Commit Graph

60 Commits

Author SHA1 Message Date
c86509e812 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-08-22 17:59:02 +05:30
5020c1f392 action bug fix 2025-08-22 17:47:54 +05:30
ddf521dc6a refactor: optimized contextmenu, style update, ui bug fixes 2025-08-22 17:43:16 +05:30
463a8cf6b9 refactor: update SVG stroke properties to camelCase and clean up console logs 2025-08-22 15:44:45 +05:30
c78f9edb5c refactor: updating outline 2025-08-22 14:01:44 +05:30
b8d287ddd4 Merge remote-tracking branch 'origin/ui' into main-demo 2025-08-22 13:01:46 +05:30
45fba262a2 Merge remote-tracking branch 'origin/ui' into main-demo 2025-08-22 13:01:25 +05:30
Nalvazhuthi
755177e493 feat: Refactor Hrm and AssetManagement components for improved structure and styling 2025-08-22 13:01:12 +05:30
Nalvazhuthi
dc873a8c59 feat: Add Resource Management module with HRM and Asset Management features
- Introduced FilePackageIcon component for resource management.
- Updated MainScene to include resource management functionality.
- Enhanced SideBarRight to support resource management display.
- Created NavigateCategory component for category navigation in resource management.
- Developed ResourceManagement component to switch between HRM and Asset Management views.
- Implemented Hrm component to display employee details and tasks.
- Added AssetManagement component to manage and display asset information.
- Updated useModuleStore to include resourceManagement as a submodule.
- Created resourceManagement.scss for styling the new module.
- Removed hrm.scss as its styles have been integrated into resourceManagement.scss.
- Updated main.scss to import resourceManagement styles instead of hrm.
2025-08-22 12:44:55 +05:30
40de4d77f3 Merge remote-tracking branch 'origin/dev-storageunit-refactor' into main-demo 2025-08-22 09:55:21 +05:30
c24b0fd414 added multiple actions for storage unit , and simulation bug fix 2025-08-22 09:52:02 +05:30
Nalvazhuthi
31c07e92b4 feat: Enhance duplication and movement controls with axis constraints and snapping functionality
- Added axis constraint toggling for duplication and movement controls (X and Z axes).
- Implemented snapping functionality for asset positioning based on modifier keys (Ctrl, Shift).
- Created utility functions for handling asset position and rotation snapping.
- Refactored moveControls3D and rotateControls3D to utilize new snapping functions.
- Introduced state management for key events and axis constraints.
- Updated styles for new UI components related to asset filtering and transformation.
- Removed deprecated snapControls utility function.
2025-08-21 09:57:48 +05:30
e950b0f54a added multiple actions to storage unit 2025-08-20 18:11:01 +05:30
11c0994833 schema change 2025-08-20 17:00:27 +05:30
5d17c1125b Merge pull request 'dev-contextMenu' (#1) from dev-contextMenu into main-demo
Reviewed-on: http://185.100.212.76:7778/Dwinzo-Beta/Dwinzo_Demo/pulls/1
2025-08-14 04:58:00 +00:00
d12ead7d35 file name capitalized 2025-08-13 18:23:40 +05:30
d0b7aa9a9a file name capitialization 2025-08-13 18:21:35 +05:30
b898c51927 added crane interialtion with other assets 2025-08-13 18:19:17 +05:30
79b11ad2ca Refactor asset handling in MainScene and improve zone data processing in Outline; clean up console logs in ZoneProperties and List components 2025-08-13 17:54:04 +05:30
fcc5fa64e9 added event handler 2025-08-08 18:05:25 +05:30
a7a55bf137 added crane mechanics ui and dblclick zoom effect chnage 2025-08-07 18:11:11 +05:30
8ad3c3d449 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-28 13:19:06 +05:30
795c69a3d4 Enhance shadow handling and visibility settings across components 2025-07-28 13:05:32 +05:30
10e7f2f8c4 Refactor action handling in simulation components for improved clarity and efficiency 2025-07-28 12:23:22 +05:30
c9d2f76b0c Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-22 16:48:23 +05:30
708c8a4ba1 new human event mangaer 2025-07-22 16:33:33 +05:30
60e43f9619 Refactor code structure for improved readability and maintainability 2025-07-22 10:22:29 +05:30
4868b78025 Refactor code structure for improved readability and maintainability 2025-07-21 11:58:40 +05:30
fe09c3df56 human to conveyor, conveyor to human multiple actions completed 2025-07-17 09:44:08 +05:30
9881346c7d Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo 2025-07-08 10:32:57 +05:30
74094aee9f feat: Add assembly action handling and UI components
- Implemented `useAssemblyHandler` to manage assembly actions for humans.
- Enhanced `useHumanActions` to include assembly action handling.
- Updated `HumanInstance` to support assembly processes and animations.
- Modified `HumanUi` to allow for assembly point configuration and rotation.
- Created `AssemblyAction` component for setting process time and material swap options.
- Updated simulation types to include assembly action properties.
- Adjusted existing action handlers to accommodate assembly actions alongside worker actions.
- Refactored `MaterialAnimator` and `VehicleAnimator` to manage attachment states and visibility based on load.
- Updated product store types to include human point actions.
2025-07-07 15:00:16 +05:30
dee0a96287 Merge remote-tracking branch 'origin/main-dev' into feature/agv-edit 2025-07-05 11:20:50 +05:30
5a0978560c feat: Enhance vehicle simulation with draggable path points and interactive controls 2025-07-05 11:16:31 +05:30
a0039d84e9 Merge branch 'dev-simulation/human' into main-dev 2025-07-04 17:16:24 +05:30
508c88dce2 feat: Implement human event handling in copy and duplication controls
- Added support for handling "Human" type events in the copy and duplication controls.
- Created a new HumanEventSchema to manage human-related events, including position, rotation, and action details.
- Updated the HumanAnimator to improve rotation handling using quaternions for smoother transitions.
- Enhanced the HumanInstance to ensure proper synchronization of human positions and rotations.
- Integrated human event handling in the trigger handler for various interactions, including vehicle and machine actions.
- Introduced material drop functionality from vehicles to humans, allowing for dynamic interactions in the simulation.
2025-07-04 17:15:10 +05:30
02490214d9 feat: Enhance InputWithDropDown to support disabled state
fix: Update Model component to manage animation states and transitions more effectively

feat: Implement worker action handling in useWorkerHandler for material management

feat: Add MaterialAnimator to HumanInstance for dynamic material loading

feat: Extend useTriggerHandler to support interactions between humans and various entities

feat: Create WorkerAction component for managing load capacity and actions

feat: Introduce MaterialAnimator for human instances to visualize material loads

refactor: Update asset store to manage animation completion state

fix: Ensure proper handling of human materials in useHumanStore
2025-07-04 13:14:39 +05:30
7cf82629e9 completed init movement for human 2025-07-03 18:01:11 +05:30
f3487d05fa Merge branch 'main-dev' into dev-zone 2025-07-03 17:57:33 +05:30
46ff5c0208 refactor: Update zone handling by integrating zoneStore in multiple components and removing unused zones state 2025-07-03 17:55:19 +05:30
8dd853dd03 feat: Implement selected animation handling and integrate with human mechanics 2025-07-03 15:18:49 +05:30
eb5683eadc feat: Refactor human action handling to replace animatedTravel with worker actions and enhance animation management 2025-07-03 14:23:57 +05:30
98f4d48db2 feat: Refactor human action handling to support animated travel and streamline action structure 2025-07-03 12:11:58 +05:30
b5c69f3335 feat: Add human mechanics and event handling, including UI components and action management 2025-07-03 12:09:31 +05:30
424df54ff7 feat: Enhance asset and human event handling with animation and loop capabilities 2025-07-02 17:31:17 +05:30
7519aa90c6 feat: Implement human simulation features
- Added human event handling in the simulation, including the ability to add, update, and remove human instances.
- Introduced a new Human store to manage human states and actions.
- Updated the simulation context to include human management.
- Enhanced the Points and TriggerConnector components to support human interactions.
- Refactored existing components to integrate human-related functionalities.
- Added HumanInstance and HumanInstances components for rendering human entities in the simulation.
- Updated TypeScript definitions to include human-related types and actions.
2025-07-02 15:07:31 +05:30
3f59f5d2dd refactor: Clean up console log statements and improve component state management in SideBarRight, AssetProperties, WallInstances, WallCreator, and SocketResponses 2025-07-02 11:52:57 +05:30
d6f6c4c901 Merge remote-tracking branch 'origin/dev-collaboration' into dev-r3f-wall 2025-06-30 18:13:23 +05:30
997775c27e feat: Implement wall asset management features including creation, instances, and rendering; enhance wall properties input validation 2025-06-30 16:21:54 +05:30
c73bdf4556 completed floor 2025-06-27 15:44:31 +05:30
509f79db2c Enhance AssetProperties component with animation hover effects and styling improvements 2025-06-27 09:13:11 +05:30