first commit
This commit is contained in:
884
app/src/modules/collaboration/socket/socketResponses.dev.tsx
Normal file
884
app/src/modules/collaboration/socket/socketResponses.dev.tsx
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@@ -0,0 +1,884 @@
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import { useEffect } from "react";
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import * as THREE from "three";
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import gsap from "gsap";
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import { GLTF, GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
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import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
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import {
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useSocketStore,
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useActiveLayer,
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useWallItems,
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useLayers,
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useUpdateScene,
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useWalls,
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useDeletedLines,
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useNewLines,
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useZonePoints,
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useZones,
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} from "../../../store/builder/store";
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import * as Types from "../../../types/world/worldTypes";
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import * as CONSTANTS from "../../../types/world/worldConstants";
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// import { setFloorItemApi } from "../../services/factoryBuilder/assest/floorAsset/setFloorItemApi";
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import objectLineToArray from "../../builder/geomentries/lines/lineConvertions/objectLineToArray";
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import addLineToScene from "../../builder/geomentries/lines/addLineToScene";
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import updateLinesPositions from "../../builder/geomentries/lines/updateLinesPositions";
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import updateLines from "../../builder/geomentries/lines/updateLines";
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import updateDistanceText from "../../builder/geomentries/lines/updateDistanceText";
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import updateFloorLines from "../../builder/geomentries/floors/updateFloorLines";
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import loadWalls from "../../builder/geomentries/walls/loadWalls";
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import RemoveConnectedLines from "../../builder/geomentries/lines/removeConnectedLines";
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import Layer2DVisibility from "../../builder/geomentries/layers/layer2DVisibility";
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import { retrieveGLTF, storeGLTF } from "../../../utils/indexDB/idbUtils";
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import { getZonesApi } from "../../../services/factoryBuilder/zones/getZonesApi";
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import { useParams } from "react-router-dom";
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import { useAssetsStore } from "../../../store/builder/useAssetStore";
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import { useEventsStore } from "../../../store/simulation/useEventsStore";
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import { useProductStore } from "../../../store/simulation/useProductStore";
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export default function SocketResponses({
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floorPlanGroup,
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lines,
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floorGroup,
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floorGroupAisle,
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scene,
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onlyFloorlines,
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itemsGroup,
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isTempLoader,
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tempLoader,
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currentLayerPoint,
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floorPlanGroupPoint,
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floorPlanGroupLine,
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zoneGroup,
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dragPointControls,
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}: any) {
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const { socket } = useSocketStore();
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const { activeLayer, setActiveLayer } = useActiveLayer();
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const { wallItems, setWallItems } = useWallItems();
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const { setLayers } = useLayers();
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const { setUpdateScene } = useUpdateScene();
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const { setWalls } = useWalls();
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const { setDeletedLines } = useDeletedLines();
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const { setNewLines } = useNewLines();
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const { zones, setZones } = useZones();
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const { zonePoints, setZonePoints } = useZonePoints();
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const { projectId } = useParams();
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const { addAsset, updateAsset, removeAsset } = useAssetsStore();
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useEffect(() => {
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const email = localStorage.getItem("email");
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const organization = email!.split("@")[1].split(".")[0];
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if (!socket) return;
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socket.on("cameraCreateResponse", (data: any) => {
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//
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});
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socket.on("userConnectRespones", (data: any) => {
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//
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});
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socket.on("userDisConnectRespones", (data: any) => {
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//
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});
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socket.on("v1:camera:Response:update", (data: any) => {
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//
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});
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socket.on("EnvironmentUpdateResponse", (data: any) => {
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//
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});
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socket.on("v1:model-asset:response:add", async (data: any) => {
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if (socket.id === data.socketId) {
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return;
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}
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if (organization !== data.organization) {
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return;
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}
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if (data.message === "Model created successfully") {
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try {
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const asset: Asset = {
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modelUuid: data.data.modelUuid,
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modelName: data.data.modelName,
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assetId: data.data.modelfileID,
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position: data.data.position,
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rotation: [data.data.rotation.x, data.data.rotation.y, data.data.rotation.z],
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isLocked: data.data.isLocked,
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isCollidable: false,
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isVisible: data.data.isVisible,
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opacity: 1,
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}
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addAsset(asset);
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echo.success("Added model through collaboration");
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} catch (error) {
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echo.error("Failed to create model through collaboration");
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}
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} else if (data.message === "Model updated successfully") {
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try {
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const asset: Asset = {
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modelUuid: data.data.modelUuid,
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modelName: data.data.modelName,
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assetId: data.data.modelfileID,
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position: data.data.position,
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rotation: [data.data.rotation.x, data.data.rotation.y, data.data.rotation.z],
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isLocked: data.data.isLocked,
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isCollidable: false,
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isVisible: data.data.isVisible,
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opacity: 1,
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}
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updateAsset(asset.modelUuid, {
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position: asset.position,
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rotation: asset.rotation,
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});
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echo.success("Updated model through collaboration");
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} catch (error) {
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echo.error("Failed to update model through collaboration");
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}
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} else {
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echo.error("Failed executing action from collaboration");
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}
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});
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socket.on("v1:model-asset:response:delete", (data: any) => {
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if (socket.id === data.socketId) {
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return;
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}
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if (organization !== data.organization) {
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return;
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}
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if (data.message === "Model deleted successfully") {
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try {
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const deletedUUID = data.data.modelUuid;
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useEventsStore.getState().removeEvent(deletedUUID);
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useProductStore.getState().deleteEvent(deletedUUID);
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removeAsset(deletedUUID);
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echo.success("Model Removed successfully through collaboration");
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} catch (error) {
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echo.error("Failed to remove model through collaboration");
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}
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}
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});
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socket.on("v1:Line:response:update", (data: any) => {
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// console.log('data: ', data);
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if (socket.id === data.socketId) {
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return;
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}
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if (organization !== data.organization) {
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return;
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}
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if (data.message === "line updated") {
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const DraggedUUID = data.data.uuid;
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const DraggedPosition = new THREE.Vector3(
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data.data.position.x,
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data.data.position.y,
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data.data.position.z
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);
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const point = floorPlanGroupPoint.current.getObjectByProperty(
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"uuid",
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DraggedUUID
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);
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point.position.set(
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DraggedPosition.x,
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DraggedPosition.y,
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DraggedPosition.z
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);
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const affectedLines = updateLinesPositions(
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{ uuid: DraggedUUID, position: DraggedPosition },
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lines
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);
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updateLines(floorPlanGroupLine, affectedLines);
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updateDistanceText(scene, floorPlanGroupLine, affectedLines);
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updateFloorLines(onlyFloorlines, {
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uuid: DraggedUUID,
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position: DraggedPosition,
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});
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loadWalls(lines, setWalls);
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setUpdateScene(true);
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}
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});
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socket.on("v1:Line:response:delete", (data: any) => {
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// console.log('data: ', data);
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if (socket.id === data.socketId) {
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return;
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}
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if (organization !== data.organization) {
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return;
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}
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if (data.message === "line deleted") {
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const line = objectLineToArray(data.data);
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const linePoints = line;
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const connectedpoints = [linePoints[0][1], linePoints[1][1]];
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onlyFloorlines.current = onlyFloorlines.current
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.map((floorline: any) =>
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floorline.filter(
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(line: any) =>
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line[0][1] !== connectedpoints[0] &&
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line[1][1] !== connectedpoints[1]
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)
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)
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.filter((floorline: any) => floorline.length > 0);
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const removedLine = lines.current.find(
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(item: any) =>
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(item[0][1] === linePoints[0][1] &&
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item[1][1] === linePoints[1][1]) ||
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(item[0][1] === linePoints[1][1] && item[1][1] === linePoints[0][1])
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);
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lines.current = lines.current.filter(
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(item: any) => item !== removedLine
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);
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floorPlanGroupLine.current.children.forEach((line: any) => {
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const linePoints = line.userData.linePoints as [
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number,
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string,
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number
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][];
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const uuid1 = linePoints[0][1];
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const uuid2 = linePoints[1][1];
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if (
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(uuid1 === connectedpoints[0] && uuid2 === connectedpoints[1]) ||
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(uuid1 === connectedpoints[1] && uuid2 === connectedpoints[0])
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) {
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line.material.dispose();
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line.geometry.dispose();
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floorPlanGroupLine.current.remove(line);
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setDeletedLines([line.userData.linePoints]);
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}
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});
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connectedpoints.forEach((pointUUID) => {
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let isConnected = false;
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floorPlanGroupLine.current.children.forEach((line: any) => {
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const linePoints = line.userData.linePoints;
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const uuid1 = linePoints[0][1];
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const uuid2 = linePoints[1][1];
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if (uuid1 === pointUUID || uuid2 === pointUUID) {
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isConnected = true;
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}
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});
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if (!isConnected) {
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floorPlanGroupPoint.current.children.forEach((point: any) => {
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if (point.uuid === pointUUID) {
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point.material.dispose();
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point.geometry.dispose();
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floorPlanGroupPoint.current.remove(point);
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}
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});
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}
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});
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loadWalls(lines, setWalls);
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setUpdateScene(true);
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echo.success("Line Removed!");
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}
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});
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socket.on("v1:Line:response:delete:point", (data: any) => {
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if (socket.id === data.socketId) {
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return;
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}
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if (organization !== data.organization) {
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return;
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}
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if (data.message === "point deleted") {
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const point = floorPlanGroupPoint.current?.getObjectByProperty(
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"uuid",
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data.data
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);
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point.material.dispose();
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point.geometry.dispose();
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floorPlanGroupPoint.current.remove(point);
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onlyFloorlines.current = onlyFloorlines.current
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.map((floorline: any) =>
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floorline.filter(
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(line: any) =>
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line[0][1] !== data.data && line[1][1] !== data.data
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)
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)
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.filter((floorline: any) => floorline.length > 0);
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RemoveConnectedLines(
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data.data,
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floorPlanGroupLine,
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floorPlanGroupPoint,
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setDeletedLines,
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lines
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);
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loadWalls(lines, setWalls);
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setUpdateScene(true);
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echo.success("Point Removed!");
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}
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});
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socket.on("v1:Line:response:delete:layer", async (data: any) => {
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if (socket.id === data.socketId) {
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return;
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}
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if (organization !== data.organization) {
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return;
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}
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if (data.message === "layer deleted") {
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setActiveLayer(1);
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const removedLayer = data.data;
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const removedLines: Types.Lines = lines.current.filter(
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(line: any) => line[0][2] === removedLayer
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);
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////////// Remove Points and lines from the removed layer //////////
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removedLines.forEach(async (line) => {
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line.forEach(async (removedPoint) => {
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const removableLines: THREE.Mesh[] = [];
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const connectedpoints: string[] = [];
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floorPlanGroupLine.current.children.forEach((line: any) => {
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const linePoints = line.userData.linePoints as [
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number,
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string,
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number
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][];
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const uuid1 = linePoints[0][1];
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const uuid2 = linePoints[1][1];
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if (uuid1 === removedPoint[1] || uuid2 === removedPoint[1]) {
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connectedpoints.push(uuid1 === removedPoint[1] ? uuid2 : uuid1);
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removableLines.push(line as THREE.Mesh);
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}
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});
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if (removableLines.length > 0) {
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removableLines.forEach((line: any) => {
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lines.current = lines.current.filter(
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(item: any) =>
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JSON.stringify(item) !==
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JSON.stringify(line.userData.linePoints)
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);
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line.material.dispose();
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line.geometry.dispose();
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floorPlanGroupLine.current.remove(line);
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});
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}
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const point = floorPlanGroupPoint.current.getObjectByProperty(
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"uuid",
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removedPoint[1]
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);
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if (point) {
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point.material.dispose();
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point.geometry.dispose();
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floorPlanGroupPoint.current.remove(point);
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}
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});
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});
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////////// Update the remaining lines layer values in the userData and in lines.current //////////
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let remaining = lines.current.filter(
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(line: any) => line[0][2] !== removedLayer
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);
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let updatedLines: Types.Lines = [];
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remaining.forEach((line: any) => {
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let newLines = JSON.parse(JSON.stringify(line));
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if (newLines[0][2] > removedLayer) {
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newLines[0][2] -= 1;
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newLines[1][2] -= 1;
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}
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const matchingLine = floorPlanGroupLine.current.children.find(
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(l: any) =>
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l.userData.linePoints[0][1] === line[0][1] &&
|
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l.userData.linePoints[1][1] === line[1][1]
|
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);
|
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if (matchingLine) {
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const updatedUserData = JSON.parse(
|
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JSON.stringify(matchingLine.userData)
|
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);
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updatedUserData.linePoints[0][2] = newLines[0][2];
|
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updatedUserData.linePoints[1][2] = newLines[1][2];
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matchingLine.userData = updatedUserData;
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}
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updatedLines.push(newLines);
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});
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lines.current = updatedLines;
|
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localStorage.setItem("Lines", JSON.stringify(lines.current));
|
||||
|
||||
////////// Also remove OnlyFloorLines and update it in localstorage //////////
|
||||
|
||||
onlyFloorlines.current = onlyFloorlines.current.filter((floor: any) => {
|
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return floor[0][0][2] !== removedLayer;
|
||||
});
|
||||
const meshToRemove = floorGroup.current?.children.find(
|
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(mesh: any) => mesh.name === `Only_Floor_Line_${removedLayer}`
|
||||
);
|
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if (meshToRemove) {
|
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meshToRemove.geometry.dispose();
|
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meshToRemove.material.dispose();
|
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floorGroup.current?.remove(meshToRemove);
|
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}
|
||||
|
||||
const zonesData = await getZonesApi(organization, projectId);
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const highestLayer = Math.max(
|
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1,
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lines.current.reduce(
|
||||
(maxLayer: number, segment: any) =>
|
||||
Math.max(maxLayer, segment.layer || 0),
|
||||
0
|
||||
),
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zonesData.reduce(
|
||||
(maxLayer: number, zone: any) =>
|
||||
Math.max(maxLayer, zone.layer || 0),
|
||||
0
|
||||
)
|
||||
);
|
||||
|
||||
setLayers(highestLayer);
|
||||
|
||||
loadWalls(lines, setWalls);
|
||||
setUpdateScene(true);
|
||||
|
||||
echo.success("Layer Removed!");
|
||||
}
|
||||
});
|
||||
}, [socket]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!socket) return;
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
|
||||
|
||||
socket.on("v1:wallItem:Response:Delete", (data: any) => {
|
||||
if (socket.id === data.socketId) {
|
||||
return;
|
||||
}
|
||||
if (organization !== data.organization) {
|
||||
return;
|
||||
}
|
||||
if (data.message === "wallitem deleted") {
|
||||
const deletedUUID = data.data.modelUuid;
|
||||
let WallItemsRef = wallItems;
|
||||
const Items = WallItemsRef.filter((item: any) => item.model?.uuid !== deletedUUID);
|
||||
|
||||
setWallItems([]);
|
||||
setTimeout(async () => {
|
||||
WallItemsRef = Items;
|
||||
setWallItems(WallItemsRef);
|
||||
const WallItemsForStorage = WallItemsRef.map((item: any) => {
|
||||
const { model, ...rest } = item;
|
||||
return {
|
||||
...rest,
|
||||
modelUuid: model?.uuid,
|
||||
};
|
||||
});
|
||||
|
||||
localStorage.setItem("WallItems", JSON.stringify(WallItemsForStorage));
|
||||
echo.success("Model Removed!");
|
||||
}, 50);
|
||||
}
|
||||
});
|
||||
|
||||
socket.on("v1:wallItems:Response:Update", (data: any) => {
|
||||
//
|
||||
if (socket.id === data.socketId) {
|
||||
return;
|
||||
}
|
||||
if (organization !== data.organization) {
|
||||
return;
|
||||
}
|
||||
if (data.message === "wallIitem created") {
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
|
||||
dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/');
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
|
||||
// Check THREE.js cache first
|
||||
const cachedModel = THREE.Cache.get(data.data.modelfileID);
|
||||
if (cachedModel) {
|
||||
handleModelLoad(cachedModel);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check IndexedDB cache
|
||||
retrieveGLTF(data.data.modelfileID).then((cachedModelBlob) => {
|
||||
if (cachedModelBlob) {
|
||||
const blobUrl = URL.createObjectURL(cachedModelBlob);
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(data.data.modelfileID, gltf);
|
||||
handleModelLoad(gltf);
|
||||
});
|
||||
return;
|
||||
}
|
||||
})
|
||||
|
||||
// Load from backend if not in any cache
|
||||
loader.load(`${url_Backend_dwinzo}/api/v2/AssetFile/${data.data.modelfileID}`, async (gltf) => {
|
||||
try {
|
||||
const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v2/AssetFile/${data.data.modelfileID}`).then((res) => res.blob());
|
||||
await storeGLTF(data.data.modelfileID, modelBlob);
|
||||
THREE.Cache.add(data.data.modelfileID, gltf);
|
||||
await handleModelLoad(gltf);
|
||||
} catch (error) {
|
||||
|
||||
handleModelLoad(gltf);
|
||||
}
|
||||
});
|
||||
|
||||
async function handleModelLoad(gltf: GLTF) {
|
||||
const model = gltf.scene.clone();
|
||||
model.uuid = data.data.modelUuid;
|
||||
|
||||
model.children[0].children.forEach((child) => {
|
||||
if (child.name !== "CSG_REF") {
|
||||
child.castShadow = true;
|
||||
child.receiveShadow = true;
|
||||
}
|
||||
});
|
||||
|
||||
const newWallItem = {
|
||||
type: data.data.type,
|
||||
model: model,
|
||||
modelName: data.data.modelName,
|
||||
modelfileID: data.data.modelfileID,
|
||||
scale: data.data.scale,
|
||||
csgscale: data.data.csgscale,
|
||||
csgposition: data.data.csgposition,
|
||||
position: data.data.position,
|
||||
quaternion: data.data.quaternion,
|
||||
};
|
||||
|
||||
setWallItems((prevItems: Types.wallItems) => {
|
||||
const updatedItems = [...prevItems, newWallItem];
|
||||
|
||||
const WallItemsForStorage = updatedItems.map(item => {
|
||||
const { model, ...rest } = item;
|
||||
return {
|
||||
...rest,
|
||||
modelUuid: model?.uuid,
|
||||
};
|
||||
});
|
||||
|
||||
localStorage.setItem("WallItems", JSON.stringify(WallItemsForStorage));
|
||||
echo.success("Model Added!");
|
||||
return updatedItems;
|
||||
});
|
||||
}
|
||||
|
||||
} else if (data.message === "wallIitem updated") {
|
||||
const updatedUUID = data.data.modelUuid;
|
||||
|
||||
setWallItems((prevItems: any) => {
|
||||
const updatedItems = prevItems.map((item: any) => {
|
||||
if (item.model.uuid === updatedUUID) {
|
||||
return {
|
||||
...item,
|
||||
position: data.data.position,
|
||||
quaternion: data.data.quaternion,
|
||||
scale: data.data.scale,
|
||||
csgscale: data.data.csgscale,
|
||||
csgposition: data.data.csgposition,
|
||||
};
|
||||
}
|
||||
return item;
|
||||
});
|
||||
|
||||
const WallItemsForStorage = updatedItems.map((item: any) => {
|
||||
const { model, ...rest } = item;
|
||||
return {
|
||||
...rest,
|
||||
modelUuid: model?.uuid,
|
||||
};
|
||||
});
|
||||
|
||||
localStorage.setItem(
|
||||
"WallItems",
|
||||
JSON.stringify(WallItemsForStorage)
|
||||
);
|
||||
echo.success("Model Updated!");
|
||||
|
||||
return updatedItems;
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
return () => {
|
||||
socket.off("v1:wallItem:Response:Delete");
|
||||
socket.off("v1:wallItems:Response:Update");
|
||||
};
|
||||
}, [wallItems]);
|
||||
|
||||
function getPointColor(lineType: string | undefined): string {
|
||||
switch (lineType) {
|
||||
case CONSTANTS.lineConfig.wallName:
|
||||
return CONSTANTS.pointConfig.wallOuterColor;
|
||||
case CONSTANTS.lineConfig.floorName:
|
||||
return CONSTANTS.pointConfig.floorOuterColor;
|
||||
case CONSTANTS.lineConfig.aisleName:
|
||||
return CONSTANTS.pointConfig.aisleOuterColor;
|
||||
default:
|
||||
return CONSTANTS.pointConfig.defaultOuterColor;
|
||||
}
|
||||
}
|
||||
|
||||
function getLineColor(lineType: string | undefined): string {
|
||||
switch (lineType) {
|
||||
case CONSTANTS.lineConfig.wallName:
|
||||
return CONSTANTS.lineConfig.wallColor;
|
||||
case CONSTANTS.lineConfig.floorName:
|
||||
return CONSTANTS.lineConfig.floorColor;
|
||||
case CONSTANTS.lineConfig.aisleName:
|
||||
return CONSTANTS.lineConfig.aisleColor;
|
||||
default:
|
||||
return CONSTANTS.lineConfig.defaultColor;
|
||||
}
|
||||
}
|
||||
|
||||
useEffect(() => {
|
||||
if (!socket) return;
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
socket.on("v1:Line:response:create", async (data: any) => {
|
||||
//
|
||||
if (socket.id === data.socketId) {
|
||||
return;
|
||||
}
|
||||
if (organization !== data.organization) {
|
||||
return;
|
||||
}
|
||||
if (data.message === "line create") {
|
||||
const line: Types.Line = objectLineToArray(data.data);
|
||||
const type = line[0][3];
|
||||
const pointColour = getPointColor(type);
|
||||
const lineColour = getLineColor(type);
|
||||
setNewLines([line]);
|
||||
|
||||
line.forEach((line) => {
|
||||
const existingPoint =
|
||||
floorPlanGroupPoint.current?.getObjectByProperty("uuid", line[1]);
|
||||
if (existingPoint) {
|
||||
return;
|
||||
}
|
||||
const geometry = new THREE.BoxGeometry(
|
||||
...CONSTANTS.pointConfig.boxScale
|
||||
);
|
||||
const material = new THREE.ShaderMaterial({
|
||||
uniforms: {
|
||||
uOuterColor: { value: new THREE.Color(pointColour) }, // Blue color for the border
|
||||
uInnerColor: {
|
||||
value: new THREE.Color(CONSTANTS.pointConfig.defaultInnerColor),
|
||||
}, // White color for the inner square
|
||||
},
|
||||
vertexShader: `
|
||||
varying vec2 vUv;
|
||||
|
||||
void main() {
|
||||
vUv = uv;
|
||||
gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);
|
||||
}
|
||||
`,
|
||||
fragmentShader: `
|
||||
varying vec2 vUv;
|
||||
uniform vec3 uOuterColor;
|
||||
uniform vec3 uInnerColor;
|
||||
|
||||
void main() {
|
||||
// Define the size of the white square as a proportion of the face
|
||||
float borderThickness = 0.2; // Adjust this value for border thickness
|
||||
if (vUv.x > borderThickness && vUv.x < 1.0 - borderThickness &&
|
||||
vUv.y > borderThickness && vUv.y < 1.0 - borderThickness) {
|
||||
gl_FragColor = vec4(uInnerColor, 1.0); // White inner square
|
||||
} else {
|
||||
gl_FragColor = vec4(uOuterColor, 1.0); // Blue border
|
||||
}
|
||||
}
|
||||
`,
|
||||
});
|
||||
const point = new THREE.Mesh(geometry, material);
|
||||
point.name = "point";
|
||||
point.uuid = line[1];
|
||||
point.userData = { type: type, color: pointColour };
|
||||
point.position.set(line[0].x, line[0].y, line[0].z);
|
||||
currentLayerPoint.current.push(point);
|
||||
|
||||
floorPlanGroupPoint.current?.add(point);
|
||||
});
|
||||
if (dragPointControls.current) {
|
||||
dragPointControls.current!.objects = currentLayerPoint.current;
|
||||
}
|
||||
addLineToScene(
|
||||
new THREE.Vector3(line[0][0].x, line[0][0].y, line[0][0].z),
|
||||
new THREE.Vector3(line[1][0].x, line[1][0].y, line[1][0].z),
|
||||
lineColour,
|
||||
line,
|
||||
floorPlanGroupLine
|
||||
);
|
||||
lines.current.push(line);
|
||||
|
||||
const zonesData = await getZonesApi(organization, projectId);
|
||||
const highestLayer = Math.max(
|
||||
1,
|
||||
lines.current.reduce(
|
||||
(maxLayer: number, segment: any) =>
|
||||
Math.max(maxLayer, segment.layer || 0),
|
||||
0
|
||||
),
|
||||
zonesData.reduce(
|
||||
(maxLayer: number, zone: any) =>
|
||||
Math.max(maxLayer, zone.layer || 0),
|
||||
0
|
||||
)
|
||||
);
|
||||
|
||||
setLayers(highestLayer);
|
||||
|
||||
Layer2DVisibility(
|
||||
activeLayer,
|
||||
floorPlanGroup,
|
||||
floorPlanGroupLine,
|
||||
floorPlanGroupPoint,
|
||||
currentLayerPoint,
|
||||
dragPointControls
|
||||
);
|
||||
|
||||
loadWalls(lines, setWalls);
|
||||
setUpdateScene(true);
|
||||
}
|
||||
});
|
||||
|
||||
return () => {
|
||||
socket.off("v1:Line:response:create");
|
||||
};
|
||||
}, [socket, activeLayer]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!socket) return;
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
socket.on("v1:zone:response:updates", (data: any) => {
|
||||
// console.log('data: ', data);
|
||||
if (socket.id === data.socketId) {
|
||||
return;
|
||||
}
|
||||
if (organization !== data.organization) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (data.message === "zone created") {
|
||||
const pointsArray: [number, number, number][] = data.data.points;
|
||||
const vector3Array = pointsArray.map(
|
||||
([x, y, z]) => new THREE.Vector3(x, y, z)
|
||||
);
|
||||
const newZones = [...zones, data.data];
|
||||
setZones(newZones);
|
||||
const updatedZonePoints = [...zonePoints, ...vector3Array];
|
||||
setZonePoints(updatedZonePoints);
|
||||
|
||||
const highestLayer = Math.max(
|
||||
1,
|
||||
lines.current.reduce(
|
||||
(maxLayer: number, segment: any) =>
|
||||
Math.max(maxLayer, segment.layer || 0),
|
||||
0
|
||||
),
|
||||
newZones.reduce(
|
||||
(maxLayer: number, zone: any) =>
|
||||
Math.max(maxLayer, zone.layer || 0),
|
||||
0
|
||||
)
|
||||
);
|
||||
|
||||
setLayers(highestLayer);
|
||||
setUpdateScene(true);
|
||||
}
|
||||
|
||||
if (data.message === "zone updated") {
|
||||
const updatedZones = zones.map((zone: any) =>
|
||||
zone.zoneUuid === data.data.zoneUuid ? data.data : zone
|
||||
);
|
||||
setZones(updatedZones);
|
||||
setUpdateScene(true);
|
||||
}
|
||||
});
|
||||
|
||||
socket.on("v1:zone:response:delete", (data: any) => {
|
||||
// console.log('data: ', data);
|
||||
if (socket.id === data.socketId) {
|
||||
return;
|
||||
}
|
||||
if (organization !== data.organization) {
|
||||
return;
|
||||
}
|
||||
if (data.message === "zone deleted") {
|
||||
const updatedZones = zones.filter(
|
||||
(zone: any) => zone.zoneUuid !== data.data.zoneUuid
|
||||
);
|
||||
setZones(updatedZones);
|
||||
|
||||
const zoneIndex = zones.findIndex(
|
||||
(zone: any) => zone.zoneUuid === data.data.zoneUuid
|
||||
);
|
||||
if (zoneIndex !== -1) {
|
||||
const updatedzonePoints = zonePoints.filter(
|
||||
(_: any, index: any) =>
|
||||
index < zoneIndex * 4 || index >= zoneIndex * 4 + 4
|
||||
);
|
||||
setZonePoints(updatedzonePoints);
|
||||
}
|
||||
|
||||
const highestLayer = Math.max(
|
||||
1,
|
||||
lines.current.reduce(
|
||||
(maxLayer: number, segment: any) =>
|
||||
Math.max(maxLayer, segment.layer || 0),
|
||||
0
|
||||
),
|
||||
updatedZones.reduce(
|
||||
(maxLayer: number, zone: any) =>
|
||||
Math.max(maxLayer, zone.layer || 0),
|
||||
0
|
||||
)
|
||||
);
|
||||
|
||||
setLayers(highestLayer);
|
||||
setUpdateScene(true);
|
||||
}
|
||||
});
|
||||
|
||||
return () => {
|
||||
socket.off("v1:zone:response:updates");
|
||||
socket.off("v1:zone:response:delete");
|
||||
};
|
||||
}, [socket, zones, zonePoints]);
|
||||
|
||||
return <></>;
|
||||
}
|
||||
Reference in New Issue
Block a user