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7b5486590a
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created points using pen icon
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2025-08-25 16:21:54 +05:30 |
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fe95ea8d0b
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Update Path Drawing Component to Match Wall Drawing Component Behavior
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2025-08-25 15:25:48 +05:30 |
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d090b976b0
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updated vehicle path based on wall data
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2025-08-23 10:12:37 +05:30 |
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7fb83417be
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Merge remote-tracking branch 'origin/main-demo' into feature/predefined-path
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2025-08-22 09:12:02 +05:30 |
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b623a92b9c
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added path curves
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2025-08-22 09:10:37 +05:30 |
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3f808f167d
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added predined path
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2025-08-20 10:09:34 +05:30 |
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a8c6f8d80a
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rotational snap added
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2025-08-14 18:13:28 +05:30 |
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922085ec6c
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storage to human bug fix
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2025-08-14 15:55:31 +05:30 |
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b898c51927
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added crane interialtion with other assets
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2025-08-13 18:19:17 +05:30 |
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5e025224d6
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added pre defined paths in rough
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2025-08-13 15:24:32 +05:30 |
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78e1ccf39f
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added undo redo for builder (not for simulation data)
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2025-08-11 16:59:36 +05:30 |
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a7dc3665ca
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added pillarJib trigger
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2025-08-11 12:23:05 +05:30 |
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fcc5fa64e9
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added event handler
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2025-08-08 18:05:25 +05:30 |
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a7a55bf137
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added crane mechanics ui and dblclick zoom effect chnage
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2025-08-07 18:11:11 +05:30 |
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2760e73ab8
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crane animator
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2025-08-07 16:49:14 +05:30 |
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54740ffbfc
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fix
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2025-08-07 14:53:38 +05:30 |
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a1557001e6
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pillar jib animator added
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2025-08-07 14:53:20 +05:30 |
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a08cec33ab
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pillar Jig half way completed
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2025-08-06 18:19:54 +05:30 |
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76f295d9b9
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bug fix
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2025-08-06 09:57:36 +05:30 |
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93b1fa8b33
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bug fix
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2025-08-05 18:14:42 +05:30 |
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169e098024
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bug fix human
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2025-08-05 13:10:36 +05:30 |
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c03e524b99
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bug fix in ik and code optimization
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2025-08-04 18:06:22 +05:30 |
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581069d861
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feat: Update marker colors in HumanUi for improved visibility
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2025-08-04 15:20:11 +05:30 |
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c976533297
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feat: Refactor HumanUi and VehicleUI components; introduce MarkerPrimitive for improved marker handling and interaction
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2025-08-04 15:16:35 +05:30 |
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c9cc8d3534
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feat: Enhance material handling and storage unit interactions; refactor MaterialAnimator and useRetrieveHandler for improved state management
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2025-08-04 12:00:48 +05:30 |
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0da9e8997c
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feat: Clean up commented code and improve asset handling in various components
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2025-08-01 18:10:54 +05:30 |
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14d03bbdd2
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feat: Refactor asset loading and model handling; remove unused loadInitialWallItems function and streamline GLTFLoader usage across components
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2025-08-01 14:20:04 +05:30 |
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0804c22a0b
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feat: Refactor aisle rendering components to use Instances for improved performance and rendering efficiency
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2025-08-01 09:59:50 +05:30 |
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253b3db2ed
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Refactor position handling in CopyPasteControls3D and DuplicationControls3D; update useRetrieveHandler to include machine and human event management; implement event handlers for model interactions in useEventHandlers.
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2025-07-29 11:24:46 +05:30 |
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2aab047b6d
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Refactor useRetrieveHandler to remove unused human event manager and streamline action handling
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2025-07-28 15:05:28 +05:30 |
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10e7f2f8c4
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Refactor action handling in simulation components for improved clarity and efficiency
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2025-07-28 12:23:22 +05:30 |
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06e4d516ba
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bug fix
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2025-07-22 17:12:09 +05:30 |
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708c8a4ba1
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new human event mangaer
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2025-07-22 16:33:33 +05:30 |
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88361b1623
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human bug fix
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2025-07-22 10:19:49 +05:30 |
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9d3365ae86
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bug fix
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2025-07-17 14:31:57 +05:30 |
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1d6d42b358
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vehicle to human completed
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2025-07-17 12:54:47 +05:30 |
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fe09c3df56
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human to conveyor, conveyor to human multiple actions completed
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2025-07-17 09:44:08 +05:30 |
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e9053ccd1b
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human assembly rotation and movement bug fixed
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2025-07-14 10:45:24 +05:30 |
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96216783ef
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added 2d point select delete and move
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2025-07-11 17:40:15 +05:30 |
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633a568d7f
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human bug fix
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2025-07-11 13:46:52 +05:30 |
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52ac89f8b7
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added storage unit to human
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2025-07-11 13:14:18 +05:30 |
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d92e1b8ea4
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Merge remote-tracking branch 'origin/main-demo' into main-dev
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2025-07-11 09:35:49 +05:30 |
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56b6195ee5
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started storage to human
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2025-07-11 09:35:29 +05:30 |
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992b854e00
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Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo
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2025-07-10 11:08:30 +05:30 |
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a8d505f9a9
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bug fix
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2025-07-09 17:15:24 +05:30 |
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10a35b4892
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added human animation pause
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2025-07-09 17:13:33 +05:30 |
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3b4cdc95fc
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removed the human bug, i dont know if there are any new bugs though.
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2025-07-09 16:34:38 +05:30 |
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65ef6839a0
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feat: Enhance IK handling in Model and IKInstance components with improved data structure and validation
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2025-07-09 13:38:06 +05:30 |
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146976f338
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Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo
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2025-07-09 09:42:16 +05:30 |
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8c69aa52db
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feat: Refactor NavMeshDetails component to improve imports and utilize scene context for aisles and walls
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2025-07-08 18:00:15 +05:30 |
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