- Cleaned up MoveControls component by removing unused variables and optimizing event handling.
- Enhanced asset movement logic with better key event detection and state management.
- Removed deprecated transform mode state from store.
- Updated worldTypes to remove unnecessary positionY property.
- Introduced TransformControls component for handling object transformations (translate/rotate) with proper state management and backend updates.
- Implemented event handling for mouse actions and keyboard shortcuts to toggle transformation modes.
- Updated `getRoomsFromLines.ts` to filter valid line features before polygonization.
- Enhanced `distanceFindingControls.tsx` to streamline measurement line updates and improve text label rendering.
- Refactored `moveControls.tsx` to optimize event handling and asset movement logic, ensuring smoother interactions.
- Adjusted `selectionControls.tsx` to safely parse stored floor items from local storage.
- Commented out unused imports in `roboticArmInstances.tsx` for cleaner code.
- Modified `polygonGenerator.tsx` to ensure only valid line features are processed for polygon generation.