moveControls and other controls altered
This commit is contained in:
@@ -44,9 +44,7 @@ function AssetsGroup({ plane }: { readonly plane: RefMesh }) {
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const loader = new GLTFLoader();
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const dracoLoader = new DRACOLoader();
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dracoLoader.setDecoderPath(
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"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/"
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);
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dracoLoader.setDecoderPath("https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/");
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loader.setDRACOLoader(dracoLoader);
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useEffect(() => {
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@@ -1,20 +1,46 @@
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import { Box3, BoxGeometry, EdgesGeometry, Vector3 } from "three";
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import { Line } from "@react-three/drei";
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import { Box3, Vector3 } from "three";
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import { useMemo } from "react";
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export const AssetBoundingBox = ({ name, boundingBox, color, lineWidth, }: { name: string; boundingBox: Box3 | null; color: string; lineWidth: number; }) => {
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const { points } = useMemo(() => {
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if (!boundingBox) return { points: [], center: new Vector3() };
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const min = boundingBox.min;
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const max = boundingBox.max;
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const center = boundingBox.getCenter(new Vector3());
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const edges: Array<[number, number, number]> = [
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[min.x, min.y, min.z], [max.x, min.y, min.z],
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[max.x, min.y, min.z], [max.x, max.y, min.z],
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[max.x, max.y, min.z], [min.x, max.y, min.z],
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[min.x, max.y, min.z], [min.x, min.y, min.z],
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[min.x, min.y, max.z], [max.x, min.y, max.z],
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[max.x, min.y, max.z], [max.x, max.y, max.z],
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[max.x, max.y, max.z], [min.x, max.y, max.z],
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[min.x, max.y, max.z], [min.x, min.y, max.z],
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[min.x, min.y, min.z], [min.x, min.y, max.z],
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[max.x, min.y, min.z], [max.x, min.y, max.z],
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[max.x, max.y, min.z], [max.x, max.y, max.z],
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[min.x, max.y, min.z], [min.x, max.y, max.z],
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];
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return { points: edges, center };
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}, [boundingBox]);
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export const AssetBoundingBox = ({ boundingBox }: { boundingBox: Box3 | null }) => {
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if (!boundingBox) return null;
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const size = boundingBox.getSize(new Vector3());
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const center = boundingBox.getCenter(new Vector3());
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const boxGeometry = new BoxGeometry(size.x, size.y, size.z);
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const edges = new EdgesGeometry(boxGeometry);
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return (
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<group name='Asset FallBack'>
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<lineSegments position={center}>
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<bufferGeometry attach="geometry" {...edges} />
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<lineBasicMaterial depthWrite={false} attach="material" color="gray" linewidth={1} />
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</lineSegments>
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<group name={name}>
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<Line
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segments
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depthWrite={false}
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points={points}
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color={color}
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lineWidth={lineWidth}
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/>
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</group>
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);
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};
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};
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@@ -4,7 +4,7 @@ import { retrieveGLTF, storeGLTF } from '../../../../../utils/indexDB/idbUtils';
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import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
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import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
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import { ThreeEvent, useFrame, useThree } from '@react-three/fiber';
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import { useActiveTool, useDeletableFloorItem, useLimitDistance, useRenderDistance, useSelectedFloorItem, useSocketStore, useToggleView, useToolMode } from '../../../../../store/builder/store';
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import { useActiveTool, useDeletableFloorItem, useLimitDistance, useRenderDistance, useSelectedAssets, useSelectedFloorItem, useSocketStore, useToggleView, useToolMode } from '../../../../../store/builder/store';
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import { AssetBoundingBox } from '../../functions/assetBoundingBox';
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import { CameraControls } from '@react-three/drei';
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import useModuleStore, { useSubModuleStore } from '../../../../../store/useModuleStore';
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@@ -22,6 +22,7 @@ import { getAssetIksApi } from '../../../../../services/simulation/ik/getAssetIK
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function Model({ asset }: { readonly asset: Asset }) {
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const url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
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const savedTheme: string = localStorage.getItem("theme") || "light";
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const { camera, controls, gl } = useThree();
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const { activeTool } = useActiveTool();
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const { toolMode } = useToolMode();
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@@ -51,6 +52,7 @@ function Model({ asset }: { readonly asset: Asset }) {
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const [isRendered, setIsRendered] = useState(false);
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const [gltfScene, setGltfScene] = useState<GLTF["scene"] | null>(null);
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const [boundingBox, setBoundingBox] = useState<THREE.Box3 | null>(null);
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const [isSelected, setIsSelected] = useState(false);
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const groupRef = useRef<THREE.Group>(null);
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const mixerRef = useRef<THREE.AnimationMixer>();
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const actions = useRef<{ [name: string]: THREE.AnimationAction }>({});
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@@ -62,6 +64,7 @@ function Model({ asset }: { readonly asset: Asset }) {
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const { selectedVersion } = selectedVersionStore();
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const { userId, organization } = getUserData();
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const { projectId } = useParams();
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const { selectedAssets } = useSelectedAssets();
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const updateBackend = (
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productName: string,
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@@ -456,6 +459,18 @@ function Model({ asset }: { readonly asset: Asset }) {
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}, [gl])
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useEffect(() => {
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if (selectedAssets.length > 0) {
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if (selectedAssets.some((selectedAsset: THREE.Object3D) => selectedAsset.userData.modelUuid === asset.modelUuid)) {
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setIsSelected(true);
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} else {
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setIsSelected(false);
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}
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} else {
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setIsSelected(false);
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}
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}, [selectedAssets])
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return (
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<group
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key={asset.modelUuid}
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@@ -496,11 +511,16 @@ function Model({ asset }: { readonly asset: Asset }) {
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}}
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>
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{gltfScene && (
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isRendered ? (
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<primitive object={gltfScene} />
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) : (
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<AssetBoundingBox boundingBox={boundingBox} />
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)
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<>
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{isRendered ? (
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<primitive object={gltfScene} />
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) : (
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<AssetBoundingBox name='Asset Fallback' boundingBox={boundingBox} color='gray' lineWidth={1} />
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)}
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{isSelected &&
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<AssetBoundingBox name='Asset BBox' boundingBox={boundingBox} color={savedTheme === "dark" ? "#c4abf1" : "#6f42c1"} lineWidth={2.7} />
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}
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</>
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)}
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</group>
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);
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@@ -83,7 +83,7 @@ function MoveControls2D({
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if (keyCombination === "G") {
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if (selectedPoints.length > 0) {
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moveAssets();
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movePoints();
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}
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}
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@@ -164,7 +164,7 @@ function MoveControls2D({
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return new THREE.Vector3().subVectors(pointPosition, hitPoint);
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}, []);
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const moveAssets = useCallback(() => {
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const movePoints = useCallback(() => {
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if (selectedPoints.length === 0) return;
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const states: Record<string, { position: THREE.Vector3; rotation?: THREE.Euler; }> = {};
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@@ -1,5 +1,5 @@
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import * as THREE from "three";
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import { useEffect, useMemo } from "react";
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import { useCallback, useEffect, useMemo, useRef, useState } from "react";
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import { useFrame, useThree } from "@react-three/fiber";
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import { SkeletonUtils } from "three-stdlib";
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import { useSelectedAssets, useSocketStore, useToggleView } from "../../../../../store/builder/store";
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@@ -10,20 +10,16 @@ import { getUserData } from "../../../../../functions/getUserData";
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import { useSceneContext } from "../../../sceneContext";
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import { useVersionContext } from "../../../../builder/version/versionContext";
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// import { setAssetsApi } from '../../../../../services/factoryBuilder/asset/floorAsset/setAssetsApi';
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const CopyPasteControls3D = ({
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copiedObjects,
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setCopiedObjects,
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pastedObjects,
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setpastedObjects,
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selectionGroup,
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setDuplicatedObjects,
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movedObjects,
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setMovedObjects,
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rotatedObjects,
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setRotatedObjects,
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boundingBoxRef
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}: any) => {
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const { camera, controls, gl, scene, pointer, raycaster } = useThree();
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const { toggleView } = useToggleView();
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@@ -33,31 +29,67 @@ const CopyPasteControls3D = ({
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const { assetStore, eventStore } = useSceneContext();
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const { addEvent } = eventStore();
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const { projectId } = useParams();
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const { assets, addAsset } = assetStore();
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const { assets, addAsset, setPosition, updateAsset, removeAsset, getAssetById } = assetStore();
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const { selectedVersionStore } = useVersionContext();
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const { selectedVersion } = selectedVersionStore();
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const { userId, organization } = getUserData();
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const [isPasting, setIsPasting] = useState(false);
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const [relativePositions, setRelativePositions] = useState<THREE.Vector3[]>([]);
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const [centerOffset, setCenterOffset] = useState<THREE.Vector3 | null>(null);
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const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
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left: false,
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right: false,
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});
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const calculateRelativePositions = useCallback((objects: THREE.Object3D[]) => {
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if (objects.length === 0) return { center: new THREE.Vector3(), relatives: [] };
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const box = new THREE.Box3();
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objects.forEach(obj => box.expandByObject(obj));
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const center = new THREE.Vector3();
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box.getCenter(center);
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const relatives = objects.map(obj => {
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const relativePos = new THREE.Vector3().subVectors(obj.position, center);
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return relativePos;
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});
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return { center, relatives };
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}, []);
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useEffect(() => {
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if (!camera || !scene || toggleView) return;
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const canvasElement = gl.domElement;
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canvasElement.tabIndex = 0;
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let isMoving = false;
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let isPointerMoving = false;
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const onPointerDown = () => {
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isMoving = false;
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const onPointerDown = (event: PointerEvent) => {
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isPointerMoving = false;
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if (event.button === 0) mouseButtonsDown.current.left = true;
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if (event.button === 2) mouseButtonsDown.current.right = true;
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};
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const onPointerMove = () => {
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isMoving = true;
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isPointerMoving = true;
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};
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const onPointerUp = (event: PointerEvent) => {
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if (!isMoving && pastedObjects.length > 0 && event.button === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
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if (event.button === 0) mouseButtonsDown.current.left = false;
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if (event.button === 2) mouseButtonsDown.current.right = false;
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if (!isPointerMoving && pastedObjects.length > 0 && event.button === 0) {
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event.preventDefault();
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addPastedObjects();
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}
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if (!isPointerMoving && pastedObjects.length > 0 && event.button === 2) {
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event.preventDefault();
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clearSelection();
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pastedObjects.forEach((obj: THREE.Object3D) => {
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removeAsset(obj.userData.modelUuid);
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});
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}
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};
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const onKeyDown = (event: KeyboardEvent) => {
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@@ -69,6 +101,13 @@ const CopyPasteControls3D = ({
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if (keyCombination === "Ctrl+V" && copiedObjects.length > 0 && pastedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
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pasteCopiedObjects();
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}
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if (keyCombination === "ESCAPE" && pastedObjects.length > 0) {
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event.preventDefault();
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clearSelection();
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pastedObjects.forEach((obj: THREE.Object3D) => {
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removeAsset(obj.userData.modelUuid);
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});
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}
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};
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if (!toggleView) {
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@@ -84,27 +123,22 @@ const CopyPasteControls3D = ({
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canvasElement.removeEventListener("pointerup", onPointerUp);
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canvasElement.removeEventListener("keydown", onKeyDown);
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};
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}, [assets, camera, controls, scene, toggleView, selectedAssets, copiedObjects, pastedObjects, movedObjects, socket, rotatedObjects]);
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useFrame(() => {
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if (pastedObjects.length > 0) {
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const intersectionPoint = new THREE.Vector3();
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raycaster.setFromCamera(pointer, camera);
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const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
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if (point) {
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const position = new THREE.Vector3();
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if (boundingBoxRef.current) {
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boundingBoxRef.current?.getWorldPosition(position)
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selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z));
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} else {
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const box = new THREE.Box3();
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pastedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj.clone()));
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const center = new THREE.Vector3();
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box.getCenter(center);
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selectionGroup.current.position.set(point.x - (center.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (center.z - selectionGroup.current.position.z));
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}
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}
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if (!isPasting || pastedObjects.length === 0) return;
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if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) return;
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const intersectionPoint = new THREE.Vector3();
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raycaster.setFromCamera(pointer, camera);
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const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
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if (hit && centerOffset) {
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pastedObjects.forEach((pastedObject: THREE.Object3D, index: number) => {
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const newPos = new THREE.Vector3().addVectors(hit, relativePositions[index]);
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setPosition(pastedObject.userData.modelUuid, [newPos.x, 0, newPos.z]);
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});
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}
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});
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@@ -122,31 +156,41 @@ const CopyPasteControls3D = ({
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const pasteCopiedObjects = () => {
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if (copiedObjects.length > 0 && pastedObjects.length === 0) {
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const newClones = copiedObjects.map((obj: THREE.Object3D) => {
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const clone = obj.clone();
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clone.position.copy(obj.position);
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const { center, relatives } = calculateRelativePositions(copiedObjects);
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setRelativePositions(relatives);
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const newPastedObjects = copiedObjects.map((obj: any) => {
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const clone = SkeletonUtils.clone(obj);
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clone.userData.modelUuid = THREE.MathUtils.generateUUID();
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return clone;
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});
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selectionGroup.current.add(...newClones);
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setpastedObjects([...newClones]);
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setSelectedAssets([...newClones]);
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const intersectionPoint = new THREE.Vector3();
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setpastedObjects(newPastedObjects);
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raycaster.setFromCamera(pointer, camera);
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const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
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const intersectionPoint = new THREE.Vector3();
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const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
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if (point) {
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const position = new THREE.Vector3();
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if (boundingBoxRef.current) {
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boundingBoxRef.current?.getWorldPosition(position)
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selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z));
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} else {
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const box = new THREE.Box3();
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newClones.forEach((obj: THREE.Object3D) => box.expandByObject(obj.clone()));
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const center = new THREE.Vector3();
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box.getCenter(center);
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selectionGroup.current.position.set(point.x - (center.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (center.z - selectionGroup.current.position.z));
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}
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if (hit) {
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const offset = new THREE.Vector3().subVectors(center, hit);
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setCenterOffset(offset);
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setIsPasting(true);
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newPastedObjects.forEach((obj: THREE.Object3D, index: number) => {
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const initialPos = new THREE.Vector3().addVectors(hit, relatives[index]);
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const asset: Asset = {
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modelUuid: obj.userData.modelUuid,
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modelName: obj.userData.modelName,
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assetId: obj.userData.assetId,
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position: initialPos.toArray(),
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rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
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isLocked: false,
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isVisible: true,
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isCollidable: false,
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opacity: 0.5,
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};
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addAsset(asset);
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});
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}
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}
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};
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@@ -154,33 +198,33 @@ const CopyPasteControls3D = ({
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const addPastedObjects = () => {
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if (pastedObjects.length === 0) return;
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pastedObjects.forEach(async (obj: THREE.Object3D) => {
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if (obj) {
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const worldPosition = new THREE.Vector3();
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obj.getWorldPosition(worldPosition);
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obj.position.copy(worldPosition);
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pastedObjects.forEach(async (pastedAsset: THREE.Object3D) => {
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if (pastedAsset) {
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const assetUuid = pastedAsset.userData.modelUuid;
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const asset = getAssetById(assetUuid);
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if (!asset) return;
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const newFloorItem: Types.FloorItemType = {
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modelUuid: THREE.MathUtils.generateUUID(),
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modelName: obj.userData.modelName,
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assetId: obj.userData.assetId,
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position: [worldPosition.x, worldPosition.y, worldPosition.z],
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rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z, },
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modelUuid: pastedAsset.userData.modelUuid,
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modelName: pastedAsset.userData.modelName,
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assetId: pastedAsset.userData.assetId,
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position: asset.position,
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rotation: { x: asset.rotation[0], y: asset.rotation[1], z: asset.rotation[2] },
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isLocked: false,
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isVisible: true,
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};
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let updatedEventData = null;
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if (obj.userData.eventData) {
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updatedEventData = JSON.parse(JSON.stringify(obj.userData.eventData));
|
||||
if (pastedAsset.userData.eventData) {
|
||||
updatedEventData = JSON.parse(JSON.stringify(pastedAsset.userData.eventData));
|
||||
updatedEventData.modelUuid = newFloorItem.modelUuid;
|
||||
|
||||
const eventData: any = {
|
||||
type: obj.userData.eventData.type,
|
||||
type: pastedAsset.userData.eventData.type,
|
||||
};
|
||||
|
||||
if (obj.userData.eventData.type === "Conveyor") {
|
||||
if (pastedAsset.userData.eventData.type === "Conveyor") {
|
||||
const ConveyorEvent: ConveyorEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -212,7 +256,7 @@ const CopyPasteControls3D = ({
|
||||
rotation: point.rotation
|
||||
}));
|
||||
|
||||
} else if (obj.userData.eventData.type === "Vehicle") {
|
||||
} else if (pastedAsset.userData.eventData.type === "Vehicle") {
|
||||
const vehicleEvent: VehicleEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -250,7 +294,7 @@ const CopyPasteControls3D = ({
|
||||
rotation: vehicleEvent.point.rotation
|
||||
};
|
||||
|
||||
} else if (obj.userData.eventData.type === "ArmBot") {
|
||||
} else if (pastedAsset.userData.eventData.type === "ArmBot") {
|
||||
const roboticArmEvent: RoboticArmEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -284,7 +328,7 @@ const CopyPasteControls3D = ({
|
||||
rotation: roboticArmEvent.point.rotation
|
||||
};
|
||||
|
||||
} else if (obj.userData.eventData.type === "StaticMachine") {
|
||||
} else if (pastedAsset.userData.eventData.type === "StaticMachine") {
|
||||
const machineEvent: MachineEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -312,7 +356,7 @@ const CopyPasteControls3D = ({
|
||||
position: machineEvent.point.position,
|
||||
rotation: machineEvent.point.rotation
|
||||
};
|
||||
} else if (obj.userData.eventData.type === "Storage") {
|
||||
} else if (pastedAsset.userData.eventData.type === "Storage") {
|
||||
const storageEvent: StorageEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -339,7 +383,7 @@ const CopyPasteControls3D = ({
|
||||
position: storageEvent.point.position,
|
||||
rotation: storageEvent.point.rotation
|
||||
};
|
||||
} else if (obj.userData.eventData.type === "Human") {
|
||||
} else if (pastedAsset.userData.eventData.type === "Human") {
|
||||
const humanEvent: HumanEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -374,15 +418,16 @@ const CopyPasteControls3D = ({
|
||||
}
|
||||
|
||||
newFloorItem.eventData = eventData;
|
||||
|
||||
//REST
|
||||
|
||||
// await setAssetsApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// pastedAsset.uuid,
|
||||
// pastedAsset.userData.name,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// obj.userData.modelId,
|
||||
// { "x": pastedAsset.rotation.x, "y": pastedAsset.rotation.y, "z": pastedAsset.rotation.z },
|
||||
// pastedAsset.userData.modelId,
|
||||
// false,
|
||||
// true,
|
||||
// );
|
||||
@@ -395,7 +440,7 @@ const CopyPasteControls3D = ({
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
rotation: { x: pastedAsset.rotation.x, y: pastedAsset.rotation.y, z: pastedAsset.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
@@ -405,16 +450,8 @@ const CopyPasteControls3D = ({
|
||||
projectId
|
||||
};
|
||||
|
||||
// console.log('data: ', data);
|
||||
socket.emit("v1:model-asset:add", data);
|
||||
|
||||
obj.userData = {
|
||||
name: newFloorItem.modelName,
|
||||
modelId: newFloorItem.assetId,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
eventData: JSON.parse(JSON.stringify(eventData))
|
||||
};
|
||||
|
||||
const asset: Asset = {
|
||||
modelUuid: data.modelUuid,
|
||||
modelName: data.modelName,
|
||||
@@ -426,33 +463,17 @@ const CopyPasteControls3D = ({
|
||||
isVisible: data.isVisible,
|
||||
opacity: 1,
|
||||
eventData: data.eventData
|
||||
}
|
||||
|
||||
addAsset(asset);
|
||||
};
|
||||
|
||||
updateAsset(asset.modelUuid, asset);
|
||||
} else {
|
||||
|
||||
//REST
|
||||
|
||||
// await setAssetsApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// obj.userData.modelId,
|
||||
// false,
|
||||
// true,
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
const data = {
|
||||
organization,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
rotation: { x: pastedAsset.rotation.x, y: pastedAsset.rotation.y, z: pastedAsset.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
@@ -461,7 +482,6 @@ const CopyPasteControls3D = ({
|
||||
userId
|
||||
};
|
||||
|
||||
// console.log('data: ', data);
|
||||
socket.emit("v1:model-asset:add", data);
|
||||
|
||||
const asset: Asset = {
|
||||
@@ -474,9 +494,9 @@ const CopyPasteControls3D = ({
|
||||
isCollidable: false,
|
||||
isVisible: data.isVisible,
|
||||
opacity: 1,
|
||||
}
|
||||
};
|
||||
|
||||
addAsset(asset);
|
||||
updateAsset(asset.modelUuid, asset);
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -486,15 +506,14 @@ const CopyPasteControls3D = ({
|
||||
};
|
||||
|
||||
const clearSelection = () => {
|
||||
selectionGroup.current.children = [];
|
||||
selectionGroup.current.position.set(0, 0, 0);
|
||||
selectionGroup.current.rotation.set(0, 0, 0);
|
||||
setMovedObjects([]);
|
||||
setpastedObjects([]);
|
||||
setDuplicatedObjects([]);
|
||||
setRotatedObjects([]);
|
||||
setSelectedAssets([]);
|
||||
}
|
||||
setIsPasting(false);
|
||||
setCenterOffset(null);
|
||||
};
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import * as THREE from "three";
|
||||
import { useEffect, useMemo } from "react";
|
||||
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { SkeletonUtils } from "three-stdlib";
|
||||
import { useSelectedAssets, useSocketStore, useToggleView } from "../../../../../store/builder/store";
|
||||
@@ -10,18 +10,14 @@ import { getUserData } from "../../../../../functions/getUserData";
|
||||
import { useSceneContext } from "../../../sceneContext";
|
||||
import { useVersionContext } from "../../../../builder/version/versionContext";
|
||||
|
||||
// import { setAssetsApi } from '../../../../../services/factoryBuilder/asset/floorAsset/setAssetsApi';
|
||||
|
||||
const DuplicationControls3D = ({
|
||||
duplicatedObjects,
|
||||
setDuplicatedObjects,
|
||||
setpastedObjects,
|
||||
selectionGroup,
|
||||
movedObjects,
|
||||
setMovedObjects,
|
||||
rotatedObjects,
|
||||
setRotatedObjects,
|
||||
boundingBoxRef
|
||||
}: any) => {
|
||||
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
|
||||
const { toggleView } = useToggleView();
|
||||
@@ -31,39 +27,71 @@ const DuplicationControls3D = ({
|
||||
const { assetStore, eventStore } = useSceneContext();
|
||||
const { addEvent } = eventStore();
|
||||
const { projectId } = useParams();
|
||||
const { assets, addAsset } = assetStore();
|
||||
const { assets, addAsset, setPosition, updateAsset, removeAsset, getAssetById } = assetStore();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { userId, organization } = getUserData();
|
||||
|
||||
const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
|
||||
const [initialPositions, setInitialPositions] = useState<Record<string, THREE.Vector3>>({});
|
||||
const [isDuplicating, setIsDuplicating] = useState(false);
|
||||
const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
|
||||
left: false,
|
||||
right: false,
|
||||
});
|
||||
|
||||
const calculateDragOffset = useCallback((point: THREE.Vector3, hitPoint: THREE.Vector3) => {
|
||||
const pointPosition = new THREE.Vector3().copy(point);
|
||||
return new THREE.Vector3().subVectors(pointPosition, hitPoint);
|
||||
}, []);
|
||||
|
||||
useEffect(() => {
|
||||
if (!camera || !scene || toggleView) return;
|
||||
const canvasElement = gl.domElement;
|
||||
canvasElement.tabIndex = 0;
|
||||
|
||||
let isMoving = false;
|
||||
let isPointerMoving = false;
|
||||
|
||||
const onPointerDown = () => {
|
||||
isMoving = false;
|
||||
const onPointerDown = (event: PointerEvent) => {
|
||||
isPointerMoving = false;
|
||||
if (event.button === 0) mouseButtonsDown.current.left = true;
|
||||
if (event.button === 2) mouseButtonsDown.current.right = true;
|
||||
};
|
||||
|
||||
const onPointerMove = () => {
|
||||
isMoving = true;
|
||||
isPointerMoving = true;
|
||||
};
|
||||
|
||||
const onPointerUp = (event: PointerEvent) => {
|
||||
if (!isMoving && duplicatedObjects.length > 0 && event.button === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
|
||||
if (event.button === 0) mouseButtonsDown.current.left = false;
|
||||
if (event.button === 2) mouseButtonsDown.current.right = false;
|
||||
|
||||
if (!isPointerMoving && duplicatedObjects.length > 0 && event.button === 0) {
|
||||
event.preventDefault();
|
||||
addDuplicatedAssets();
|
||||
}
|
||||
if (!isPointerMoving && duplicatedObjects.length > 0 && event.button === 2) {
|
||||
event.preventDefault();
|
||||
clearSelection();
|
||||
duplicatedObjects.forEach((obj: THREE.Object3D) => {
|
||||
removeAsset(obj.userData.modelUuid);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
const onKeyDown = (event: KeyboardEvent) => {
|
||||
const keyCombination = detectModifierKeys(event);
|
||||
|
||||
if (keyCombination === "Ctrl+D" && selectedAssets.length > 0 && duplicatedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
|
||||
if (keyCombination === "Ctrl+D" && movedObjects.length === 0 && rotatedObjects.length === 0) {
|
||||
duplicateSelection();
|
||||
}
|
||||
if (keyCombination === "ESCAPE" && duplicatedObjects.length > 0) {
|
||||
event.preventDefault();
|
||||
clearSelection();
|
||||
duplicatedObjects.forEach((obj: THREE.Object3D) => {
|
||||
removeAsset(obj.userData.modelUuid);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
if (!toggleView) {
|
||||
@@ -79,82 +107,125 @@ const DuplicationControls3D = ({
|
||||
canvasElement.removeEventListener("pointerup", onPointerUp);
|
||||
canvasElement.removeEventListener("keydown", onKeyDown);
|
||||
};
|
||||
|
||||
}, [assets, camera, controls, scene, toggleView, selectedAssets, duplicatedObjects, movedObjects, socket, rotatedObjects]);
|
||||
|
||||
useFrame(() => {
|
||||
if (duplicatedObjects.length > 0) {
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
if (point) {
|
||||
const position = new THREE.Vector3();
|
||||
if (boundingBoxRef.current) {
|
||||
boundingBoxRef.current?.getWorldPosition(position)
|
||||
selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z));
|
||||
} else {
|
||||
const box = new THREE.Box3();
|
||||
duplicatedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj.clone()));
|
||||
const center = new THREE.Vector3();
|
||||
box.getCenter(center);
|
||||
selectionGroup.current.position.set(point.x - (center.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (center.z - selectionGroup.current.position.z));
|
||||
if (!isDuplicating || duplicatedObjects.length === 0) return;
|
||||
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
|
||||
if (hit) {
|
||||
if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) {
|
||||
const assetUuid = duplicatedObjects[0].userData.modelUuid;
|
||||
const asset = getAssetById(assetUuid);
|
||||
if (!asset) return;
|
||||
if (duplicatedObjects[0]) {
|
||||
const newOffset = calculateDragOffset(new THREE.Vector3(...asset.position), intersectionPoint);
|
||||
setDragOffset(newOffset);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (dragOffset) {
|
||||
const adjustedHit = new THREE.Vector3().addVectors(intersectionPoint, dragOffset);
|
||||
|
||||
duplicatedObjects.forEach((duplicatedObject: THREE.Object3D) => {
|
||||
if (duplicatedObject.userData.modelUuid) {
|
||||
const initialPosition = initialPositions[duplicatedObject.userData.modelUuid];
|
||||
|
||||
if (initialPosition) {
|
||||
|
||||
const relativeOffset = new THREE.Vector3().subVectors(
|
||||
initialPosition,
|
||||
initialPositions[duplicatedObjects[0].userData.modelUuid]
|
||||
);
|
||||
|
||||
const newPosition = new THREE.Vector3().addVectors(adjustedHit, relativeOffset);
|
||||
const positionArray: [number, number, number] = [newPosition.x, newPosition.y, newPosition.z];
|
||||
|
||||
setPosition(duplicatedObject.userData.modelUuid, positionArray);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const duplicateSelection = () => {
|
||||
const duplicateSelection = useCallback(() => {
|
||||
if (selectedAssets.length > 0 && duplicatedObjects.length === 0) {
|
||||
const newClones = selectedAssets.map((asset: any) => {
|
||||
const clone = SkeletonUtils.clone(asset);
|
||||
clone.position.copy(asset.position);
|
||||
const positions: Record<string, THREE.Vector3> = {};
|
||||
|
||||
const newDuplicatedObjects = selectedAssets.map((obj: any) => {
|
||||
const clone = SkeletonUtils.clone(obj);
|
||||
clone.userData.modelUuid = THREE.MathUtils.generateUUID();
|
||||
positions[clone.userData.modelUuid] = new THREE.Vector3().copy(obj.position);
|
||||
return clone;
|
||||
});
|
||||
|
||||
selectionGroup.current.add(...newClones);
|
||||
setDuplicatedObjects(newClones);
|
||||
setDuplicatedObjects(newDuplicatedObjects);
|
||||
setInitialPositions(positions);
|
||||
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
|
||||
if (point) {
|
||||
const position = new THREE.Vector3();
|
||||
boundingBoxRef.current?.getWorldPosition(position)
|
||||
selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z));
|
||||
if (hit) {
|
||||
const offset = calculateDragOffset(selectedAssets[0].position, hit);
|
||||
setDragOffset(offset);
|
||||
}
|
||||
|
||||
setIsDuplicating(true);
|
||||
|
||||
newDuplicatedObjects.forEach((obj: THREE.Object3D) => {
|
||||
const asset: Asset = {
|
||||
modelUuid: obj.userData.modelUuid,
|
||||
modelName: obj.userData.modelName,
|
||||
assetId: obj.userData.assetId,
|
||||
position: [obj.position.x, 0, obj.position.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
isCollidable: false,
|
||||
opacity: 0.5,
|
||||
};
|
||||
addAsset(asset);
|
||||
});
|
||||
}
|
||||
};
|
||||
}, [selectedAssets, duplicatedObjects]);
|
||||
|
||||
|
||||
const addDuplicatedAssets = () => {
|
||||
if (duplicatedObjects.length === 0) return;
|
||||
|
||||
duplicatedObjects.forEach(async (obj: THREE.Object3D) => {
|
||||
if (obj) {
|
||||
const worldPosition = new THREE.Vector3();
|
||||
obj.getWorldPosition(worldPosition);
|
||||
obj.position.copy(worldPosition);
|
||||
duplicatedObjects.forEach(async (duplicatedAsset: THREE.Object3D) => {
|
||||
if (duplicatedAsset) {
|
||||
const assetUuid = duplicatedAsset.userData.modelUuid;
|
||||
const asset = getAssetById(assetUuid);
|
||||
if (!asset) return;
|
||||
|
||||
const newFloorItem: Types.FloorItemType = {
|
||||
modelUuid: THREE.MathUtils.generateUUID(),
|
||||
modelName: obj.userData.modelName,
|
||||
assetId: obj.userData.assetId,
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z, },
|
||||
modelUuid: duplicatedAsset.userData.modelUuid,
|
||||
modelName: duplicatedAsset.userData.modelName,
|
||||
assetId: duplicatedAsset.userData.assetId,
|
||||
position: asset.position,
|
||||
rotation: { x: asset.rotation[0], y: asset.rotation[1], z: asset.rotation[2] },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
};
|
||||
|
||||
let updatedEventData = null;
|
||||
if (obj.userData.eventData) {
|
||||
updatedEventData = JSON.parse(JSON.stringify(obj.userData.eventData));
|
||||
|
||||
if (duplicatedAsset.userData.eventData) {
|
||||
updatedEventData = JSON.parse(JSON.stringify(duplicatedAsset.userData.eventData));
|
||||
updatedEventData.modelUuid = newFloorItem.modelUuid;
|
||||
|
||||
const eventData: any = {
|
||||
type: obj.userData.eventData.type,
|
||||
type: duplicatedAsset.userData.eventData.type,
|
||||
};
|
||||
|
||||
if (obj.userData.eventData.type === "Conveyor") {
|
||||
if (duplicatedAsset.userData.eventData.type === "Conveyor") {
|
||||
const ConveyorEvent: ConveyorEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -186,7 +257,7 @@ const DuplicationControls3D = ({
|
||||
rotation: point.rotation
|
||||
}));
|
||||
|
||||
} else if (obj.userData.eventData.type === "Vehicle") {
|
||||
} else if (duplicatedAsset.userData.eventData.type === "Vehicle") {
|
||||
const vehicleEvent: VehicleEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -224,7 +295,7 @@ const DuplicationControls3D = ({
|
||||
rotation: vehicleEvent.point.rotation
|
||||
};
|
||||
|
||||
} else if (obj.userData.eventData.type === "ArmBot") {
|
||||
} else if (duplicatedAsset.userData.eventData.type === "ArmBot") {
|
||||
const roboticArmEvent: RoboticArmEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -258,7 +329,7 @@ const DuplicationControls3D = ({
|
||||
rotation: roboticArmEvent.point.rotation
|
||||
};
|
||||
|
||||
} else if (obj.userData.eventData.type === "StaticMachine") {
|
||||
} else if (duplicatedAsset.userData.eventData.type === "StaticMachine") {
|
||||
const machineEvent: MachineEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -286,7 +357,7 @@ const DuplicationControls3D = ({
|
||||
position: machineEvent.point.position,
|
||||
rotation: machineEvent.point.rotation
|
||||
};
|
||||
} else if (obj.userData.eventData.type === "Storage") {
|
||||
} else if (duplicatedAsset.userData.eventData.type === "Storage") {
|
||||
const storageEvent: StorageEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -313,7 +384,7 @@ const DuplicationControls3D = ({
|
||||
position: storageEvent.point.position,
|
||||
rotation: storageEvent.point.rotation
|
||||
};
|
||||
} else if (obj.userData.eventData.type === "Human") {
|
||||
} else if (duplicatedAsset.userData.eventData.type === "Human") {
|
||||
const humanEvent: HumanEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
@@ -353,11 +424,11 @@ const DuplicationControls3D = ({
|
||||
|
||||
// await setAssetsApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// pastedAsset.uuid,
|
||||
// pastedAsset.userData.name,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// obj.userData.modelId,
|
||||
// { "x": pastedAsset.rotation.x, "y": pastedAsset.rotation.y, "z": pastedAsset.rotation.z },
|
||||
// pastedAsset.userData.modelId,
|
||||
// false,
|
||||
// true,
|
||||
// );
|
||||
@@ -370,17 +441,16 @@ const DuplicationControls3D = ({
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
rotation: { x: duplicatedAsset.rotation.x, y: duplicatedAsset.rotation.y, z: duplicatedAsset.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
eventData: eventData,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
userId
|
||||
userId,
|
||||
projectId
|
||||
};
|
||||
|
||||
// console.log('data: ', data);
|
||||
socket.emit("v1:model-asset:add", data);
|
||||
|
||||
const asset: Asset = {
|
||||
@@ -394,43 +464,25 @@ const DuplicationControls3D = ({
|
||||
isVisible: data.isVisible,
|
||||
opacity: 1,
|
||||
eventData: data.eventData
|
||||
}
|
||||
|
||||
addAsset(asset);
|
||||
};
|
||||
|
||||
updateAsset(asset.modelUuid, asset);
|
||||
} else {
|
||||
|
||||
//REST
|
||||
|
||||
// await setAssetsApi(
|
||||
// organization,
|
||||
// obj.uuid,
|
||||
// obj.userData.name,
|
||||
// [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
|
||||
// obj.userData.modelId,
|
||||
// false,
|
||||
// true,
|
||||
// );
|
||||
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
rotation: { x: duplicatedAsset.rotation.x, y: duplicatedAsset.rotation.y, z: duplicatedAsset.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
userId,
|
||||
projectId
|
||||
projectId,
|
||||
userId
|
||||
};
|
||||
|
||||
// console.log('data: ', data);/
|
||||
socket.emit("v1:model-asset:add", data);
|
||||
|
||||
const asset: Asset = {
|
||||
@@ -443,27 +495,26 @@ const DuplicationControls3D = ({
|
||||
isCollidable: false,
|
||||
isVisible: data.isVisible,
|
||||
opacity: 1,
|
||||
}
|
||||
};
|
||||
|
||||
addAsset(asset);
|
||||
updateAsset(asset.modelUuid, asset);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
echo.success("Object duplicated!");
|
||||
clearSelection();
|
||||
}
|
||||
};
|
||||
|
||||
const clearSelection = () => {
|
||||
selectionGroup.current.children = [];
|
||||
selectionGroup.current.position.set(0, 0, 0);
|
||||
selectionGroup.current.rotation.set(0, 0, 0);
|
||||
setMovedObjects([]);
|
||||
setpastedObjects([]);
|
||||
setDuplicatedObjects([]);
|
||||
setRotatedObjects([]);
|
||||
setSelectedAssets([]);
|
||||
}
|
||||
setIsDuplicating(false);
|
||||
setDragOffset(null);
|
||||
};
|
||||
|
||||
return null;
|
||||
};
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import * as THREE from "three";
|
||||
import { useEffect, useMemo, useRef, useState } from "react";
|
||||
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useSelectedAssets, useSocketStore, useToggleView, } from "../../../../../store/builder/store";
|
||||
import * as Types from "../../../../../types/world/worldTypes";
|
||||
@@ -22,7 +22,6 @@ function MoveControls3D({
|
||||
setpastedObjects,
|
||||
duplicatedObjects,
|
||||
setDuplicatedObjects,
|
||||
selectionGroup,
|
||||
rotatedObjects,
|
||||
setRotatedObjects,
|
||||
boundingBoxRef,
|
||||
@@ -39,11 +38,19 @@ function MoveControls3D({
|
||||
const { userId, organization } = getUserData();
|
||||
const { projectId } = useParams();
|
||||
const { assetStore, eventStore, productStore } = useSceneContext();
|
||||
const { updateAsset } = assetStore();
|
||||
const AssetGroup = useRef<THREE.Group | undefined>(undefined);
|
||||
const { updateAsset, setPosition, getAssetById } = assetStore();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
|
||||
const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
|
||||
const [initialPositions, setInitialPositions] = useState<Record<string, THREE.Vector3>>({});
|
||||
const [initialStates, setInitialStates] = useState<Record<string, { position: THREE.Vector3; rotation?: THREE.Euler; }>>({});
|
||||
const [isMoving, setIsMoving] = useState(false);
|
||||
const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
|
||||
left: false,
|
||||
right: false,
|
||||
});
|
||||
|
||||
const updateBackend = (
|
||||
productName: string,
|
||||
productUuid: string,
|
||||
@@ -65,22 +72,10 @@ function MoveControls3D({
|
||||
const canvasElement = gl.domElement;
|
||||
canvasElement.tabIndex = 0;
|
||||
|
||||
const itemsGroup: any = scene.getObjectByName("Asset Group");
|
||||
AssetGroup.current = itemsGroup;
|
||||
|
||||
if (!AssetGroup.current) {
|
||||
console.error("Asset Group not found in the scene.");
|
||||
return;
|
||||
}
|
||||
|
||||
let isMoving = false;
|
||||
|
||||
const onPointerDown = () => {
|
||||
isMoving = false;
|
||||
};
|
||||
let isPointerMoving = false;
|
||||
|
||||
const onPointerMove = () => {
|
||||
isMoving = true;
|
||||
isPointerMoving = true;
|
||||
};
|
||||
|
||||
const onKeyUp = (event: KeyboardEvent) => {
|
||||
@@ -91,21 +86,25 @@ function MoveControls3D({
|
||||
}
|
||||
};
|
||||
|
||||
const onPointerDown = (event: PointerEvent) => {
|
||||
isPointerMoving = false;
|
||||
|
||||
if (event.button === 0) mouseButtonsDown.current.left = true;
|
||||
if (event.button === 2) mouseButtonsDown.current.right = true;
|
||||
};
|
||||
|
||||
const onPointerUp = (event: PointerEvent) => {
|
||||
if (!isMoving && movedObjects.length > 0 && event.button === 0) {
|
||||
if (event.button === 0) mouseButtonsDown.current.left = false;
|
||||
if (event.button === 2) mouseButtonsDown.current.right = false;
|
||||
|
||||
if (!isPointerMoving && movedObjects.length > 0 && event.button === 0) {
|
||||
event.preventDefault();
|
||||
placeMovedAssets();
|
||||
}
|
||||
if (!isMoving && movedObjects.length > 0 && event.button === 2) {
|
||||
if (!isPointerMoving && movedObjects.length > 0 && event.button === 2) {
|
||||
event.preventDefault();
|
||||
|
||||
resetToInitialPositions();
|
||||
clearSelection();
|
||||
movedObjects.forEach((asset: any) => {
|
||||
if (AssetGroup.current) {
|
||||
AssetGroup.current.attach(asset);
|
||||
}
|
||||
});
|
||||
|
||||
setMovedObjects([]);
|
||||
}
|
||||
setKeyEvent("");
|
||||
@@ -131,14 +130,8 @@ function MoveControls3D({
|
||||
|
||||
if (keyCombination === "ESCAPE") {
|
||||
event.preventDefault();
|
||||
|
||||
resetToInitialPositions();
|
||||
clearSelection();
|
||||
movedObjects.forEach((asset: any) => {
|
||||
if (AssetGroup.current) {
|
||||
AssetGroup.current.attach(asset);
|
||||
}
|
||||
});
|
||||
|
||||
setMovedObjects([]);
|
||||
}
|
||||
};
|
||||
@@ -158,118 +151,154 @@ function MoveControls3D({
|
||||
canvasElement.removeEventListener("keydown", onKeyDown);
|
||||
canvasElement?.removeEventListener("keyup", onKeyUp);
|
||||
};
|
||||
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, movedObjects, rotatedObjects, keyEvent,]);
|
||||
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, movedObjects, rotatedObjects, keyEvent]);
|
||||
|
||||
let moveSpeed = keyEvent === "Ctrl" || "Ctrl+Shift" ? 1 : 0.25;
|
||||
const calculateDragOffset = useCallback((point: THREE.Object3D, hitPoint: THREE.Vector3) => {
|
||||
const pointPosition = new THREE.Vector3().copy(point.position);
|
||||
return new THREE.Vector3().subVectors(pointPosition, hitPoint);
|
||||
}, []);
|
||||
|
||||
const resetToInitialPositions = useCallback(() => {
|
||||
setTimeout(() => {
|
||||
movedObjects.forEach((movedObject: THREE.Object3D) => {
|
||||
if (movedObject.userData.modelUuid && initialStates[movedObject.uuid]) {
|
||||
const initialState = initialStates[movedObject.uuid];
|
||||
const positionArray: [number, number, number] = [
|
||||
initialState.position.x,
|
||||
initialState.position.y,
|
||||
initialState.position.z
|
||||
];
|
||||
|
||||
updateAsset(movedObject.userData.modelUuid, {
|
||||
position: positionArray,
|
||||
rotation: [
|
||||
initialState.rotation?.x || 0,
|
||||
initialState.rotation?.y || 0,
|
||||
initialState.rotation?.z || 0
|
||||
],
|
||||
});
|
||||
|
||||
movedObject.position.copy(initialState.position);
|
||||
if (initialState.rotation) {
|
||||
movedObject.rotation.copy(initialState.rotation);
|
||||
}
|
||||
}
|
||||
});
|
||||
}, 0)
|
||||
}, [movedObjects, initialStates, updateAsset]);
|
||||
|
||||
useFrame(() => {
|
||||
if (movedObjects.length > 0) {
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
let point = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
const floorsGroup = scene.getObjectByName("Floors-Group") as Types.Group | null;
|
||||
const floorChildren = floorsGroup?.children ?? [];
|
||||
const floorIntersections = raycaster.intersectObjects([...floorChildren], true);
|
||||
const intersectedFloor = floorIntersections.find((intersect) => intersect.object.name.includes("Floor"));
|
||||
if (!isMoving || movedObjects.length === 0) return;
|
||||
|
||||
if (intersectedFloor && selectedAssets.length === 1) {
|
||||
if (intersectedFloor.object.userData.floorUuid) {
|
||||
point = new THREE.Vector3(intersectedFloor.point.x, intersectedFloor.object.userData.floorDepth, intersectedFloor.point.z);
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
|
||||
if (hit) {
|
||||
if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) {
|
||||
if (movedObjects[0]) {
|
||||
const newOffset = calculateDragOffset(movedObjects[0], intersectionPoint);
|
||||
setDragOffset(newOffset);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (point) {
|
||||
let targetX = point.x;
|
||||
let targetY = point.y;
|
||||
let targetZ = point.z;
|
||||
if (dragOffset) {
|
||||
const baseNewPosition = new THREE.Vector3().addVectors(intersectionPoint, dragOffset);
|
||||
|
||||
let moveSpeed = keyEvent === "Shift" || "Ctrl+Shift" ? 0.25 : 1;
|
||||
|
||||
if (keyEvent === "Ctrl") {
|
||||
targetX = snapControls(targetX, "Ctrl");
|
||||
targetZ = snapControls(targetZ, "Ctrl");
|
||||
baseNewPosition.x = snapControls(baseNewPosition.x, "Ctrl");
|
||||
baseNewPosition.z = snapControls(baseNewPosition.z, "Ctrl");
|
||||
}
|
||||
|
||||
// else if (keyEvent === "Ctrl+Shift") {
|
||||
// targetX = snapControls(targetX, "Ctrl+Shift");
|
||||
// targetZ = snapControls(targetZ, "Ctrl+Shift");
|
||||
// } else if (keyEvent === "Shift") {
|
||||
// targetX = snapControls(targetX, "Shift");
|
||||
// targetZ = snapControls(targetZ, "Shift");
|
||||
// } else {
|
||||
// }
|
||||
movedObjects.forEach((movedAsset: THREE.Object3D) => {
|
||||
if (movedAsset.userData.modelUuid) {
|
||||
const initialPosition = initialPositions[movedAsset.userData.modelUuid];
|
||||
|
||||
if (initialPosition) {
|
||||
const relativeOffset = new THREE.Vector3().subVectors(
|
||||
initialPosition,
|
||||
initialPositions[movedObjects[0].uuid]
|
||||
);
|
||||
|
||||
const newPosition = new THREE.Vector3().addVectors(baseNewPosition, relativeOffset);
|
||||
const positionArray: [number, number, number] = [newPosition.x, newPosition.y, newPosition.z];
|
||||
|
||||
setPosition(movedAsset.userData.modelUuid, positionArray);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const position = new THREE.Vector3();
|
||||
|
||||
if (boundingBoxRef.current) {
|
||||
boundingBoxRef.current.getWorldPosition(position);
|
||||
selectionGroup.current.position.lerp(
|
||||
new THREE.Vector3(
|
||||
targetX - (position.x - selectionGroup.current.position.x),
|
||||
targetY - (position.y - selectionGroup.current.position.y),
|
||||
targetZ - (position.z - selectionGroup.current.position.z)
|
||||
),
|
||||
moveSpeed
|
||||
);
|
||||
} else {
|
||||
const box = new THREE.Box3();
|
||||
movedObjects.forEach((obj: THREE.Object3D) =>
|
||||
box.expandByObject(obj)
|
||||
);
|
||||
movedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj));
|
||||
const center = new THREE.Vector3();
|
||||
box.getCenter(center);
|
||||
|
||||
selectionGroup.current.position.lerp(
|
||||
new THREE.Vector3(
|
||||
targetX - (center.x - selectionGroup.current.position.x),
|
||||
selectionGroup.current.position.y,
|
||||
targetZ - (center.z - selectionGroup.current.position.z)
|
||||
),
|
||||
moveSpeed
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
const moveAssets = () => {
|
||||
setMovedObjects(selectedAssets);
|
||||
selectedAssets.forEach((asset: any) => {
|
||||
selectionGroup.current.attach(asset);
|
||||
const states: Record<string, { position: THREE.Vector3; rotation?: THREE.Euler; }> = {};
|
||||
const positions: Record<string, THREE.Vector3> = {};
|
||||
|
||||
selectedAssets.forEach((asset: THREE.Object3D) => {
|
||||
states[asset.uuid] = {
|
||||
position: new THREE.Vector3().copy(asset.position),
|
||||
rotation: asset.rotation ? new THREE.Euler().copy(asset.rotation) : undefined
|
||||
};
|
||||
positions[asset.uuid] = new THREE.Vector3().copy(asset.position);
|
||||
});
|
||||
|
||||
setInitialStates(states);
|
||||
setInitialPositions(positions);
|
||||
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
|
||||
if (hit && selectedAssets[0]) {
|
||||
const offset = calculateDragOffset(selectedAssets[0], hit);
|
||||
setDragOffset(offset);
|
||||
}
|
||||
|
||||
setMovedObjects(selectedAssets);
|
||||
setIsMoving(true);
|
||||
};
|
||||
|
||||
const placeMovedAssets = () => {
|
||||
if (movedObjects.length === 0) return;
|
||||
|
||||
movedObjects.forEach(async (obj: THREE.Object3D) => {
|
||||
if (obj && AssetGroup.current) {
|
||||
let worldPosition = new THREE.Vector3();
|
||||
obj.getWorldPosition(worldPosition);
|
||||
|
||||
if (worldPosition.y < 0) {
|
||||
worldPosition.y = 0;
|
||||
}
|
||||
|
||||
selectionGroup.current.remove(obj);
|
||||
obj.position.copy(worldPosition);
|
||||
movedObjects.forEach(async (movedAsset: THREE.Object3D) => {
|
||||
if (movedAsset) {
|
||||
const assetUuid = movedAsset.userData.modelUuid;
|
||||
const asset = getAssetById(assetUuid);
|
||||
if (!asset) return;
|
||||
|
||||
const newFloorItem: Types.FloorItemType = {
|
||||
modelUuid: obj.userData.modelUuid,
|
||||
modelName: obj.userData.modelName,
|
||||
assetId: obj.userData.assetId,
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
modelUuid: movedAsset.userData.modelUuid,
|
||||
modelName: movedAsset.userData.modelName,
|
||||
assetId: movedAsset.userData.assetId,
|
||||
position: asset.position,
|
||||
rotation: { x: movedAsset.rotation.x, y: movedAsset.rotation.y, z: movedAsset.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
};
|
||||
|
||||
if (obj.userData.eventData) {
|
||||
const eventData = eventStore.getState().getEventByModelUuid(obj.userData.modelUuid);
|
||||
const productData = productStore.getState().getEventByModelUuid(selectedProduct.productUuid, obj.userData.modelUuid);
|
||||
if (movedAsset.userData.eventData) {
|
||||
const eventData = eventStore.getState().getEventByModelUuid(movedAsset.userData.modelUuid);
|
||||
const productData = productStore.getState().getEventByModelUuid(selectedProduct.productUuid, movedAsset.userData.modelUuid);
|
||||
|
||||
if (eventData) {
|
||||
eventStore.getState().updateEvent(obj.userData.modelUuid, {
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
eventStore.getState().updateEvent(movedAsset.userData.modelUuid, {
|
||||
position: asset.position,
|
||||
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
|
||||
});
|
||||
}
|
||||
|
||||
@@ -278,10 +307,10 @@ function MoveControls3D({
|
||||
.getState()
|
||||
.updateEvent(
|
||||
selectedProduct.productUuid,
|
||||
obj.userData.modelUuid,
|
||||
movedAsset.userData.modelUuid,
|
||||
{
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
position: asset.position,
|
||||
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
|
||||
}
|
||||
);
|
||||
|
||||
@@ -298,9 +327,9 @@ function MoveControls3D({
|
||||
}
|
||||
}
|
||||
|
||||
updateAsset(obj.userData.modelUuid, {
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
updateAsset(movedAsset.userData.modelUuid, {
|
||||
position: asset.position,
|
||||
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
|
||||
});
|
||||
|
||||
//REST
|
||||
@@ -324,7 +353,7 @@ function MoveControls3D({
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
rotation: { x: movedAsset.rotation.x, y: movedAsset.rotation.y, z: movedAsset.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
@@ -333,22 +362,16 @@ function MoveControls3D({
|
||||
userId
|
||||
};
|
||||
|
||||
// console.log('data: ', data);
|
||||
socket.emit("v1:model-asset:add", data);
|
||||
|
||||
AssetGroup.current.add(obj);
|
||||
}
|
||||
});
|
||||
|
||||
echo.success("Object moved!");
|
||||
|
||||
setIsMoving(false);
|
||||
clearSelection();
|
||||
};
|
||||
|
||||
const clearSelection = () => {
|
||||
selectionGroup.current.children = [];
|
||||
selectionGroup.current.position.set(0, 0, 0);
|
||||
selectionGroup.current.rotation.set(0, 0, 0);
|
||||
setpastedObjects([]);
|
||||
setDuplicatedObjects([]);
|
||||
setMovedObjects([]);
|
||||
@@ -365,4 +388,4 @@ function MoveControls3D({
|
||||
);
|
||||
}
|
||||
|
||||
export default MoveControls3D;
|
||||
export default MoveControls3D;
|
||||
@@ -1,5 +1,5 @@
|
||||
import * as THREE from "three";
|
||||
import { useEffect, useMemo, useRef } from "react";
|
||||
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useSelectedAssets, useSocketStore, useToggleView } from "../../../../../store/builder/store";
|
||||
import * as Types from "../../../../../types/world/worldTypes";
|
||||
@@ -20,11 +20,9 @@ function RotateControls3D({
|
||||
pastedObjects,
|
||||
setpastedObjects,
|
||||
duplicatedObjects,
|
||||
setDuplicatedObjects,
|
||||
selectionGroup
|
||||
setDuplicatedObjects
|
||||
}: any) {
|
||||
|
||||
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
|
||||
const { camera, gl, scene, pointer, raycaster } = useThree();
|
||||
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
|
||||
|
||||
const { toggleView } = useToggleView();
|
||||
@@ -36,26 +34,33 @@ function RotateControls3D({
|
||||
const { projectId } = useParams();
|
||||
const { assetStore, eventStore, productStore } = useSceneContext();
|
||||
const { updateAsset } = assetStore();
|
||||
const AssetGroup = useRef<THREE.Group | undefined>(undefined);
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
|
||||
const updateBackend = (
|
||||
const [initialRotations, setInitialRotations] = useState<Record<string, THREE.Euler>>({});
|
||||
const [initialPositions, setInitialPositions] = useState<Record<string, THREE.Vector3>>({});
|
||||
const [isRotating, setIsRotating] = useState(false);
|
||||
const prevPointerPosition = useRef<THREE.Vector2 | null>(null);
|
||||
const rotationCenter = useRef<THREE.Vector3 | null>(null);
|
||||
const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
|
||||
left: false,
|
||||
right: false,
|
||||
});
|
||||
|
||||
const updateBackend = useCallback((
|
||||
productName: string,
|
||||
productUuid: string,
|
||||
projectId: string,
|
||||
eventData: EventsSchema
|
||||
) => {
|
||||
upsertProductOrEventApi({
|
||||
productName: productName,
|
||||
productUuid: productUuid,
|
||||
projectId: projectId,
|
||||
productName,
|
||||
productUuid,
|
||||
projectId,
|
||||
eventDatas: eventData,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
})
|
||||
}
|
||||
|
||||
const prevPointerPosition = useRef<THREE.Vector2 | null>(null);
|
||||
});
|
||||
}, [selectedVersion]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!camera || !scene || toggleView) return;
|
||||
@@ -63,45 +68,37 @@ function RotateControls3D({
|
||||
const canvasElement = gl.domElement;
|
||||
canvasElement.tabIndex = 0;
|
||||
|
||||
const itemsGroup: any = scene.getObjectByName("Asset Group");
|
||||
AssetGroup.current = itemsGroup;
|
||||
|
||||
if (!AssetGroup.current) {
|
||||
console.error("Asset Group not found in the scene.");
|
||||
return;
|
||||
}
|
||||
|
||||
let isMoving = false;
|
||||
|
||||
const onPointerDown = () => {
|
||||
isMoving = false;
|
||||
};
|
||||
let isPointerMoving = false;
|
||||
|
||||
const onPointerMove = () => {
|
||||
isMoving = true;
|
||||
isPointerMoving = true;
|
||||
};
|
||||
|
||||
const onPointerDown = (event: PointerEvent) => {
|
||||
isPointerMoving = false;
|
||||
if (event.button === 0) mouseButtonsDown.current.left = true;
|
||||
if (event.button === 2) mouseButtonsDown.current.right = true;
|
||||
};
|
||||
|
||||
const onPointerUp = (event: PointerEvent) => {
|
||||
if (!isMoving && rotatedObjects.length > 0 && event.button === 0) {
|
||||
if (event.button === 0) mouseButtonsDown.current.left = false;
|
||||
if (event.button === 2) mouseButtonsDown.current.right = false;
|
||||
|
||||
if (!isPointerMoving && rotatedObjects.length > 0 && event.button === 0) {
|
||||
event.preventDefault();
|
||||
placeRotatedAssets();
|
||||
}
|
||||
if (!isMoving && rotatedObjects.length > 0 && event.button === 2) {
|
||||
if (!isPointerMoving && rotatedObjects.length > 0 && event.button === 2) {
|
||||
event.preventDefault();
|
||||
|
||||
resetToInitialRotations();
|
||||
clearSelection();
|
||||
rotatedObjects.forEach((asset: any) => {
|
||||
if (AssetGroup.current) {
|
||||
AssetGroup.current.attach(asset);
|
||||
}
|
||||
});
|
||||
|
||||
setRotatedObjects([]);
|
||||
}
|
||||
};
|
||||
|
||||
const onKeyDown = (event: KeyboardEvent) => {
|
||||
if (pastedObjects.length > 0 || duplicatedObjects.length > 0 || movedObjects.length > 0) return;
|
||||
|
||||
if (event.key.toLowerCase() === "r") {
|
||||
if (selectedAssets.length > 0) {
|
||||
rotateAssets();
|
||||
@@ -109,15 +106,8 @@ function RotateControls3D({
|
||||
}
|
||||
if (event.key.toLowerCase() === "escape") {
|
||||
event.preventDefault();
|
||||
|
||||
resetToInitialRotations();
|
||||
clearSelection();
|
||||
rotatedObjects.forEach((asset: any) => {
|
||||
if (AssetGroup.current) {
|
||||
AssetGroup.current.attach(asset);
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
setRotatedObjects([]);
|
||||
}
|
||||
};
|
||||
@@ -135,41 +125,85 @@ function RotateControls3D({
|
||||
canvasElement.removeEventListener("pointerup", onPointerUp);
|
||||
canvasElement.removeEventListener("keydown", onKeyDown);
|
||||
};
|
||||
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, rotatedObjects, movedObjects]);
|
||||
}, [camera, scene, toggleView, selectedAssets, rotatedObjects, pastedObjects, duplicatedObjects, movedObjects]);
|
||||
|
||||
const resetToInitialRotations = useCallback(() => {
|
||||
rotatedObjects.forEach((obj: THREE.Object3D) => {
|
||||
const uuid = obj.uuid;
|
||||
if (obj.userData.modelUuid) {
|
||||
const initialRotation = initialRotations[uuid];
|
||||
const initialPosition = initialPositions[uuid];
|
||||
|
||||
if (initialRotation && initialPosition) {
|
||||
const rotationArray: [number, number, number] = [initialRotation.x, initialRotation.y, initialRotation.z,];
|
||||
const positionArray: [number, number, number] = [initialPosition.x, initialPosition.y, initialPosition.z,];
|
||||
|
||||
updateAsset(obj.userData.modelUuid, {
|
||||
rotation: rotationArray,
|
||||
position: positionArray,
|
||||
});
|
||||
|
||||
obj.rotation.copy(initialRotation);
|
||||
obj.position.copy(initialPosition);
|
||||
}
|
||||
}
|
||||
});
|
||||
}, [rotatedObjects, initialRotations, initialPositions, updateAsset]);
|
||||
|
||||
useFrame(() => {
|
||||
if (rotatedObjects.length > 0) {
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
if (!isRotating || rotatedObjects.length === 0) return;
|
||||
|
||||
if (point && prevPointerPosition.current) {
|
||||
const box = new THREE.Box3();
|
||||
rotatedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj));
|
||||
const center = new THREE.Vector3();
|
||||
box.getCenter(center);
|
||||
|
||||
const delta = new THREE.Vector3().subVectors(point, center);
|
||||
const prevPointerPosition3D = new THREE.Vector3(prevPointerPosition.current.x, 0, prevPointerPosition.current.y);
|
||||
|
||||
const angle = Math.atan2(delta.z, delta.x) - Math.atan2(prevPointerPosition3D.z - center.z, prevPointerPosition3D.x - center.x);
|
||||
|
||||
selectionGroup.current.rotation.y += -angle;
|
||||
|
||||
selectionGroup.current.position.sub(center);
|
||||
selectionGroup.current.position.applyAxisAngle(new THREE.Vector3(0, 1, 0), -angle);
|
||||
selectionGroup.current.position.add(center);
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
|
||||
if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) {
|
||||
if (point) {
|
||||
prevPointerPosition.current = new THREE.Vector2(point.x, point.z);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (point && prevPointerPosition.current && rotationCenter.current) {
|
||||
const center = rotationCenter.current;
|
||||
|
||||
const currentAngle = Math.atan2(point.z - center.z, point.x - center.x);
|
||||
const prevAngle = Math.atan2(
|
||||
prevPointerPosition.current.y - center.z,
|
||||
prevPointerPosition.current.x - center.x
|
||||
);
|
||||
const angleDelta = prevAngle - currentAngle;
|
||||
|
||||
rotatedObjects.forEach((obj: THREE.Object3D) => {
|
||||
if (obj.userData.modelUuid) {
|
||||
const relativePos = new THREE.Vector3().subVectors(obj.position, center);
|
||||
relativePos.applyAxisAngle(new THREE.Vector3(0, 1, 0), angleDelta);
|
||||
obj.position.copy(center).add(relativePos);
|
||||
obj.rotation.y += angleDelta;
|
||||
}
|
||||
});
|
||||
|
||||
prevPointerPosition.current = new THREE.Vector2(point.x, point.z);
|
||||
}
|
||||
});
|
||||
|
||||
const rotateAssets = () => {
|
||||
const rotateAssets = useCallback(() => {
|
||||
const rotations: Record<string, THREE.Euler> = {};
|
||||
const positions: Record<string, THREE.Vector3> = {};
|
||||
|
||||
const box = new THREE.Box3();
|
||||
selectedAssets.forEach((asset: any) => box.expandByObject(asset));
|
||||
selectedAssets.forEach((obj: THREE.Object3D) => box.expandByObject(obj));
|
||||
const center = new THREE.Vector3();
|
||||
box.getCenter(center);
|
||||
rotationCenter.current = center;
|
||||
|
||||
selectedAssets.forEach((obj: THREE.Object3D) => {
|
||||
rotations[obj.uuid] = new THREE.Euler().copy(obj.rotation);
|
||||
positions[obj.uuid] = new THREE.Vector3().copy(obj.position);
|
||||
});
|
||||
|
||||
setInitialRotations(rotations);
|
||||
setInitialPositions(positions);
|
||||
|
||||
const intersectionPoint = new THREE.Vector3();
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
@@ -179,56 +213,54 @@ function RotateControls3D({
|
||||
prevPointerPosition.current = new THREE.Vector2(point.x, point.z);
|
||||
}
|
||||
|
||||
selectedAssets.forEach((asset: any) => {
|
||||
selectionGroup.current.attach(asset);
|
||||
});
|
||||
|
||||
setRotatedObjects(selectedAssets);
|
||||
};
|
||||
setIsRotating(true);
|
||||
}, [selectedAssets, camera, pointer, raycaster, plane]);
|
||||
|
||||
const placeRotatedAssets = () => {
|
||||
const placeRotatedAssets = useCallback(() => {
|
||||
if (rotatedObjects.length === 0) return;
|
||||
|
||||
rotatedObjects.forEach(async (obj: THREE.Object3D) => {
|
||||
if (obj && AssetGroup.current) {
|
||||
const worldPosition = new THREE.Vector3();
|
||||
const worldQuaternion = new THREE.Quaternion();
|
||||
rotatedObjects.forEach((obj: THREE.Object3D) => {
|
||||
if (obj && obj.userData.modelUuid) {
|
||||
const rotationArray: [number, number, number] = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
|
||||
|
||||
obj.getWorldPosition(worldPosition);
|
||||
obj.getWorldQuaternion(worldQuaternion);
|
||||
|
||||
selectionGroup.current.remove(obj);
|
||||
|
||||
obj.position.copy(worldPosition);
|
||||
obj.quaternion.copy(worldQuaternion);
|
||||
const positionArray: [number, number, number] = [obj.position.x, obj.position.y, obj.position.z];
|
||||
|
||||
const newFloorItem: Types.FloorItemType = {
|
||||
modelUuid: obj.userData.modelUuid,
|
||||
modelName: obj.userData.modelName,
|
||||
assetId: obj.userData.assetId,
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
position: positionArray,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
isLocked: false,
|
||||
isVisible: true
|
||||
isVisible: true,
|
||||
};
|
||||
|
||||
if (obj.userData.eventData) {
|
||||
const eventData = eventStore.getState().getEventByModelUuid(obj.userData.modelUuid);
|
||||
const productData = productStore.getState().getEventByModelUuid(selectedProductStore.getState().selectedProduct.productUuid, obj.userData.modelUuid);
|
||||
const productData = productStore.getState().getEventByModelUuid(
|
||||
selectedProduct.productUuid,
|
||||
obj.userData.modelUuid
|
||||
);
|
||||
|
||||
if (eventData) {
|
||||
eventStore.getState().updateEvent(obj.userData.modelUuid, {
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
})
|
||||
position: positionArray,
|
||||
rotation: rotationArray,
|
||||
});
|
||||
}
|
||||
if (productData) {
|
||||
const event = productStore.getState().updateEvent(selectedProductStore.getState().selectedProduct.productUuid, obj.userData.modelUuid, {
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
})
|
||||
|
||||
if (event && organization) {
|
||||
if (productData) {
|
||||
const event = productStore.getState().updateEvent(
|
||||
selectedProduct.productUuid,
|
||||
obj.userData.modelUuid,
|
||||
{
|
||||
position: positionArray,
|
||||
rotation: rotationArray,
|
||||
}
|
||||
);
|
||||
|
||||
if (event) {
|
||||
updateBackend(
|
||||
selectedProduct.productName,
|
||||
selectedProduct.productUuid,
|
||||
@@ -242,8 +274,8 @@ function RotateControls3D({
|
||||
}
|
||||
|
||||
updateAsset(obj.userData.modelUuid, {
|
||||
position: [worldPosition.x, worldPosition.y, worldPosition.z],
|
||||
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
|
||||
position: positionArray,
|
||||
rotation: rotationArray,
|
||||
});
|
||||
|
||||
//REST
|
||||
@@ -267,7 +299,11 @@ function RotateControls3D({
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
|
||||
rotation: {
|
||||
x: obj.rotation.x,
|
||||
y: obj.rotation.y,
|
||||
z: obj.rotation.z
|
||||
},
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
@@ -276,29 +312,23 @@ function RotateControls3D({
|
||||
userId
|
||||
};
|
||||
|
||||
// console.log('data: ', data);
|
||||
socket.emit("v1:model-asset:add", data);
|
||||
|
||||
AssetGroup.current.add(obj);
|
||||
}
|
||||
});
|
||||
echo.success("Object rotated!");
|
||||
|
||||
setIsRotating(false);
|
||||
clearSelection();
|
||||
}
|
||||
}, [rotatedObjects, eventStore, productStore, selectedProduct, updateBackend, projectId, updateAsset, organization, socket, selectedVersion, userId]);
|
||||
|
||||
const clearSelection = () => {
|
||||
selectionGroup.current.children = [];
|
||||
selectionGroup.current.position.set(0, 0, 0);
|
||||
selectionGroup.current.rotation.set(0, 0, 0);
|
||||
setpastedObjects([]);
|
||||
setDuplicatedObjects([]);
|
||||
setMovedObjects([]);
|
||||
setRotatedObjects([]);
|
||||
setSelectedAssets([]);
|
||||
}
|
||||
};
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
export default RotateControls3D
|
||||
export default RotateControls3D;
|
||||
@@ -1,9 +1,8 @@
|
||||
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
|
||||
import * as THREE from "three";
|
||||
import { useFrame, useThree } from "@react-three/fiber";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
import { SelectionHelper } from "../selectionHelper";
|
||||
import { SelectionBox } from "three/examples/jsm/interactive/SelectionBox";
|
||||
import * as Types from "../../../../../types/world/worldTypes";
|
||||
|
||||
import useModuleStore from "../../../../../store/useModuleStore";
|
||||
import { useParams } from "react-router-dom";
|
||||
@@ -13,7 +12,6 @@ import { useVersionContext } from "../../../../builder/version/versionContext";
|
||||
import { useProductContext } from "../../../../simulation/products/productContext";
|
||||
import { useSelectedAssets, useSocketStore, useToggleView, useToolMode, } from "../../../../../store/builder/store";
|
||||
import { upsertProductOrEventApi } from "../../../../../services/simulation/products/UpsertProductOrEventApi";
|
||||
import BoundingBox from "./boundingBoxHelper3D";
|
||||
import DuplicationControls3D from "./duplicationControls3D";
|
||||
import CopyPasteControls3D from "./copyPasteControls3D";
|
||||
import MoveControls3D from "./moveControls3D";
|
||||
@@ -23,7 +21,6 @@ import RotateControls3D from "./rotateControls3D";
|
||||
|
||||
const SelectionControls3D: React.FC = () => {
|
||||
const { camera, controls, gl, scene, raycaster, pointer } = useThree();
|
||||
const selectionGroup = useRef() as Types.RefGroup;
|
||||
const { toggleView } = useToggleView();
|
||||
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
|
||||
const [movedObjects, setMovedObjects] = useState<THREE.Object3D[]>([]);
|
||||
@@ -229,12 +226,6 @@ const SelectionControls3D: React.FC = () => {
|
||||
}
|
||||
}, [activeModule, toolMode, toggleView]);
|
||||
|
||||
useFrame(() => {
|
||||
if (pastedObjects.length === 0 && duplicatedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
|
||||
selectionGroup.current.position.set(0, 0, 0);
|
||||
}
|
||||
});
|
||||
|
||||
const selectAssets = useCallback(() => {
|
||||
selectionBox.endPoint.set(pointer.x, pointer.y, 0);
|
||||
if (controls) (controls as any).enabled = true;
|
||||
@@ -267,9 +258,6 @@ const SelectionControls3D: React.FC = () => {
|
||||
}, [selectionBox, pointer, controls, selectedAssets, setSelectedAssets]);
|
||||
|
||||
const clearSelection = () => {
|
||||
selectionGroup.current.children = [];
|
||||
selectionGroup.current.position.set(0, 0, 0);
|
||||
selectionGroup.current.rotation.set(0, 0, 0);
|
||||
setpastedObjects([]);
|
||||
setDuplicatedObjects([]);
|
||||
setSelectedAssets([]);
|
||||
@@ -345,19 +333,13 @@ const SelectionControls3D: React.FC = () => {
|
||||
|
||||
return (
|
||||
<>
|
||||
<group name="SelectionGroup">
|
||||
<group ref={selectionGroup} name="selectionAssetGroup">
|
||||
<BoundingBox boundingBoxRef={boundingBoxRef} isPerAsset />
|
||||
</group>
|
||||
</group>
|
||||
<MoveControls3D movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
|
||||
|
||||
<MoveControls3D movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} selectionGroup={selectionGroup} boundingBoxRef={boundingBoxRef} />
|
||||
<RotateControls3D rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} />
|
||||
|
||||
<RotateControls3D rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} selectionGroup={selectionGroup} />
|
||||
<DuplicationControls3D duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} setpastedObjects={setpastedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
|
||||
|
||||
<DuplicationControls3D duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
|
||||
|
||||
<CopyPasteControls3D copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} setDuplicatedObjects={setDuplicatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
|
||||
<CopyPasteControls3D copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} setDuplicatedObjects={setDuplicatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
|
||||
</>
|
||||
);
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user