Files
Dwinzo_beta/app/src/modules/builder/geomentries/pillars/updateReferencePolesheight.ts
2025-03-22 18:33:02 +05:30

41 lines
1.5 KiB
TypeScript

import * as THREE from 'three';
import * as Types from "../../world/worldTypes";
function updateReferencePolesheight(
intersectionPoint: Types.Vector3,
distance: Types.Number,
referencePole: Types.RefMesh,
floorGroup: Types.RefGroup
): void {
////////// Add a Reference Pillar and update its position and scale based on the pointer interaction //////////
if (referencePole.current) {
(<any>referencePole.current.material).dispose();
(<any>referencePole.current.geometry).dispose();
floorGroup.current.remove(referencePole.current);
referencePole.current.geometry.dispose();
}
const shape = new THREE.Shape();
shape.moveTo(0.5, 0);
shape.absarc(0, 0, 0.5, 0, 2 * Math.PI, false);
const extrudeSettings = {
depth: distance,
bevelEnabled: false,
};
const geometry = new THREE.ExtrudeGeometry(shape, extrudeSettings);
const material = new THREE.MeshBasicMaterial({ color: "green", transparent: true, opacity: 0.5 });
referencePole.current = new THREE.Mesh(geometry, material);
referencePole.current.rotateX(Math.PI / 2);
referencePole.current.position.set(intersectionPoint.x, intersectionPoint.y - 0.01, intersectionPoint.z);
referencePole.current.userData = { geometry: geometry, distance: distance, position: { x: intersectionPoint.x, y: intersectionPoint.y - 0.01, z: intersectionPoint.z } };
floorGroup.current.add(referencePole.current);
}
export default updateReferencePolesheight;