Refactor: Integrate activeLayer and builder store into SelectFloorPlan and LoadBlueprint components; enhance getWallPointsFromBlueprint function with additional parameters for wall creation; update wall handling in WallCreator and PolygonGenerator components.

This commit is contained in:
2025-06-30 12:59:16 +05:30
parent 90df6c2b01
commit e589cb22b5
6 changed files with 174 additions and 102 deletions

View File

@@ -71,6 +71,7 @@ function WallCreator() {
if (wallIntersect && !pointIntersects) {
const wall = getWallByPoints(wallIntersect.object.userData.points);
console.log('wall: ', wall);
if (wall) {
const ThroughPoint = wallIntersect.object.userData.path.getPoints(Constants.lineConfig.lineIntersectionPoints);
let intersectionPoint = getClosestIntersection(ThroughPoint, wallIntersect.point);
@@ -294,7 +295,9 @@ function WallCreator() {
position: [position.x, position.y, position.z],
layer: activeLayer
};
console.log('newPoint: ', newPoint);
console.log('snappedPoint: ', snappedPoint);
if (snappedPosition && snappedPoint) {
newPoint.pointUuid = snappedPoint.pointUuid;
newPoint.position = snappedPosition;
@@ -316,6 +319,7 @@ function WallCreator() {
}
}
console.log('tempPoints: ', tempPoints);
if (tempPoints.length === 0) {
setTempPoints([newPoint]);
setIsCreating(true);
@@ -330,6 +334,7 @@ function WallCreator() {
decals: []
};
addWall(wall);
console.log('wall: ', wall);
// API