feat: Implement ArmBot simulation with IK animation and event handling
- Added ArmBot component to manage ArmBot instances in the simulation. - Created ArmBotInstances component to render individual ArmBot models. - Developed IKAnimationController for handling inverse kinematics during animations. - Introduced IkInstances component to load and manage IK-enabled arm models. - Defined simulation types for ArmBot events and connections in TypeScript. - Enhanced type definitions for better clarity and maintainability.
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@@ -5,6 +5,7 @@ import * as THREE from 'three';
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import * as CONSTANTS from '../../../types/world/worldConstants';
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import { toast } from 'react-toastify';
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import * as Types from "../../../types/world/worldTypes";
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import * as SimulationTypes from "../../..//types/simulation";
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import { initializeDB, retrieveGLTF, storeGLTF } from '../../../utils/indexDB/idbUtils';
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import { getCamera } from '../../../services/factoryBuilder/camera/getCameraApi';
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import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAsset/getFloorItemsApi';
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@@ -12,7 +13,7 @@ import { getFloorAssets } from '../../../services/factoryBuilder/assest/floorAss
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async function loadInitialFloorItems(
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itemsGroup: Types.RefGroup,
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setFloorItems: Types.setFloorItemSetState,
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setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => void
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setSimulationStates: (paths: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => void
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): Promise<void> {
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if (!itemsGroup.current) return;
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let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
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@@ -26,7 +27,7 @@ async function loadInitialFloorItems(
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if (items.message === "floorItems not found") return;
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if (items) {
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const storedFloorItems: Types.EventData[] = items;
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const storedFloorItems: SimulationTypes.EventData[] = items;
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const loader = new GLTFLoader();
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const dracoLoader = new DRACOLoader();
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@@ -150,10 +151,10 @@ async function loadInitialFloorItems(
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function processLoadedModel(
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gltf: any,
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item: Types.EventData,
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item: SimulationTypes.EventData,
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itemsGroup: Types.RefGroup,
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setFloorItems: Types.setFloorItemSetState,
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setSimulationStates: (paths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => void
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setSimulationStates: (paths: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => void
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) {
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const model = gltf;
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model.uuid = item.modeluuid;
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@@ -196,7 +197,7 @@ function processLoadedModel(
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gsap.to(model.scale, { x: 1, y: 1, z: 1, duration: 1.5, ease: 'power2.out' });
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}
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function processEventData(item: Types.EventData, setSimulationStates: any) {
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function processEventData(item: SimulationTypes.EventData, setSimulationStates: any) {
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if (item.eventData?.type === 'Conveyor') {
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@@ -206,9 +207,9 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
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data.position = item.position;
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data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
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setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
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...(prevEvents || []),
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data as Types.ConveyorEventsSchema
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data as SimulationTypes.ConveyorEventsSchema
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]);
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} else if (item.eventData?.type === 'Vehicle') {
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@@ -219,22 +220,23 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
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data.position = item.position;
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data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
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setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
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...(prevEvents || []),
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data as Types.VehicleEventsSchema
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data as SimulationTypes.VehicleEventsSchema
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]);
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} else if (item.eventData?.type === 'StaticMachine') {
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const data: any = item.eventData;
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item.eventData.points.position = [0, 1.5, 1]
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data.modeluuid = item.modeluuid;
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data.modelName = item.modelname;
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data.position = item.position;
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data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
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setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
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...(prevEvents || []),
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data as Types.StaticMachineEventsSchema
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data as SimulationTypes.StaticMachineEventsSchema
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]);
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} else if (item.eventData?.type === 'ArmBot') {
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@@ -245,9 +247,9 @@ function processEventData(item: Types.EventData, setSimulationStates: any) {
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data.position = item.position;
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data.rotation = [item.rotation.x, item.rotation.y, item.rotation.z];
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setSimulationStates((prevEvents: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema | Types.ArmBotEventsSchema)[]) => [
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setSimulationStates((prevEvents: (SimulationTypes.ConveyorEventsSchema | SimulationTypes.VehicleEventsSchema | SimulationTypes.StaticMachineEventsSchema | SimulationTypes.ArmBotEventsSchema)[]) => [
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...(prevEvents || []),
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data as Types.ArmBotEventsSchema
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data as SimulationTypes.ArmBotEventsSchema
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]);
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}
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