feat: Add human mechanics and event handling, including UI components and action management
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@@ -30,7 +30,7 @@ export const handleAddEventToProduct = ({
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projectId: projectId || '',
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eventDatas: event
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}).then((data) => {
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// console.log(data);
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console.log(data);
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})
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if (clearSelectedAsset) {
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@@ -1,6 +1,27 @@
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import HumanInstances from './instances/humanInstances'
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import { useEffect, useState } from "react";
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import { useSelectedEventSphere } from "../../../store/simulation/useSimulationStore";
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import { usePlayButtonStore } from "../../../store/usePlayButtonStore";
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import { useSceneContext } from "../../scene/sceneContext";
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function Human() {
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const { humanStore } = useSceneContext();
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const { getHumanById } = humanStore();
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const { selectedEventSphere } = useSelectedEventSphere();
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const { isPlaying } = usePlayButtonStore();
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const [isHumanSelected, setIsHumanSelected] = useState(false);
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useEffect(() => {
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if (selectedEventSphere) {
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const selectedVehicle = getHumanById(selectedEventSphere.userData.modelUuid);
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if (selectedVehicle) {
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setIsHumanSelected(true);
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} else {
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setIsHumanSelected(false);
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}
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}
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}, [getHumanById, selectedEventSphere])
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return (
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<>
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@@ -1,4 +1,5 @@
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import { useEffect } from 'react'
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import HumanUi from './humanUi';
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function HumanInstance({ human }: { human: HumanStatus }) {
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@@ -8,6 +9,9 @@ function HumanInstance({ human }: { human: HumanStatus }) {
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return (
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<>
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<HumanUi human={human} />
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</>
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)
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}
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@@ -0,0 +1,10 @@
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import React from 'react'
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function HumanUi({ human }: { human: HumanStatus }) {
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return (
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<>
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</>
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)
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}
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export default HumanUi
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