- Added axis constraint toggling for duplication and movement controls (X and Z axes).
- Implemented snapping functionality for asset positioning based on modifier keys (Ctrl, Shift).
- Created utility functions for handling asset position and rotation snapping.
- Refactored moveControls3D and rotateControls3D to utilize new snapping functions.
- Introduced state management for key events and axis constraints.
- Updated styles for new UI components related to asset filtering and transformation.
- Removed deprecated snapControls utility function.
- Added zone handling in the Line component for removing and updating zones based on points.
- Enhanced Point component to support snapping and updating zone positions.
- Introduced zone-related API calls for upserting and deleting zones.
- Updated zone store to manage zones more effectively, including methods for removing zones by points and getting zones by point IDs.
- Improved zone instance rendering to handle dynamic point connections.
- Refactored zone creation logic to allow for better interaction and snapping behavior.
- Updated API endpoints for zone operations to use version 1 of the API.