Commit Graph

23 Commits

Author SHA1 Message Date
795c69a3d4 Enhance shadow handling and visibility settings across components 2025-07-28 13:05:32 +05:30
c309af135d moveControls and other controls altered 2025-07-18 14:14:34 +05:30
52ac89f8b7 added storage unit to human 2025-07-11 13:14:18 +05:30
10a35b4892 added human animation pause 2025-07-09 17:13:33 +05:30
65ef6839a0 feat: Enhance IK handling in Model and IKInstance components with improved data structure and validation 2025-07-09 13:38:06 +05:30
81c893e569 feat: Add getAssetIksApi service for fetching asset IKs and update Model component to utilize it 2025-07-08 16:31:20 +05:30
bffb1e6037 feat: Refactor point management in PointsCreator and update product store for better event handling 2025-07-08 14:19:09 +05:30
1b736dafce feat: Update pointer event handling in Model and WallAssetInstance components for improved interaction 2025-07-08 11:44:25 +05:30
ea604453d2 feat: Update floor item selection logic to use userData for model UUID comparison 2025-07-08 10:38:16 +05:30
36421fa70a added new human ui 2025-07-07 10:11:37 +05:30
2feedc7dcb fix: Update animation reset logic and frame update speed based on active module 2025-07-04 17:29:19 +05:30
508c88dce2 feat: Implement human event handling in copy and duplication controls
- Added support for handling "Human" type events in the copy and duplication controls.
- Created a new HumanEventSchema to manage human-related events, including position, rotation, and action details.
- Updated the HumanAnimator to improve rotation handling using quaternions for smoother transitions.
- Enhanced the HumanInstance to ensure proper synchronization of human positions and rotations.
- Integrated human event handling in the trigger handler for various interactions, including vehicle and machine actions.
- Introduced material drop functionality from vehicles to humans, allowing for dynamic interactions in the simulation.
2025-07-04 17:15:10 +05:30
02490214d9 feat: Enhance InputWithDropDown to support disabled state
fix: Update Model component to manage animation states and transitions more effectively

feat: Implement worker action handling in useWorkerHandler for material management

feat: Add MaterialAnimator to HumanInstance for dynamic material loading

feat: Extend useTriggerHandler to support interactions between humans and various entities

feat: Create WorkerAction component for managing load capacity and actions

feat: Introduce MaterialAnimator for human instances to visualize material loads

refactor: Update asset store to manage animation completion state

fix: Ensure proper handling of human materials in useHumanStore
2025-07-04 13:14:39 +05:30
1e715cee50 feat: Enhance human event handling and animation management, including state updates and monitoring 2025-07-03 16:55:30 +05:30
424df54ff7 feat: Enhance asset and human event handling with animation and loop capabilities 2025-07-02 17:31:17 +05:30
7519aa90c6 feat: Implement human simulation features
- Added human event handling in the simulation, including the ability to add, update, and remove human instances.
- Introduced a new Human store to manage human states and actions.
- Updated the simulation context to include human management.
- Enhanced the Points and TriggerConnector components to support human interactions.
- Refactored existing components to integrate human-related functionalities.
- Added HumanInstance and HumanInstances components for rendering human entities in the simulation.
- Updated TypeScript definitions to include human-related types and actions.
2025-07-02 15:07:31 +05:30
3f59f5d2dd refactor: Clean up console log statements and improve component state management in SideBarRight, AssetProperties, WallInstances, WallCreator, and SocketResponses 2025-07-02 11:52:57 +05:30
d6f6c4c901 Merge remote-tracking branch 'origin/dev-collaboration' into dev-r3f-wall 2025-06-30 18:13:23 +05:30
7124a819b6 feat: Implement zone management features including creation, deletion, and updates
- Added zone handling in the Line component for removing and updating zones based on points.
- Enhanced Point component to support snapping and updating zone positions.
- Introduced zone-related API calls for upserting and deleting zones.
- Updated zone store to manage zones more effectively, including methods for removing zones by points and getting zones by point IDs.
- Improved zone instance rendering to handle dynamic point connections.
- Refactored zone creation logic to allow for better interaction and snapping behavior.
- Updated API endpoints for zone operations to use version 1 of the API.
2025-06-30 12:22:42 +05:30
d926809dec Add scene context and animation handling to AssetProperties and Model components
- Enhanced animation handling in Model component with animation state management.
- Updated useAssetStore to support multiple animations for assets.
2025-06-26 15:11:52 +05:30
54b02541c1 updated 2025-06-23 09:37:53 +05:30
c7cc5cf2ca update assetID 2025-06-12 09:31:51 +05:30
e22a2dc275 first commit 2025-06-10 15:28:23 +05:30