Refactor event handling and state management for StaticMachine and ArmBot types

- Updated `loadInitialFloorItems.ts` to streamline event data processing for StaticMachine and ArmBot types.
- Enhanced `copyPasteControls.tsx` and `duplicationControls.tsx` to support StaticMachine and ArmBot event data creation with proper UUID generation.
- Modified `moveControls.tsx`, `rotateControls.tsx`, and `transformControls.tsx` to include event data in the state.
- Improved `pathConnector.tsx` to handle connections for StaticMachine and ArmBot types, including deletion functionality.
- Updated store management to rename `useDeleteModels` to `useDeleteTool` for clarity.
- Adjusted type definitions in `worldTypes.d.ts` to include StaticMachine and ArmBot event schemas.
This commit is contained in:
2025-04-08 14:56:45 +05:30
parent daa507e464
commit b5ba3a0ce1
22 changed files with 789 additions and 158 deletions

View File

@@ -328,7 +328,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
// eventData: { type: backendEventData.type, points: backendEventData.points },
eventData: { type: backendEventData.type, points: backendEventData.points },
socketId: socket.id,
};
@@ -381,7 +381,7 @@ function RotateControls({ rotatedObjects, setRotatedObjects, movedObjects, setMo
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true,
// eventData: { type: backendEventData.type, points: backendEventData.points },
eventData: { type: backendEventData.type, points: backendEventData.points },
socketId: socket.id,
};