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175f6eac4f
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api asset delete bug fix and wall visibililty bug fix
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2025-09-02 12:32:02 +05:30 |
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a3b2d258cf
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socket and api integerated successfully
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2025-09-02 10:48:58 +05:30 |
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4bfd0cf937
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Merge branch 'main-dev' into dev-api-socket-coordination
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2025-09-02 09:50:37 +05:30 |
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ae4fd2ff01
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store optimization
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2025-09-02 09:46:27 +05:30 |
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0ab0510daf
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refactor: remove unused handleDecalUp function and clean up event handlers
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2025-09-01 18:22:27 +05:30 |
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6f9da9e9c0
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bug fix
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2025-09-01 18:04:59 +05:30 |
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8e7c5a1aa0
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added api fallback for sockets
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2025-09-01 17:36:40 +05:30 |
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765f4acb57
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store optimization
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2025-09-01 15:29:06 +05:30 |
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ef98b3c1a3
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optimized old zustand store and post processing outlines
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2025-09-01 15:09:04 +05:30 |
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09c909c377
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decal drop bug fix
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2025-09-01 12:37:09 +05:30 |
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7d7100893c
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simulation and decal bug fix
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2025-09-01 11:42:24 +05:30 |
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f9d314b69f
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decal default scale scale update
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2025-08-29 17:16:50 +05:30 |
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e23e339ed3
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decal scale fix
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2025-08-29 10:10:54 +05:30 |
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94bec4f2f0
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added selectedAisleProperties and its backend updation
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2025-08-28 18:00:00 +05:30 |
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cb87cd067b
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added decal fallback
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2025-08-28 16:32:45 +05:30 |
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92b1ba6197
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decal bug fix
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2025-08-28 16:01:16 +05:30 |
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8ff609b85c
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added decal dropping to scene, decal movement from one wall to another wall, one floor to another floor, one wall to floor and one floor to wall
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2025-08-28 15:50:45 +05:30 |
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d129a86885
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added cache and indexdb loading for decal
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2025-08-26 17:39:45 +05:30 |
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d4f12d230f
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added IMage store in idex db
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2025-08-26 17:25:04 +05:30 |
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c0e040fb3a
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added decal movement across the wall
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2025-08-26 16:38:29 +05:30 |
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165325468a
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added ui fro and iintegerated ui for decal modification
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2025-08-26 15:50:02 +05:30 |
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547fd1af12
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bug fix in wall, wall Asset, floor , and decal selection and unselection, added decal deletion
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2025-08-26 14:43:38 +05:30 |
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b4b412ce14
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added move and rotate tool using tranformControls
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2025-08-26 12:02:46 +05:30 |
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ed099c7f75
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Merge remote-tracking branch 'origin/main-demo' into main-dev
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2025-08-26 09:24:05 +05:30 |
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2125c3dc73
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Merge remote-tracking branch 'origin/dev-resourceManagement' into main-demo
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2025-08-25 18:17:40 +05:30 |
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Nalvazhuthi
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60cdf4e6af
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feat: add camera shortcut functionality for improved navigation in 3D space; refactor ShortcutHelper and Builder components for better structure
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2025-08-25 17:49:18 +05:30 |
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6aeef163d2
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feat: implement resource management ID handling in Hrm and AssetManagement components
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2025-08-25 17:05:24 +05:30 |
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67b942ac16
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bug fix wallAsset
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2025-08-23 17:52:15 +05:30 |
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e9e1d80b7a
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wall bug found
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2025-08-23 17:44:19 +05:30 |
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f8197a6d49
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removed bug in wall asset dynamic position updation
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2025-08-23 17:02:21 +05:30 |
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e3bd30743d
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2d undo redo bug fix
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2025-08-23 15:27:17 +05:30 |
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51a5805756
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cod eoptimization
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2025-08-23 12:30:33 +05:30 |
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21cd12b518
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added wall asset visiblity toggle and code optimization
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2025-08-23 12:26:45 +05:30 |
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69329dba7a
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name and schema chmage for assembly to manufacturer
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2025-08-23 10:24:21 +05:30 |
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d8a7f3b2da
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zonr bug fix
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2025-08-22 14:37:49 +05:30 |
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e950b0f54a
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added multiple actions to storage unit
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2025-08-20 18:11:01 +05:30 |
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11c0994833
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schema change
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2025-08-20 17:00:27 +05:30 |
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78e1ccf39f
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added undo redo for builder (not for simulation data)
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2025-08-11 16:59:36 +05:30 |
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a7a55bf137
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added crane mechanics ui and dblclick zoom effect chnage
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2025-08-07 18:11:11 +05:30 |
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a08cec33ab
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pillar Jig half way completed
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2025-08-06 18:19:54 +05:30 |
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76f295d9b9
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bug fix
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2025-08-06 09:57:36 +05:30 |
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c03e524b99
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bug fix in ik and code optimization
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2025-08-04 18:06:22 +05:30 |
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0da9e8997c
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feat: Clean up commented code and improve asset handling in various components
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2025-08-01 18:10:54 +05:30 |
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14d03bbdd2
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feat: Refactor asset loading and model handling; remove unused loadInitialWallItems function and streamline GLTFLoader usage across components
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2025-08-01 14:20:04 +05:30 |
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fc6df17137
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Merge remote-tracking branch 'origin/main-demo' into main-dev
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2025-08-01 12:07:29 +05:30 |
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8396805356
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feat: Refactor event handling in Model component to improve toggle view functionality and prevent event propagation
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2025-08-01 12:04:49 +05:30 |
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7c3d9e1d96
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feat: Optimize event listeners in AssetsGroup and streamline model loading; enhance sky and scene components with adaptive features
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2025-08-01 12:00:13 +05:30 |
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9a4f3c9d91
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feat: Update Instances component to disable frustum culling for improved rendering of arrow geometries
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2025-08-01 10:13:19 +05:30 |
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0804c22a0b
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feat: Refactor aisle rendering components to use Instances for improved performance and rendering efficiency
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2025-08-01 09:59:50 +05:30 |
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43dbf9dfaf
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feat: Update wall asset handling; include wallAssets in visibility logic for improved rendering conditions
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2025-07-31 15:57:33 +05:30 |
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