Commit Graph

146 Commits

Author SHA1 Message Date
Nalvazhuthi
755177e493 feat: Refactor Hrm and AssetManagement components for improved structure and styling 2025-08-22 13:01:12 +05:30
Nalvazhuthi
dc873a8c59 feat: Add Resource Management module with HRM and Asset Management features
- Introduced FilePackageIcon component for resource management.
- Updated MainScene to include resource management functionality.
- Enhanced SideBarRight to support resource management display.
- Created NavigateCategory component for category navigation in resource management.
- Developed ResourceManagement component to switch between HRM and Asset Management views.
- Implemented Hrm component to display employee details and tasks.
- Added AssetManagement component to manage and display asset information.
- Updated useModuleStore to include resourceManagement as a submodule.
- Created resourceManagement.scss for styling the new module.
- Removed hrm.scss as its styles have been integrated into resourceManagement.scss.
- Updated main.scss to import resourceManagement styles instead of hrm.
2025-08-22 12:44:55 +05:30
1db5fe5707 feat: create portal component added to view child in new window 2025-08-22 11:49:11 +05:30
40de4d77f3 Merge remote-tracking branch 'origin/dev-storageunit-refactor' into main-demo 2025-08-22 09:55:21 +05:30
c24b0fd414 added multiple actions for storage unit , and simulation bug fix 2025-08-22 09:52:02 +05:30
Nalvazhuthi
31c07e92b4 feat: Enhance duplication and movement controls with axis constraints and snapping functionality
- Added axis constraint toggling for duplication and movement controls (X and Z axes).
- Implemented snapping functionality for asset positioning based on modifier keys (Ctrl, Shift).
- Created utility functions for handling asset position and rotation snapping.
- Refactored moveControls3D and rotateControls3D to utilize new snapping functions.
- Introduced state management for key events and axis constraints.
- Updated styles for new UI components related to asset filtering and transformation.
- Removed deprecated snapControls utility function.
2025-08-21 09:57:48 +05:30
e950b0f54a added multiple actions to storage unit 2025-08-20 18:11:01 +05:30
11c0994833 schema change 2025-08-20 17:00:27 +05:30
Nalvazhuthi
cd465edc56 Add Forgot Password functionality and related components
- Introduced new components for the Forgot Password flow: EmailInput, OTPInput, OTPVerification, PasswordSetup, and ConfirmationMessage.
- Implemented navigation updates in DashboardCard for project links.
- Added a new decal image asset for the categories.
- Updated sidebar assets to include decals.
- Enhanced UserAuth page to include a link for forgotten passwords.
- Created a dedicated ForgotPassword page to manage the entire password recovery process.
- Added styles for the new Forgot Password components and updated existing styles for consistency.
2025-08-18 10:07:47 +05:30
5d17c1125b Merge pull request 'dev-contextMenu' (#1) from dev-contextMenu into main-demo
Reviewed-on: http://185.100.212.76:7778/Dwinzo-Beta/Dwinzo_Demo/pulls/1
2025-08-14 04:58:00 +00:00
d12ead7d35 file name capitalized 2025-08-13 18:23:40 +05:30
d0b7aa9a9a file name capitialization 2025-08-13 18:21:35 +05:30
b898c51927 added crane interialtion with other assets 2025-08-13 18:19:17 +05:30
79b11ad2ca Refactor asset handling in MainScene and improve zone data processing in Outline; clean up console logs in ZoneProperties and List components 2025-08-13 17:54:04 +05:30
4d97bc1ef7 Implement zone data management and dropdown functionality in Outline component 2025-08-13 12:35:13 +05:30
a5dad27dab Merge branch 'main-dev' into dev-contextMenu 2025-08-13 10:39:36 +05:30
Nalvazhuthi
3576a65aeb Add context menu icons and styles for improved UI interaction 2025-08-12 11:05:48 +05:30
c71b25c407 Add context menu and context controls for asset manipulation 2025-08-12 09:54:42 +05:30
01f0fa7cd7 merge 2025-08-11 17:09:39 +05:30
71f5d2875d Merge remote-tracking branch 'origin/main-demo' into main-dev 2025-08-11 17:09:10 +05:30
fcc5fa64e9 added event handler 2025-08-08 18:05:25 +05:30
a7a55bf137 added crane mechanics ui and dblclick zoom effect chnage 2025-08-07 18:11:11 +05:30
a08cec33ab pillar Jig half way completed 2025-08-06 18:19:54 +05:30
a4bb4a4bf6 created new id for duplicate projects 2025-08-05 11:31:26 +05:30
35153c8c79 updated dashboard duplication 2025-08-02 18:23:42 +05:30
8ad3c3d449 Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-28 13:19:06 +05:30
795c69a3d4 Enhance shadow handling and visibility settings across components 2025-07-28 13:05:32 +05:30
10e7f2f8c4 Refactor action handling in simulation components for improved clarity and efficiency 2025-07-28 12:23:22 +05:30
c9d2f76b0c Merge remote-tracking branch 'origin/main-dev' into main-demo 2025-07-22 16:48:23 +05:30
708c8a4ba1 new human event mangaer 2025-07-22 16:33:33 +05:30
60e43f9619 Refactor code structure for improved readability and maintainability 2025-07-22 10:22:29 +05:30
4868b78025 Refactor code structure for improved readability and maintainability 2025-07-21 11:58:40 +05:30
0b9f23ba4f tab switch simulation paused implemented 2025-07-17 17:15:53 +05:30
fe09c3df56 human to conveyor, conveyor to human multiple actions completed 2025-07-17 09:44:08 +05:30
646028f39f feat: add keyboard-based mouse action helper with Zustand integration
- Implemented `mouseActionHelper.ts` to track modifier keys (e.g. CONTROL, SHIFT)
- Dynamically constructs mouse+modifier combos (e.g. left+CONTROL)
- Updates Zustand store (`useMouseNoteStore`) with appropriate notes
- Supports multi-key combinations and cleans up listeners on unmount
2025-07-11 13:06:17 +05:30
24ff130d82 feat: Enhance cursor handling and mouse action notes in the footer and builder components 2025-07-11 12:31:00 +05:30
9448ef5f19 fix: Update stroke and fill colors to use var(--text-button-color) for consistency across icon components 2025-07-10 11:08:05 +05:30
9881346c7d Merge remote-tracking branch 'origin/dev-simulation/human' into main-demo 2025-07-08 10:32:57 +05:30
74094aee9f feat: Add assembly action handling and UI components
- Implemented `useAssemblyHandler` to manage assembly actions for humans.
- Enhanced `useHumanActions` to include assembly action handling.
- Updated `HumanInstance` to support assembly processes and animations.
- Modified `HumanUi` to allow for assembly point configuration and rotation.
- Created `AssemblyAction` component for setting process time and material swap options.
- Updated simulation types to include assembly action properties.
- Adjusted existing action handlers to accommodate assembly actions alongside worker actions.
- Refactored `MaterialAnimator` and `VehicleAnimator` to manage attachment states and visibility based on load.
- Updated product store types to include human point actions.
2025-07-07 15:00:16 +05:30
dee0a96287 Merge remote-tracking branch 'origin/main-dev' into feature/agv-edit 2025-07-05 11:20:50 +05:30
5a0978560c feat: Enhance vehicle simulation with draggable path points and interactive controls 2025-07-05 11:16:31 +05:30
a0039d84e9 Merge branch 'dev-simulation/human' into main-dev 2025-07-04 17:16:24 +05:30
508c88dce2 feat: Implement human event handling in copy and duplication controls
- Added support for handling "Human" type events in the copy and duplication controls.
- Created a new HumanEventSchema to manage human-related events, including position, rotation, and action details.
- Updated the HumanAnimator to improve rotation handling using quaternions for smoother transitions.
- Enhanced the HumanInstance to ensure proper synchronization of human positions and rotations.
- Integrated human event handling in the trigger handler for various interactions, including vehicle and machine actions.
- Introduced material drop functionality from vehicles to humans, allowing for dynamic interactions in the simulation.
2025-07-04 17:15:10 +05:30
02490214d9 feat: Enhance InputWithDropDown to support disabled state
fix: Update Model component to manage animation states and transitions more effectively

feat: Implement worker action handling in useWorkerHandler for material management

feat: Add MaterialAnimator to HumanInstance for dynamic material loading

feat: Extend useTriggerHandler to support interactions between humans and various entities

feat: Create WorkerAction component for managing load capacity and actions

feat: Introduce MaterialAnimator for human instances to visualize material loads

refactor: Update asset store to manage animation completion state

fix: Ensure proper handling of human materials in useHumanStore
2025-07-04 13:14:39 +05:30
7cf82629e9 completed init movement for human 2025-07-03 18:01:11 +05:30
f3487d05fa Merge branch 'main-dev' into dev-zone 2025-07-03 17:57:33 +05:30
46ff5c0208 refactor: Update zone handling by integrating zoneStore in multiple components and removing unused zones state 2025-07-03 17:55:19 +05:30
8dd853dd03 feat: Implement selected animation handling and integrate with human mechanics 2025-07-03 15:18:49 +05:30
eb5683eadc feat: Refactor human action handling to replace animatedTravel with worker actions and enhance animation management 2025-07-03 14:23:57 +05:30
98f4d48db2 feat: Refactor human action handling to support animated travel and streamline action structure 2025-07-03 12:11:58 +05:30