new human event mangaer

This commit is contained in:
2025-07-22 16:33:33 +05:30
parent 88361b1623
commit 708c8a4ba1
19 changed files with 1355 additions and 992 deletions

View File

@@ -265,6 +265,7 @@ function AssetsGroup({ plane }: { readonly plane: RefMesh }) {
actionName: "Action 1",
actionType: "worker",
loadCount: 1,
assemblyCount: 1,
loadCapacity: 1,
processTime: 10,
triggers: []

View File

@@ -384,6 +384,7 @@ async function handleModelLoad(
actionName: "Action 1",
actionType: "worker",
loadCount: 1,
assemblyCount: 1,
loadCapacity: 1,
processTime: 10,
triggers: []

View File

@@ -0,0 +1,94 @@
import { useEffect, useRef, useCallback, useState } from 'react';
import * as THREE from 'three';
import { useFrame } from '@react-three/fiber';
import { useSceneContext } from '../../../../../scene/sceneContext';
import useModuleStore from '../../../../../../store/useModuleStore';
import { usePauseButtonStore, useAnimationPlaySpeed } from '../../../../../../store/usePlayButtonStore';
interface ModelAnimatorProps {
asset: Asset;
gltfScene: THREE.Object3D;
}
export function ModelAnimator({
asset,
gltfScene,
}: ModelAnimatorProps) {
const mixerRef = useRef<THREE.AnimationMixer>();
const actions = useRef<{ [name: string]: THREE.AnimationAction }>({});
const [previousAnimation, setPreviousAnimation] = useState<string | null>(null);
const blendFactor = useRef(0);
const blendDuration = 0.5;
const { speed } = useAnimationPlaySpeed();
const { isPaused } = usePauseButtonStore();
const { assetStore } = useSceneContext();
const { activeModule } = useModuleStore();
const { setAnimations, setAnimationComplete } = assetStore();
const handleAnimationComplete = useCallback(() => {
if (asset.animationState) {
setAnimationComplete(asset.modelUuid, true);
}
}, [asset.animationState]);
useEffect(() => {
if (!gltfScene || !gltfScene.animations || gltfScene.animations.length === 0) return;
mixerRef.current = new THREE.AnimationMixer(gltfScene);
gltfScene.animations.forEach((clip: THREE.AnimationClip) => {
const action = mixerRef.current!.clipAction(clip);
actions.current[clip.name] = action;
});
const animationNames = gltfScene.animations.map(clip => clip.name);
setAnimations(asset.modelUuid, animationNames);
return () => {
mixerRef.current?.stopAllAction();
mixerRef.current = undefined;
};
}, [gltfScene]);
useEffect(() => {
if (!asset.animationState || !mixerRef.current) return;
const { current, loopAnimation, isPlaying } = asset.animationState;
const currentAction = actions.current[current];
const previousAction = previousAnimation ? actions.current[previousAnimation] : null;
if (isPlaying && currentAction && !isPaused) {
blendFactor.current = 0;
currentAction.reset();
currentAction.setLoop(loopAnimation ? THREE.LoopRepeat : THREE.LoopOnce, loopAnimation ? Infinity : 1);
currentAction.clampWhenFinished = true;
if (previousAction && previousAction !== currentAction) {
previousAction.crossFadeTo(currentAction, blendDuration, false);
}
currentAction.play();
mixerRef.current.addEventListener('finished', handleAnimationComplete);
setPreviousAnimation(current);
} else {
Object.values(actions.current).forEach((action) => action.stop());
}
return () => {
if (mixerRef.current) {
mixerRef.current.removeEventListener('finished', handleAnimationComplete);
}
};
}, [asset.animationState?.current, asset.animationState?.isCompleted, asset.animationState?.isPlaying, isPaused, activeModule]);
useFrame((_, delta) => {
if (mixerRef.current) {
mixerRef.current.update(delta * (activeModule === 'simulation' ? speed : 1));
}
});
return null;
}