Files
Dwinzo_Demo/app/src/modules/scene/controls/selectionControls/selection3D/moveControls3D.tsx

397 lines
16 KiB
TypeScript

import * as THREE from "three";
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { useSelectedAssets, useSocketStore, useToggleView, } from "../../../../../store/builder/store";
import * as Types from "../../../../../types/world/worldTypes";
import { detectModifierKeys } from "../../../../../utils/shortcutkeys/detectModifierKeys";
import { upsertProductOrEventApi } from "../../../../../services/simulation/products/UpsertProductOrEventApi";
import { snapControls } from "../../../../../utils/handleSnap";
import DistanceFindingControls from "./distanceFindingControls";
import { useParams } from "react-router-dom";
import { useProductContext } from "../../../../simulation/products/productContext";
import { getUserData } from "../../../../../functions/getUserData";
import { useSceneContext } from "../../../sceneContext";
import { useVersionContext } from "../../../../builder/version/versionContext";
// import { setAssetsApi } from '../../../../../services/factoryBuilder/asset/floorAsset/setAssetsApi';
function MoveControls3D({
movedObjects,
setMovedObjects,
pastedObjects,
setpastedObjects,
duplicatedObjects,
setDuplicatedObjects,
rotatedObjects,
setRotatedObjects,
boundingBoxRef,
}: any) {
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const { selectedProductStore } = useProductContext();
const { selectedProduct } = selectedProductStore();
const { socket } = useSocketStore();
const [keyEvent, setKeyEvent] = useState<"Ctrl" | "Shift" | "Ctrl+Shift" | "">("");
const { userId, organization } = getUserData();
const { projectId } = useParams();
const { assetStore, eventStore, productStore } = useSceneContext();
const { updateAsset, getAssetById } = assetStore();
const { selectedVersionStore } = useVersionContext();
const { selectedVersion } = selectedVersionStore();
const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
const [initialPositions, setInitialPositions] = useState<Record<string, THREE.Vector3>>({});
const [initialStates, setInitialStates] = useState<Record<string, { position: THREE.Vector3; rotation?: THREE.Euler; }>>({});
const [isMoving, setIsMoving] = useState(false);
const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
left: false,
right: false,
});
const updateBackend = (
productName: string,
productUuid: string,
projectId: string,
eventData: EventsSchema
) => {
upsertProductOrEventApi({
productName: productName,
productUuid: productUuid,
projectId: projectId,
eventDatas: eventData,
versionId: selectedVersion?.versionId || '',
});
};
useEffect(() => {
if (!camera || !scene || toggleView) return;
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
let isPointerMoving = false;
const onPointerMove = () => {
isPointerMoving = true;
};
const onKeyUp = (event: KeyboardEvent) => {
const isModifierKey = event.key === "Control" || event.key === "Shift";
if (isModifierKey) {
setKeyEvent("");
}
};
const onPointerDown = (event: PointerEvent) => {
isPointerMoving = false;
if (event.button === 0) mouseButtonsDown.current.left = true;
if (event.button === 2) mouseButtonsDown.current.right = true;
};
const onPointerUp = (event: PointerEvent) => {
if (event.button === 0) mouseButtonsDown.current.left = false;
if (event.button === 2) mouseButtonsDown.current.right = false;
if (!isPointerMoving && movedObjects.length > 0 && event.button === 0) {
event.preventDefault();
placeMovedAssets();
}
if (!isPointerMoving && movedObjects.length > 0 && event.button === 2) {
event.preventDefault();
resetToInitialPositions();
clearSelection();
setMovedObjects([]);
}
setKeyEvent("");
};
const onKeyDown = (event: KeyboardEvent) => {
const keyCombination = detectModifierKeys(event);
if (pastedObjects.length > 0 || duplicatedObjects.length > 0 || rotatedObjects.length > 0)
return;
if (keyCombination !== keyEvent) {
if (keyCombination === "Ctrl" || keyCombination === "Ctrl+Shift" || keyCombination === "Shift") {
setKeyEvent(keyCombination);
} else {
setKeyEvent("");
}
}
if (keyCombination === "G") {
if (selectedAssets.length > 0) {
moveAssets();
}
}
if (keyCombination === "ESCAPE") {
event.preventDefault();
resetToInitialPositions();
clearSelection();
setMovedObjects([]);
}
};
if (!toggleView) {
canvasElement.addEventListener("pointerdown", onPointerDown);
canvasElement.addEventListener("pointermove", onPointerMove);
canvasElement.addEventListener("pointerup", onPointerUp);
canvasElement.addEventListener("keydown", onKeyDown);
canvasElement?.addEventListener("keyup", onKeyUp);
}
return () => {
canvasElement.removeEventListener("pointerdown", onPointerDown);
canvasElement.removeEventListener("pointermove", onPointerMove);
canvasElement.removeEventListener("pointerup", onPointerUp);
canvasElement.removeEventListener("keydown", onKeyDown);
canvasElement?.removeEventListener("keyup", onKeyUp);
};
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, movedObjects, rotatedObjects, keyEvent]);
const calculateDragOffset = useCallback((point: THREE.Object3D, hitPoint: THREE.Vector3) => {
const pointPosition = new THREE.Vector3().copy(point.position);
return new THREE.Vector3().subVectors(pointPosition, hitPoint);
}, []);
const resetToInitialPositions = useCallback(() => {
setTimeout(() => {
movedObjects.forEach((movedObject: THREE.Object3D) => {
if (movedObject.userData.modelUuid && initialStates[movedObject.uuid]) {
const initialState = initialStates[movedObject.uuid];
const positionArray: [number, number, number] = [
initialState.position.x,
initialState.position.y,
initialState.position.z
];
updateAsset(movedObject.userData.modelUuid, {
position: positionArray,
rotation: [
initialState.rotation?.x || 0,
initialState.rotation?.y || 0,
initialState.rotation?.z || 0
],
});
movedObject.position.copy(initialState.position);
if (initialState.rotation) {
movedObject.rotation.copy(initialState.rotation);
}
}
});
}, 0)
}, [movedObjects, initialStates, updateAsset]);
useFrame(() => {
if (!isMoving || movedObjects.length === 0) return;
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (hit) {
if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) {
if (movedObjects[0]) {
const newOffset = calculateDragOffset(movedObjects[0], intersectionPoint);
setDragOffset(newOffset);
}
return;
}
if (dragOffset) {
const rawBasePosition = new THREE.Vector3().addVectors(intersectionPoint, dragOffset);
let moveSpeed = keyEvent.includes("Shift") ? 0.05 : 1;
const initialBasePosition = initialPositions[movedObjects[0].uuid];
const positionDifference = new THREE.Vector3().subVectors(rawBasePosition, initialBasePosition);
const adjustedDifference = positionDifference.multiplyScalar(moveSpeed);
const baseNewPosition = new THREE.Vector3().addVectors(initialBasePosition, adjustedDifference);
if (keyEvent.includes("Ctrl")) {
baseNewPosition.x = snapControls(baseNewPosition.x, "Ctrl");
baseNewPosition.z = snapControls(baseNewPosition.z, "Ctrl");
}
movedObjects.forEach((movedAsset: THREE.Object3D) => {
if (movedAsset.userData.modelUuid) {
const initialPosition = initialPositions[movedAsset.userData.modelUuid];
if (initialPosition) {
const relativeOffset = new THREE.Vector3().subVectors(
initialPosition,
initialPositions[movedObjects[0].uuid]
);
const model = scene.getObjectByProperty("uuid", movedAsset.userData.modelUuid);
const newPosition = new THREE.Vector3().addVectors(baseNewPosition, relativeOffset);
const positionArray: [number, number, number] = [newPosition.x, newPosition.y, newPosition.z];
if (model) {
model.position.set(...positionArray);
}
}
}
});
const position = new THREE.Vector3();
if (boundingBoxRef.current) {
boundingBoxRef.current.getWorldPosition(position);
} else {
const box = new THREE.Box3();
movedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj));
const center = new THREE.Vector3();
box.getCenter(center);
}
}
}
});
const moveAssets = () => {
const states: Record<string, { position: THREE.Vector3; rotation?: THREE.Euler; }> = {};
const positions: Record<string, THREE.Vector3> = {};
selectedAssets.forEach((asset: THREE.Object3D) => {
states[asset.uuid] = {
position: new THREE.Vector3().copy(asset.position),
rotation: asset.rotation ? new THREE.Euler().copy(asset.rotation) : undefined
};
positions[asset.uuid] = new THREE.Vector3().copy(asset.position);
});
setInitialStates(states);
setInitialPositions(positions);
raycaster.setFromCamera(pointer, camera);
const intersectionPoint = new THREE.Vector3();
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (hit && selectedAssets[0]) {
const offset = calculateDragOffset(selectedAssets[0], hit);
setDragOffset(offset);
}
setMovedObjects(selectedAssets);
setIsMoving(true);
};
const placeMovedAssets = () => {
if (movedObjects.length === 0) return;
movedObjects.forEach(async (movedAsset: THREE.Object3D) => {
if (movedAsset) {
const assetUuid = movedAsset.userData.modelUuid;
const asset = getAssetById(assetUuid);
const model = scene.getObjectByProperty("uuid", movedAsset.userData.modelUuid);
if (!asset || !model) return;
const position = new THREE.Vector3().copy(model.position);
const newFloorItem: Types.FloorItemType = {
modelUuid: movedAsset.userData.modelUuid,
modelName: movedAsset.userData.modelName,
assetId: movedAsset.userData.assetId,
position: [position.x, position.y, position.z],
rotation: { x: movedAsset.rotation.x, y: movedAsset.rotation.y, z: movedAsset.rotation.z },
isLocked: false,
isVisible: true,
};
if (movedAsset.userData.eventData) {
const eventData = eventStore.getState().getEventByModelUuid(movedAsset.userData.modelUuid);
const productData = productStore.getState().getEventByModelUuid(selectedProduct.productUuid, movedAsset.userData.modelUuid);
if (eventData) {
eventStore.getState().updateEvent(movedAsset.userData.modelUuid, {
position: [position.x, position.y, position.z],
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
});
}
if (productData) {
const event = productStore
.getState()
.updateEvent(
selectedProduct.productUuid,
movedAsset.userData.modelUuid,
{
position: [position.x, position.y, position.z],
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
}
);
if (event) {
updateBackend(
selectedProduct.productName,
selectedProduct.productUuid,
projectId || '',
event
);
}
newFloorItem.eventData = eventData;
}
}
updateAsset(movedAsset.userData.modelUuid, {
position: asset.position,
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
});
const data = {
organization,
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
assetId: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: movedAsset.rotation.x, y: movedAsset.rotation.y, z: movedAsset.rotation.z },
isLocked: false,
isVisible: true,
socketId: socket.id,
versionId: selectedVersion?.versionId || '',
projectId,
userId
};
//REST
// await setAssetsApi(data);
//SOCKET
socket.emit("v1:model-asset:add", data);
}
});
echo.success("Object moved!");
setIsMoving(false);
clearSelection();
};
const clearSelection = () => {
setpastedObjects([]);
setDuplicatedObjects([]);
setMovedObjects([]);
setRotatedObjects([]);
setSelectedAssets([]);
setKeyEvent("");
};
return (
<DistanceFindingControls
boundingBoxRef={boundingBoxRef}
object={movedObjects.length}
/>
);
}
export default MoveControls3D;