Added Loading Screen, Integerated events ui
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@@ -11,8 +11,9 @@ interface Path {
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uuid: string;
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position: [number, number, number];
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rotation: [number, number, number];
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actions: { uuid: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
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triggers: { uuid: string; type: string; isUsed: boolean }[] | [];
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actions: { uuid: string; name: string; type: string; material: string; delay: number | string; spawnInterval: number | string; isUsed: boolean }[] | [];
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triggers: { uuid: string; name: string; type: string; isUsed: boolean }[] | [];
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}[];
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pathPosition: [number, number, number];
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pathRotation: [number, number, number];
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@@ -43,21 +44,21 @@ function Behaviour({ setSimulationPaths }: { setSimulationPaths: any }) {
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uuid: point1UUID,
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position: [point1Position.x, point1Position.y, point1Position.z],
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rotation: [0, 0, 0],
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actions: [{ uuid: THREE.MathUtils.generateUUID(), type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }],
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actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }],
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triggers: [],
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},
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{
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uuid: middlePointUUID,
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position: [middlePointPosition.x, middlePointPosition.y, middlePointPosition.z],
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rotation: [0, 0, 0],
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actions: [{ uuid: THREE.MathUtils.generateUUID(), type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }],
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actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }],
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triggers: [],
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},
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{
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uuid: point2UUID,
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position: [point2Position.x, point2Position.y, point2Position.z],
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rotation: [0, 0, 0],
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actions: [{ uuid: THREE.MathUtils.generateUUID(), type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }],
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actions: [{ uuid: THREE.MathUtils.generateUUID(), name: 'Action 1', type: 'Inherit', material: 'Inherit', delay: 'Inherit', spawnInterval: 'Inherit', isUsed: false }],
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triggers: [],
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},
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],
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