Commit Graph

36 Commits

Author SHA1 Message Date
ab3eb84277 duplication asset snapping movement and slow movement added 2025-08-14 15:42:51 +05:30
594445ac20 move controls snapping and slow movement added 2025-08-14 14:43:05 +05:30
75f77c4204 added direction movement to asset during move and duplication 2025-08-14 13:59:24 +05:30
78e1ccf39f added undo redo for builder (not for simulation data) 2025-08-11 16:59:36 +05:30
a08cec33ab pillar Jig half way completed 2025-08-06 18:19:54 +05:30
0da9e8997c feat: Clean up commented code and improve asset handling in various components 2025-08-01 18:10:54 +05:30
5b62f54769 feat: Refactor camera controls and view switching; enhance event handling for improved user experience and state management 2025-07-31 13:38:50 +05:30
d6f8a29b83 feat: Enhance undo/redo functionality in MoveControls2D and SelectionControls2D; process deleted and updated aisles, walls, floors, and zones for better state management 2025-07-31 09:53:49 +05:30
e405596d9e feat: Integrate undo/redo functionality for aisle and line creation; enhance selection controls for better state management 2025-07-30 13:51:30 +05:30
253b3db2ed Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers. 2025-07-29 11:24:46 +05:30
1231bedbb1 Refactor AssetBoundingBox to use cylinders for edges and improve bounding box rendering logic; update Model component to adjust line width for better visibility; enhance distanceWorker to utilize Vector3 for distance calculations. 2025-07-28 17:21:07 +05:30
11ace1977a Refactor asset loading and distance calculation logic for improved performance and clarity 2025-07-28 15:00:24 +05:30
2ac6bbeb9d Refactor mouse button handling and key event logic in MoveControls3D for improved clarity 2025-07-28 14:13:27 +05:30
f86d36c59f Fix position format in event update for moved assets 2025-07-28 13:09:08 +05:30
10e7f2f8c4 Refactor action handling in simulation components for improved clarity and efficiency 2025-07-28 12:23:22 +05:30
708c8a4ba1 new human event mangaer 2025-07-22 16:33:33 +05:30
ccf64e0f97 bug fix 2025-07-18 17:10:40 +05:30
c9dc6c8642 bug fix 2025-07-18 15:25:22 +05:30
5ae8d8e273 move speed control 2025-07-18 15:11:57 +05:30
c309af135d moveControls and other controls altered 2025-07-18 14:14:34 +05:30
1d6d42b358 vehicle to human completed 2025-07-17 12:54:47 +05:30
fe09c3df56 human to conveyor, conveyor to human multiple actions completed 2025-07-17 09:44:08 +05:30
7dc85b2edd bug fix 2025-07-11 17:41:38 +05:30
96216783ef added 2d point select delete and move 2025-07-11 17:40:15 +05:30
4baef5fa77 add 2d selection and delete 2025-07-11 16:27:55 +05:30
5af0ba303e feat: Remove localStorage camera position and control target management from various components 2025-07-07 17:13:43 +05:30
36421fa70a added new human ui 2025-07-07 10:11:37 +05:30
508c88dce2 feat: Implement human event handling in copy and duplication controls
- Added support for handling "Human" type events in the copy and duplication controls.
- Created a new HumanEventSchema to manage human-related events, including position, rotation, and action details.
- Updated the HumanAnimator to improve rotation handling using quaternions for smoother transitions.
- Enhanced the HumanInstance to ensure proper synchronization of human positions and rotations.
- Integrated human event handling in the trigger handler for various interactions, including vehicle and machine actions.
- Introduced material drop functionality from vehicles to humans, allowing for dynamic interactions in the simulation.
2025-07-04 17:15:10 +05:30
364b643c72 feat: Enhance wall asset interaction and management; implement position updates and add closest point calculation utility 2025-06-30 17:48:29 +05:30
fa6506c0be Refactor: Remove deprecated API endpoints and implement new zone management features
- Deleted obsolete API files for wall items, layers, lines, and points.
- Introduced new zone management APIs including create, delete, and update functionalities.
- Enhanced zone state management in the store with new properties for height and color.
- Implemented 2D and 3D zone rendering components for better visualization.
- Added asset fetching functionalities for marketplace integration.
- Updated types to accommodate new zone properties and API responses.
2025-06-27 17:51:57 +05:30
edf76fa1c9 Fix bounding box position calculations and update distance finding controls for accurate positioning based on geometry. Enhance move controls to correctly handle floor intersections and adjust object positioning accordingly. 2025-06-27 15:46:06 +05:30
c73bdf4556 completed floor 2025-06-27 15:44:31 +05:30
e38f17a18d Update selection clearing logic to include tool mode and toggle view checks 2025-06-23 10:36:58 +05:30
54b02541c1 updated 2025-06-23 09:37:53 +05:30
c7cc5cf2ca update assetID 2025-06-12 09:31:51 +05:30
e22a2dc275 first commit 2025-06-10 15:28:23 +05:30