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import * as THREE from 'three';
import { useEffect, useRef, useState } from 'react';
import { retrieveGLTF, storeGLTF } from '../../../../../utils/indexDB/idbUtils';
import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
import { ThreeEvent, useFrame, useThree } from '@react-three/fiber';
import { useActiveTool, useDeletableFloorItem, useRenderDistance, useSelectedFloorItem, useSocketStore, useToggleView } from '../../../../../store/builder/store';
import { AssetBoundingBox } from '../../functions/assetBoundingBox';
import { CameraControls } from '@react-three/drei';
import { useAssetsStore } from '../../../../../store/builder/useAssetStore';
import { useEventsStore } from "../../../../../store/simulation/useEventsStore";
import { useProductStore } from "../../../../../store/simulation/useProductStore";
import useModuleStore, { useSubModuleStore } from '../../../../../store/useModuleStore';
import { useLeftData, useTopData } from '../../../../../store/visualization/useZone3DWidgetStore';
import { useSelectedAsset } from '../../../../../store/simulation/useSimulationStore';
import { useProductContext } from '../../../../simulation/products/productContext';
import { useParams } from 'react-router-dom';
function Model({ asset }: { readonly asset: Asset }) {
const { camera, controls, gl } = useThree();
const { activeTool } = useActiveTool();
const { toggleView } = useToggleView();
const { subModule } = useSubModuleStore();
const { activeModule } = useModuleStore();
const { removeAsset } = useAssetsStore();
const { setTop } = useTopData();
const { setLeft } = useLeftData();
const { getIsEventInProduct } = useProductStore();
const { getEventByModelUuid } = useEventsStore();
const { selectedProductStore } = useProductContext();
const { selectedProduct } = selectedProductStore();
const { setSelectedAsset, clearSelectedAsset } = useSelectedAsset();
const { socket } = useSocketStore();
const { deletableFloorItem, setDeletableFloorItem } = useDeletableFloorItem();
const { setSelectedFloorItem } = useSelectedFloorItem();
const { renderDistance } = useRenderDistance();
const [isRendered, setIsRendered] = useState(false);
const url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
const [gltfScene, setGltfScene] = useState<GLTF["scene"] | null>(null);
const [boundingBox, setBoundingBox] = useState<THREE.Box3 | null>(null);
const groupRef = useRef<THREE.Group>(null);
const { projectId } = useParams();
useEffect(() => {
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/');
loader.setDRACOLoader(dracoLoader);
const loadModel = async () => {
try {
// Check Cache
const assetId = asset.assetId;
const cachedModel = THREE.Cache.get(assetId);
if (cachedModel) {
setGltfScene(cachedModel.scene.clone());
calculateBoundingBox(cachedModel.scene);
return;
}
// Check IndexedDB
const indexedDBModel = await retrieveGLTF(assetId);
if (indexedDBModel) {
const blobUrl = URL.createObjectURL(indexedDBModel);
loader.load(blobUrl, (gltf) => {
URL.revokeObjectURL(blobUrl);
THREE.Cache.remove(blobUrl);
THREE.Cache.add(assetId, gltf);
setGltfScene(gltf.scene.clone());
calculateBoundingBox(gltf.scene);
},
undefined,
(error) => {
echo.error(`[IndexedDB] Error loading ${asset.modelName}:`);
URL.revokeObjectURL(blobUrl);
}
);
return;
}
// Fetch from Backend
const modelUrl = `${url_Backend_dwinzo}/api/v2/AssetFile/${assetId}`;
const handleBackendLoad = async (gltf: GLTF) => {
try {
const response = await fetch(modelUrl);
const modelBlob = await response.blob();
await storeGLTF(assetId, modelBlob);
THREE.Cache.add(assetId, gltf);
setGltfScene(gltf.scene.clone());
calculateBoundingBox(gltf.scene);
} catch (error) {
console.error(`[Backend] Error storing/loading ${asset.modelName}:`, error);
}
};
loader.load(
modelUrl,
handleBackendLoad,
undefined,
(error) => {
echo.error(`[Backend] Error loading ${asset.modelName}:`);
}
);
} catch (err) {
console.error("Failed to load model:", asset.assetId, err);
}
};
const calculateBoundingBox = (scene: THREE.Object3D) => {
const box = new THREE.Box3().setFromObject(scene);
setBoundingBox(box);
};
loadModel();
}, []);
useFrame(() => {
const assetPosition = new THREE.Vector3(...asset.position);
if (!isRendered && assetPosition.distanceTo(camera.position) <= renderDistance) {
setIsRendered(true);
} else if (isRendered && assetPosition.distanceTo(camera.position) > renderDistance) {
setIsRendered(false);
}
})
const handleDblClick = (asset: Asset) => {
if (asset) {
if (activeTool === "cursor" && boundingBox && groupRef.current && activeModule === 'builder') {
const size = boundingBox.getSize(new THREE.Vector3());
const center = boundingBox.getCenter(new THREE.Vector3());
const front = new THREE.Vector3(0, 0, 1);
groupRef.current.localToWorld(front);
front.sub(groupRef.current.position).normalize();
const distance = Math.max(size.x, size.y, size.z) * 2;
const newPosition = center.clone().addScaledVector(front, distance);
(controls as CameraControls).setPosition(
newPosition.x,
newPosition.y,
newPosition.z,
true
);
(controls as CameraControls).setTarget(center.x, center.y, center.z, true);
(controls as CameraControls).fitToBox(groupRef.current, true, {
cover: true,
paddingTop: 5,
paddingLeft: 5,
paddingBottom: 5,
paddingRight: 5,
});
setSelectedFloorItem(groupRef.current);
}
}
};
const handleClick = (asset: Asset) => {
if (activeTool === 'delete' && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
const email = localStorage.getItem('email')
const organization = (email!.split("@")[1]).split(".")[0];
const userId = localStorage.getItem("userId");
//REST
// const response = await deleteFloorItem(organization, asset.modelUuid, asset.modelName);
//SOCKET
const data = {
organization: organization,
modelUuid: asset.modelUuid,
modelName: asset.modelName,
socketId: socket.id,
userId,
projectId
}
const response = socket.emit('v1:model-asset:delete', data)
useEventsStore.getState().removeEvent(asset.modelUuid);
useProductStore.getState().deleteEvent(asset.modelUuid);
if (response) {
removeAsset(asset.modelUuid);
echo.success("Model Removed!");
}
}
}
const handlePointerOver = (asset: Asset) => {
if (activeTool === "delete") {
if (deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
return;
} else {
setDeletableFloorItem(groupRef.current);
}
}
}
const handlePointerOut = (asset: Asset) => {
if (activeTool === "delete" && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
setDeletableFloorItem(null);
}
}
const handleContextMenu = (asset: Asset, evt: ThreeEvent<MouseEvent>) => {
if (activeTool === "cursor" && subModule === 'simulations') {
if (asset.modelUuid) {
const canvasElement = gl.domElement;
const isInProduct = getIsEventInProduct(selectedProduct.productUuid, asset.modelUuid);
if (isInProduct) {
const event = getEventByModelUuid(asset.modelUuid);
if (event) {
setSelectedAsset(event);
const canvasRect = canvasElement.getBoundingClientRect();
const relativeX = evt.clientX - canvasRect.left;
const relativeY = evt.clientY - canvasRect.top;
setTop(relativeY);
setLeft(relativeX);
} else {
clearSelectedAsset();
}
} else {
const event = getEventByModelUuid(asset.modelUuid);
if (event) {
setSelectedAsset(event)
const canvasRect = canvasElement.getBoundingClientRect();
const relativeX = evt.clientX - canvasRect.left;
const relativeY = evt.clientY - canvasRect.top;
setTop(relativeY);
setLeft(relativeX);
} else {
clearSelectedAsset()
}
}
} else {
clearSelectedAsset()
}
} else {
clearSelectedAsset()
}
}
return (
<group
name='Asset Model'
ref={groupRef}
uuid={asset.modelUuid}
position={asset.position}
rotation={asset.rotation}
visible={asset.isVisible}
userData={asset}
onDoubleClick={(e) => {
if (!toggleView) {
e.stopPropagation();
handleDblClick(asset);
}
}}
onClick={(e) => {
if (!toggleView) {
e.stopPropagation();
handleClick(asset);
}
}}
onPointerOver={(e) => {
if (!toggleView) {
e.stopPropagation();
handlePointerOver(asset);
}
}}
onPointerOut={(e) => {
if (!toggleView) {
e.stopPropagation();
handlePointerOut(asset);
}
}}
onContextMenu={(e) => {
e.stopPropagation();
handleContextMenu(asset, e);
}}
>
{gltfScene && (
isRendered ? (
<primitive object={gltfScene} />
) : (
<AssetBoundingBox boundingBox={boundingBox} />
)
)}
</group>
);
}
export default Model;