feat: Implement wall asset management features including creation, instances, and rendering; enhance wall properties input validation
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@@ -154,7 +154,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
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<MeshDiscardMaterial />
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{wall.decals.map((decal) => (
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<DecalInstance visible={visible} key={decal.decalUuid} decal={decal} />
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<DecalInstance zPosition={wall.wallThickness / 2 + 0.001} visible={visible} key={decal.decalUuid} decal={decal} />
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))}
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</mesh>
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</mesh>
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