Commit Graph

83 Commits

Author SHA1 Message Date
7b5486590a created points using pen icon 2025-08-25 16:21:54 +05:30
fe95ea8d0b Update Path Drawing Component to Match Wall Drawing Component Behavior 2025-08-25 15:25:48 +05:30
d090b976b0 updated vehicle path based on wall data 2025-08-23 10:12:37 +05:30
7fb83417be Merge remote-tracking branch 'origin/main-demo' into feature/predefined-path 2025-08-22 09:12:02 +05:30
b623a92b9c added path curves 2025-08-22 09:10:37 +05:30
3f808f167d added predined path 2025-08-20 10:09:34 +05:30
a8c6f8d80a rotational snap added 2025-08-14 18:13:28 +05:30
922085ec6c storage to human bug fix 2025-08-14 15:55:31 +05:30
b898c51927 added crane interialtion with other assets 2025-08-13 18:19:17 +05:30
5e025224d6 added pre defined paths in rough 2025-08-13 15:24:32 +05:30
78e1ccf39f added undo redo for builder (not for simulation data) 2025-08-11 16:59:36 +05:30
a7dc3665ca added pillarJib trigger 2025-08-11 12:23:05 +05:30
fcc5fa64e9 added event handler 2025-08-08 18:05:25 +05:30
a7a55bf137 added crane mechanics ui and dblclick zoom effect chnage 2025-08-07 18:11:11 +05:30
2760e73ab8 crane animator 2025-08-07 16:49:14 +05:30
54740ffbfc fix 2025-08-07 14:53:38 +05:30
a1557001e6 pillar jib animator added 2025-08-07 14:53:20 +05:30
a08cec33ab pillar Jig half way completed 2025-08-06 18:19:54 +05:30
76f295d9b9 bug fix 2025-08-06 09:57:36 +05:30
93b1fa8b33 bug fix 2025-08-05 18:14:42 +05:30
169e098024 bug fix human 2025-08-05 13:10:36 +05:30
c03e524b99 bug fix in ik and code optimization 2025-08-04 18:06:22 +05:30
581069d861 feat: Update marker colors in HumanUi for improved visibility 2025-08-04 15:20:11 +05:30
c976533297 feat: Refactor HumanUi and VehicleUI components; introduce MarkerPrimitive for improved marker handling and interaction 2025-08-04 15:16:35 +05:30
c9cc8d3534 feat: Enhance material handling and storage unit interactions; refactor MaterialAnimator and useRetrieveHandler for improved state management 2025-08-04 12:00:48 +05:30
0da9e8997c feat: Clean up commented code and improve asset handling in various components 2025-08-01 18:10:54 +05:30
14d03bbdd2 feat: Refactor asset loading and model handling; remove unused loadInitialWallItems function and streamline GLTFLoader usage across components 2025-08-01 14:20:04 +05:30
0804c22a0b feat: Refactor aisle rendering components to use Instances for improved performance and rendering efficiency 2025-08-01 09:59:50 +05:30
253b3db2ed Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers. 2025-07-29 11:24:46 +05:30
2aab047b6d Refactor useRetrieveHandler to remove unused human event manager and streamline action handling 2025-07-28 15:05:28 +05:30
10e7f2f8c4 Refactor action handling in simulation components for improved clarity and efficiency 2025-07-28 12:23:22 +05:30
06e4d516ba bug fix 2025-07-22 17:12:09 +05:30
708c8a4ba1 new human event mangaer 2025-07-22 16:33:33 +05:30
88361b1623 human bug fix 2025-07-22 10:19:49 +05:30
9d3365ae86 bug fix 2025-07-17 14:31:57 +05:30
1d6d42b358 vehicle to human completed 2025-07-17 12:54:47 +05:30
fe09c3df56 human to conveyor, conveyor to human multiple actions completed 2025-07-17 09:44:08 +05:30
e9053ccd1b human assembly rotation and movement bug fixed 2025-07-14 10:45:24 +05:30
96216783ef added 2d point select delete and move 2025-07-11 17:40:15 +05:30
633a568d7f human bug fix 2025-07-11 13:46:52 +05:30
52ac89f8b7 added storage unit to human 2025-07-11 13:14:18 +05:30
d92e1b8ea4 Merge remote-tracking branch 'origin/main-demo' into main-dev 2025-07-11 09:35:49 +05:30
56b6195ee5 started storage to human 2025-07-11 09:35:29 +05:30
992b854e00 Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo 2025-07-10 11:08:30 +05:30
a8d505f9a9 bug fix 2025-07-09 17:15:24 +05:30
10a35b4892 added human animation pause 2025-07-09 17:13:33 +05:30
3b4cdc95fc removed the human bug, i dont know if there are any new bugs though. 2025-07-09 16:34:38 +05:30
65ef6839a0 feat: Enhance IK handling in Model and IKInstance components with improved data structure and validation 2025-07-09 13:38:06 +05:30
146976f338 Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo 2025-07-09 09:42:16 +05:30
8c69aa52db feat: Refactor NavMeshDetails component to improve imports and utilize scene context for aisles and walls 2025-07-08 18:00:15 +05:30