Commit Graph

25 Commits

Author SHA1 Message Date
8ff609b85c added decal dropping to scene, decal movement from one wall to another wall, one floor to another floor, one wall to floor and one floor to wall 2025-08-28 15:50:45 +05:30
d129a86885 added cache and indexdb loading for decal 2025-08-26 17:39:45 +05:30
d4f12d230f added IMage store in idex db 2025-08-26 17:25:04 +05:30
165325468a added ui fro and iintegerated ui for decal modification 2025-08-26 15:50:02 +05:30
547fd1af12 bug fix in wall, wall Asset, floor , and decal selection and unselection, added decal deletion 2025-08-26 14:43:38 +05:30
67b942ac16 bug fix wallAsset 2025-08-23 17:52:15 +05:30
e9e1d80b7a wall bug found 2025-08-23 17:44:19 +05:30
21cd12b518 added wall asset visiblity toggle and code optimization 2025-08-23 12:26:45 +05:30
69329dba7a name and schema chmage for assembly to manufacturer 2025-08-23 10:24:21 +05:30
43dbf9dfaf feat: Update wall asset handling; include wallAssets in visibility logic for improved rendering conditions 2025-07-31 15:57:33 +05:30
1177e35db6 feat: Enhance wall and wall asset interactions; integrate pointer event handling for wall asset updates and improve wall asset visibility logic 2025-07-31 15:53:34 +05:30
795c69a3d4 Enhance shadow handling and visibility settings across components 2025-07-28 13:05:32 +05:30
6f7f6549db refactor: Comment out decal mapping in Wall component and clean up dashboard styles 2025-07-10 12:20:43 +05:30
f17fa1f2f0 Merge branch 'main' into main-dev 2025-07-02 11:06:24 +05:30
1d70212cde Implement code changes to enhance functionality and improve performance 2025-07-01 19:32:49 +05:30
997775c27e feat: Implement wall asset management features including creation, instances, and rendering; enhance wall properties input validation 2025-06-30 16:21:54 +05:30
12f1dd1771 Refactor interaction handling: change click events to double-click for DecalInstance, FloorInstance, and Wall components. Prevent event propagation to ensure proper selection behavior. 2025-06-27 15:58:34 +05:30
c73bdf4556 completed floor 2025-06-27 15:44:31 +05:30
64f0cdb148 Refactor builder store and related components: update DecalInstance to manage selectedFloor state, enhance FloorInstance with improved material handling and texture application, and modify FloorGroup to remove unnecessary console log. Update Wall component for better shadow handling and adjust useBuilderStore to change default material values. 2025-06-27 11:56:54 +05:30
08208528a5 Add decal management functionality and refactor wall components 2025-06-25 17:20:35 +05:30
587ed6c9d7 Refactor builder store and remove wall store
Refactor builder store and remove wall store

- Consolidated wall-related state management into the builder store by removing the useWallStore.
- Added new properties and setters for wall attributes (thickness, height, materials) in the builder store.
- Introduced SelectedWallProperties and WallProperties components for managing wall properties in the sidebar.
- Created a new floor store for managing floor-related state.
- Added a wall asset store for managing wall assets.
- Implemented a zone store for managing zones and their properties.
- Updated sidebar styles for better layout and appearance.
2025-06-25 15:26:53 +05:30
b49f431ebf Refactor error handling in API services to use console.error instead of throwing errors
- Updated various API service files to replace error throwing with console.error for better logging.
- This change affects services related to aisles, assets, cameras, collaboration, comments, environment, lines, marketplace, simulation, visualization, and zones.
- The modifications aim to improve error handling by logging errors to the console instead of interrupting the flow with thrown errors.
2025-06-24 09:31:45 +05:30
329acbe397 Refactor code by removing unnecessary lines and comments, and update wall thickness in builder store 2025-06-23 10:54:17 +05:30
54b02541c1 updated 2025-06-23 09:37:53 +05:30
e22a2dc275 first commit 2025-06-10 15:28:23 +05:30