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ef98b3c1a3
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optimized old zustand store and post processing outlines
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2025-09-01 15:09:04 +05:30 |
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a08cec33ab
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pillar Jig half way completed
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2025-08-06 18:19:54 +05:30 |
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76f295d9b9
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bug fix
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2025-08-06 09:57:36 +05:30 |
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14d03bbdd2
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feat: Refactor asset loading and model handling; remove unused loadInitialWallItems function and streamline GLTFLoader usage across components
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2025-08-01 14:20:04 +05:30 |
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7d29228541
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Refactor Model and Models components to streamline rendering logic; update distanceWorker for improved distance calculations and rendering conditions.
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2025-07-28 17:34:36 +05:30 |
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54b02541c1
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updated
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2025-06-23 09:37:53 +05:30 |
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e22a2dc275
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first commit
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2025-06-10 15:28:23 +05:30 |
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