import { create } from 'zustand'; import { immer } from 'zustand/middleware/immer'; interface WallStore { walls: Wall[]; setWalls: (walls: Wall[]) => void; addWall: (wall: Wall) => void; updateWall: (uuid: string, updated: Partial) => void; removeWall: (uuid: string) => void; removeWallByPoints: (Points: [Point, Point]) => Wall | undefined; addDecal: (wallUuid: string, decal: Decal) => void; updateDecal: (decalUuid: string, decal: Decal) => void; removeDecal: (decalUuid: string) => void; updateDecalPosition: (decalUuid: string, position: [number, number, number]) => void; updateDecalRotation: (decalUuid: string, rotation: number) => void; updateDecalScale: (decalUuid: string, scale: number) => void; removePoint: (pointUuid: string) => Wall[]; setPosition: (pointUuid: string, position: [number, number, number]) => void; setLayer: (pointUuid: string, layer: number) => void; getWallById: (uuid: string) => Wall | undefined; getWallByPointId: (uuid: string) => Wall | undefined; getWallByPoints: (points: Point[]) => Wall | undefined; getWallPointById: (uuid: string) => Point | undefined; getConnectedPoints: (uuid: string) => Point[]; } export const useWallStore = create()( immer((set, get) => ({ walls: [], setWalls: (walls) => set((state) => { state.walls = walls; }), addWall: (wall) => set((state) => { state.walls.push(wall); }), updateWall: (uuid, updated) => set((state) => { const wall = state.walls.find(w => w.wallUuid === uuid); if (wall) { Object.assign(wall, updated); } }), removeWall: (uuid) => set((state) => { state.walls = state.walls.filter(w => w.wallUuid !== uuid); }), removeWallByPoints: (points) => { let removedWall: Wall | undefined; const [pointA, pointB] = points; set((state) => { state.walls = state.walls.filter(wall => { const wallPoints = wall.points.map(p => p.pointUuid); const hasBothPoints = wallPoints.includes(pointA.pointUuid) && wallPoints.includes(pointB.pointUuid); if (hasBothPoints) { removedWall = JSON.parse(JSON.stringify(wall)); return false; } return true; }); }); return removedWall; }, addDecal: (wallUuid, decal) => set((state) => { const wallToUpdate = state.walls.find(w => w.wallUuid === wallUuid); if (wallToUpdate) { wallToUpdate.decals.push(decal); } }), updateDecal: (decalUuid, decal) => set((state) => { for (const wall of state.walls) { const decalToUpdate = wall.decals.find(d => d.decalUuid === decalUuid); if (decalToUpdate) { Object.assign(decalToUpdate, decal); } } }), removeDecal: (decalUuid) => set((state) => { for (const wall of state.walls) { wall.decals = wall.decals.filter(d => d.decalUuid !== decalUuid); } }), updateDecalPosition: (decalUuid, position) => set((state) => { for (const wall of state.walls) { const decal = wall.decals.find(d => d.decalUuid === decalUuid); if (decal) { decal.decalPosition = position; break; } } }), updateDecalRotation: (decalUuid, rotation) => set((state) => { for (const wall of state.walls) { const decal = wall.decals.find(d => d.decalUuid === decalUuid); if (decal) { decal.decalRotation = rotation; break; } } }), updateDecalScale: (decalUuid, scale) => set((state) => { for (const wall of state.walls) { const decal = wall.decals.find(d => d.decalUuid === decalUuid); if (decal) { decal.decalScale = scale; break; } } }), removePoint: (pointUuid) => { const removedWalls: Wall[] = []; set((state) => { state.walls = state.walls.filter((wall) => { const hasPoint = wall.points.some(p => p.pointUuid === pointUuid); if (hasPoint) { removedWalls.push(JSON.parse(JSON.stringify(wall))); return false; } return true; }); }); return removedWalls; }, setPosition: (pointUuid, position) => set((state) => { for (const wall of state.walls) { const point = wall.points.find(p => p.pointUuid === pointUuid); if (point) { point.position = position; } } }), setLayer: (pointUuid, layer) => set((state) => { for (const wall of state.walls) { const point = wall.points.find(p => p.pointUuid === pointUuid); if (point) { point.layer = layer; } } }), getWallById: (uuid) => { return get().walls.find(w => w.wallUuid === uuid); }, getWallByPointId: (uuid) => { for (const wall of get().walls) { if (wall.points.some(p => p.pointUuid === uuid)) { return wall; } } return undefined; }, getWallByPoints: (point) => { for (const wall of get().walls) { if (((wall.points[0].pointUuid === point[0].pointUuid) || (wall.points[1].pointUuid === point[0].pointUuid)) && ((wall.points[0].pointUuid === point[1].pointUuid) || (wall.points[1].pointUuid === point[1].pointUuid))) { return wall; } } return undefined; }, getWallPointById: (uuid) => { for (const wall of get().walls) { const point = wall.points.find(p => p.pointUuid === uuid); if (point) return point; } return undefined; }, getConnectedPoints: (uuid) => { const connected: Point[] = []; for (const wall of get().walls) { for (const point of wall.points) { if (point.pointUuid === uuid) { connected.push(...wall.points.filter(p => p.pointUuid !== uuid)); } } } return connected; }, })) );