feat: Implement human simulation features

- Added human event handling in the simulation, including the ability to add, update, and remove human instances.
- Introduced a new Human store to manage human states and actions.
- Updated the simulation context to include human management.
- Enhanced the Points and TriggerConnector components to support human interactions.
- Refactored existing components to integrate human-related functionalities.
- Added HumanInstance and HumanInstances components for rendering human entities in the simulation.
- Updated TypeScript definitions to include human-related types and actions.
This commit is contained in:
2025-07-02 15:07:31 +05:30
parent 3f59f5d2dd
commit 7519aa90c6
22 changed files with 706 additions and 144 deletions

View File

@@ -4,7 +4,6 @@ import { usePlayButtonStore, useResetButtonStore } from '../../../store/usePlayB
import { determineExecutionOrder } from './functions/determineExecutionOrder';
import { useProductContext } from '../products/productContext';
import { useSceneContext } from '../../scene/sceneContext';
import { useCompareProductDataStore } from '../../../store/builder/store';
function Simulator() {
const { selectedProductStore } = useProductContext();