moveControls and other controls altered

This commit is contained in:
2025-07-18 14:14:34 +05:30
parent 0b9f23ba4f
commit c309af135d
9 changed files with 634 additions and 485 deletions

View File

@@ -44,9 +44,7 @@ function AssetsGroup({ plane }: { readonly plane: RefMesh }) {
const loader = new GLTFLoader();
const dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath(
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/"
);
dracoLoader.setDecoderPath("https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/");
loader.setDRACOLoader(dracoLoader);
useEffect(() => {

View File

@@ -1,20 +1,46 @@
import { Box3, BoxGeometry, EdgesGeometry, Vector3 } from "three";
import { Line } from "@react-three/drei";
import { Box3, Vector3 } from "three";
import { useMemo } from "react";
export const AssetBoundingBox = ({ name, boundingBox, color, lineWidth, }: { name: string; boundingBox: Box3 | null; color: string; lineWidth: number; }) => {
const { points } = useMemo(() => {
if (!boundingBox) return { points: [], center: new Vector3() };
const min = boundingBox.min;
const max = boundingBox.max;
const center = boundingBox.getCenter(new Vector3());
const edges: Array<[number, number, number]> = [
[min.x, min.y, min.z], [max.x, min.y, min.z],
[max.x, min.y, min.z], [max.x, max.y, min.z],
[max.x, max.y, min.z], [min.x, max.y, min.z],
[min.x, max.y, min.z], [min.x, min.y, min.z],
[min.x, min.y, max.z], [max.x, min.y, max.z],
[max.x, min.y, max.z], [max.x, max.y, max.z],
[max.x, max.y, max.z], [min.x, max.y, max.z],
[min.x, max.y, max.z], [min.x, min.y, max.z],
[min.x, min.y, min.z], [min.x, min.y, max.z],
[max.x, min.y, min.z], [max.x, min.y, max.z],
[max.x, max.y, min.z], [max.x, max.y, max.z],
[min.x, max.y, min.z], [min.x, max.y, max.z],
];
return { points: edges, center };
}, [boundingBox]);
export const AssetBoundingBox = ({ boundingBox }: { boundingBox: Box3 | null }) => {
if (!boundingBox) return null;
const size = boundingBox.getSize(new Vector3());
const center = boundingBox.getCenter(new Vector3());
const boxGeometry = new BoxGeometry(size.x, size.y, size.z);
const edges = new EdgesGeometry(boxGeometry);
return (
<group name='Asset FallBack'>
<lineSegments position={center}>
<bufferGeometry attach="geometry" {...edges} />
<lineBasicMaterial depthWrite={false} attach="material" color="gray" linewidth={1} />
</lineSegments>
<group name={name}>
<Line
segments
depthWrite={false}
points={points}
color={color}
lineWidth={lineWidth}
/>
</group>
);
};
};

View File

@@ -4,7 +4,7 @@ import { retrieveGLTF, storeGLTF } from '../../../../../utils/indexDB/idbUtils';
import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
import { ThreeEvent, useFrame, useThree } from '@react-three/fiber';
import { useActiveTool, useDeletableFloorItem, useLimitDistance, useRenderDistance, useSelectedFloorItem, useSocketStore, useToggleView, useToolMode } from '../../../../../store/builder/store';
import { useActiveTool, useDeletableFloorItem, useLimitDistance, useRenderDistance, useSelectedAssets, useSelectedFloorItem, useSocketStore, useToggleView, useToolMode } from '../../../../../store/builder/store';
import { AssetBoundingBox } from '../../functions/assetBoundingBox';
import { CameraControls } from '@react-three/drei';
import useModuleStore, { useSubModuleStore } from '../../../../../store/useModuleStore';
@@ -22,6 +22,7 @@ import { getAssetIksApi } from '../../../../../services/simulation/ik/getAssetIK
function Model({ asset }: { readonly asset: Asset }) {
const url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
const savedTheme: string = localStorage.getItem("theme") || "light";
const { camera, controls, gl } = useThree();
const { activeTool } = useActiveTool();
const { toolMode } = useToolMode();
@@ -51,6 +52,7 @@ function Model({ asset }: { readonly asset: Asset }) {
const [isRendered, setIsRendered] = useState(false);
const [gltfScene, setGltfScene] = useState<GLTF["scene"] | null>(null);
const [boundingBox, setBoundingBox] = useState<THREE.Box3 | null>(null);
const [isSelected, setIsSelected] = useState(false);
const groupRef = useRef<THREE.Group>(null);
const mixerRef = useRef<THREE.AnimationMixer>();
const actions = useRef<{ [name: string]: THREE.AnimationAction }>({});
@@ -62,6 +64,7 @@ function Model({ asset }: { readonly asset: Asset }) {
const { selectedVersion } = selectedVersionStore();
const { userId, organization } = getUserData();
const { projectId } = useParams();
const { selectedAssets } = useSelectedAssets();
const updateBackend = (
productName: string,
@@ -456,6 +459,18 @@ function Model({ asset }: { readonly asset: Asset }) {
}, [gl])
useEffect(() => {
if (selectedAssets.length > 0) {
if (selectedAssets.some((selectedAsset: THREE.Object3D) => selectedAsset.userData.modelUuid === asset.modelUuid)) {
setIsSelected(true);
} else {
setIsSelected(false);
}
} else {
setIsSelected(false);
}
}, [selectedAssets])
return (
<group
key={asset.modelUuid}
@@ -496,11 +511,16 @@ function Model({ asset }: { readonly asset: Asset }) {
}}
>
{gltfScene && (
isRendered ? (
<primitive object={gltfScene} />
) : (
<AssetBoundingBox boundingBox={boundingBox} />
)
<>
{isRendered ? (
<primitive object={gltfScene} />
) : (
<AssetBoundingBox name='Asset Fallback' boundingBox={boundingBox} color='gray' lineWidth={1} />
)}
{isSelected &&
<AssetBoundingBox name='Asset BBox' boundingBox={boundingBox} color={savedTheme === "dark" ? "#c4abf1" : "#6f42c1"} lineWidth={2.7} />
}
</>
)}
</group>
);

View File

@@ -83,7 +83,7 @@ function MoveControls2D({
if (keyCombination === "G") {
if (selectedPoints.length > 0) {
moveAssets();
movePoints();
}
}
@@ -164,7 +164,7 @@ function MoveControls2D({
return new THREE.Vector3().subVectors(pointPosition, hitPoint);
}, []);
const moveAssets = useCallback(() => {
const movePoints = useCallback(() => {
if (selectedPoints.length === 0) return;
const states: Record<string, { position: THREE.Vector3; rotation?: THREE.Euler; }> = {};

View File

@@ -1,5 +1,5 @@
import * as THREE from "three";
import { useEffect, useMemo } from "react";
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { SkeletonUtils } from "three-stdlib";
import { useSelectedAssets, useSocketStore, useToggleView } from "../../../../../store/builder/store";
@@ -10,20 +10,16 @@ import { getUserData } from "../../../../../functions/getUserData";
import { useSceneContext } from "../../../sceneContext";
import { useVersionContext } from "../../../../builder/version/versionContext";
// import { setAssetsApi } from '../../../../../services/factoryBuilder/asset/floorAsset/setAssetsApi';
const CopyPasteControls3D = ({
copiedObjects,
setCopiedObjects,
pastedObjects,
setpastedObjects,
selectionGroup,
setDuplicatedObjects,
movedObjects,
setMovedObjects,
rotatedObjects,
setRotatedObjects,
boundingBoxRef
}: any) => {
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const { toggleView } = useToggleView();
@@ -33,31 +29,67 @@ const CopyPasteControls3D = ({
const { assetStore, eventStore } = useSceneContext();
const { addEvent } = eventStore();
const { projectId } = useParams();
const { assets, addAsset } = assetStore();
const { assets, addAsset, setPosition, updateAsset, removeAsset, getAssetById } = assetStore();
const { selectedVersionStore } = useVersionContext();
const { selectedVersion } = selectedVersionStore();
const { userId, organization } = getUserData();
const [isPasting, setIsPasting] = useState(false);
const [relativePositions, setRelativePositions] = useState<THREE.Vector3[]>([]);
const [centerOffset, setCenterOffset] = useState<THREE.Vector3 | null>(null);
const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
left: false,
right: false,
});
const calculateRelativePositions = useCallback((objects: THREE.Object3D[]) => {
if (objects.length === 0) return { center: new THREE.Vector3(), relatives: [] };
const box = new THREE.Box3();
objects.forEach(obj => box.expandByObject(obj));
const center = new THREE.Vector3();
box.getCenter(center);
const relatives = objects.map(obj => {
const relativePos = new THREE.Vector3().subVectors(obj.position, center);
return relativePos;
});
return { center, relatives };
}, []);
useEffect(() => {
if (!camera || !scene || toggleView) return;
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
let isMoving = false;
let isPointerMoving = false;
const onPointerDown = () => {
isMoving = false;
const onPointerDown = (event: PointerEvent) => {
isPointerMoving = false;
if (event.button === 0) mouseButtonsDown.current.left = true;
if (event.button === 2) mouseButtonsDown.current.right = true;
};
const onPointerMove = () => {
isMoving = true;
isPointerMoving = true;
};
const onPointerUp = (event: PointerEvent) => {
if (!isMoving && pastedObjects.length > 0 && event.button === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
if (event.button === 0) mouseButtonsDown.current.left = false;
if (event.button === 2) mouseButtonsDown.current.right = false;
if (!isPointerMoving && pastedObjects.length > 0 && event.button === 0) {
event.preventDefault();
addPastedObjects();
}
if (!isPointerMoving && pastedObjects.length > 0 && event.button === 2) {
event.preventDefault();
clearSelection();
pastedObjects.forEach((obj: THREE.Object3D) => {
removeAsset(obj.userData.modelUuid);
});
}
};
const onKeyDown = (event: KeyboardEvent) => {
@@ -69,6 +101,13 @@ const CopyPasteControls3D = ({
if (keyCombination === "Ctrl+V" && copiedObjects.length > 0 && pastedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
pasteCopiedObjects();
}
if (keyCombination === "ESCAPE" && pastedObjects.length > 0) {
event.preventDefault();
clearSelection();
pastedObjects.forEach((obj: THREE.Object3D) => {
removeAsset(obj.userData.modelUuid);
});
}
};
if (!toggleView) {
@@ -84,27 +123,22 @@ const CopyPasteControls3D = ({
canvasElement.removeEventListener("pointerup", onPointerUp);
canvasElement.removeEventListener("keydown", onKeyDown);
};
}, [assets, camera, controls, scene, toggleView, selectedAssets, copiedObjects, pastedObjects, movedObjects, socket, rotatedObjects]);
useFrame(() => {
if (pastedObjects.length > 0) {
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (point) {
const position = new THREE.Vector3();
if (boundingBoxRef.current) {
boundingBoxRef.current?.getWorldPosition(position)
selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z));
} else {
const box = new THREE.Box3();
pastedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj.clone()));
const center = new THREE.Vector3();
box.getCenter(center);
selectionGroup.current.position.set(point.x - (center.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (center.z - selectionGroup.current.position.z));
}
}
if (!isPasting || pastedObjects.length === 0) return;
if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) return;
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (hit && centerOffset) {
pastedObjects.forEach((pastedObject: THREE.Object3D, index: number) => {
const newPos = new THREE.Vector3().addVectors(hit, relativePositions[index]);
setPosition(pastedObject.userData.modelUuid, [newPos.x, 0, newPos.z]);
});
}
});
@@ -122,31 +156,41 @@ const CopyPasteControls3D = ({
const pasteCopiedObjects = () => {
if (copiedObjects.length > 0 && pastedObjects.length === 0) {
const newClones = copiedObjects.map((obj: THREE.Object3D) => {
const clone = obj.clone();
clone.position.copy(obj.position);
const { center, relatives } = calculateRelativePositions(copiedObjects);
setRelativePositions(relatives);
const newPastedObjects = copiedObjects.map((obj: any) => {
const clone = SkeletonUtils.clone(obj);
clone.userData.modelUuid = THREE.MathUtils.generateUUID();
return clone;
});
selectionGroup.current.add(...newClones);
setpastedObjects([...newClones]);
setSelectedAssets([...newClones]);
const intersectionPoint = new THREE.Vector3();
setpastedObjects(newPastedObjects);
raycaster.setFromCamera(pointer, camera);
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
const intersectionPoint = new THREE.Vector3();
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (point) {
const position = new THREE.Vector3();
if (boundingBoxRef.current) {
boundingBoxRef.current?.getWorldPosition(position)
selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z));
} else {
const box = new THREE.Box3();
newClones.forEach((obj: THREE.Object3D) => box.expandByObject(obj.clone()));
const center = new THREE.Vector3();
box.getCenter(center);
selectionGroup.current.position.set(point.x - (center.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (center.z - selectionGroup.current.position.z));
}
if (hit) {
const offset = new THREE.Vector3().subVectors(center, hit);
setCenterOffset(offset);
setIsPasting(true);
newPastedObjects.forEach((obj: THREE.Object3D, index: number) => {
const initialPos = new THREE.Vector3().addVectors(hit, relatives[index]);
const asset: Asset = {
modelUuid: obj.userData.modelUuid,
modelName: obj.userData.modelName,
assetId: obj.userData.assetId,
position: initialPos.toArray(),
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
isLocked: false,
isVisible: true,
isCollidable: false,
opacity: 0.5,
};
addAsset(asset);
});
}
}
};
@@ -154,33 +198,33 @@ const CopyPasteControls3D = ({
const addPastedObjects = () => {
if (pastedObjects.length === 0) return;
pastedObjects.forEach(async (obj: THREE.Object3D) => {
if (obj) {
const worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
obj.position.copy(worldPosition);
pastedObjects.forEach(async (pastedAsset: THREE.Object3D) => {
if (pastedAsset) {
const assetUuid = pastedAsset.userData.modelUuid;
const asset = getAssetById(assetUuid);
if (!asset) return;
const newFloorItem: Types.FloorItemType = {
modelUuid: THREE.MathUtils.generateUUID(),
modelName: obj.userData.modelName,
assetId: obj.userData.assetId,
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z, },
modelUuid: pastedAsset.userData.modelUuid,
modelName: pastedAsset.userData.modelName,
assetId: pastedAsset.userData.assetId,
position: asset.position,
rotation: { x: asset.rotation[0], y: asset.rotation[1], z: asset.rotation[2] },
isLocked: false,
isVisible: true,
};
let updatedEventData = null;
if (obj.userData.eventData) {
updatedEventData = JSON.parse(JSON.stringify(obj.userData.eventData));
if (pastedAsset.userData.eventData) {
updatedEventData = JSON.parse(JSON.stringify(pastedAsset.userData.eventData));
updatedEventData.modelUuid = newFloorItem.modelUuid;
const eventData: any = {
type: obj.userData.eventData.type,
type: pastedAsset.userData.eventData.type,
};
if (obj.userData.eventData.type === "Conveyor") {
if (pastedAsset.userData.eventData.type === "Conveyor") {
const ConveyorEvent: ConveyorEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -212,7 +256,7 @@ const CopyPasteControls3D = ({
rotation: point.rotation
}));
} else if (obj.userData.eventData.type === "Vehicle") {
} else if (pastedAsset.userData.eventData.type === "Vehicle") {
const vehicleEvent: VehicleEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -250,7 +294,7 @@ const CopyPasteControls3D = ({
rotation: vehicleEvent.point.rotation
};
} else if (obj.userData.eventData.type === "ArmBot") {
} else if (pastedAsset.userData.eventData.type === "ArmBot") {
const roboticArmEvent: RoboticArmEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -284,7 +328,7 @@ const CopyPasteControls3D = ({
rotation: roboticArmEvent.point.rotation
};
} else if (obj.userData.eventData.type === "StaticMachine") {
} else if (pastedAsset.userData.eventData.type === "StaticMachine") {
const machineEvent: MachineEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -312,7 +356,7 @@ const CopyPasteControls3D = ({
position: machineEvent.point.position,
rotation: machineEvent.point.rotation
};
} else if (obj.userData.eventData.type === "Storage") {
} else if (pastedAsset.userData.eventData.type === "Storage") {
const storageEvent: StorageEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -339,7 +383,7 @@ const CopyPasteControls3D = ({
position: storageEvent.point.position,
rotation: storageEvent.point.rotation
};
} else if (obj.userData.eventData.type === "Human") {
} else if (pastedAsset.userData.eventData.type === "Human") {
const humanEvent: HumanEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -374,15 +418,16 @@ const CopyPasteControls3D = ({
}
newFloorItem.eventData = eventData;
//REST
// await setAssetsApi(
// organization,
// obj.uuid,
// obj.userData.name,
// pastedAsset.uuid,
// pastedAsset.userData.name,
// [worldPosition.x, worldPosition.y, worldPosition.z],
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
// obj.userData.modelId,
// { "x": pastedAsset.rotation.x, "y": pastedAsset.rotation.y, "z": pastedAsset.rotation.z },
// pastedAsset.userData.modelId,
// false,
// true,
// );
@@ -395,7 +440,7 @@ const CopyPasteControls3D = ({
modelName: newFloorItem.modelName,
assetId: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
rotation: { x: pastedAsset.rotation.x, y: pastedAsset.rotation.y, z: pastedAsset.rotation.z },
isLocked: false,
isVisible: true,
socketId: socket.id,
@@ -405,16 +450,8 @@ const CopyPasteControls3D = ({
projectId
};
// console.log('data: ', data);
socket.emit("v1:model-asset:add", data);
obj.userData = {
name: newFloorItem.modelName,
modelId: newFloorItem.assetId,
modelUuid: newFloorItem.modelUuid,
eventData: JSON.parse(JSON.stringify(eventData))
};
const asset: Asset = {
modelUuid: data.modelUuid,
modelName: data.modelName,
@@ -426,33 +463,17 @@ const CopyPasteControls3D = ({
isVisible: data.isVisible,
opacity: 1,
eventData: data.eventData
}
addAsset(asset);
};
updateAsset(asset.modelUuid, asset);
} else {
//REST
// await setAssetsApi(
// organization,
// obj.uuid,
// obj.userData.name,
// [worldPosition.x, worldPosition.y, worldPosition.z],
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
// obj.userData.modelId,
// false,
// true,
// );
//SOCKET
const data = {
organization,
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
assetId: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
rotation: { x: pastedAsset.rotation.x, y: pastedAsset.rotation.y, z: pastedAsset.rotation.z },
isLocked: false,
isVisible: true,
socketId: socket.id,
@@ -461,7 +482,6 @@ const CopyPasteControls3D = ({
userId
};
// console.log('data: ', data);
socket.emit("v1:model-asset:add", data);
const asset: Asset = {
@@ -474,9 +494,9 @@ const CopyPasteControls3D = ({
isCollidable: false,
isVisible: data.isVisible,
opacity: 1,
}
};
addAsset(asset);
updateAsset(asset.modelUuid, asset);
}
}
});
@@ -486,15 +506,14 @@ const CopyPasteControls3D = ({
};
const clearSelection = () => {
selectionGroup.current.children = [];
selectionGroup.current.position.set(0, 0, 0);
selectionGroup.current.rotation.set(0, 0, 0);
setMovedObjects([]);
setpastedObjects([]);
setDuplicatedObjects([]);
setRotatedObjects([]);
setSelectedAssets([]);
}
setIsPasting(false);
setCenterOffset(null);
};
return null;
};

View File

@@ -1,5 +1,5 @@
import * as THREE from "three";
import { useEffect, useMemo } from "react";
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { SkeletonUtils } from "three-stdlib";
import { useSelectedAssets, useSocketStore, useToggleView } from "../../../../../store/builder/store";
@@ -10,18 +10,14 @@ import { getUserData } from "../../../../../functions/getUserData";
import { useSceneContext } from "../../../sceneContext";
import { useVersionContext } from "../../../../builder/version/versionContext";
// import { setAssetsApi } from '../../../../../services/factoryBuilder/asset/floorAsset/setAssetsApi';
const DuplicationControls3D = ({
duplicatedObjects,
setDuplicatedObjects,
setpastedObjects,
selectionGroup,
movedObjects,
setMovedObjects,
rotatedObjects,
setRotatedObjects,
boundingBoxRef
}: any) => {
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const { toggleView } = useToggleView();
@@ -31,39 +27,71 @@ const DuplicationControls3D = ({
const { assetStore, eventStore } = useSceneContext();
const { addEvent } = eventStore();
const { projectId } = useParams();
const { assets, addAsset } = assetStore();
const { assets, addAsset, setPosition, updateAsset, removeAsset, getAssetById } = assetStore();
const { selectedVersionStore } = useVersionContext();
const { selectedVersion } = selectedVersionStore();
const { userId, organization } = getUserData();
const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
const [initialPositions, setInitialPositions] = useState<Record<string, THREE.Vector3>>({});
const [isDuplicating, setIsDuplicating] = useState(false);
const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
left: false,
right: false,
});
const calculateDragOffset = useCallback((point: THREE.Vector3, hitPoint: THREE.Vector3) => {
const pointPosition = new THREE.Vector3().copy(point);
return new THREE.Vector3().subVectors(pointPosition, hitPoint);
}, []);
useEffect(() => {
if (!camera || !scene || toggleView) return;
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
let isMoving = false;
let isPointerMoving = false;
const onPointerDown = () => {
isMoving = false;
const onPointerDown = (event: PointerEvent) => {
isPointerMoving = false;
if (event.button === 0) mouseButtonsDown.current.left = true;
if (event.button === 2) mouseButtonsDown.current.right = true;
};
const onPointerMove = () => {
isMoving = true;
isPointerMoving = true;
};
const onPointerUp = (event: PointerEvent) => {
if (!isMoving && duplicatedObjects.length > 0 && event.button === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
if (event.button === 0) mouseButtonsDown.current.left = false;
if (event.button === 2) mouseButtonsDown.current.right = false;
if (!isPointerMoving && duplicatedObjects.length > 0 && event.button === 0) {
event.preventDefault();
addDuplicatedAssets();
}
if (!isPointerMoving && duplicatedObjects.length > 0 && event.button === 2) {
event.preventDefault();
clearSelection();
duplicatedObjects.forEach((obj: THREE.Object3D) => {
removeAsset(obj.userData.modelUuid);
});
}
};
const onKeyDown = (event: KeyboardEvent) => {
const keyCombination = detectModifierKeys(event);
if (keyCombination === "Ctrl+D" && selectedAssets.length > 0 && duplicatedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
if (keyCombination === "Ctrl+D" && movedObjects.length === 0 && rotatedObjects.length === 0) {
duplicateSelection();
}
if (keyCombination === "ESCAPE" && duplicatedObjects.length > 0) {
event.preventDefault();
clearSelection();
duplicatedObjects.forEach((obj: THREE.Object3D) => {
removeAsset(obj.userData.modelUuid);
});
}
};
if (!toggleView) {
@@ -79,82 +107,125 @@ const DuplicationControls3D = ({
canvasElement.removeEventListener("pointerup", onPointerUp);
canvasElement.removeEventListener("keydown", onKeyDown);
};
}, [assets, camera, controls, scene, toggleView, selectedAssets, duplicatedObjects, movedObjects, socket, rotatedObjects]);
useFrame(() => {
if (duplicatedObjects.length > 0) {
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (point) {
const position = new THREE.Vector3();
if (boundingBoxRef.current) {
boundingBoxRef.current?.getWorldPosition(position)
selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z));
} else {
const box = new THREE.Box3();
duplicatedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj.clone()));
const center = new THREE.Vector3();
box.getCenter(center);
selectionGroup.current.position.set(point.x - (center.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (center.z - selectionGroup.current.position.z));
if (!isDuplicating || duplicatedObjects.length === 0) return;
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (hit) {
if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) {
const assetUuid = duplicatedObjects[0].userData.modelUuid;
const asset = getAssetById(assetUuid);
if (!asset) return;
if (duplicatedObjects[0]) {
const newOffset = calculateDragOffset(new THREE.Vector3(...asset.position), intersectionPoint);
setDragOffset(newOffset);
}
return;
}
if (dragOffset) {
const adjustedHit = new THREE.Vector3().addVectors(intersectionPoint, dragOffset);
duplicatedObjects.forEach((duplicatedObject: THREE.Object3D) => {
if (duplicatedObject.userData.modelUuid) {
const initialPosition = initialPositions[duplicatedObject.userData.modelUuid];
if (initialPosition) {
const relativeOffset = new THREE.Vector3().subVectors(
initialPosition,
initialPositions[duplicatedObjects[0].userData.modelUuid]
);
const newPosition = new THREE.Vector3().addVectors(adjustedHit, relativeOffset);
const positionArray: [number, number, number] = [newPosition.x, newPosition.y, newPosition.z];
setPosition(duplicatedObject.userData.modelUuid, positionArray);
}
}
});
}
}
});
const duplicateSelection = () => {
const duplicateSelection = useCallback(() => {
if (selectedAssets.length > 0 && duplicatedObjects.length === 0) {
const newClones = selectedAssets.map((asset: any) => {
const clone = SkeletonUtils.clone(asset);
clone.position.copy(asset.position);
const positions: Record<string, THREE.Vector3> = {};
const newDuplicatedObjects = selectedAssets.map((obj: any) => {
const clone = SkeletonUtils.clone(obj);
clone.userData.modelUuid = THREE.MathUtils.generateUUID();
positions[clone.userData.modelUuid] = new THREE.Vector3().copy(obj.position);
return clone;
});
selectionGroup.current.add(...newClones);
setDuplicatedObjects(newClones);
setDuplicatedObjects(newDuplicatedObjects);
setInitialPositions(positions);
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
const intersectionPoint = new THREE.Vector3();
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (point) {
const position = new THREE.Vector3();
boundingBoxRef.current?.getWorldPosition(position)
selectionGroup.current.position.set(point.x - (position.x - selectionGroup.current.position.x), selectionGroup.current.position.y, point.z - (position.z - selectionGroup.current.position.z));
if (hit) {
const offset = calculateDragOffset(selectedAssets[0].position, hit);
setDragOffset(offset);
}
setIsDuplicating(true);
newDuplicatedObjects.forEach((obj: THREE.Object3D) => {
const asset: Asset = {
modelUuid: obj.userData.modelUuid,
modelName: obj.userData.modelName,
assetId: obj.userData.assetId,
position: [obj.position.x, 0, obj.position.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
isLocked: false,
isVisible: true,
isCollidable: false,
opacity: 0.5,
};
addAsset(asset);
});
}
};
}, [selectedAssets, duplicatedObjects]);
const addDuplicatedAssets = () => {
if (duplicatedObjects.length === 0) return;
duplicatedObjects.forEach(async (obj: THREE.Object3D) => {
if (obj) {
const worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
obj.position.copy(worldPosition);
duplicatedObjects.forEach(async (duplicatedAsset: THREE.Object3D) => {
if (duplicatedAsset) {
const assetUuid = duplicatedAsset.userData.modelUuid;
const asset = getAssetById(assetUuid);
if (!asset) return;
const newFloorItem: Types.FloorItemType = {
modelUuid: THREE.MathUtils.generateUUID(),
modelName: obj.userData.modelName,
assetId: obj.userData.assetId,
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z, },
modelUuid: duplicatedAsset.userData.modelUuid,
modelName: duplicatedAsset.userData.modelName,
assetId: duplicatedAsset.userData.assetId,
position: asset.position,
rotation: { x: asset.rotation[0], y: asset.rotation[1], z: asset.rotation[2] },
isLocked: false,
isVisible: true,
};
let updatedEventData = null;
if (obj.userData.eventData) {
updatedEventData = JSON.parse(JSON.stringify(obj.userData.eventData));
if (duplicatedAsset.userData.eventData) {
updatedEventData = JSON.parse(JSON.stringify(duplicatedAsset.userData.eventData));
updatedEventData.modelUuid = newFloorItem.modelUuid;
const eventData: any = {
type: obj.userData.eventData.type,
type: duplicatedAsset.userData.eventData.type,
};
if (obj.userData.eventData.type === "Conveyor") {
if (duplicatedAsset.userData.eventData.type === "Conveyor") {
const ConveyorEvent: ConveyorEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -186,7 +257,7 @@ const DuplicationControls3D = ({
rotation: point.rotation
}));
} else if (obj.userData.eventData.type === "Vehicle") {
} else if (duplicatedAsset.userData.eventData.type === "Vehicle") {
const vehicleEvent: VehicleEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -224,7 +295,7 @@ const DuplicationControls3D = ({
rotation: vehicleEvent.point.rotation
};
} else if (obj.userData.eventData.type === "ArmBot") {
} else if (duplicatedAsset.userData.eventData.type === "ArmBot") {
const roboticArmEvent: RoboticArmEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -258,7 +329,7 @@ const DuplicationControls3D = ({
rotation: roboticArmEvent.point.rotation
};
} else if (obj.userData.eventData.type === "StaticMachine") {
} else if (duplicatedAsset.userData.eventData.type === "StaticMachine") {
const machineEvent: MachineEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -286,7 +357,7 @@ const DuplicationControls3D = ({
position: machineEvent.point.position,
rotation: machineEvent.point.rotation
};
} else if (obj.userData.eventData.type === "Storage") {
} else if (duplicatedAsset.userData.eventData.type === "Storage") {
const storageEvent: StorageEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -313,7 +384,7 @@ const DuplicationControls3D = ({
position: storageEvent.point.position,
rotation: storageEvent.point.rotation
};
} else if (obj.userData.eventData.type === "Human") {
} else if (duplicatedAsset.userData.eventData.type === "Human") {
const humanEvent: HumanEventSchema = {
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
@@ -353,11 +424,11 @@ const DuplicationControls3D = ({
// await setAssetsApi(
// organization,
// obj.uuid,
// obj.userData.name,
// pastedAsset.uuid,
// pastedAsset.userData.name,
// [worldPosition.x, worldPosition.y, worldPosition.z],
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
// obj.userData.modelId,
// { "x": pastedAsset.rotation.x, "y": pastedAsset.rotation.y, "z": pastedAsset.rotation.z },
// pastedAsset.userData.modelId,
// false,
// true,
// );
@@ -370,17 +441,16 @@ const DuplicationControls3D = ({
modelName: newFloorItem.modelName,
assetId: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
rotation: { x: duplicatedAsset.rotation.x, y: duplicatedAsset.rotation.y, z: duplicatedAsset.rotation.z },
isLocked: false,
isVisible: true,
socketId: socket.id,
eventData: eventData,
versionId: selectedVersion?.versionId || '',
projectId,
userId
userId,
projectId
};
// console.log('data: ', data);
socket.emit("v1:model-asset:add", data);
const asset: Asset = {
@@ -394,43 +464,25 @@ const DuplicationControls3D = ({
isVisible: data.isVisible,
opacity: 1,
eventData: data.eventData
}
addAsset(asset);
};
updateAsset(asset.modelUuid, asset);
} else {
//REST
// await setAssetsApi(
// organization,
// obj.uuid,
// obj.userData.name,
// [worldPosition.x, worldPosition.y, worldPosition.z],
// { "x": obj.rotation.x, "y": obj.rotation.y, "z": obj.rotation.z },
// obj.userData.modelId,
// false,
// true,
// );
//SOCKET
const data = {
organization,
modelUuid: newFloorItem.modelUuid,
modelName: newFloorItem.modelName,
assetId: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
rotation: { x: duplicatedAsset.rotation.x, y: duplicatedAsset.rotation.y, z: duplicatedAsset.rotation.z },
isLocked: false,
isVisible: true,
socketId: socket.id,
versionId: selectedVersion?.versionId || '',
userId,
projectId
projectId,
userId
};
// console.log('data: ', data);/
socket.emit("v1:model-asset:add", data);
const asset: Asset = {
@@ -443,27 +495,26 @@ const DuplicationControls3D = ({
isCollidable: false,
isVisible: data.isVisible,
opacity: 1,
}
};
addAsset(asset);
updateAsset(asset.modelUuid, asset);
}
}
});
echo.success("Object duplicated!");
clearSelection();
}
};
const clearSelection = () => {
selectionGroup.current.children = [];
selectionGroup.current.position.set(0, 0, 0);
selectionGroup.current.rotation.set(0, 0, 0);
setMovedObjects([]);
setpastedObjects([]);
setDuplicatedObjects([]);
setRotatedObjects([]);
setSelectedAssets([]);
}
setIsDuplicating(false);
setDragOffset(null);
};
return null;
};

View File

@@ -1,5 +1,5 @@
import * as THREE from "three";
import { useEffect, useMemo, useRef, useState } from "react";
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { useSelectedAssets, useSocketStore, useToggleView, } from "../../../../../store/builder/store";
import * as Types from "../../../../../types/world/worldTypes";
@@ -22,7 +22,6 @@ function MoveControls3D({
setpastedObjects,
duplicatedObjects,
setDuplicatedObjects,
selectionGroup,
rotatedObjects,
setRotatedObjects,
boundingBoxRef,
@@ -39,11 +38,19 @@ function MoveControls3D({
const { userId, organization } = getUserData();
const { projectId } = useParams();
const { assetStore, eventStore, productStore } = useSceneContext();
const { updateAsset } = assetStore();
const AssetGroup = useRef<THREE.Group | undefined>(undefined);
const { updateAsset, setPosition, getAssetById } = assetStore();
const { selectedVersionStore } = useVersionContext();
const { selectedVersion } = selectedVersionStore();
const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
const [initialPositions, setInitialPositions] = useState<Record<string, THREE.Vector3>>({});
const [initialStates, setInitialStates] = useState<Record<string, { position: THREE.Vector3; rotation?: THREE.Euler; }>>({});
const [isMoving, setIsMoving] = useState(false);
const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
left: false,
right: false,
});
const updateBackend = (
productName: string,
productUuid: string,
@@ -65,22 +72,10 @@ function MoveControls3D({
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
const itemsGroup: any = scene.getObjectByName("Asset Group");
AssetGroup.current = itemsGroup;
if (!AssetGroup.current) {
console.error("Asset Group not found in the scene.");
return;
}
let isMoving = false;
const onPointerDown = () => {
isMoving = false;
};
let isPointerMoving = false;
const onPointerMove = () => {
isMoving = true;
isPointerMoving = true;
};
const onKeyUp = (event: KeyboardEvent) => {
@@ -91,21 +86,25 @@ function MoveControls3D({
}
};
const onPointerDown = (event: PointerEvent) => {
isPointerMoving = false;
if (event.button === 0) mouseButtonsDown.current.left = true;
if (event.button === 2) mouseButtonsDown.current.right = true;
};
const onPointerUp = (event: PointerEvent) => {
if (!isMoving && movedObjects.length > 0 && event.button === 0) {
if (event.button === 0) mouseButtonsDown.current.left = false;
if (event.button === 2) mouseButtonsDown.current.right = false;
if (!isPointerMoving && movedObjects.length > 0 && event.button === 0) {
event.preventDefault();
placeMovedAssets();
}
if (!isMoving && movedObjects.length > 0 && event.button === 2) {
if (!isPointerMoving && movedObjects.length > 0 && event.button === 2) {
event.preventDefault();
resetToInitialPositions();
clearSelection();
movedObjects.forEach((asset: any) => {
if (AssetGroup.current) {
AssetGroup.current.attach(asset);
}
});
setMovedObjects([]);
}
setKeyEvent("");
@@ -131,14 +130,8 @@ function MoveControls3D({
if (keyCombination === "ESCAPE") {
event.preventDefault();
resetToInitialPositions();
clearSelection();
movedObjects.forEach((asset: any) => {
if (AssetGroup.current) {
AssetGroup.current.attach(asset);
}
});
setMovedObjects([]);
}
};
@@ -158,118 +151,154 @@ function MoveControls3D({
canvasElement.removeEventListener("keydown", onKeyDown);
canvasElement?.removeEventListener("keyup", onKeyUp);
};
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, movedObjects, rotatedObjects, keyEvent,]);
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, movedObjects, rotatedObjects, keyEvent]);
let moveSpeed = keyEvent === "Ctrl" || "Ctrl+Shift" ? 1 : 0.25;
const calculateDragOffset = useCallback((point: THREE.Object3D, hitPoint: THREE.Vector3) => {
const pointPosition = new THREE.Vector3().copy(point.position);
return new THREE.Vector3().subVectors(pointPosition, hitPoint);
}, []);
const resetToInitialPositions = useCallback(() => {
setTimeout(() => {
movedObjects.forEach((movedObject: THREE.Object3D) => {
if (movedObject.userData.modelUuid && initialStates[movedObject.uuid]) {
const initialState = initialStates[movedObject.uuid];
const positionArray: [number, number, number] = [
initialState.position.x,
initialState.position.y,
initialState.position.z
];
updateAsset(movedObject.userData.modelUuid, {
position: positionArray,
rotation: [
initialState.rotation?.x || 0,
initialState.rotation?.y || 0,
initialState.rotation?.z || 0
],
});
movedObject.position.copy(initialState.position);
if (initialState.rotation) {
movedObject.rotation.copy(initialState.rotation);
}
}
});
}, 0)
}, [movedObjects, initialStates, updateAsset]);
useFrame(() => {
if (movedObjects.length > 0) {
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
let point = raycaster.ray.intersectPlane(plane, intersectionPoint);
const floorsGroup = scene.getObjectByName("Floors-Group") as Types.Group | null;
const floorChildren = floorsGroup?.children ?? [];
const floorIntersections = raycaster.intersectObjects([...floorChildren], true);
const intersectedFloor = floorIntersections.find((intersect) => intersect.object.name.includes("Floor"));
if (!isMoving || movedObjects.length === 0) return;
if (intersectedFloor && selectedAssets.length === 1) {
if (intersectedFloor.object.userData.floorUuid) {
point = new THREE.Vector3(intersectedFloor.point.x, intersectedFloor.object.userData.floorDepth, intersectedFloor.point.z);
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (hit) {
if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) {
if (movedObjects[0]) {
const newOffset = calculateDragOffset(movedObjects[0], intersectionPoint);
setDragOffset(newOffset);
}
return;
}
if (point) {
let targetX = point.x;
let targetY = point.y;
let targetZ = point.z;
if (dragOffset) {
const baseNewPosition = new THREE.Vector3().addVectors(intersectionPoint, dragOffset);
let moveSpeed = keyEvent === "Shift" || "Ctrl+Shift" ? 0.25 : 1;
if (keyEvent === "Ctrl") {
targetX = snapControls(targetX, "Ctrl");
targetZ = snapControls(targetZ, "Ctrl");
baseNewPosition.x = snapControls(baseNewPosition.x, "Ctrl");
baseNewPosition.z = snapControls(baseNewPosition.z, "Ctrl");
}
// else if (keyEvent === "Ctrl+Shift") {
// targetX = snapControls(targetX, "Ctrl+Shift");
// targetZ = snapControls(targetZ, "Ctrl+Shift");
// } else if (keyEvent === "Shift") {
// targetX = snapControls(targetX, "Shift");
// targetZ = snapControls(targetZ, "Shift");
// } else {
// }
movedObjects.forEach((movedAsset: THREE.Object3D) => {
if (movedAsset.userData.modelUuid) {
const initialPosition = initialPositions[movedAsset.userData.modelUuid];
if (initialPosition) {
const relativeOffset = new THREE.Vector3().subVectors(
initialPosition,
initialPositions[movedObjects[0].uuid]
);
const newPosition = new THREE.Vector3().addVectors(baseNewPosition, relativeOffset);
const positionArray: [number, number, number] = [newPosition.x, newPosition.y, newPosition.z];
setPosition(movedAsset.userData.modelUuid, positionArray);
}
}
});
const position = new THREE.Vector3();
if (boundingBoxRef.current) {
boundingBoxRef.current.getWorldPosition(position);
selectionGroup.current.position.lerp(
new THREE.Vector3(
targetX - (position.x - selectionGroup.current.position.x),
targetY - (position.y - selectionGroup.current.position.y),
targetZ - (position.z - selectionGroup.current.position.z)
),
moveSpeed
);
} else {
const box = new THREE.Box3();
movedObjects.forEach((obj: THREE.Object3D) =>
box.expandByObject(obj)
);
movedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj));
const center = new THREE.Vector3();
box.getCenter(center);
selectionGroup.current.position.lerp(
new THREE.Vector3(
targetX - (center.x - selectionGroup.current.position.x),
selectionGroup.current.position.y,
targetZ - (center.z - selectionGroup.current.position.z)
),
moveSpeed
);
}
}
}
});
const moveAssets = () => {
setMovedObjects(selectedAssets);
selectedAssets.forEach((asset: any) => {
selectionGroup.current.attach(asset);
const states: Record<string, { position: THREE.Vector3; rotation?: THREE.Euler; }> = {};
const positions: Record<string, THREE.Vector3> = {};
selectedAssets.forEach((asset: THREE.Object3D) => {
states[asset.uuid] = {
position: new THREE.Vector3().copy(asset.position),
rotation: asset.rotation ? new THREE.Euler().copy(asset.rotation) : undefined
};
positions[asset.uuid] = new THREE.Vector3().copy(asset.position);
});
setInitialStates(states);
setInitialPositions(positions);
raycaster.setFromCamera(pointer, camera);
const intersectionPoint = new THREE.Vector3();
const hit = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (hit && selectedAssets[0]) {
const offset = calculateDragOffset(selectedAssets[0], hit);
setDragOffset(offset);
}
setMovedObjects(selectedAssets);
setIsMoving(true);
};
const placeMovedAssets = () => {
if (movedObjects.length === 0) return;
movedObjects.forEach(async (obj: THREE.Object3D) => {
if (obj && AssetGroup.current) {
let worldPosition = new THREE.Vector3();
obj.getWorldPosition(worldPosition);
if (worldPosition.y < 0) {
worldPosition.y = 0;
}
selectionGroup.current.remove(obj);
obj.position.copy(worldPosition);
movedObjects.forEach(async (movedAsset: THREE.Object3D) => {
if (movedAsset) {
const assetUuid = movedAsset.userData.modelUuid;
const asset = getAssetById(assetUuid);
if (!asset) return;
const newFloorItem: Types.FloorItemType = {
modelUuid: obj.userData.modelUuid,
modelName: obj.userData.modelName,
assetId: obj.userData.assetId,
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
modelUuid: movedAsset.userData.modelUuid,
modelName: movedAsset.userData.modelName,
assetId: movedAsset.userData.assetId,
position: asset.position,
rotation: { x: movedAsset.rotation.x, y: movedAsset.rotation.y, z: movedAsset.rotation.z },
isLocked: false,
isVisible: true,
};
if (obj.userData.eventData) {
const eventData = eventStore.getState().getEventByModelUuid(obj.userData.modelUuid);
const productData = productStore.getState().getEventByModelUuid(selectedProduct.productUuid, obj.userData.modelUuid);
if (movedAsset.userData.eventData) {
const eventData = eventStore.getState().getEventByModelUuid(movedAsset.userData.modelUuid);
const productData = productStore.getState().getEventByModelUuid(selectedProduct.productUuid, movedAsset.userData.modelUuid);
if (eventData) {
eventStore.getState().updateEvent(obj.userData.modelUuid, {
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
eventStore.getState().updateEvent(movedAsset.userData.modelUuid, {
position: asset.position,
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
});
}
@@ -278,10 +307,10 @@ function MoveControls3D({
.getState()
.updateEvent(
selectedProduct.productUuid,
obj.userData.modelUuid,
movedAsset.userData.modelUuid,
{
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
position: asset.position,
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
}
);
@@ -298,9 +327,9 @@ function MoveControls3D({
}
}
updateAsset(obj.userData.modelUuid, {
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
updateAsset(movedAsset.userData.modelUuid, {
position: asset.position,
rotation: [movedAsset.rotation.x, movedAsset.rotation.y, movedAsset.rotation.z],
});
//REST
@@ -324,7 +353,7 @@ function MoveControls3D({
modelName: newFloorItem.modelName,
assetId: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
rotation: { x: movedAsset.rotation.x, y: movedAsset.rotation.y, z: movedAsset.rotation.z },
isLocked: false,
isVisible: true,
socketId: socket.id,
@@ -333,22 +362,16 @@ function MoveControls3D({
userId
};
// console.log('data: ', data);
socket.emit("v1:model-asset:add", data);
AssetGroup.current.add(obj);
}
});
echo.success("Object moved!");
setIsMoving(false);
clearSelection();
};
const clearSelection = () => {
selectionGroup.current.children = [];
selectionGroup.current.position.set(0, 0, 0);
selectionGroup.current.rotation.set(0, 0, 0);
setpastedObjects([]);
setDuplicatedObjects([]);
setMovedObjects([]);
@@ -365,4 +388,4 @@ function MoveControls3D({
);
}
export default MoveControls3D;
export default MoveControls3D;

View File

@@ -1,5 +1,5 @@
import * as THREE from "three";
import { useEffect, useMemo, useRef } from "react";
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import { useFrame, useThree } from "@react-three/fiber";
import { useSelectedAssets, useSocketStore, useToggleView } from "../../../../../store/builder/store";
import * as Types from "../../../../../types/world/worldTypes";
@@ -20,11 +20,9 @@ function RotateControls3D({
pastedObjects,
setpastedObjects,
duplicatedObjects,
setDuplicatedObjects,
selectionGroup
setDuplicatedObjects
}: any) {
const { camera, controls, gl, scene, pointer, raycaster } = useThree();
const { camera, gl, scene, pointer, raycaster } = useThree();
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
const { toggleView } = useToggleView();
@@ -36,26 +34,33 @@ function RotateControls3D({
const { projectId } = useParams();
const { assetStore, eventStore, productStore } = useSceneContext();
const { updateAsset } = assetStore();
const AssetGroup = useRef<THREE.Group | undefined>(undefined);
const { selectedVersionStore } = useVersionContext();
const { selectedVersion } = selectedVersionStore();
const updateBackend = (
const [initialRotations, setInitialRotations] = useState<Record<string, THREE.Euler>>({});
const [initialPositions, setInitialPositions] = useState<Record<string, THREE.Vector3>>({});
const [isRotating, setIsRotating] = useState(false);
const prevPointerPosition = useRef<THREE.Vector2 | null>(null);
const rotationCenter = useRef<THREE.Vector3 | null>(null);
const mouseButtonsDown = useRef<{ left: boolean; right: boolean }>({
left: false,
right: false,
});
const updateBackend = useCallback((
productName: string,
productUuid: string,
projectId: string,
eventData: EventsSchema
) => {
upsertProductOrEventApi({
productName: productName,
productUuid: productUuid,
projectId: projectId,
productName,
productUuid,
projectId,
eventDatas: eventData,
versionId: selectedVersion?.versionId || '',
})
}
const prevPointerPosition = useRef<THREE.Vector2 | null>(null);
});
}, [selectedVersion]);
useEffect(() => {
if (!camera || !scene || toggleView) return;
@@ -63,45 +68,37 @@ function RotateControls3D({
const canvasElement = gl.domElement;
canvasElement.tabIndex = 0;
const itemsGroup: any = scene.getObjectByName("Asset Group");
AssetGroup.current = itemsGroup;
if (!AssetGroup.current) {
console.error("Asset Group not found in the scene.");
return;
}
let isMoving = false;
const onPointerDown = () => {
isMoving = false;
};
let isPointerMoving = false;
const onPointerMove = () => {
isMoving = true;
isPointerMoving = true;
};
const onPointerDown = (event: PointerEvent) => {
isPointerMoving = false;
if (event.button === 0) mouseButtonsDown.current.left = true;
if (event.button === 2) mouseButtonsDown.current.right = true;
};
const onPointerUp = (event: PointerEvent) => {
if (!isMoving && rotatedObjects.length > 0 && event.button === 0) {
if (event.button === 0) mouseButtonsDown.current.left = false;
if (event.button === 2) mouseButtonsDown.current.right = false;
if (!isPointerMoving && rotatedObjects.length > 0 && event.button === 0) {
event.preventDefault();
placeRotatedAssets();
}
if (!isMoving && rotatedObjects.length > 0 && event.button === 2) {
if (!isPointerMoving && rotatedObjects.length > 0 && event.button === 2) {
event.preventDefault();
resetToInitialRotations();
clearSelection();
rotatedObjects.forEach((asset: any) => {
if (AssetGroup.current) {
AssetGroup.current.attach(asset);
}
});
setRotatedObjects([]);
}
};
const onKeyDown = (event: KeyboardEvent) => {
if (pastedObjects.length > 0 || duplicatedObjects.length > 0 || movedObjects.length > 0) return;
if (event.key.toLowerCase() === "r") {
if (selectedAssets.length > 0) {
rotateAssets();
@@ -109,15 +106,8 @@ function RotateControls3D({
}
if (event.key.toLowerCase() === "escape") {
event.preventDefault();
resetToInitialRotations();
clearSelection();
rotatedObjects.forEach((asset: any) => {
if (AssetGroup.current) {
AssetGroup.current.attach(asset);
}
});
setRotatedObjects([]);
}
};
@@ -135,41 +125,85 @@ function RotateControls3D({
canvasElement.removeEventListener("pointerup", onPointerUp);
canvasElement.removeEventListener("keydown", onKeyDown);
};
}, [camera, controls, scene, toggleView, selectedAssets, socket, pastedObjects, duplicatedObjects, rotatedObjects, movedObjects]);
}, [camera, scene, toggleView, selectedAssets, rotatedObjects, pastedObjects, duplicatedObjects, movedObjects]);
const resetToInitialRotations = useCallback(() => {
rotatedObjects.forEach((obj: THREE.Object3D) => {
const uuid = obj.uuid;
if (obj.userData.modelUuid) {
const initialRotation = initialRotations[uuid];
const initialPosition = initialPositions[uuid];
if (initialRotation && initialPosition) {
const rotationArray: [number, number, number] = [initialRotation.x, initialRotation.y, initialRotation.z,];
const positionArray: [number, number, number] = [initialPosition.x, initialPosition.y, initialPosition.z,];
updateAsset(obj.userData.modelUuid, {
rotation: rotationArray,
position: positionArray,
});
obj.rotation.copy(initialRotation);
obj.position.copy(initialPosition);
}
}
});
}, [rotatedObjects, initialRotations, initialPositions, updateAsset]);
useFrame(() => {
if (rotatedObjects.length > 0) {
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (!isRotating || rotatedObjects.length === 0) return;
if (point && prevPointerPosition.current) {
const box = new THREE.Box3();
rotatedObjects.forEach((obj: THREE.Object3D) => box.expandByObject(obj));
const center = new THREE.Vector3();
box.getCenter(center);
const delta = new THREE.Vector3().subVectors(point, center);
const prevPointerPosition3D = new THREE.Vector3(prevPointerPosition.current.x, 0, prevPointerPosition.current.y);
const angle = Math.atan2(delta.z, delta.x) - Math.atan2(prevPointerPosition3D.z - center.z, prevPointerPosition3D.x - center.x);
selectionGroup.current.rotation.y += -angle;
selectionGroup.current.position.sub(center);
selectionGroup.current.position.applyAxisAngle(new THREE.Vector3(0, 1, 0), -angle);
selectionGroup.current.position.add(center);
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
const point = raycaster.ray.intersectPlane(plane, intersectionPoint);
if (mouseButtonsDown.current.left || mouseButtonsDown.current.right) {
if (point) {
prevPointerPosition.current = new THREE.Vector2(point.x, point.z);
}
return;
}
if (point && prevPointerPosition.current && rotationCenter.current) {
const center = rotationCenter.current;
const currentAngle = Math.atan2(point.z - center.z, point.x - center.x);
const prevAngle = Math.atan2(
prevPointerPosition.current.y - center.z,
prevPointerPosition.current.x - center.x
);
const angleDelta = prevAngle - currentAngle;
rotatedObjects.forEach((obj: THREE.Object3D) => {
if (obj.userData.modelUuid) {
const relativePos = new THREE.Vector3().subVectors(obj.position, center);
relativePos.applyAxisAngle(new THREE.Vector3(0, 1, 0), angleDelta);
obj.position.copy(center).add(relativePos);
obj.rotation.y += angleDelta;
}
});
prevPointerPosition.current = new THREE.Vector2(point.x, point.z);
}
});
const rotateAssets = () => {
const rotateAssets = useCallback(() => {
const rotations: Record<string, THREE.Euler> = {};
const positions: Record<string, THREE.Vector3> = {};
const box = new THREE.Box3();
selectedAssets.forEach((asset: any) => box.expandByObject(asset));
selectedAssets.forEach((obj: THREE.Object3D) => box.expandByObject(obj));
const center = new THREE.Vector3();
box.getCenter(center);
rotationCenter.current = center;
selectedAssets.forEach((obj: THREE.Object3D) => {
rotations[obj.uuid] = new THREE.Euler().copy(obj.rotation);
positions[obj.uuid] = new THREE.Vector3().copy(obj.position);
});
setInitialRotations(rotations);
setInitialPositions(positions);
const intersectionPoint = new THREE.Vector3();
raycaster.setFromCamera(pointer, camera);
@@ -179,56 +213,54 @@ function RotateControls3D({
prevPointerPosition.current = new THREE.Vector2(point.x, point.z);
}
selectedAssets.forEach((asset: any) => {
selectionGroup.current.attach(asset);
});
setRotatedObjects(selectedAssets);
};
setIsRotating(true);
}, [selectedAssets, camera, pointer, raycaster, plane]);
const placeRotatedAssets = () => {
const placeRotatedAssets = useCallback(() => {
if (rotatedObjects.length === 0) return;
rotatedObjects.forEach(async (obj: THREE.Object3D) => {
if (obj && AssetGroup.current) {
const worldPosition = new THREE.Vector3();
const worldQuaternion = new THREE.Quaternion();
rotatedObjects.forEach((obj: THREE.Object3D) => {
if (obj && obj.userData.modelUuid) {
const rotationArray: [number, number, number] = [obj.rotation.x, obj.rotation.y, obj.rotation.z];
obj.getWorldPosition(worldPosition);
obj.getWorldQuaternion(worldQuaternion);
selectionGroup.current.remove(obj);
obj.position.copy(worldPosition);
obj.quaternion.copy(worldQuaternion);
const positionArray: [number, number, number] = [obj.position.x, obj.position.y, obj.position.z];
const newFloorItem: Types.FloorItemType = {
modelUuid: obj.userData.modelUuid,
modelName: obj.userData.modelName,
assetId: obj.userData.assetId,
position: [worldPosition.x, worldPosition.y, worldPosition.z],
position: positionArray,
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
isLocked: false,
isVisible: true
isVisible: true,
};
if (obj.userData.eventData) {
const eventData = eventStore.getState().getEventByModelUuid(obj.userData.modelUuid);
const productData = productStore.getState().getEventByModelUuid(selectedProductStore.getState().selectedProduct.productUuid, obj.userData.modelUuid);
const productData = productStore.getState().getEventByModelUuid(
selectedProduct.productUuid,
obj.userData.modelUuid
);
if (eventData) {
eventStore.getState().updateEvent(obj.userData.modelUuid, {
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
})
position: positionArray,
rotation: rotationArray,
});
}
if (productData) {
const event = productStore.getState().updateEvent(selectedProductStore.getState().selectedProduct.productUuid, obj.userData.modelUuid, {
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
})
if (event && organization) {
if (productData) {
const event = productStore.getState().updateEvent(
selectedProduct.productUuid,
obj.userData.modelUuid,
{
position: positionArray,
rotation: rotationArray,
}
);
if (event) {
updateBackend(
selectedProduct.productName,
selectedProduct.productUuid,
@@ -242,8 +274,8 @@ function RotateControls3D({
}
updateAsset(obj.userData.modelUuid, {
position: [worldPosition.x, worldPosition.y, worldPosition.z],
rotation: [obj.rotation.x, obj.rotation.y, obj.rotation.z],
position: positionArray,
rotation: rotationArray,
});
//REST
@@ -267,7 +299,11 @@ function RotateControls3D({
modelName: newFloorItem.modelName,
assetId: newFloorItem.assetId,
position: newFloorItem.position,
rotation: { x: obj.rotation.x, y: obj.rotation.y, z: obj.rotation.z },
rotation: {
x: obj.rotation.x,
y: obj.rotation.y,
z: obj.rotation.z
},
isLocked: false,
isVisible: true,
socketId: socket.id,
@@ -276,29 +312,23 @@ function RotateControls3D({
userId
};
// console.log('data: ', data);
socket.emit("v1:model-asset:add", data);
AssetGroup.current.add(obj);
}
});
echo.success("Object rotated!");
setIsRotating(false);
clearSelection();
}
}, [rotatedObjects, eventStore, productStore, selectedProduct, updateBackend, projectId, updateAsset, organization, socket, selectedVersion, userId]);
const clearSelection = () => {
selectionGroup.current.children = [];
selectionGroup.current.position.set(0, 0, 0);
selectionGroup.current.rotation.set(0, 0, 0);
setpastedObjects([]);
setDuplicatedObjects([]);
setMovedObjects([]);
setRotatedObjects([]);
setSelectedAssets([]);
}
};
return null;
}
export default RotateControls3D
export default RotateControls3D;

View File

@@ -1,9 +1,8 @@
import { useCallback, useEffect, useMemo, useRef, useState } from "react";
import * as THREE from "three";
import { useFrame, useThree } from "@react-three/fiber";
import { useThree } from "@react-three/fiber";
import { SelectionHelper } from "../selectionHelper";
import { SelectionBox } from "three/examples/jsm/interactive/SelectionBox";
import * as Types from "../../../../../types/world/worldTypes";
import useModuleStore from "../../../../../store/useModuleStore";
import { useParams } from "react-router-dom";
@@ -13,7 +12,6 @@ import { useVersionContext } from "../../../../builder/version/versionContext";
import { useProductContext } from "../../../../simulation/products/productContext";
import { useSelectedAssets, useSocketStore, useToggleView, useToolMode, } from "../../../../../store/builder/store";
import { upsertProductOrEventApi } from "../../../../../services/simulation/products/UpsertProductOrEventApi";
import BoundingBox from "./boundingBoxHelper3D";
import DuplicationControls3D from "./duplicationControls3D";
import CopyPasteControls3D from "./copyPasteControls3D";
import MoveControls3D from "./moveControls3D";
@@ -23,7 +21,6 @@ import RotateControls3D from "./rotateControls3D";
const SelectionControls3D: React.FC = () => {
const { camera, controls, gl, scene, raycaster, pointer } = useThree();
const selectionGroup = useRef() as Types.RefGroup;
const { toggleView } = useToggleView();
const { selectedAssets, setSelectedAssets } = useSelectedAssets();
const [movedObjects, setMovedObjects] = useState<THREE.Object3D[]>([]);
@@ -229,12 +226,6 @@ const SelectionControls3D: React.FC = () => {
}
}, [activeModule, toolMode, toggleView]);
useFrame(() => {
if (pastedObjects.length === 0 && duplicatedObjects.length === 0 && movedObjects.length === 0 && rotatedObjects.length === 0) {
selectionGroup.current.position.set(0, 0, 0);
}
});
const selectAssets = useCallback(() => {
selectionBox.endPoint.set(pointer.x, pointer.y, 0);
if (controls) (controls as any).enabled = true;
@@ -267,9 +258,6 @@ const SelectionControls3D: React.FC = () => {
}, [selectionBox, pointer, controls, selectedAssets, setSelectedAssets]);
const clearSelection = () => {
selectionGroup.current.children = [];
selectionGroup.current.position.set(0, 0, 0);
selectionGroup.current.rotation.set(0, 0, 0);
setpastedObjects([]);
setDuplicatedObjects([]);
setSelectedAssets([]);
@@ -345,19 +333,13 @@ const SelectionControls3D: React.FC = () => {
return (
<>
<group name="SelectionGroup">
<group ref={selectionGroup} name="selectionAssetGroup">
<BoundingBox boundingBoxRef={boundingBoxRef} isPerAsset />
</group>
</group>
<MoveControls3D movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
<MoveControls3D movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} selectionGroup={selectionGroup} boundingBoxRef={boundingBoxRef} />
<RotateControls3D rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} />
<RotateControls3D rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} selectionGroup={selectionGroup} />
<DuplicationControls3D duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} setpastedObjects={setpastedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
<DuplicationControls3D duplicatedObjects={duplicatedObjects} setDuplicatedObjects={setDuplicatedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
<CopyPasteControls3D copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} selectionGroup={selectionGroup} setDuplicatedObjects={setDuplicatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
<CopyPasteControls3D copiedObjects={copiedObjects} setCopiedObjects={setCopiedObjects} pastedObjects={pastedObjects} setpastedObjects={setpastedObjects} setDuplicatedObjects={setDuplicatedObjects} movedObjects={movedObjects} setMovedObjects={setMovedObjects} rotatedObjects={rotatedObjects} setRotatedObjects={setRotatedObjects} boundingBoxRef={boundingBoxRef} />
</>
);
};