Refactor builder store and remove wall store
Refactor builder store and remove wall store - Consolidated wall-related state management into the builder store by removing the useWallStore. - Added new properties and setters for wall attributes (thickness, height, materials) in the builder store. - Introduced SelectedWallProperties and WallProperties components for managing wall properties in the sidebar. - Created a new floor store for managing floor-related state. - Added a wall asset store for managing wall assets. - Implemented a zone store for managing zones and their properties. - Updated sidebar styles for better layout and appearance.
This commit is contained in:
@@ -276,7 +276,7 @@ export default function Builder() {
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<LayoutImage />
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</Bvh>
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{/* <WallGroup /> */}
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<WallGroup />
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</>
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);
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}
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@@ -148,7 +148,7 @@ const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoin
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}
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if (toolMode === "Wall") {
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drawWall(raycaster, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId, selectedVersion?.versionId || '',);
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// drawWall(raycaster, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId, selectedVersion?.versionId || '',);
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}
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if (toolMode === "Floor") {
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@@ -1,11 +1,11 @@
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import * as THREE from 'three';
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import { useThree } from '@react-three/fiber';
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import { useEffect, useMemo, useState } from "react";
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import * as Constants from '../../../types/world/worldConstants';
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import { DragControls, Tube } from '@react-three/drei';
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import { useToolMode } from '../../../store/builder/store';
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import { useBuilderStore } from '../../../store/builder/useBuilderStore';
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import { useWallStore } from '../../../store/builder/useWallStore';
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import { useThree } from '@react-three/fiber';
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import { useSceneContext } from '../../scene/sceneContext';
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import * as Constants from '../../../types/world/worldConstants';
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interface LineProps {
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points: [Point, Point];
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@@ -17,7 +17,8 @@ function Line({ points }: Readonly<LineProps>) {
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const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
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const [isDeletable, setIsDeletable] = useState(false);
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const { toolMode } = useToolMode();
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const { removeWallByPoints, setPosition } = useWallStore();
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const { wallStore } = useSceneContext();
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const { removeWallByPoints, setPosition } = wallStore();
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const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
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const { hoveredLine, setHoveredLine, hoveredPoint } = useBuilderStore();
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@@ -79,6 +80,7 @@ function Line({ points }: Readonly<LineProps>) {
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if (toolMode === '2D-Delete') {
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if (points[0].pointType === 'Wall' && points[1].pointType === 'Wall') {
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removeWallByPoints(points);
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setHoveredLine(null);
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}
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gl.domElement.style.cursor = 'default';
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}
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@@ -1,6 +1,5 @@
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import * as THREE from 'three';
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import { useCallback } from 'react';
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import { useWallStore } from '../../../../store/builder/useWallStore';
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import { useSceneContext } from '../../../scene/sceneContext';
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const POINT_SNAP_THRESHOLD = 0.5; // Distance threshold for snapping in meters
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@@ -12,9 +11,9 @@ const ANGLE_SNAP_DISTANCE_THRESHOLD = 0.5; // Distance threshold for snapping i
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const CAN_ANGLE_SNAP = true; // Whether snapping is enabled or not
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export const usePointSnapping = (currentPoint: { uuid: string, pointType: string, position: [number, number, number] } | null) => {
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const { aisleStore } = useSceneContext();
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const { aisleStore, wallStore } = useSceneContext();
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const { aisles, getConnectedPoints: getConnectedAislePoints } = aisleStore();
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const { walls, getConnectedPoints: getConnectedWallPoints } = useWallStore();
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const { walls, getConnectedPoints: getConnectedWallPoints } = wallStore();
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// Wall Snapping
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@@ -6,7 +6,6 @@ import { DragControls } from '@react-three/drei';
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import { useThree } from '@react-three/fiber';
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import { useBuilderStore } from '../../../store/builder/useBuilderStore';
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import { usePointSnapping } from './helpers/usePointSnapping';
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import { useWallStore } from '../../../store/builder/useWallStore';
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import { deleteAisleApi } from '../../../services/factoryBuilder/aisle/deleteAisleApi';
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import { useParams } from 'react-router-dom';
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import { createAisleApi } from '../../../services/factoryBuilder/aisle/createAisleApi';
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@@ -20,9 +19,9 @@ function Point({ point }: { readonly point: Point }) {
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const [isHovered, setIsHovered] = useState(false);
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const [dragOffset, setDragOffset] = useState<THREE.Vector3 | null>(null);
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const { toolMode } = useToolMode();
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const { aisleStore } = useSceneContext();
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const { aisleStore, wallStore } = useSceneContext();
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const { setPosition: setAislePosition, removePoint: removeAislePoint, getAislesByPointId } = aisleStore();
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const { setPosition: setWallPosition, removePoint: removeWallPoint } = useWallStore();
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const { setPosition: setWallPosition, removePoint: removeWallPoint } = wallStore();
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const { snapAislePoint, snapAisleAngle, snapWallPoint, snapWallAngle } = usePointSnapping({ uuid: point.pointUuid, pointType: point.pointType, position: point.position });
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const { hoveredPoint, setHoveredPoint } = useBuilderStore();
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const { selectedVersionStore } = useVersionContext();
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@@ -31,6 +30,10 @@ function Point({ point }: { readonly point: Point }) {
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const boxScale: [number, number, number] = Constants.pointConfig.boxScale;
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const colors = getColor(point);
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useEffect(() => {
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gl.domElement.style.cursor = 'default';
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}, [toolMode])
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function getColor(point: Point) {
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if (point.pointType === 'Aisle') {
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return {
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@@ -1,18 +1,25 @@
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import * as THREE from 'three';
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import { Base } from '@react-three/csg';
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import { useMemo, useRef, useState } from 'react';
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import * as Constants from '../../../../../types/world/worldConstants';
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import { Decal, MeshDiscardMaterial } from '@react-three/drei';
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import { useFrame, useThree } from '@react-three/fiber';
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import defaultMaterial from '../../../../../assets/textures/floor/wall-tex.png';
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import material1 from '../../../../../assets/textures/floor/factory wall texture.jpg';
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import { useWallStore } from '../../../../../store/builder/useWallStore';
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import useModuleStore from '../../../../../store/useModuleStore';
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import { useSceneContext } from '../../../../scene/sceneContext';
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import { useWallClassification } from './helpers/useWallClassification';
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import { useFrame, useThree } from '@react-three/fiber';
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import { useWallVisibility } from '../../../../../store/builder/store';
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import { Decal } from '@react-three/drei';
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import { Base } from '@react-three/csg';
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import { useToggleView, useWallVisibility } from '../../../../../store/builder/store';
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import { useBuilderStore } from '../../../../../store/builder/useBuilderStore';
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import * as Constants from '../../../../../types/world/worldConstants';
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function Wall({ wall }: { readonly wall: Wall }) {
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const { walls } = useWallStore();
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const { wallStore } = useSceneContext();
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const { walls } = wallStore();
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const { togglView } = useToggleView();
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const { setSelectedWall } = useBuilderStore();
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const { activeModule } = useModuleStore();
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const { camera } = useThree();
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const { wallVisibility } = useWallVisibility();
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const { getWallType, isWallFlipped } = useWallClassification(walls);
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@@ -67,7 +74,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
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new THREE.MeshStandardMaterial({
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color: Constants.wallConfig.defaultColor,
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side: THREE.DoubleSide,
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map: wall.outsideMaterial === 'Default Material`' ? defaultWallTexture : material1WallTexture,
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map: wall.outsideMaterial === 'Default Material' ? defaultWallTexture : material1WallTexture,
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}),
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];
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}, [defaultWallTexture, material1WallTexture, wall]);
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@@ -100,6 +107,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
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geometry={geometry}
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position={[centerX, centerY, centerZ]}
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rotation={[0, -angle, 0]}
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userData={wall}
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>
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{materials.map((material, index) => (
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<primitive key={index} visible={visible} object={material} attach={`material-${index}`} />
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@@ -112,6 +120,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
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position={[decal.decalPosition[0], decal.decalPosition[1], wall.wallThickness / 2]}
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rotation={[0, 0, decal.decalRotation]}
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scale={[decal.decalScale, decal.decalScale, 0.001]}
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userData={decal}
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>
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<meshBasicMaterial
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map={material1WallTexture}
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@@ -123,6 +132,22 @@ function Wall({ wall }: { readonly wall: Wall }) {
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)
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})}
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</Base>
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<mesh
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castShadow
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geometry={geometry}
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position={[centerX, centerY, centerZ]}
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rotation={[0, -angle, 0]}
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userData={wall}
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name={`WallRaycastReference_${wall.wallUuid}`}
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onClick={(e) => {
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if (visible && !togglView && activeModule === 'builder') {
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setSelectedWall(e.object)
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}
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}}
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onPointerMissed={() => { setSelectedWall(null) }}
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>
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<MeshDiscardMaterial />
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</mesh>
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</mesh>
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);
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}
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@@ -2,9 +2,10 @@ import React, { useEffect, useMemo } from 'react';
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import { DoubleSide, RepeatWrapping, Shape, SRGBColorSpace, TextureLoader, Vector2, Vector3 } from 'three';
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import { Geometry } from '@react-three/csg';
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import { Html, Extrude } from '@react-three/drei';
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import { useWallStore } from '../../../../store/builder/useWallStore'
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import { useWallClassification } from './instance/helpers/useWallClassification';
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import { useLoader } from '@react-three/fiber';
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import { useSceneContext } from '../../../scene/sceneContext';
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import { useToggleView } from '../../../../store/builder/store';
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import { useWallClassification } from './instance/helpers/useWallClassification';
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import Line from '../../line/line';
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import Point from '../../point/point';
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import WallInstance from './instance/wallInstance';
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@@ -12,10 +13,10 @@ import * as Constants from '../../../../types/world/worldConstants';
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import texturePath from "../../../../assets/textures/floor/white.png";
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import texturePathDark from "../../../../assets/textures/floor/black.png";
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import { useLoader } from '@react-three/fiber';
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function WallInstances() {
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const { walls } = useWallStore();
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const { wallStore } = useSceneContext();
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const { walls } = wallStore();
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const { rooms } = useWallClassification(walls)
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const { toggleView } = useToggleView();
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@@ -3,7 +3,7 @@ import { useEffect, useMemo, useRef, useState } from 'react'
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import { useThree } from '@react-three/fiber';
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import { useActiveLayer, useSocketStore, useToggleView, useToolMode } from '../../../../store/builder/store';
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import * as Constants from '../../../../types/world/worldConstants';
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import { useWallStore } from '../../../../store/builder/useWallStore';
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import { useSceneContext } from '../../../scene/sceneContext';
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import { useBuilderStore } from '../../../../store/builder/useBuilderStore';
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import ReferencePoint from '../../point/reference/referencePoint';
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import ReferenceWall from './referenceWall';
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@@ -16,7 +16,8 @@ function WallCreator() {
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const { toolMode } = useToolMode();
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const { activeLayer } = useActiveLayer();
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const { socket } = useSocketStore();
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const { addWall, getWallPointById, removeWall, getWallByPoints } = useWallStore();
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const { wallStore } = useSceneContext();
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const { addWall, getWallPointById, removeWall, getWallByPoints } = wallStore();
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const drag = useRef(false);
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const isLeftMouseDown = useRef(false);
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const { wallThickness, wallHeight, insideMaterial, outsideMaterial, snappedPosition, snappedPoint } = useBuilderStore();
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@@ -1,7 +1,21 @@
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import { useEffect } from 'react';
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import { useToggleView } from '../../../store/builder/store'
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import { useBuilderStore } from '../../../store/builder/useBuilderStore';
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import WallCreator from './wallCreator/wallCreator'
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import WallInstances from './Instances/wallInstances'
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import useModuleStore from '../../../store/useModuleStore';
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function WallGroup() {
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const { togglView } = useToggleView();
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const { setSelectedWall } = useBuilderStore();
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const { activeModule } = useModuleStore();
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useEffect(() => {
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if (togglView || activeModule !== 'builder') {
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setSelectedWall(null);
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}
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}, [togglView, activeModule])
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return (
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<>
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