simulation and decal bug fix
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@@ -218,13 +218,12 @@ export function useDecalEventHandlers({
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const handlePointerDown = (e: ThreeEvent<MouseEvent>) => {
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if (visible && !toggleView && activeModule === 'builder') {
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if (e.object.userData.decalUuid && toolMode === 'cursor') {
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if (e.object.userData.decalUuid && toolMode === 'cursor' && (selectedDecal && selectedDecal.decalData.decalUuid === decal.decalUuid)) {
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e.stopPropagation();
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setDecalDragState(true, decal.decalUuid, null);
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if (controls) {
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(controls as CameraControls).enabled = false;
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}
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setSelectedDecal({ decalMesh: e.object, decalData: decal });
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setSelectedWall(null);
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setSelectedFloor(null);
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@@ -235,6 +234,14 @@ export function useDecalEventHandlers({
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}
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};
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const handleDecalUp = (e: ThreeEvent<MouseEvent>) => {
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if (visible && !toggleView && activeModule === 'builder') {
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if (!decalDragState.isDragging && !selectedDecal && e.object.userData.decalUuid && toolMode === 'cursor') {
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setSelectedDecal({ decalMesh: e.object, decalData: decal });
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}
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}
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}
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const handleClick = (e: ThreeEvent<MouseEvent>) => {
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if (visible && !toggleView && activeModule === 'builder') {
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if (e.object.userData.decalUuid) {
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@@ -292,6 +299,7 @@ export function useDecalEventHandlers({
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return {
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handlePointerDown,
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handleDecalUp,
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handleClick,
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handlePointerEnter,
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handlePointerLeave,
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