ab3eb84277
duplication asset snapping movement and slow movement added
2025-08-14 15:42:51 +05:30
594445ac20
move controls snapping and slow movement added
2025-08-14 14:43:05 +05:30
75f77c4204
added direction movement to asset during move and duplication
2025-08-14 13:59:24 +05:30
78e1ccf39f
added undo redo for builder (not for simulation data)
2025-08-11 16:59:36 +05:30
a08cec33ab
pillar Jig half way completed
2025-08-06 18:19:54 +05:30
0da9e8997c
feat: Clean up commented code and improve asset handling in various components
2025-08-01 18:10:54 +05:30
5b62f54769
feat: Refactor camera controls and view switching; enhance event handling for improved user experience and state management
2025-07-31 13:38:50 +05:30
d6f8a29b83
feat: Enhance undo/redo functionality in MoveControls2D and SelectionControls2D; process deleted and updated aisles, walls, floors, and zones for better state management
2025-07-31 09:53:49 +05:30
e405596d9e
feat: Integrate undo/redo functionality for aisle and line creation; enhance selection controls for better state management
2025-07-30 13:51:30 +05:30
253b3db2ed
Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers.
2025-07-29 11:24:46 +05:30
1231bedbb1
Refactor AssetBoundingBox to use cylinders for edges and improve bounding box rendering logic; update Model component to adjust line width for better visibility; enhance distanceWorker to utilize Vector3 for distance calculations.
2025-07-28 17:21:07 +05:30
11ace1977a
Refactor asset loading and distance calculation logic for improved performance and clarity
2025-07-28 15:00:24 +05:30
2ac6bbeb9d
Refactor mouse button handling and key event logic in MoveControls3D for improved clarity
2025-07-28 14:13:27 +05:30
f86d36c59f
Fix position format in event update for moved assets
2025-07-28 13:09:08 +05:30
10e7f2f8c4
Refactor action handling in simulation components for improved clarity and efficiency
2025-07-28 12:23:22 +05:30
708c8a4ba1
new human event mangaer
2025-07-22 16:33:33 +05:30
ccf64e0f97
bug fix
2025-07-18 17:10:40 +05:30
c9dc6c8642
bug fix
2025-07-18 15:25:22 +05:30
5ae8d8e273
move speed control
2025-07-18 15:11:57 +05:30
c309af135d
moveControls and other controls altered
2025-07-18 14:14:34 +05:30
1d6d42b358
vehicle to human completed
2025-07-17 12:54:47 +05:30
fe09c3df56
human to conveyor, conveyor to human multiple actions completed
2025-07-17 09:44:08 +05:30
7dc85b2edd
bug fix
2025-07-11 17:41:38 +05:30
96216783ef
added 2d point select delete and move
2025-07-11 17:40:15 +05:30
4baef5fa77
add 2d selection and delete
2025-07-11 16:27:55 +05:30
5af0ba303e
feat: Remove localStorage camera position and control target management from various components
2025-07-07 17:13:43 +05:30
36421fa70a
added new human ui
2025-07-07 10:11:37 +05:30
508c88dce2
feat: Implement human event handling in copy and duplication controls
...
- Added support for handling "Human" type events in the copy and duplication controls.
- Created a new HumanEventSchema to manage human-related events, including position, rotation, and action details.
- Updated the HumanAnimator to improve rotation handling using quaternions for smoother transitions.
- Enhanced the HumanInstance to ensure proper synchronization of human positions and rotations.
- Integrated human event handling in the trigger handler for various interactions, including vehicle and machine actions.
- Introduced material drop functionality from vehicles to humans, allowing for dynamic interactions in the simulation.
2025-07-04 17:15:10 +05:30
364b643c72
feat: Enhance wall asset interaction and management; implement position updates and add closest point calculation utility
2025-06-30 17:48:29 +05:30
fa6506c0be
Refactor: Remove deprecated API endpoints and implement new zone management features
...
- Deleted obsolete API files for wall items, layers, lines, and points.
- Introduced new zone management APIs including create, delete, and update functionalities.
- Enhanced zone state management in the store with new properties for height and color.
- Implemented 2D and 3D zone rendering components for better visualization.
- Added asset fetching functionalities for marketplace integration.
- Updated types to accommodate new zone properties and API responses.
2025-06-27 17:51:57 +05:30
edf76fa1c9
Fix bounding box position calculations and update distance finding controls for accurate positioning based on geometry. Enhance move controls to correctly handle floor intersections and adjust object positioning accordingly.
2025-06-27 15:46:06 +05:30
c73bdf4556
completed floor
2025-06-27 15:44:31 +05:30
e38f17a18d
Update selection clearing logic to include tool mode and toggle view checks
2025-06-23 10:36:58 +05:30
54b02541c1
updated
2025-06-23 09:37:53 +05:30
c7cc5cf2ca
update assetID
2025-06-12 09:31:51 +05:30
e22a2dc275
first commit
2025-06-10 15:28:23 +05:30