- Added axis constraint toggling for duplication and movement controls (X and Z axes). - Implemented snapping functionality for asset positioning based on modifier keys (Ctrl, Shift). - Created utility functions for handling asset position and rotation snapping. - Refactored moveControls3D and rotateControls3D to utilize new snapping functions. - Introduced state management for key events and axis constraints. - Updated styles for new UI components related to asset filtering and transformation. - Removed deprecated snapControls utility function.
35 KiB
250x250px
35 KiB
250x250px