feat: Enhance simulation state management to include StaticMachineEventsSchema

- Updated various modules to accommodate StaticMachineEventsSchema in simulation states.
- Modified event handling in addAssetModel, deleteFloorItems, and loadInitialFloorItems to support new event types.
- Adjusted type definitions in worldTypes.d.ts to define StaticMachineEventsSchema.
- Refactored path management in processCreator and simulation to handle new event types.
- Ensured compatibility in selection and manipulation controls for StaticMachine events.
- Removed bug that made the other assets not droppable
This commit is contained in:
2025-04-05 14:33:25 +05:30
parent c89129e4ce
commit 1cc877aee1
15 changed files with 412 additions and 377 deletions

View File

@@ -180,7 +180,7 @@ function PathConnector({ pathsGroupRef }: { pathsGroupRef: React.MutableRefObjec
updateBackend(updatedPathDetails);
};
const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema)[]) => {
const updateBackend = async (updatedPaths: (Types.ConveyorEventsSchema | Types.VehicleEventsSchema | Types.StaticMachineEventsSchema)[]) => {
if (updatedPaths.length === 0) return;
const email = localStorage.getItem("email");
const organization = email ? email.split("@")[1].split(".")[0] : "";