a3b2d258cf
socket and api integerated successfully
2025-09-02 10:48:58 +05:30
4bfd0cf937
Merge branch 'main-dev' into dev-api-socket-coordination
2025-09-02 09:50:37 +05:30
ae4fd2ff01
store optimization
2025-09-02 09:46:27 +05:30
0ab0510daf
refactor: remove unused handleDecalUp function and clean up event handlers
2025-09-01 18:22:27 +05:30
8e7c5a1aa0
added api fallback for sockets
2025-09-01 17:36:40 +05:30
ef98b3c1a3
optimized old zustand store and post processing outlines
2025-09-01 15:09:04 +05:30
09c909c377
decal drop bug fix
2025-09-01 12:37:09 +05:30
7d7100893c
simulation and decal bug fix
2025-09-01 11:42:24 +05:30
f9d314b69f
decal default scale scale update
2025-08-29 17:16:50 +05:30
e23e339ed3
decal scale fix
2025-08-29 10:10:54 +05:30
cb87cd067b
added decal fallback
2025-08-28 16:32:45 +05:30
92b1ba6197
decal bug fix
2025-08-28 16:01:16 +05:30
8ff609b85c
added decal dropping to scene, decal movement from one wall to another wall, one floor to another floor, one wall to floor and one floor to wall
2025-08-28 15:50:45 +05:30
d129a86885
added cache and indexdb loading for decal
2025-08-26 17:39:45 +05:30
d4f12d230f
added IMage store in idex db
2025-08-26 17:25:04 +05:30
c0e040fb3a
added decal movement across the wall
2025-08-26 16:38:29 +05:30
165325468a
added ui fro and iintegerated ui for decal modification
2025-08-26 15:50:02 +05:30
547fd1af12
bug fix in wall, wall Asset, floor , and decal selection and unselection, added decal deletion
2025-08-26 14:43:38 +05:30
997775c27e
feat: Implement wall asset management features including creation, instances, and rendering; enhance wall properties input validation
2025-06-30 16:21:54 +05:30
812a4f6aef
Refactor wall creator and socket responses; update nav mesh components and remove unused pillar functions
...
- Updated import path for getClosestIntersection in wallCreator.tsx
- Cleaned up socketResponses.dev.tsx by removing unused imports and code, simplifying the component structure
- Modified navMesh.tsx to remove lines prop and adjust NavMeshDetails accordingly
- Refactored navMeshDetails.tsx to remove lines dependency in useEffect
- Updated polygonGenerator.tsx to remove lines prop and commented out unused code
- Added getClosestIntersection helper function for better modularity
- Removed unused pillar-related functions and commented out code in addAndUpdateReferencePillar.ts, addPillar.ts, deletableHoveredPillar.ts, deletePillar.ts, and updateReferencePolesheight.ts
2025-06-27 16:54:38 +05:30
12f1dd1771
Refactor interaction handling: change click events to double-click for DecalInstance, FloorInstance, and Wall components. Prevent event propagation to ensure proper selection behavior.
2025-06-27 15:58:34 +05:30
64f0cdb148
Refactor builder store and related components: update DecalInstance to manage selectedFloor state, enhance FloorInstance with improved material handling and texture application, and modify FloorGroup to remove unnecessary console log. Update Wall component for better shadow handling and adjust useBuilderStore to change default material values.
2025-06-27 11:56:54 +05:30
08208528a5
Add decal management functionality and refactor wall components
2025-06-25 17:20:35 +05:30