Merge remote-tracking branch 'origin/main-dev' into main-demo

This commit is contained in:
2025-08-23 15:42:51 +05:30
8 changed files with 152 additions and 24 deletions

View File

@@ -32,7 +32,7 @@ function Line({ points }: Readonly<LineProps>) {
const { toolMode } = useToolMode();
const { wallStore, floorStore, zoneStore, undoRedo2DStore } = useSceneContext();
const { push2D } = undoRedo2DStore();
const { removeWallByPoints, setPosition: setWallPosition, getWallsByPointId } = wallStore();
const { removeWallByPoints, setPosition: setWallPosition, getWallByPoints, getConnectedWallsByWallId } = wallStore();
const { removeFloorByPoints, setPosition: setFloorPosition, getFloorsByPointId, getFloorsByPoints } = floorStore();
const { removeZoneByPoints, setPosition: setZonePosition, getZonesByPointId, getZonesByPoints } = zoneStore();
const { userId, organization } = getUserData();
@@ -361,27 +361,31 @@ function Line({ points }: Readonly<LineProps>) {
const offset = new THREE.Vector3().subVectors(midPoint, hit);
setDragOffset(offset);
if (points[0].pointType === 'Wall') {
const walls = getWallsByPointId(points[0].pointUuid);
setInitialPositions({ walls });
} else if (points[0].pointType === 'Floor') {
if (points[0].pointType === 'Wall' && points[1].pointType === 'Wall') {
const wall = getWallByPoints(points);
if (wall) {
const walls = getConnectedWallsByWallId(wall.wallUuid, false);
setInitialPositions({ walls });
}
} else if (points[0].pointType === 'Floor' && points[0].pointType === 'Floor') {
const floors = getFloorsByPointId(points[0].pointUuid);
setInitialPositions({ floors });
} else if (points[0].pointType === 'Zone') {
} else if (points[0].pointType === 'Zone' && points[0].pointType === 'Zone') {
const zones = getZonesByPointId(points[0].pointUuid);
setInitialPositions({ zones });
}
}
};
const handleDragEnd = (points: [Point, Point]) => {
const handleDragEnd = (points: [Point, Point]) => {
if (toolMode !== 'move' || !dragOffset) return;
handleCanvasCursors('default');
setDragOffset(null);
if (points[0].pointType === 'Wall' && points[1].pointType === 'Wall') {
const updatedWalls1 = getWallsByPointId(points[0].pointUuid);
const updatedWalls2 = getWallsByPointId(points[1].pointUuid);
const updatedWalls = [...updatedWalls1, ...updatedWalls2].filter((wall, index, self) => index === self.findIndex((w) => w.wallUuid === wall.wallUuid));
const wall = getWallByPoints(points);
if (!wall) return;
const updatedWalls = getConnectedWallsByWallId(wall.wallUuid, false);
if (updatedWalls.length > 0 && projectId) {
updatedWalls.forEach(updatedWall => {

View File

@@ -19,9 +19,12 @@ import { useSceneContext } from '../../scene/sceneContext';
// import { deleteFloorApi } from '../../../services/factoryBuilder/floor/deleteFloorApi';
// import { upsertZoneApi } from '../../../services/factoryBuilder/zone/upsertZoneApi';
// import { deleteZoneApi } from '../../../services/factoryBuilder/zone/deleteZoneApi';
// import { upsertWallAssetApi } from '../../../services/factoryBuilder/asset/wallAsset/upsertWallAssetApi';
// import { deleteWallAssetApi } from '../../../services/factoryBuilder/asset/wallAsset/deleteWallAssetApi';
import { getUserData } from '../../../functions/getUserData';
import { handleCanvasCursors } from '../../../utils/mouseUtils/handleCanvasCursors';
import { calculateAssetTransformationOnWall } from '../wallAsset/Instances/Instance/functions/calculateAssetTransformationOnWall';
function Point({ point }: { readonly point: Point }) {
const materialRef = useRef<THREE.ShaderMaterial>(null);
@@ -32,12 +35,13 @@ function Point({ point }: { readonly point: Point }) {
const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
const { socket } = useSocketStore();
const { toolMode } = useToolMode();
const { aisleStore, wallStore, floorStore, zoneStore, undoRedo2DStore } = useSceneContext();
const { aisleStore, wallStore, floorStore, zoneStore, undoRedo2DStore, wallAssetStore } = useSceneContext();
const { push2D } = undoRedo2DStore();
const { setPosition: setAislePosition, removePoint: removeAislePoint, getAislesByPointId } = aisleStore();
const { setPosition: setWallPosition, removePoint: removeWallPoint, getWallsByPointId } = wallStore();
const { setPosition: setFloorPosition, removePoint: removeFloorPoint, getFloorsByPointId } = floorStore();
const { setPosition: setZonePosition, removePoint: removeZonePoint, getZonesByPointId } = zoneStore();
const { getWallAssetsByWall, updateWallAsset, removeWallAsset } = wallAssetStore();
const { snapAislePoint, snapAisleAngle, snapWallPoint, snapWallAngle, snapFloorPoint, snapFloorAngle, snapZonePoint, snapZoneAngle } = usePointSnapping({ uuid: point.pointUuid, pointType: point.pointType, position: point.position });
const { hoveredPoint, hoveredLine, setHoveredPoint } = useBuilderStore();
const { selectedPoints } = useSelectedPoints();
@@ -226,6 +230,39 @@ function Point({ point }: { readonly point: Point }) {
if (updatedWalls && updatedWalls.length > 0 && projectId) {
updatedWalls.forEach((updatedWall) => {
const initialWall = initialPositions.walls?.find(w => w.wallUuid === updatedWall.wallUuid);
if (initialWall) {
const assetsOnWall = getWallAssetsByWall(updatedWall.wallUuid);
assetsOnWall.forEach(asset => {
const { position, rotation } = calculateAssetTransformationOnWall(asset, initialWall, updatedWall);
const updatedWallAsset = updateWallAsset(asset.modelUuid, {
position: [position[0], asset.position[1], position[2]],
rotation: rotation
});
if (projectId && updatedWallAsset) {
// API
// upsertWallAssetApi(projectId, selectedVersion?.versionId || '', updatedWallAsset);
// SOCKET
const data = {
wallAssetData: updatedWallAsset,
projectId: projectId,
versionId: selectedVersion?.versionId || '',
userId: userId,
organization: organization
}
socket.emit('v1:wall-asset:add', data);
}
});
}
// API
// upsertWallApi(projectId, selectedVersion?.versionId || '', updatedWall);
@@ -393,6 +430,33 @@ function Point({ point }: { readonly point: Point }) {
if (removedWalls.length > 0) {
setHoveredPoint(null);
removedWalls.forEach(wall => {
const assetsOnWall = getWallAssetsByWall(wall.wallUuid);
assetsOnWall.forEach((asset) => {
if (projectId && asset) {
removeWallAsset(asset.modelUuid);
// API
// deleteWallAssetApi(projectId, selectedVersion?.versionId || '', asset.modelUuid, asset.wallUuid);
// SOCKET
const data = {
projectId: projectId,
versionId: selectedVersion?.versionId || '',
userId: userId,
organization: organization,
modelUuid: asset.modelUuid,
wallUuid: asset.wallUuid
}
socket.emit('v1:wall-asset:delete', data);
}
})
if (projectId) {
// API

View File

@@ -0,0 +1,46 @@
import * as THREE from 'three';
const calculateAssetTransformationOnWall = (
asset: WallAsset,
initialWall: Wall,
newWall: Wall
): { position: [number, number, number], rotation: [number, number, number] } => {
const [initialStartPoint, initialEndPoint] = initialWall.points;
const [newStartPoint, newEndPoint] = newWall.points;
const initialWallVector = new THREE.Vector3(initialEndPoint.position[0] - initialStartPoint.position[0], 0, initialEndPoint.position[2] - initialStartPoint.position[2]);
const assetVector = new THREE.Vector3(asset.position[0] - initialStartPoint.position[0], 0, asset.position[2] - initialStartPoint.position[2]);
const initialWallLength = initialWallVector.length();
const initialWallNormalized = initialWallVector.normalize();
const dotProduct = assetVector.dot(initialWallNormalized);
const projection = initialWallNormalized.clone().multiplyScalar(dotProduct);
const perpendicular = new THREE.Vector3().subVectors(assetVector, projection);
const distanceFromWall = perpendicular.length();
const crossProduct = new THREE.Vector3().crossVectors(initialWallNormalized, perpendicular).y;
const signedDistance = distanceFromWall * (crossProduct >= 0 ? 1 : -1);
const percentage = Math.max(0, Math.min(1, dotProduct / initialWallLength));
const newWallVector = new THREE.Vector3(newEndPoint.position[0] - newStartPoint.position[0], 0, newEndPoint.position[2] - newStartPoint.position[2]);
const x = newStartPoint.position[0] + (newEndPoint.position[0] - newStartPoint.position[0]) * percentage;
const z = newStartPoint.position[2] + (newEndPoint.position[2] - newStartPoint.position[2]) * percentage;
const newWallNormal = new THREE.Vector3(-newWallVector.z, 0, newWallVector.x).normalize();
const offsetX = newWallNormal.x * signedDistance;
const offsetZ = newWallNormal.z * signedDistance;
const wallAngle = Math.atan2(newWallVector.z, newWallVector.x);
return {
position: [x + offsetX, asset.position[1], z + offsetZ],
rotation: [0, -wallAngle, 0]
};
};
export { calculateAssetTransformationOnWall };

View File

@@ -1,7 +1,7 @@
import { useEffect } from 'react';
import { useSceneContext } from '../../../scene/sceneContext'
import { useToggleView } from '../../../../store/builder/store';
import WallAssetInstance from './Instances/wallAssetInstance';
import WallAssetInstance from './Instance/wallAssetInstance';
function WallAssetInstances() {
const { wallAssetStore } = useSceneContext();

View File

@@ -9,7 +9,7 @@ import { useVersionContext } from '../version/versionContext';
import { getUserData } from '../../../functions/getUserData';
import closestPointOnLineSegment from '../line/helpers/getClosestPointOnLineSegment';
import { upsertWallAssetApi } from '../../../services/factoryBuilder/asset/wallAsset/upsertWallAssetApi';
// import { upsertWallAssetApi } from '../../../services/factoryBuilder/asset/wallAsset/upsertWallAssetApi';
function WallAssetCreator() {
const { socket } = useSocketStore();

View File

@@ -66,7 +66,7 @@ function MoveControls2D({
const onPointerUp = (event: PointerEvent) => {
if (!isMoving && movedObjects.length > 0 && event.button === 0) {
event.preventDefault();
placeMovedAssets();
placeMovedPoints();
}
if (!isMoving && movedObjects.length > 0 && event.button === 2) {
event.preventDefault();
@@ -221,7 +221,7 @@ function MoveControls2D({
}, 0)
};
const placeMovedAssets = () => {
const placeMovedPoints = () => {
if (movedObjects.length === 0) return;
const undoPoints: UndoRedo2DDataTypeSchema[] = [];
@@ -262,11 +262,11 @@ function MoveControls2D({
lineData: {
...updatedAisle,
points: [
updatedAisle.points[0].pointUuid === point.pointUuid
? { ...updatedAisle.points[0], position: [old.position.x, old.position.y, old.position.z] }
initialStates[updatedAisle.points[0].pointUuid] ?
{ ...updatedAisle.points[0], position: initialStates[updatedAisle.points[0].pointUuid].position }
: updatedAisle.points[0],
updatedAisle.points[1].pointUuid === point.pointUuid
? { ...updatedAisle.points[1], position: [old.position.x, old.position.y, old.position.z] }
initialStates[updatedAisle.points[1].pointUuid] ?
{ ...updatedAisle.points[1], position: initialStates[updatedAisle.points[1].pointUuid].position }
: updatedAisle.points[1]
] as [Point, Point],
},
@@ -302,11 +302,11 @@ function MoveControls2D({
lineData: {
...updatedWall,
points: [
updatedWall.points[0].pointUuid === point.pointUuid
? { ...updatedWall.points[0], position: [old.position.x, old.position.y, old.position.z] }
initialStates[updatedWall.points[0].pointUuid] ?
{ ...updatedWall.points[0], position: initialStates[updatedWall.points[0].pointUuid].position }
: updatedWall.points[0],
updatedWall.points[1].pointUuid === point.pointUuid
? { ...updatedWall.points[1], position: [old.position.x, old.position.y, old.position.z] }
initialStates[updatedWall.points[1].pointUuid] ?
{ ...updatedWall.points[1], position: initialStates[updatedWall.points[1].pointUuid].position }
: updatedWall.points[1]
] as [Point, Point],
},

View File

@@ -25,6 +25,7 @@ interface WallStore {
getWallByPoints: (points: Point[]) => Wall | undefined;
getWallPointById: (uuid: string) => Point | undefined;
getConnectedPoints: (uuid: string) => Point[];
getConnectedWallsByWallId: (wallUuid: string, skipSelf: boolean) => Wall[];
}
export const createWallStore = () => {
@@ -178,7 +179,7 @@ export const createWallStore = () => {
getWallsByPointId: (uuid) => {
return get().walls.filter((a) => {
return a.points.some((p) => p.pointUuid === uuid);
return JSON.parse(JSON.stringify(a.points.some((p) => p.pointUuid === uuid)));
})
},
@@ -211,6 +212,19 @@ export const createWallStore = () => {
}
return connected;
},
getConnectedWallsByWallId: (wallUuid, skipSelf) => {
const wall = get().walls.find(w => w.wallUuid === wallUuid);
if (!wall) return [];
const pointUuids = wall.points.map(p => p.pointUuid);
return get().walls.filter(w => {
if (skipSelf && w.wallUuid === wallUuid) return false;
return w.points.some(p => pointUuids.includes(p.pointUuid));
});
},
}))
)
}