feat: Enhance simulation state management to include StaticMachineEventsSchema
- Updated various modules to accommodate StaticMachineEventsSchema in simulation states. - Modified event handling in addAssetModel, deleteFloorItems, and loadInitialFloorItems to support new event types. - Adjusted type definitions in worldTypes.d.ts to define StaticMachineEventsSchema. - Refactored path management in processCreator and simulation to handle new event types. - Ensured compatibility in selection and manipulation controls for StaticMachine events. - Removed bug that made the other assets not droppable
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@@ -180,7 +180,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
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updateBackend(updatedPathDetails);
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};
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const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
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const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
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if (updatedPaths.length === 0) return;
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const email = localStorage.getItem("email");
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const organization = email ? email.split("@")[1].split(".")[0] : "";
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