Updated Script 17/5/25
This commit is contained in:
@@ -1,587 +1,201 @@
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import { test, expect } from '@playwright/test';
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import path from 'path';
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import fs from 'fs';
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test('Create walls using reusable function', async ({ page }) => {
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// Setup
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const screenshotDir = 'screenshots';
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fs.mkdirSync(screenshotDir, { recursive: true });
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// 1. Navigate to the application
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await page.goto('http://185.100.212.76:8200');
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await page.getByPlaceholder('Email').fill('ramkumar@tester.local');
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await page.getByPlaceholder('Password').fill('123456');
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await page.getByRole('button', { name: 'Continue', exact: true }).click();
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// 2. Switch to full-screen mode
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console.log('Switching to full-screen mode...');
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await page.keyboard.press('F11'); // Simulate pressing F11 to enter full-screen mode
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// 3. Switch to 2D mode and select wall tool
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await page.locator('.toggle-option:has-text("2d")').click();
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await page.getByTitle('Wall').getByRole('img').click();
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// 4. Wait for the canvas to be ready
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const canvas = page.locator('canvas');
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await canvas.waitFor();
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// 5. Draw walls using reusable function
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const wallCoordinates = [
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{ x: 147, y: 212 },
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{ x: 138, y: 542 },
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{ x: 619, y: 548 },
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{ x: 614, y: 286 },
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{ x: 693, y: 284 },
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{ x: 696, y: 374 },
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{ x: 820, y: 369 },
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{ x: 823, y: 285 },
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{ x: 889, y: 285 },
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{ x: 899, y: 662 },
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{ x: 1249, y: 661 },
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{ x: 1238, y: 122 },
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{ x: 142, y: 116 },
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{ x: 53, y: 124 },
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{ x: 147, y: 212 },
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];
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await drawOrDeleteWalls(page, wallCoordinates, 'create');
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// 6. Take a final screenshot after drawing walls
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const afterPath = `${screenshotDir}/walls-created-fullscreen.png`;
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await page.screenshot({ path: afterPath });
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console.log(`Final screenshot saved at: ${afterPath}`);
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});
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test('Delete walls and 3 dots menu using reusable function', async ({ page }) => {
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// Setup
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const screenshotDir = 'screenshots';
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fs.mkdirSync(screenshotDir, { recursive: true });
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// 1. Navigate to the application
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await page.goto('http://185.100.212.76:8200');
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await page.getByPlaceholder('Email').fill('ramkumar@tester.local');
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await page.getByPlaceholder('Password').fill('123456');
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await page.getByRole('button', { name: 'Continue', exact: true }).click();
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// 2. Switch to full-screen mode
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console.log('Switching to full-screen mode...');
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await page.keyboard.press('F11'); // Simulate pressing F11 to enter full-screen mode
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// 3. Switch to 2D mode
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await page.locator('.toggle-option:has-text("2d")').click();
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// 4. Select the delete tool
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console.log('Opening three-dot menu...');
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await page.locator('.drop-down-option-button > svg').click();
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console.log('Selecting Delete option...');
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await page.locator('div').filter({ hasText: /^Delete$/ }).first().click();
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// 5. Wait for the canvas to be ready
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const canvas = page.locator('canvas');
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await canvas.waitFor();
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// 6. Delete walls using reusable function
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const wallCoordinates = [
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{ x: 147, y: 212 },
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{ x: 138, y: 542 },
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{ x: 619, y: 548 },
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{ x: 614, y: 286 },
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{ x: 146, y: 343 },
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{ x: 328, y: 542 },
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{ x: 618, y: 459 },
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{ x: 693, y: 284 },
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{ x: 696, y: 374 },
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{ x: 820, y: 369 },
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{ x: 823, y: 285 },
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{ x: 889, y: 285 },
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{ x: 899, y: 662 },
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{ x: 1249, y: 661 },
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{ x: 1238, y: 122 },
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{ x: 142, y: 116 },
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{ x: 53, y: 124 },
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{ x: 147, y: 212 },
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];
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await drawOrDeleteWalls(page, wallCoordinates, 'delete');
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// 7. Delete the "3 dots" menu if it's part of the canvas
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console.log('Deleting the 3 dots menu...');
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try {
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// Attempt to locate and click the "3 dots" menu
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const threeDotsMenu = page.locator('.drop-down-option-button > svg');
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await threeDotsMenu.waitFor({ state: 'visible', timeout: 5000 }); // Ensure it's visible
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await threeDotsMenu.click(); // Click to select it
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await simulatePointerClick(page, 500, 500); // Simulate a delete action on the canvas
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console.log('Successfully deleted the 3 dots menu.');
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} catch (error) {
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console.error('Failed to delete the 3 dots menu:', error.message);
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}
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// 8. Take a final screenshot after deleting walls and the 3 dots menu
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const afterPath = `${screenshotDir}/walls-deleted-fullscreen.png`;
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await page.screenshot({ path: afterPath });
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console.log(`Final screenshot saved at: ${afterPath}`);
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});
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/**
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* Simulates a pointer click at specific coordinates.
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*/
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async function simulatePointerClick(page, x, y, button = 'left') {
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// Move to the desired position
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await page.mouse.move(x, y);
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// Simulate mouse down and up to mimic a real click
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await page.mouse.down({ button });
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await page.mouse.up({ button });
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}
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/**
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* Reusable function for creating or deleting walls.
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* @param {Object} page - Playwright page object
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* @param {Array} coordinates - Array of {x, y} objects representing wall points
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* @param {String} action - 'create' or 'delete'
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*/
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async function drawOrDeleteWalls(page, coordinates, action) {
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console.log(`${action === 'create' ? 'Creating' : 'Deleting'} walls...`);
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for (const { x, y } of coordinates) {
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console.log(`${action === 'create' ? 'Creating' : 'Deleting'} at (${x}, ${y})`);
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await simulatePointerClick(page, x, y);
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}
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if (action === 'create') {
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// Finalize wall creation with right-click
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await simulatePointerClick(page, 100, 160, 'right'); // Right-click to finalize
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}
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}
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//Secound config
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import { test, expect } from '@playwright/test';
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import fs from 'fs';
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test('Create walls after moving canvas', async ({ page }) => {
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// Setup
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const screenshotDir = 'screenshots';
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fs.mkdirSync(screenshotDir, { recursive: true });
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// 1. Navigate to the application
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await page.goto('http://185.100.212.76:8200');
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await page.getByPlaceholder('Email').fill('ramkumar@tester.local');
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await page.getByPlaceholder('Password').fill('123456');
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await page.getByRole('button', { name: 'Continue', exact: true }).click();
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// 2. Switch to full-screen mode
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console.log('Switching to full-screen mode...');
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await page.keyboard.press('F11'); // Simulate pressing F11 to enter full-screen mode
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// 3. Switch to 2D mode
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await page.locator('.toggle-option:has-text("2d")').click();
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// 4. Move the canvas to the top position
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console.log('Moving canvas to the top position...');
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const canvas = page.locator('canvas').first();
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const canvasBox = await canvas.boundingBox();
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if (!canvasBox) {
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throw new Error('Canvas bounding box not found. Ensure the canvas is visible.');
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}
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// Start position (center of canvas)
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const startX = canvasBox.x + canvasBox.width / 2;
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const startY = canvasBox.y + canvasBox.height / 2;
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// Simulate a drag action to move the canvas
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await page.mouse.move(startX, startY);
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await page.mouse.down();
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// Move the mouse down while dragging
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await page.mouse.move(startX, startY + 100, {
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steps: 20, // Smooth movement
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});
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// Simultaneously scroll the page (if needed)
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await page.mouse.wheel(0, 500); // Scroll down 500px
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await page.mouse.up();
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// 5. Select the wall tool
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console.log('Selecting wall tool...');
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await page.getByTitle('Wall').getByRole('img').click();
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// 6. Draw walls using reusable function
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const wallCoordinates = [
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{ x: 147, y: 212 },
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{ x: 138, y: 542 },
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{ x: 619, y: 548 },
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{ x: 614, y: 286 },
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{ x: 693, y: 284 },
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{ x: 696, y: 374 },
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{ x: 820, y: 369 },
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{ x: 823, y: 285 },
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{ x: 889, y: 285 },
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{ x: 899, y: 662 },
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{ x: 1249, y: 661 },
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{ x: 1238, y: 122 },
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{ x: 142, y: 116 },
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{ x: 53, y: 124 },
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{ x: 147, y: 212 },
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];
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await drawOrDeleteWalls(page, wallCoordinates, 'create');
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// 7. Take a final screenshot after drawing walls
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const afterPath = `${screenshotDir}/walls-created-after-moving-canvas.png`;
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await page.screenshot({ path: afterPath });
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console.log(`Final screenshot saved at: ${afterPath}`);
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});
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test('Delete walls after moving canvas', async ({ page }) => {
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// Setup
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const screenshotDir = 'screenshots';
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fs.mkdirSync(screenshotDir, { recursive: true });
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// 1. Navigate to the application
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await page.goto('http://185.100.212.76:8200');
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await page.getByPlaceholder('Email').fill('ramkumar@tester.local');
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await page.getByPlaceholder('Password').fill('123456');
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await page.getByRole('button', { name: 'Continue', exact: true }).click();
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// 2. Switch to full-screen mode
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console.log('Switching to full-screen mode...');
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await page.keyboard.press('F11'); // Simulate pressing F11 to enter full-screen mode
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// 3. Switch to 2D mode
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await page.locator('.toggle-option:has-text("2d")').click();
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// 4. Move the canvas to the top position
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console.log('Moving canvas to the top position...');
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const canvas = page.locator('canvas').first();
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const canvasBox = await canvas.boundingBox();
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if (!canvasBox) {
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throw new Error('Canvas bounding box not found. Ensure the canvas is visible.');
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}
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// Start position (center of canvas)
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const startX = canvasBox.x + canvasBox.width / 2;
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const startY = canvasBox.y + canvasBox.height / 2;
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// Simulate a drag action to move the canvas
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await page.mouse.move(startX, startY);
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await page.mouse.down();
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// Move the mouse down while dragging
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await page.mouse.move(startX, startY + 100, {
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steps: 20, // Smooth movement
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});
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// Simultaneously scroll the page (if needed)
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await page.mouse.wheel(0, 500); // Scroll down 500px
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await page.mouse.up();
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// 5. Open the "3 dots" menu and select the delete tool
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console.log('Opening three-dot menu...');
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await page.locator('.drop-down-option-button > svg').click();
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console.log('Selecting Delete option...');
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await page.locator('div').filter({ hasText: /^Delete$/ }).first().click();
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// Wait for the delete tool to be active
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await page.waitForTimeout(1000); // Adjust timeout if necessary
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// 6. Define specific points for deletion
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const deleteCoordinates = [
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{ x: 147, y: 212 },
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{ x: 138, y: 542 },
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{ x: 619, y: 548 },
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{ x: 614, y: 286 },
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{ x: 693, y: 284 },
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{ x: 696, y: 374 },
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{ x: 820, y: 369 },
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{ x: 823, y: 285 },
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{ x: 889, y: 285 },
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{ x: 899, y: 662 },
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{ x: 1249, y: 661 },
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{ x: 1238, y: 122 },
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{ x: 142, y: 116 },
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{ x: 53, y: 124 },
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{ x: 147, y: 212 },
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];
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// Delete walls using enhanced deletion function
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await enhancedDeleteWalls(page, deleteCoordinates);
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// 7. Take a final screenshot after deleting walls
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const afterPath = `${screenshotDir}/walls-deleted-after-moving-canvas.png`;
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await page.screenshot({ path: afterPath });
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console.log(`Final screenshot saved at: ${afterPath}`);
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});
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/**
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* Reusable function for creating or deleting walls.
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* @param {Object} page - Playwright page object
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* @param {Array} coordinates - Array of {x, y} objects representing wall points
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* @param {String} action - 'create' or 'delete'
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*/
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async function drawOrDeleteWalls(page, coordinates, action) {
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console.log(`${action === 'create' ? 'Creating' : 'Deleting'} walls...`);
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for (const { x, y } of coordinates) {
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console.log(`${action === 'create' ? 'Creating' : 'Deleting'} at (${x}, ${y})`);
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await simulatePointerClick(page, x, y);
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// Add a small delay between clicks to ensure proper interaction
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await page.waitForTimeout(300); // Adjust timeout if necessary
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}
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if (action === 'create') {
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// Finalize wall creation with right-click
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await simulatePointerClick(page, 100, 160, 'right'); // Right-click to finalize
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}
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}
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/**
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* Simulates a pointer click at specific coordinates.
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*/
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async function simulatePointerClick(page, x, y, button = 'left') {
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// Move to the desired position
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await page.mouse.move(x, y);
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// Simulate mouse down and up to mimic a real click
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await page.mouse.down({ button });
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await page.mouse.up({ button });
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}
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/**
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* Enhanced deletion function with retries, expanded click area, and success check.
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* @param {Object} page - Playwright page object
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* @param {Array} coordinates - Array of {x, y} objects representing wall points
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*/
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async function enhancedDeleteWalls(page, coordinates) {
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console.log('Enhanced deletion process started...');
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for (const { x, y } of coordinates) {
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let isDeleted = false;
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const maxRetries = 2; // Reduced maximum number of retries
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let retryCount = 0;
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// Attempt deletion with retries
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while (!isDeleted && retryCount < maxRetries) {
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console.log(`Attempting to delete at (${x}, ${y}), attempt ${retryCount + 1}`);
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// Expand the click area slightly to account for imprecise targeting
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const offsets = [
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{ dx: 0, dy: 0 }, // Exact coordinate
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{ dx: 5, dy: 0 }, // Slightly to the right
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{ dx: -5, dy: 0 }, // Slightly to the left
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{ dx: 0, dy: 5 }, // Slightly below
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{ dx: 0, dy: -5 }, // Slightly above
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];
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for (const { dx, dy } of offsets) {
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const adjustedX = x + dx;
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const adjustedY = y + dy;
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console.log(`Clicking at adjusted position (${adjustedX}, ${adjustedY})`);
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await simulatePointerClick(page, adjustedX, adjustedY);
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// Add a small delay between clicks to ensure proper interaction
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await page.waitForTimeout(100); // Reduced delay
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// Check if the wall is deleted (custom logic can be added here if possible)
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// For now, assume success after trying all offsets
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isDeleted = true; // Placeholder for actual deletion check
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const visualizationTests = [
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{ name: 'pztour', viewport: { width: 1440, height: 900, name: 'laptop-hd' } },
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];
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for (const vis of visualizationTests) {
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test.describe(`Visualization-Drag&Drop Page - ${vis.name}`, () => {
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test(`Drag & Drop Widgets, Save Template, Apply Template, and Remove Widgets in ${vis.name}`, async ({ page }) => {
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// Increase timeout for the whole test
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test.setTimeout(120000);
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page.setDefaultTimeout(60000);
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// Create screenshots directory if it doesn't exist
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const screenshotsDir = path.join(process.cwd(), `screenshots/visualization2D/${vis.viewport.name}`);
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if (!fs.existsSync(screenshotsDir)) {
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fs.mkdirSync(screenshotsDir, { recursive: true });
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}
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retryCount++;
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}
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// Widget locators
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const widgets = [
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page.locator('.chart.chart-1'),
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page.locator('.chart.chart-2'),
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page.locator('.chart.chart-3'),
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page.locator('.chart.chart-4'),
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page.locator('.chart.chart-5'),
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page.getByText("Widget 7").first(),
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page.getByText("Widget 8").first(),
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];
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if (!isDeleted) {
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console.warn(`Failed to delete wall at (${x}, ${y}) after ${maxRetries} attempts.`);
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}
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}
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}
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await page.locator('canvas').click({
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||||
position: {
|
||||
x: 146,
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||||
y: 378
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||||
}
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||||
});
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||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 341,
|
||||
y: 541
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||||
}
|
||||
});
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||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 146,
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||||
y: 449
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||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 619,
|
||||
y: 450
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 726,
|
||||
y: 374
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 750,
|
||||
y: 121
|
||||
}
|
||||
});
|
||||
// Panel locators
|
||||
const panels = {
|
||||
left: page.locator('.left-panel.panel'),
|
||||
bottom: page.locator('.bottom-panel.panel'),
|
||||
top: page.locator('.top-panel.panel'),
|
||||
right: page.locator('.right-panel.panel'),
|
||||
};
|
||||
|
||||
// Remove button locators
|
||||
const removeButtons = {
|
||||
top: page.getByTitle('Remove all items and close top panel'),
|
||||
right: page.getByTitle('Remove all items and close right panel'),
|
||||
bottom: page.getByTitle('Remove all items and close bottom panel'),
|
||||
left: page.getByTitle('Remove all items and close left panel'),
|
||||
};
|
||||
|
||||
await page.getByRole('img', { name: 'forklift' }).click();
|
||||
await page.getByRole('img', { name: 'forklift' }).click();
|
||||
await page.locator('div').filter({ hasText: /^untitledOutlineAssets← BackVehiclesForkliftAgv$/ }).locator('svg').nth(2).click();
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 206,
|
||||
y: 250
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 206,
|
||||
y: 281
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 200,
|
||||
y: 307
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 257,
|
||||
y: 251
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 260,
|
||||
y: 277
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 255,
|
||||
y: 304
|
||||
}
|
||||
});
|
||||
// Helper function to activate panel and wait for visibility
|
||||
const activateAndCheckPanel = async (panelLocator, activateButtonTitle) => {
|
||||
console.log(`Activating ${activateButtonTitle}...`);
|
||||
try {
|
||||
// Wait for the button to be visible and enabled
|
||||
console.log(`Waiting for button with title: ${activateButtonTitle}`);
|
||||
await page.waitForSelector(`[title="${activateButtonTitle}"]`, { state: 'visible', timeout: 20000 });
|
||||
|
||||
// Click the button
|
||||
console.log(`Clicking button with title: ${activateButtonTitle}`);
|
||||
await page.getByTitle(activateButtonTitle).click();
|
||||
|
||||
//values for for forklift
|
||||
await page.getByRole('img', { name: 'forklift' }).click();
|
||||
await page.getByRole('img', { name: 'forklift' }).click();
|
||||
await page.locator('div').filter({ hasText: /^untitledOutlineAssets← BackVehiclesForkliftAgv$/ }).locator('svg').nth(2).click();
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 206,
|
||||
y: 250
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 206,
|
||||
y: 281
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 200,
|
||||
y: 307
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 257,
|
||||
y: 251
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 260,
|
||||
y: 277
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 255,
|
||||
y: 304
|
||||
}
|
||||
});
|
||||
// Wait for the panel to become visible
|
||||
console.log(`Waiting for panel to become visible...`);
|
||||
await expect(panelLocator).toBeVisible({ timeout: 10000 });
|
||||
} catch (error) {
|
||||
console.error(`Failed to activate panel: ${activateButtonTitle}`);
|
||||
console.error(error);
|
||||
throw error;
|
||||
}
|
||||
};
|
||||
|
||||
// Helper function to drag widgets with retries
|
||||
const dragWithRetry = async (source, target, retries = 3) => {
|
||||
for (let i = 0; i < retries; i++) {
|
||||
try {
|
||||
console.log(`Dragging widget to panel (attempt ${i + 1})...`);
|
||||
await source.dragTo(target, { force: true });
|
||||
return;
|
||||
} catch (error) {
|
||||
if (i === retries - 1) throw error;
|
||||
console.warn(`Drag failed (attempt ${i + 1}), retrying...`);
|
||||
await new Promise(res => setTimeout(res, 1000));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
//values for for Agv
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 309,
|
||||
y: 325
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 454,
|
||||
y: 287
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 608,
|
||||
y: 282
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 305,
|
||||
y: 417
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 455,
|
||||
y: 424
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 640,
|
||||
y: 173
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 875,
|
||||
y: 227
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 1059,
|
||||
y: 349
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 977,
|
||||
y: 490
|
||||
}
|
||||
});
|
||||
await page.locator('canvas').click({
|
||||
position: {
|
||||
x: 1155,
|
||||
y: 492
|
||||
}
|
||||
});
|
||||
// Helper function to remove all items from panels
|
||||
const removeAllItemsFromPanels = async () => {
|
||||
console.log('Removing all items from panels...');
|
||||
const panelOrder = ['top', 'right', 'bottom', 'left'];
|
||||
for (const panelName of panelOrder) {
|
||||
console.log(`Removing items from ${panelName} panel...`);
|
||||
await removeButtons[panelName].click();
|
||||
await page.waitForTimeout(2000); // Wait for removal animation or transition
|
||||
}
|
||||
};
|
||||
|
||||
// Navigate to app
|
||||
console.log(`Navigating to app for ${vis.name}...`);
|
||||
await page.goto('http://185.100.212.76:8200');
|
||||
await page.getByPlaceholder('Email').fill('ramkumar@testdomin.local');
|
||||
await page.getByPlaceholder('Password').fill('123456');
|
||||
await page.getByRole('button', { name: 'Continue', exact: true }).click();
|
||||
await expect(page.getByText('Visualization')).toBeVisible({ timeout: 20000 });
|
||||
|
||||
// Set viewport size and toggle full-screen mode
|
||||
console.log('Setting viewport size and toggling full-screen mode...');
|
||||
await page.setViewportSize({
|
||||
width: vis.viewport.width,
|
||||
height: vis.viewport.height,
|
||||
});
|
||||
await page.evaluate(() => document.documentElement.requestFullscreen());
|
||||
|
||||
// Go to Visualization > Zone
|
||||
console.log(`Navigating to Visualization > ${vis.name}...`);
|
||||
await page.getByText('Visualization').click();
|
||||
await page.getByText(vis.name).click();
|
||||
|
||||
// Drag widgets into all panels
|
||||
console.log('Dragging widgets into all panels...');
|
||||
const panelOrder = ['left', 'right', 'bottom', 'top'];
|
||||
for (const panelName of panelOrder) {
|
||||
await activateAndCheckPanel(panels[panelName], `Activate ${panelName} panel`);
|
||||
for (const widget of widgets) {
|
||||
await dragWithRetry(widget, panels[panelName]);
|
||||
}
|
||||
}
|
||||
|
||||
// Verify that all panels contain widgets
|
||||
console.log('Verifying all panels contain widgets...');
|
||||
await page.waitForFunction(() => {
|
||||
return (
|
||||
document.querySelector('.left-panel')?.children.length > 0 &&
|
||||
document.querySelector('.right-panel')?.children.length > 0 &&
|
||||
document.querySelector('.bottom-panel')?.children.length > 0 &&
|
||||
document.querySelector('.top-panel')?.children.length > 0
|
||||
);
|
||||
});
|
||||
|
||||
// Take a screenshot after drag-and-drop operations
|
||||
console.log('Taking screenshot after drag-and-drop...');
|
||||
await page.screenshot({ path: path.join(screenshotsDir, `${vis.name}-after-drag.png`) });
|
||||
|
||||
// Save the template
|
||||
console.log('Saving template...');
|
||||
await page.getByRole('button', { name: /save template/i }).click();
|
||||
await expect(page.getByRole('button', { name: /save template/i })).toBeVisible();
|
||||
|
||||
// Navigate to Templates tab
|
||||
console.log('Navigating to Templates tab...');
|
||||
await page.getByText('Templates', { exact: true }).click();
|
||||
await page.getByText('Zone 4').click();
|
||||
await page.waitForTimeout(2000);
|
||||
|
||||
// Apply the saved template (Template 1)
|
||||
console.log('Applying saved template...');
|
||||
await page.locator('.template-item', { hasText: 'Template 1' }).click();
|
||||
await page.waitForTimeout(2000);
|
||||
|
||||
// Optionally, assert widgets are restored in all panels
|
||||
console.log('Verifying widgets are restored in all panels...');
|
||||
await page.waitForFunction(() => {
|
||||
return (
|
||||
document.querySelector('.left-panel')?.children.length > 0 &&
|
||||
document.querySelector('.right-panel')?.children.length > 0 &&
|
||||
document.querySelector('.bottom-panel')?.children.length > 0 &&
|
||||
document.querySelector('.top-panel')?.children.length > 0
|
||||
);
|
||||
});
|
||||
|
||||
// Remove all items from panels
|
||||
await removeAllItemsFromPanels();
|
||||
|
||||
// Add a grace period for animations or transitions
|
||||
console.log('Waiting for panels to clear...');
|
||||
await page.waitForTimeout(3000); // Wait for 3 seconds to allow any animations or transitions to complete
|
||||
|
||||
// Take a final screenshot after removal
|
||||
console.log('Taking screenshot after removal...');
|
||||
await page.screenshot({ path: path.join(screenshotsDir, `${vis.name}-after-remove.png`) });
|
||||
|
||||
// Navigating back to Visualization > Zone
|
||||
console.log(`Navigating to Visualization > ${vis.name}...`);
|
||||
await page.getByText('Visualization').click();
|
||||
await page.getByText(vis.name).click();
|
||||
|
||||
// Remove all items from panels again
|
||||
await removeAllItemsFromPanels();
|
||||
|
||||
// Locate and click the delete button for "Template 1"
|
||||
console.log('Locating and clicking the delete button for "Template 1"...');
|
||||
const deleteButton = page.locator(
|
||||
'.template-details:has(.template-name > .input-value:text("Template 1")) #template-delete-button'
|
||||
);
|
||||
await deleteButton.waitFor({ state: 'visible', timeout: 10000 }); // Ensure the button is visible
|
||||
await deleteButton.click();
|
||||
|
||||
console.log(`Test for ${vis.name} completed successfully.`);
|
||||
});
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user