Add Bloom effect to post-processing and update color space in scene rendering

This commit is contained in:
2025-07-21 18:11:02 +05:30
parent 2984a283e2
commit 8a6312322c
2 changed files with 10 additions and 4 deletions

View File

@@ -1,4 +1,4 @@
import { EffectComposer, N8AO, Outline } from "@react-three/postprocessing";
import { Bloom, EffectComposer, N8AO, Outline } from "@react-three/postprocessing";
import { BlendFunction } from "postprocessing";
import {
useDeletableFloorItem,
@@ -77,6 +77,12 @@ export default function PostProcessing() {
denoiseRadius={6}
denoiseSamples={16}
/>
<Bloom
intensity={0.1}
luminanceThreshold={0.9}
luminanceSmoothing={0.025}
mipmapBlur={false}
/>
{selectedWallAsset && (
<Outline
selection={flattenChildren(selectedWallAsset.children)}