feat: Implement deletable event sphere management and refactor point instances for better event handling
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@@ -6,7 +6,7 @@ import {
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useSelectedFloorItem,
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} from "../../../store/builder/store";
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import * as CONSTANTS from "../../../types/world/worldConstants";
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import { useSelectedEventSphere } from "../../../store/simulation/useSimulationStore";
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import { useDeletableEventSphere, useSelectedEventSphere } from "../../../store/simulation/useSimulationStore";
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import { useEffect } from "react";
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import { useBuilderStore } from "../../../store/builder/useBuilderStore";
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@@ -15,6 +15,7 @@ export default function PostProcessing() {
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const { selectedWallItem } = useSelectedWallItem();
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const { selectedFloorItem } = useSelectedFloorItem();
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const { selectedEventSphere } = useSelectedEventSphere();
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const { deletableEventSphere } = useDeletableEventSphere();
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const { selectedAisle, selectedWall, selectedDecal, selectedFloor, selectedWallAsset, deletableWallAsset } = useBuilderStore();
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function flattenChildren(children: any[]) {
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@@ -56,6 +57,10 @@ export default function PostProcessing() {
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// console.log('deletableWallAsset: ', deletableWallAsset);
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}, [deletableWallAsset])
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useEffect(() => {
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// console.log('deletableEventSphere: ', deletableEventSphere);
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}, [deletableEventSphere])
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return (
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<EffectComposer autoClear={false}>
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<N8AO
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@@ -217,6 +222,21 @@ export default function PostProcessing() {
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xRay={true}
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/>
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)}
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{deletableEventSphere && (
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<Outline
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selection={[deletableEventSphere]}
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selectionLayer={10}
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width={1000}
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blendFunction={BlendFunction.ALPHA}
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edgeStrength={10}
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resolutionScale={2}
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pulseSpeed={0}
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visibleEdgeColor={CONSTANTS.outlineConfig.assetDeleteColor}
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hiddenEdgeColor={CONSTANTS.outlineConfig.assetDeleteColor}
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blur={true}
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xRay={true}
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/>
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)}
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</EffectComposer>
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);
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}
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