human bug fix
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@@ -319,10 +319,6 @@ export function useRetrieveHandler() {
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retrieveLogStatus(material.materialName, `is picked by ${human.modelName}`);
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}
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if (human.currentLoad + 1 < human.point.action.loadCapacity) {
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setCurrentAnimation(human.modelUuid, 'idle_with_box', true, false, false);
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setTimeout(() => {
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setCurrentAnimation(human.modelUuid, 'pickup', true, false, false);
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}, 0)
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}
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}
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}
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