Commit Graph

66 Commits

Author SHA1 Message Date
0387d7a932 file and folder structure changed 2025-08-26 13:15:53 +05:30
bb2a27e2f9 added individual rotation to rotation controls 2025-08-26 12:33:31 +05:30
06b6b3d0ce new TransformControls3D bug fix 2025-08-26 12:31:27 +05:30
b4b412ce14 added move and rotate tool using tranformControls 2025-08-26 12:02:46 +05:30
cd86846a37 Merge remote-tracking branch 'origin/ui' into main-demo 2025-08-25 18:16:51 +05:30
Nalvazhuthi
60cdf4e6af feat: add camera shortcut functionality for improved navigation in 3D space; refactor ShortcutHelper and Builder components for better structure 2025-08-25 17:49:18 +05:30
246236c15f fix:
- react-hooks/exhaustive-deps added
- style update
- key fix
2025-08-25 16:22:41 +05:30
affffe09c8 feat: measurement tool axis lock added, style update, no animation ui update 2025-08-25 14:08:25 +05:30
f8197a6d49 removed bug in wall asset dynamic position updation 2025-08-23 17:02:21 +05:30
760344b783 bug fix 2025-08-23 15:31:11 +05:30
e3bd30743d 2d undo redo bug fix 2025-08-23 15:27:17 +05:30
21cd12b518 added wall asset visiblity toggle and code optimization 2025-08-23 12:26:45 +05:30
69329dba7a name and schema chmage for assembly to manufacturer 2025-08-23 10:24:21 +05:30
463a8cf6b9 refactor: update SVG stroke properties to camelCase and clean up console logs 2025-08-22 15:44:45 +05:30
40de4d77f3 Merge remote-tracking branch 'origin/dev-storageunit-refactor' into main-demo 2025-08-22 09:55:21 +05:30
749bdaa301 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-08-20 18:12:17 +05:30
e950b0f54a added multiple actions to storage unit 2025-08-20 18:11:01 +05:30
11c0994833 schema change 2025-08-20 17:00:27 +05:30
64aadbb53d rotationControls snapping bug fixed 2025-08-20 10:39:29 +05:30
a8c6f8d80a rotational snap added 2025-08-14 18:13:28 +05:30
d459d856b3 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-08-14 16:19:39 +05:30
ab3eb84277 duplication asset snapping movement and slow movement added 2025-08-14 15:42:51 +05:30
594445ac20 move controls snapping and slow movement added 2025-08-14 14:43:05 +05:30
75f77c4204 added direction movement to asset during move and duplication 2025-08-14 13:59:24 +05:30
a5dad27dab Merge branch 'main-dev' into dev-contextMenu 2025-08-13 10:39:36 +05:30
c71b25c407 Add context menu and context controls for asset manipulation 2025-08-12 09:54:42 +05:30
71f5d2875d Merge remote-tracking branch 'origin/main-demo' into main-dev 2025-08-11 17:09:10 +05:30
78e1ccf39f added undo redo for builder (not for simulation data) 2025-08-11 16:59:36 +05:30
fcc5fa64e9 added event handler 2025-08-08 18:05:25 +05:30
a08cec33ab pillar Jig half way completed 2025-08-06 18:19:54 +05:30
dead5ea571 refactor: updated transformControls with Y-axis 2025-08-05 11:35:18 +05:30
0da9e8997c feat: Clean up commented code and improve asset handling in various components 2025-08-01 18:10:54 +05:30
14d03bbdd2 feat: Refactor asset loading and model handling; remove unused loadInitialWallItems function and streamline GLTFLoader usage across components 2025-08-01 14:20:04 +05:30
9be044c941 feat: Add dollyToCursor prop to Controls component for improved camera interaction in toggle view 2025-08-01 12:14:30 +05:30
5b62f54769 feat: Refactor camera controls and view switching; enhance event handling for improved user experience and state management 2025-07-31 13:38:50 +05:30
3cfde617cc feat: Update point click handling to prevent event propagation; enhance data structure in undo/redo handlers for improved state management 2025-07-31 10:27:07 +05:30
d6f8a29b83 feat: Enhance undo/redo functionality in MoveControls2D and SelectionControls2D; process deleted and updated aisles, walls, floors, and zones for better state management 2025-07-31 09:53:49 +05:30
e405596d9e feat: Integrate undo/redo functionality for aisle and line creation; enhance selection controls for better state management 2025-07-30 13:51:30 +05:30
fcd924eb31 feat: Implement undo and redo functionality for 2D scene controls
- Added useRedoHandler to manage redo actions, including socket communication for wall, floor, zone, and aisle updates.
- Added useUndoHandler to manage undo actions, reversing the effects of previous actions with corresponding socket updates.
- Created UndoRedo2DControls component to handle keyboard shortcuts for undo (Ctrl+Z) and redo (Ctrl+Y).
- Established a Zustand store (useUndoRedo2DStore) to maintain undo and redo stacks, with methods for pushing, popping, and peeking actions.
2025-07-29 17:20:34 +05:30
253b3db2ed Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers. 2025-07-29 11:24:46 +05:30
1231bedbb1 Refactor AssetBoundingBox to use cylinders for edges and improve bounding box rendering logic; update Model component to adjust line width for better visibility; enhance distanceWorker to utilize Vector3 for distance calculations. 2025-07-28 17:21:07 +05:30
11ace1977a Refactor asset loading and distance calculation logic for improved performance and clarity 2025-07-28 15:00:24 +05:30
2ac6bbeb9d Refactor mouse button handling and key event logic in MoveControls3D for improved clarity 2025-07-28 14:13:27 +05:30
f86d36c59f Fix position format in event update for moved assets 2025-07-28 13:09:08 +05:30
10e7f2f8c4 Refactor action handling in simulation components for improved clarity and efficiency 2025-07-28 12:23:22 +05:30
708c8a4ba1 new human event mangaer 2025-07-22 16:33:33 +05:30
ccf64e0f97 bug fix 2025-07-18 17:10:40 +05:30
c9dc6c8642 bug fix 2025-07-18 15:25:22 +05:30
5ae8d8e273 move speed control 2025-07-18 15:11:57 +05:30
c309af135d moveControls and other controls altered 2025-07-18 14:14:34 +05:30