Commit Graph

22 Commits

Author SHA1 Message Date
e950b0f54a added multiple actions to storage unit 2025-08-20 18:11:01 +05:30
922085ec6c storage to human bug fix 2025-08-14 15:55:31 +05:30
b898c51927 added crane interialtion with other assets 2025-08-13 18:19:17 +05:30
fcc5fa64e9 added event handler 2025-08-08 18:05:25 +05:30
169e098024 bug fix human 2025-08-05 13:10:36 +05:30
c9cc8d3534 feat: Enhance material handling and storage unit interactions; refactor MaterialAnimator and useRetrieveHandler for improved state management 2025-08-04 12:00:48 +05:30
253b3db2ed Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers. 2025-07-29 11:24:46 +05:30
2aab047b6d Refactor useRetrieveHandler to remove unused human event manager and streamline action handling 2025-07-28 15:05:28 +05:30
10e7f2f8c4 Refactor action handling in simulation components for improved clarity and efficiency 2025-07-28 12:23:22 +05:30
88361b1623 human bug fix 2025-07-22 10:19:49 +05:30
fe09c3df56 human to conveyor, conveyor to human multiple actions completed 2025-07-17 09:44:08 +05:30
633a568d7f human bug fix 2025-07-11 13:46:52 +05:30
52ac89f8b7 added storage unit to human 2025-07-11 13:14:18 +05:30
56b6195ee5 started storage to human 2025-07-11 09:35:29 +05:30
74094aee9f feat: Add assembly action handling and UI components
- Implemented `useAssemblyHandler` to manage assembly actions for humans.
- Enhanced `useHumanActions` to include assembly action handling.
- Updated `HumanInstance` to support assembly processes and animations.
- Modified `HumanUi` to allow for assembly point configuration and rotation.
- Created `AssemblyAction` component for setting process time and material swap options.
- Updated simulation types to include assembly action properties.
- Adjusted existing action handlers to accommodate assembly actions alongside worker actions.
- Refactored `MaterialAnimator` and `VehicleAnimator` to manage attachment states and visibility based on load.
- Updated product store types to include human point actions.
2025-07-07 15:00:16 +05:30
02490214d9 feat: Enhance InputWithDropDown to support disabled state
fix: Update Model component to manage animation states and transitions more effectively

feat: Implement worker action handling in useWorkerHandler for material management

feat: Add MaterialAnimator to HumanInstance for dynamic material loading

feat: Extend useTriggerHandler to support interactions between humans and various entities

feat: Create WorkerAction component for managing load capacity and actions

feat: Introduce MaterialAnimator for human instances to visualize material loads

refactor: Update asset store to manage animation completion state

fix: Ensure proper handling of human materials in useHumanStore
2025-07-04 13:14:39 +05:30
1e715cee50 feat: Enhance human event handling and animation management, including state updates and monitoring 2025-07-03 16:55:30 +05:30
eb5683eadc feat: Refactor human action handling to replace animatedTravel with worker actions and enhance animation management 2025-07-03 14:23:57 +05:30
98f4d48db2 feat: Refactor human action handling to support animated travel and streamline action structure 2025-07-03 12:11:58 +05:30
2f0acbda3c feat: Add human action handling with animation and animated travel capabilities 2025-07-02 15:41:24 +05:30
54b02541c1 updated 2025-06-23 09:37:53 +05:30
e22a2dc275 first commit 2025-06-10 15:28:23 +05:30