feat: Add assembly action handling and UI components

- Implemented `useAssemblyHandler` to manage assembly actions for humans.
- Enhanced `useHumanActions` to include assembly action handling.
- Updated `HumanInstance` to support assembly processes and animations.
- Modified `HumanUi` to allow for assembly point configuration and rotation.
- Created `AssemblyAction` component for setting process time and material swap options.
- Updated simulation types to include assembly action properties.
- Adjusted existing action handlers to accommodate assembly actions alongside worker actions.
- Refactored `MaterialAnimator` and `VehicleAnimator` to manage attachment states and visibility based on load.
- Updated product store types to include human point actions.
This commit is contained in:
2025-07-07 15:00:16 +05:30
parent b7f29bf5db
commit 74094aee9f
20 changed files with 592 additions and 859 deletions

View File

@@ -39,7 +39,7 @@ export function useActionHandler() {
case 'store': case 'retrieve':
handleStorageAction(action as StorageAction, materialId as string);
break;
case 'worker':
case 'worker': case 'assembly':
handleHumanAction(action as HumanAction, materialId as string);
break;
default: