diff --git a/app/src/modules/simulation/actions/storageUnit/actionHandler/useRetrieveHandler.ts b/app/src/modules/simulation/actions/storageUnit/actionHandler/useRetrieveHandler.ts index f82d6de..37c991c 100644 --- a/app/src/modules/simulation/actions/storageUnit/actionHandler/useRetrieveHandler.ts +++ b/app/src/modules/simulation/actions/storageUnit/actionHandler/useRetrieveHandler.ts @@ -51,7 +51,7 @@ export function useRetrieveHandler() { isActive: false, isVisible: false, isPaused: false, - isRendered: false, + isRendered: true, startTime: currentTime, previous: { modelUuid: modelUuid, diff --git a/app/src/modules/simulation/human/instances/instance/actions/operatorInstance.tsx b/app/src/modules/simulation/human/instances/instance/actions/operatorInstance.tsx index 9b79d75..fce077f 100644 --- a/app/src/modules/simulation/human/instances/instance/actions/operatorInstance.tsx +++ b/app/src/modules/simulation/human/instances/instance/actions/operatorInstance.tsx @@ -130,7 +130,7 @@ function OperatorInstance({ human }: { human: HumanStatus }) { setHumanState(human.modelUuid, 'running'); setHumanActive(human.modelUuid, true); setCurrentAnimation(human.modelUuid, 'working_standing', true, false, false); - }, 10) + }, 1) } } else { reset() diff --git a/app/src/modules/simulation/roboticArm/instances/animator/roboticArmAnimator.tsx b/app/src/modules/simulation/roboticArm/instances/animator/roboticArmAnimator.tsx index cecf51c..d7a5058 100644 --- a/app/src/modules/simulation/roboticArm/instances/animator/roboticArmAnimator.tsx +++ b/app/src/modules/simulation/roboticArm/instances/animator/roboticArmAnimator.tsx @@ -181,7 +181,6 @@ function RoboticArmAnimator({ HandleCallback, restPosition, ikSolver, targetBone const nextModel = getEventByModelUuid(selectedProduct.productUuid, currentAction?.triggers[0]?.triggeredAsset?.triggeredModel?.modelUuid || ''); const nextPoint = getPointByUuid(selectedProduct.productUuid, currentAction?.triggers[0]?.triggeredAsset?.triggeredModel?.modelUuid || '', currentAction?.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid || ''); - console.log('prevModel: ', prevModel); if (prevModel && prevModel.type === 'transfer') { const material = scene.getObjectByProperty("uuid", currentMaterial); const armbotModel = scene.getObjectByProperty("uuid", armBot.modelUuid);