updated
This commit is contained in:
@@ -1,103 +1,110 @@
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import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
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import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
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import * as THREE from 'three';
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import { GLTF, GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
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import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
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import * as THREE from "three";
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import * as Types from "../../../types/world/worldTypes";
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import { getWallItems } from '../../../services/factoryBuilder/assest/wallAsset/getWallItemsApi';
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import { retrieveGLTF, storeGLTF } from '../../../utils/indexDB/idbUtils';
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import { getWallItems } from "../../../services/factoryBuilder/assest/wallAsset/getWallItemsApi";
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import { retrieveGLTF, storeGLTF } from "../../../utils/indexDB/idbUtils";
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import { getUserData } from "../../../functions/getUserData";
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async function loadInitialWallItems(
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setWallItems: Types.setWallItemSetState,
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projectId?: string
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setWallItems: Types.setWallItemSetState,
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projectId?: string,
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versionId?: string
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): Promise<void> {
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try {
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const email = localStorage.getItem('email');
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if (!email) {
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throw new Error('No email found in localStorage');
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}
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if (!projectId || !versionId) return;
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try {
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const { organization, email } = getUserData();
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const organization = email.split("@")[1].split(".")[0];
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const items = await getWallItems(organization, projectId);
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let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
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if (!items || items.length === 0) {
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localStorage.removeItem("WallItems");
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return;
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}
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localStorage.setItem("WallItems", JSON.stringify(items));
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const loader = new GLTFLoader();
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const dracoLoader = new DRACOLoader();
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dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/');
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loader.setDRACOLoader(dracoLoader);
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const loadedWallItems = await Promise.all(items.map(async (item: Types.WallItem) => {
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// Check THREE.js cache first
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const cachedModel = THREE.Cache.get(item.assetId!);
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if (cachedModel) {
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return processModel(cachedModel, item);
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}
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// Check IndexedDB cache
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const cachedModelBlob = await retrieveGLTF(item.assetId!);
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if (cachedModelBlob) {
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const blobUrl = URL.createObjectURL(cachedModelBlob);
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return new Promise<Types.WallItem>((resolve) => {
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loader.load(blobUrl, (gltf) => {
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URL.revokeObjectURL(blobUrl);
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THREE.Cache.add(item.assetId!, gltf);
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resolve(processModel(gltf, item));
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});
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});
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}
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// Load from original URL if not cached
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const modelUrl = `${url_Backend_dwinzo}/api/v2/AssetFile/${item.assetId!}`;
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return new Promise<Types.WallItem>((resolve) => {
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loader.load(modelUrl, async (gltf) => {
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try {
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// Cache the model
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const modelBlob = await fetch(modelUrl).then((res) => res.blob());
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await storeGLTF(item.assetId!, modelBlob);
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THREE.Cache.add(item.assetId!, gltf);
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resolve(processModel(gltf, item));
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} catch (error) {
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console.error('Failed to cache model:', error);
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resolve(processModel(gltf, item));
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}
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});
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});
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}));
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setWallItems(loadedWallItems);
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} catch (error) {
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console.error('Failed to load wall items:', error);
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if (!email) {
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throw new Error("No email found in localStorage");
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}
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const items = await getWallItems(organization, projectId, versionId);
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let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
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if (!items || items.length === 0) {
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localStorage.removeItem("WallItems");
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return;
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}
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localStorage.setItem("WallItems", JSON.stringify(items));
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const loader = new GLTFLoader();
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const dracoLoader = new DRACOLoader();
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dracoLoader.setDecoderPath(
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"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/"
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);
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loader.setDRACOLoader(dracoLoader);
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const loadedWallItems = await Promise.all(
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items.map(async (item: Types.WallItem) => {
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// Check THREE.js cache first
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const cachedModel = THREE.Cache.get(item.assetId!);
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if (cachedModel) {
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return processModel(cachedModel, item);
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}
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// Check IndexedDB cache
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const cachedModelBlob = await retrieveGLTF(item.assetId!);
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if (cachedModelBlob) {
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const blobUrl = URL.createObjectURL(cachedModelBlob);
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return new Promise<Types.WallItem>((resolve) => {
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loader.load(blobUrl, (gltf) => {
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URL.revokeObjectURL(blobUrl);
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THREE.Cache.add(item.assetId!, gltf);
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resolve(processModel(gltf, item));
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});
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});
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}
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// Load from original URL if not cached
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const modelUrl = `${url_Backend_dwinzo}/api/v2/AssetFile/${item.assetId!}`;
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return new Promise<Types.WallItem>((resolve) => {
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loader.load(modelUrl, async (gltf) => {
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try {
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// Cache the model
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const modelBlob = await fetch(modelUrl).then((res) => res.blob());
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await storeGLTF(item.assetId!, modelBlob);
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THREE.Cache.add(item.assetId!, gltf);
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resolve(processModel(gltf, item));
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} catch (error) {
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console.error("Failed to cache model:", error);
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resolve(processModel(gltf, item));
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}
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});
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});
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})
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);
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setWallItems(loadedWallItems);
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} catch (error) {
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console.error("Failed to load wall items:", error);
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}
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}
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function processModel(gltf: GLTF, item: Types.WallItem): Types.WallItem {
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const model = gltf.scene.clone();
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model.uuid = item.modelUuid!;
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const model = gltf.scene.clone();
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model.uuid = item.modelUuid!;
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model.children[0]?.children?.forEach((child: THREE.Object3D) => {
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if (child.name !== "CSG_REF") {
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child.castShadow = true;
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child.receiveShadow = true;
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}
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});
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model.children[0]?.children?.forEach((child: THREE.Object3D) => {
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if (child.name !== "CSG_REF") {
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child.castShadow = true;
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child.receiveShadow = true;
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}
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});
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return {
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type: item.type,
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model: model,
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modelName: item.modelName,
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assetId: item.assetId,
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scale: item.scale,
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csgscale: item.csgscale,
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csgposition: item.csgposition,
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position: item.position,
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quaternion: item.quaternion,
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};
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return {
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type: item.type,
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model: model,
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modelName: item.modelName,
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assetId: item.assetId,
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scale: item.scale,
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csgscale: item.csgscale,
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csgposition: item.csgposition,
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position: item.position,
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quaternion: item.quaternion,
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};
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}
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export default loadInitialWallItems;
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export default loadInitialWallItems;
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@@ -1,13 +1,14 @@
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import React, { useEffect, useMemo } from 'react';
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import { useAisleStore } from '../../../../store/builder/useAisleStore';
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import { useToggleView } from '../../../../store/builder/store';
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import AisleInstance from './instance/aisleInstance';
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import Point from '../../point/point';
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import { Html } from '@react-three/drei';
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import { Vector3 } from 'three';
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import { useSceneContext } from '../../../scene/sceneContext';
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function AisleInstances() {
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const { aisles } = useAisleStore();
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const { aisleStore } = useSceneContext();
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const { aisles } = aisleStore();
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const { toggleView } = useToggleView();
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const allPoints = useMemo(() => {
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@@ -26,8 +27,6 @@ function AisleInstances() {
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return points;
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}, [aisles]);
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return (
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<>
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{toggleView &&
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@@ -2,12 +2,13 @@ import * as THREE from 'three'
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import { useEffect, useMemo, useRef, useState } from 'react'
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import { useThree } from '@react-three/fiber';
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import { useActiveLayer, useSocketStore, useToggleView, useToolMode } from '../../../../store/builder/store';
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import { useAisleStore } from '../../../../store/builder/useAisleStore';
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import ReferenceAisle from './referenceAisle';
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import { useBuilderStore } from '../../../../store/builder/useBuilderStore';
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import ReferencePoint from '../../point/reference/referencePoint';
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import { createAisleApi } from '../../../../services/factoryBuilder/aisle/createAisleApi';
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import { useParams } from 'react-router-dom';
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import { useVersionContext } from '../../version/versionContext';
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import { useSceneContext } from '../../../scene/sceneContext';
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function AisleCreator() {
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const { scene, camera, raycaster, gl, pointer } = useThree();
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@@ -16,14 +17,17 @@ function AisleCreator() {
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const { toolMode } = useToolMode();
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const { activeLayer } = useActiveLayer();
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const { socket } = useSocketStore();
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const { addAisle, getAislePointById } = useAisleStore();
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const { aisleStore } = useSceneContext();
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const { addAisle, getAislePointById } = aisleStore();
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const drag = useRef(false);
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const isLeftMouseDown = useRef(false);
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const { selectedVersionStore } = useVersionContext();
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const { selectedVersion } = selectedVersionStore();
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const { projectId } = useParams();
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const [tempPoints, setTempPoints] = useState<Point[]>([]);
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const [isCreating, setIsCreating] = useState(false);
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const { aisleType, aisleWidth, aisleColor, dashLength, gapLength, dotRadius, aisleLength, isFlipped, snappedPosition, snappedPoint } = useBuilderStore();
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const { aisleType, aisleWidth, aisleColor, dashLength, gapLength, dotRadius, aisleLength, isFlipped, snappedPosition, snappedPoint, setSnappedPosition, setSnappedPoint } = useBuilderStore();
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useEffect(() => {
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const canvasElement = gl.domElement;
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@@ -100,7 +104,7 @@ function AisleCreator() {
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};
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addAisle(aisle);
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if (projectId) {
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId)
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId, selectedVersion?.versionId || '')
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}
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setTempPoints([newPoint]);
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}
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@@ -123,7 +127,7 @@ function AisleCreator() {
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};
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addAisle(aisle);
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if (projectId) {
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId)
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId, selectedVersion?.versionId || '')
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}
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setTempPoints([newPoint]);
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}
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@@ -145,7 +149,7 @@ function AisleCreator() {
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};
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addAisle(aisle);
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if (projectId) {
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId)
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId, selectedVersion?.versionId || '')
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}
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setTempPoints([newPoint]);
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}
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@@ -166,7 +170,7 @@ function AisleCreator() {
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};
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addAisle(aisle);
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if (projectId) {
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId)
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId, selectedVersion?.versionId || '')
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}
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setTempPoints([newPoint]);
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}
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@@ -189,7 +193,7 @@ function AisleCreator() {
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};
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addAisle(aisle);
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if (projectId) {
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId)
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId, selectedVersion?.versionId || '')
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}
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setTempPoints([newPoint]);
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}
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@@ -211,7 +215,7 @@ function AisleCreator() {
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};
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addAisle(aisle);
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if (projectId) {
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId)
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId, selectedVersion?.versionId || '')
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}
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setTempPoints([newPoint]);
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}
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@@ -232,7 +236,7 @@ function AisleCreator() {
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};
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addAisle(aisle);
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if (projectId) {
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId)
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId, selectedVersion?.versionId || '')
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}
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setTempPoints([newPoint]);
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}
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@@ -254,7 +258,7 @@ function AisleCreator() {
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};
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addAisle(aisle);
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if (projectId) {
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId)
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createAisleApi(aisle.aisleUuid, aisle.points, aisle.type, projectId, selectedVersion?.versionId || '')
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}
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setTempPoints([newPoint]);
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}
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@@ -270,6 +274,10 @@ function AisleCreator() {
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};
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if (toolMode === "Aisle" && toggleView) {
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if (tempPoints.length === 0) {
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setSnappedPosition(null);
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setSnappedPoint(null);
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}
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canvasElement.addEventListener("mousedown", onMouseDown);
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canvasElement.addEventListener("mouseup", onMouseUp);
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canvasElement.addEventListener("mousemove", onMouseMove);
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@@ -294,7 +302,7 @@ function AisleCreator() {
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canvasElement.removeEventListener("click", onMouseClick);
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canvasElement.removeEventListener("contextmenu", onContext);
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};
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}, [gl, camera, scene, raycaster, pointer, plane, toggleView, toolMode, activeLayer, socket, tempPoints, isCreating, addAisle, getAislePointById, aisleType, aisleWidth, aisleColor, dashLength, gapLength, dotRadius, aisleLength, snappedPosition, snappedPoint]);
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}, [gl, camera, scene, raycaster, pointer, plane, toggleView, toolMode, activeLayer, socket, tempPoints, isCreating, addAisle, getAislePointById, aisleType, aisleWidth, aisleColor, dashLength, gapLength, dotRadius, aisleLength, snappedPosition, snappedPoint, selectedVersion?.versionId]);
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return (
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<>
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@@ -25,7 +25,7 @@ function ReferenceAisle({ tempPoints }: Readonly<ReferenceAisleProps>) {
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const [currentPosition, setCurrentPosition] = useState<[number, number, number]>(tempPoints[0]?.position);
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const directionalSnap = useDirectionalSnapping(currentPosition, tempPoints[0]?.position || null);
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const { checkSnapForAisle } = usePointSnapping({ uuid: 'temp-aisle', pointType: 'Aisle', position: directionalSnap.position || [0, 0, 0] });
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const { snapAislePoint } = usePointSnapping({ uuid: 'temp-aisle', pointType: 'Aisle', position: directionalSnap.position || [0, 0, 0] });
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useFrame(() => {
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if (toolMode === "Aisle" && toggleView && tempPoints.length === 1) {
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@@ -36,7 +36,7 @@ function ReferenceAisle({ tempPoints }: Readonly<ReferenceAisleProps>) {
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setCurrentPosition([intersectionPoint.x, intersectionPoint.y, intersectionPoint.z]);
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if (intersectionPoint) {
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const snapped = checkSnapForAisle([intersectionPoint.x, intersectionPoint.y, intersectionPoint.z]);
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const snapped = snapAislePoint([intersectionPoint.x, intersectionPoint.y, intersectionPoint.z]);
|
||||
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if (snapped.isSnapped && snapped.snappedPoint) {
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finalPosition.current = snapped.position;
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@@ -3,20 +3,29 @@ import AisleCreator from './aisleCreator/aisleCreator'
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import AisleInstances from './Instances/aisleInstances'
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import { useParams } from 'react-router-dom';
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import { getAisleApi } from '../../../services/factoryBuilder/aisle/getAisleApi';
|
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import { useAisleStore } from '../../../store/builder/useAisleStore';
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import { useVersionContext } from '../version/versionContext';
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import { useSceneContext } from '../../scene/sceneContext';
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function AislesGroup() {
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const { selectedVersionStore } = useVersionContext();
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const { selectedVersion } = selectedVersionStore();
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const { aisleStore } = useSceneContext();
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const { setAisles } = aisleStore();
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const { projectId } = useParams();
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const { setAisles } = useAisleStore();
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||||
|
||||
useEffect(() => {
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const fetchAisle = async () => {
|
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if (projectId) {
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const aisles = await getAisleApi(projectId);
|
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setAisles(aisles);
|
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}
|
||||
if (projectId) {
|
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getAisleApi(projectId, selectedVersion?.versionId || '').then((aisles) => {
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if (aisles && aisles.length > 0) {
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setAisles(aisles);
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} else {
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setAisles([]);
|
||||
}
|
||||
}).catch((err) => {
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||||
console.log(err);
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||||
})
|
||||
}
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fetchAisle()
|
||||
}, [])
|
||||
}, [projectId, selectedVersion?.versionId])
|
||||
|
||||
return (
|
||||
|
||||
|
||||
@@ -5,8 +5,6 @@ import { useLoadingProgress, useRenameModeStore, useSelectedFloorItem, useSelect
|
||||
import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
|
||||
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
|
||||
import { FloorItems, RefGroup, RefMesh } from "../../../types/world/worldTypes";
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||||
import { useAssetsStore } from "../../../store/builder/useAssetStore";
|
||||
import { useEventsStore } from "../../../store/simulation/useEventsStore";
|
||||
import Models from "./models/models";
|
||||
import useModuleStore from "../../../store/useModuleStore";
|
||||
import { useThree } from "@react-three/fiber";
|
||||
@@ -14,6 +12,9 @@ import { CameraControls } from "@react-three/drei";
|
||||
import addAssetModel from "./functions/addAssetModel";
|
||||
import { useParams } from "react-router-dom";
|
||||
import { useLeftData, useTopData } from "../../../store/visualization/useZone3DWidgetStore";
|
||||
import { getUserData } from "../../../functions/getUserData";
|
||||
import { useSceneContext } from "../../scene/sceneContext";
|
||||
import { useVersionContext } from "../version/versionContext";
|
||||
|
||||
const gltfLoaderWorker = new Worker(
|
||||
new URL(
|
||||
@@ -27,15 +28,16 @@ function AssetsGroup({ floorGroup, plane }: { readonly floorGroup: RefGroup, rea
|
||||
const { socket } = useSocketStore();
|
||||
const { controls, gl, pointer, camera, raycaster } = useThree();
|
||||
const { setLoadingProgress } = useLoadingProgress();
|
||||
const { setAssets, addAsset } = useAssetsStore();
|
||||
const { addEvent } = useEventsStore();
|
||||
const { assetStore, eventStore } = useSceneContext();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { setAssets, addAsset, clearAssets } = assetStore();
|
||||
const { addEvent, clearEvents } = eventStore();
|
||||
const { setSelectedFloorItem } = useSelectedFloorItem();
|
||||
const { selectedItem, setSelectedItem } = useSelectedItem();
|
||||
const { projectId } = useParams();
|
||||
const { isRenameMode, setIsRenameMode } = useRenameModeStore();
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
const userId = localStorage.getItem("userId")!;
|
||||
const { userId, organization } = getUserData();
|
||||
const { setTop } = useTopData();
|
||||
const { setLeft } = useLeftData();
|
||||
|
||||
@@ -48,6 +50,8 @@ function AssetsGroup({ floorGroup, plane }: { readonly floorGroup: RefGroup, rea
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
|
||||
useEffect(() => {
|
||||
if (!projectId || !selectedVersion) return;
|
||||
clearEvents();
|
||||
|
||||
let totalAssets = 0;
|
||||
let loadedAssets = 0;
|
||||
@@ -65,8 +69,8 @@ function AssetsGroup({ floorGroup, plane }: { readonly floorGroup: RefGroup, rea
|
||||
}
|
||||
};
|
||||
|
||||
getFloorAssets(organization, projectId).then((data) => {
|
||||
if (data.length > 0) {
|
||||
getFloorAssets(organization, projectId, selectedVersion?.versionId || '').then((data) => {
|
||||
if (data && data.length > 0) {
|
||||
const uniqueItems = (data as FloorItems).filter((item, index, self) => index === self.findIndex((t) => t.assetId === item.assetId));
|
||||
totalAssets = uniqueItems.length;
|
||||
if (totalAssets === 0) {
|
||||
@@ -77,8 +81,11 @@ function AssetsGroup({ floorGroup, plane }: { readonly floorGroup: RefGroup, rea
|
||||
} else {
|
||||
gltfLoaderWorker.postMessage({ floorItems: [] });
|
||||
updateLoadingProgress(100);
|
||||
clearAssets();
|
||||
}
|
||||
});
|
||||
}).catch((err) => {
|
||||
console.error(err);
|
||||
})
|
||||
|
||||
gltfLoaderWorker.onmessage = async (event) => {
|
||||
if (event.data.message === "gltfLoaded" && event.data.modelBlob) {
|
||||
@@ -94,7 +101,7 @@ function AssetsGroup({ floorGroup, plane }: { readonly floorGroup: RefGroup, rea
|
||||
|
||||
if (loadedAssets === totalAssets) {
|
||||
const assets: Asset[] = [];
|
||||
getFloorAssets(organization, projectId).then((data: FloorItems) => {
|
||||
getFloorAssets(organization, projectId, selectedVersion.versionId || '').then((data: FloorItems) => {
|
||||
data.forEach((item) => {
|
||||
if (item.eventData) {
|
||||
assets.push({
|
||||
@@ -257,7 +264,7 @@ function AssetsGroup({ floorGroup, plane }: { readonly floorGroup: RefGroup, rea
|
||||
});
|
||||
}
|
||||
};
|
||||
}, []);
|
||||
}, [selectedVersion?.versionId]);
|
||||
|
||||
useEffect(() => {
|
||||
const canvasElement = gl.domElement;
|
||||
@@ -270,13 +277,14 @@ function AssetsGroup({ floorGroup, plane }: { readonly floorGroup: RefGroup, rea
|
||||
pointer.x = (event.clientX / window.innerWidth) * 2 - 1;
|
||||
pointer.y = -(event.clientY / window.innerHeight) * 2 + 1;
|
||||
|
||||
addAssetModel(raycaster, camera, pointer, floorGroup, socket, selectedItem, setSelectedItem, addEvent, addAsset, plane, projectId, userId);
|
||||
addAssetModel(raycaster, camera, pointer, floorGroup, socket, selectedItem, setSelectedItem, addEvent, addAsset, plane, selectedVersion, projectId, userId);
|
||||
}
|
||||
};
|
||||
|
||||
const onDragOver = (event: any) => {
|
||||
event.preventDefault();
|
||||
};
|
||||
|
||||
const onMouseMove = (evt: any) => {
|
||||
if (!canvasElement) return;
|
||||
const canvasRect = canvasElement.getBoundingClientRect();
|
||||
@@ -286,14 +294,11 @@ function AssetsGroup({ floorGroup, plane }: { readonly floorGroup: RefGroup, rea
|
||||
setTop(relativeY);
|
||||
setLeft(relativeX);
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
const onMouseUp = (evt: any) => {
|
||||
setIsRenameMode(false);
|
||||
}
|
||||
|
||||
|
||||
if (activeModule === "builder") {
|
||||
canvasElement.addEventListener("drop", onDrop);
|
||||
canvasElement.addEventListener("dragover", onDragOver);
|
||||
|
||||
@@ -3,425 +3,496 @@ import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
|
||||
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import { retrieveGLTF, storeGLTF } from "../../../../utils/indexDB/idbUtils";
|
||||
// import { setFloorItemApi } from '../../../../services/factoryBuilder/assest/floorAsset/setFloorItemApi';
|
||||
// import { setAssetsApi } from '../../../../services/factoryBuilder/assest/floorAsset/setAssetsApi';
|
||||
import { Socket } from "socket.io-client";
|
||||
import * as CONSTANTS from "../../../../types/world/worldConstants";
|
||||
import PointsCalculator from "../../../simulation/events/points/functions/pointsCalculator";
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
|
||||
async function addAssetModel(
|
||||
raycaster: THREE.Raycaster,
|
||||
camera: THREE.Camera,
|
||||
pointer: THREE.Vector2,
|
||||
floorGroup: Types.RefGroup,
|
||||
socket: Socket<any>,
|
||||
selectedItem: any,
|
||||
setSelectedItem: any,
|
||||
addEvent: (event: EventsSchema) => void,
|
||||
addAsset: (asset: Asset) => void,
|
||||
plane: Types.RefMesh,
|
||||
projectId?: string,
|
||||
userId?: string
|
||||
raycaster: THREE.Raycaster,
|
||||
camera: THREE.Camera,
|
||||
pointer: THREE.Vector2,
|
||||
floorGroup: Types.RefGroup,
|
||||
socket: Socket<any>,
|
||||
selectedItem: any,
|
||||
setSelectedItem: any,
|
||||
addEvent: (event: EventsSchema) => void,
|
||||
addAsset: (asset: Asset) => void,
|
||||
plane: Types.RefMesh,
|
||||
selectedVersion?: Version | null,
|
||||
projectId?: string,
|
||||
userId?: string
|
||||
): Promise<void> {
|
||||
////////// Load Floor GLtf's and set the positions, rotation, type etc. in state and store in localstorage //////////
|
||||
////////// Load Floor GLtf's and set the positions, rotation, type etc. in state and store in localstorage //////////
|
||||
|
||||
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
|
||||
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
|
||||
|
||||
try {
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
try {
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
|
||||
dracoLoader.setDecoderPath("https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/");
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
dracoLoader.setDecoderPath(
|
||||
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/"
|
||||
);
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const floorIntersections = raycaster.intersectObjects(floorGroup.current.children, true);
|
||||
const intersectedFloor = floorIntersections.find((intersect) => intersect.object.name.includes("Floor"));
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
const floorIntersections = raycaster.intersectObjects(
|
||||
floorGroup.current.children,
|
||||
true
|
||||
);
|
||||
const intersectedFloor = floorIntersections.find((intersect) =>
|
||||
intersect.object.name.includes("Floor")
|
||||
);
|
||||
|
||||
const planeIntersections = raycaster.intersectObject(plane.current!, true);
|
||||
const intersectedPlane = planeIntersections[0];
|
||||
const planeIntersections = raycaster.intersectObject(plane.current!, true);
|
||||
const intersectedPlane = planeIntersections[0];
|
||||
|
||||
let intersectPoint: THREE.Vector3 | null = null;
|
||||
let intersectPoint: THREE.Vector3 | null = null;
|
||||
|
||||
if (intersectedFloor && intersectedPlane) {
|
||||
intersectPoint =
|
||||
intersectedFloor.distance < intersectedPlane.distance
|
||||
? new THREE.Vector3(intersectedFloor.point.x, Math.round(intersectedFloor.point.y), intersectedFloor.point.z)
|
||||
: new THREE.Vector3(intersectedPlane.point.x, 0, intersectedPlane.point.z);
|
||||
} else if (intersectedFloor) {
|
||||
intersectPoint = new THREE.Vector3(intersectedFloor.point.x, Math.round(intersectedFloor.point.y), intersectedFloor.point.z);
|
||||
} else if (intersectedPlane) {
|
||||
intersectPoint = new THREE.Vector3(intersectedPlane.point.x, 0, intersectedPlane.point.z);
|
||||
}
|
||||
|
||||
if (intersectPoint) {
|
||||
if (intersectPoint.y < 0) {
|
||||
intersectPoint = new THREE.Vector3(intersectPoint.x, 0, intersectPoint.z);
|
||||
}
|
||||
const cachedModel = THREE.Cache.get(selectedItem.id);
|
||||
if (cachedModel) {
|
||||
handleModelLoad(cachedModel, intersectPoint!, selectedItem, addEvent, addAsset, socket, projectId, userId);
|
||||
return;
|
||||
} else {
|
||||
const cachedModelBlob = await retrieveGLTF(selectedItem.id);
|
||||
if (cachedModelBlob) {
|
||||
const blobUrl = URL.createObjectURL(cachedModelBlob);
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(selectedItem.id, gltf);
|
||||
handleModelLoad(gltf, intersectPoint!, selectedItem, addEvent, addAsset, socket, projectId, userId);
|
||||
});
|
||||
} else {
|
||||
loader.load(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`, async (gltf) => {
|
||||
const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`).then((res) => res.blob());
|
||||
await storeGLTF(selectedItem.id, modelBlob);
|
||||
THREE.Cache.add(selectedItem.id, gltf);
|
||||
await handleModelLoad(gltf, intersectPoint!, selectedItem, addEvent, addAsset, socket, projectId, userId);
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
echo.error("Failed to add asset");
|
||||
} finally {
|
||||
setSelectedItem({});
|
||||
if (intersectedFloor && intersectedPlane) {
|
||||
intersectPoint =
|
||||
intersectedFloor.distance < intersectedPlane.distance
|
||||
? new THREE.Vector3(
|
||||
intersectedFloor.point.x,
|
||||
Math.round(intersectedFloor.point.y),
|
||||
intersectedFloor.point.z
|
||||
)
|
||||
: new THREE.Vector3(
|
||||
intersectedPlane.point.x,
|
||||
0,
|
||||
intersectedPlane.point.z
|
||||
);
|
||||
} else if (intersectedFloor) {
|
||||
intersectPoint = new THREE.Vector3(
|
||||
intersectedFloor.point.x,
|
||||
Math.round(intersectedFloor.point.y),
|
||||
intersectedFloor.point.z
|
||||
);
|
||||
} else if (intersectedPlane) {
|
||||
intersectPoint = new THREE.Vector3(
|
||||
intersectedPlane.point.x,
|
||||
0,
|
||||
intersectedPlane.point.z
|
||||
);
|
||||
}
|
||||
|
||||
if (intersectPoint) {
|
||||
if (intersectPoint.y < 0) {
|
||||
intersectPoint = new THREE.Vector3(
|
||||
intersectPoint.x,
|
||||
0,
|
||||
intersectPoint.z
|
||||
);
|
||||
}
|
||||
const cachedModel = THREE.Cache.get(selectedItem.id);
|
||||
if (cachedModel) {
|
||||
handleModelLoad(
|
||||
cachedModel,
|
||||
intersectPoint!,
|
||||
selectedItem,
|
||||
addEvent,
|
||||
addAsset,
|
||||
socket,
|
||||
selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
userId
|
||||
);
|
||||
return;
|
||||
} else {
|
||||
const cachedModelBlob = await retrieveGLTF(selectedItem.id);
|
||||
if (cachedModelBlob) {
|
||||
const blobUrl = URL.createObjectURL(cachedModelBlob);
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(selectedItem.id, gltf);
|
||||
handleModelLoad(
|
||||
gltf,
|
||||
intersectPoint!,
|
||||
selectedItem,
|
||||
addEvent,
|
||||
addAsset,
|
||||
socket,
|
||||
selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
userId
|
||||
);
|
||||
});
|
||||
} else {
|
||||
loader.load(
|
||||
`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`,
|
||||
async (gltf) => {
|
||||
const modelBlob = await fetch(
|
||||
`${url_Backend_dwinzo}/api/v2/AssetFile/${selectedItem.id}`
|
||||
).then((res) => res.blob());
|
||||
await storeGLTF(selectedItem.id, modelBlob);
|
||||
THREE.Cache.add(selectedItem.id, gltf);
|
||||
await handleModelLoad(
|
||||
gltf,
|
||||
intersectPoint!,
|
||||
selectedItem,
|
||||
addEvent,
|
||||
addAsset,
|
||||
socket,
|
||||
selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
userId
|
||||
);
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (error) {
|
||||
echo.error("Failed to add asset");
|
||||
} finally {
|
||||
setSelectedItem({});
|
||||
}
|
||||
}
|
||||
|
||||
async function handleModelLoad(
|
||||
gltf: any,
|
||||
intersectPoint: THREE.Vector3,
|
||||
selectedItem: any,
|
||||
addEvent: (event: EventsSchema) => void,
|
||||
addAsset: (asset: Asset) => void,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
userId?: string
|
||||
gltf: any,
|
||||
intersectPoint: THREE.Vector3,
|
||||
selectedItem: any,
|
||||
addEvent: (event: EventsSchema) => void,
|
||||
addAsset: (asset: Asset) => void,
|
||||
socket: Socket<any>,
|
||||
versionId: string,
|
||||
projectId?: string,
|
||||
userId?: string
|
||||
) {
|
||||
const model = gltf.scene.clone();
|
||||
model.userData = {
|
||||
name: selectedItem.name,
|
||||
modelId: selectedItem.id,
|
||||
modelUuid: model.uuid,
|
||||
};
|
||||
model.position.set(intersectPoint!.x, intersectPoint!.y, intersectPoint!.z);
|
||||
model.scale.set(...CONSTANTS.assetConfig.defaultScaleAfterGsap);
|
||||
const { organization } = getUserData();
|
||||
const model = gltf.scene.clone();
|
||||
model.userData = {
|
||||
name: selectedItem.name,
|
||||
modelId: selectedItem.id,
|
||||
modelUuid: model.uuid,
|
||||
};
|
||||
model.position.set(intersectPoint!.x, intersectPoint!.y, intersectPoint!.z);
|
||||
model.scale.set(...CONSTANTS.assetConfig.defaultScaleAfterGsap);
|
||||
|
||||
model.traverse((child: any) => {
|
||||
if (child) {
|
||||
child.castShadow = true;
|
||||
child.receiveShadow = true;
|
||||
}
|
||||
});
|
||||
|
||||
const newFloorItem: Asset = {
|
||||
modelUuid: model.uuid,
|
||||
modelName: selectedItem.name,
|
||||
assetId: selectedItem.id,
|
||||
position: [intersectPoint!.x, intersectPoint!.y, intersectPoint!.z],
|
||||
rotation: [0, 0, 0],
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
isCollidable: false,
|
||||
opacity: 1,
|
||||
};
|
||||
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email ? email.split("@")[1].split(".")[0] : "";
|
||||
|
||||
// API
|
||||
|
||||
// await setFloorItemApi(
|
||||
// organization,
|
||||
// newFloorItem.modelUuid,
|
||||
// newFloorItem.modelName,
|
||||
// newFloorItem.assetId,
|
||||
// newFloorItem.position,
|
||||
// { x: 0, y: 0, z: 0 },
|
||||
// false,
|
||||
// true,
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
||||
if (selectedItem.type) {
|
||||
const data = PointsCalculator(
|
||||
selectedItem.type,
|
||||
gltf.scene.clone(),
|
||||
new THREE.Vector3(...model.rotation)
|
||||
);
|
||||
|
||||
if (!data || !data.points) return;
|
||||
|
||||
const eventData: any = {
|
||||
type: selectedItem.type,
|
||||
};
|
||||
|
||||
if (selectedItem.type === "Conveyor") {
|
||||
const ConveyorEvent: ConveyorEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "transfer",
|
||||
speed: 1,
|
||||
points: data.points.map((point: THREE.Vector3, index: number) => {
|
||||
const triggers: TriggerSchema[] = [];
|
||||
|
||||
if (data.points && index < data.points.length - 1) {
|
||||
triggers.push({
|
||||
triggerUuid: THREE.MathUtils.generateUUID(),
|
||||
triggerName: `Trigger 1`,
|
||||
triggerType: "onComplete",
|
||||
delay: 0,
|
||||
triggeredAsset: {
|
||||
triggeredModel: {
|
||||
modelName: newFloorItem.modelName,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
},
|
||||
triggeredPoint: {
|
||||
pointName: `Point`,
|
||||
pointUuid: "",
|
||||
},
|
||||
triggeredAction: {
|
||||
actionName: `Action 1`,
|
||||
actionUuid: "",
|
||||
},
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
return {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [point.x, point.y, point.z],
|
||||
rotation: [0, 0, 0],
|
||||
action: {
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: `Action 1`,
|
||||
actionType: "default",
|
||||
material: "Default Material",
|
||||
delay: 0,
|
||||
spawnInterval: 5,
|
||||
spawnCount: 1,
|
||||
triggers: triggers,
|
||||
},
|
||||
};
|
||||
}),
|
||||
};
|
||||
|
||||
for (let i = 0; i < ConveyorEvent.points.length - 1; i++) {
|
||||
const currentPoint = ConveyorEvent.points[i];
|
||||
const nextPoint = ConveyorEvent.points[i + 1];
|
||||
|
||||
if (currentPoint.action.triggers.length > 0) {
|
||||
currentPoint.action.triggers[0].triggeredAsset!.triggeredPoint!.pointUuid = nextPoint.uuid;
|
||||
currentPoint.action.triggers[0].triggeredAsset!.triggeredAction!.actionUuid = nextPoint.action.actionUuid;
|
||||
}
|
||||
}
|
||||
addEvent(ConveyorEvent);
|
||||
eventData.points = ConveyorEvent.points.map((point) => ({
|
||||
uuid: point.uuid,
|
||||
position: point.position,
|
||||
rotation: point.rotation,
|
||||
}));
|
||||
} else if (selectedItem.type === "Vehicle") {
|
||||
const vehicleEvent: VehicleEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "vehicle",
|
||||
speed: 1,
|
||||
point: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [data.points[0].x, data.points[0].y, data.points[0].z],
|
||||
rotation: [0, 0, 0],
|
||||
action: {
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: "Action 1",
|
||||
actionType: "travel",
|
||||
unLoadDuration: 5,
|
||||
loadCapacity: 1,
|
||||
steeringAngle: 0,
|
||||
pickUpPoint: null,
|
||||
unLoadPoint: null,
|
||||
triggers: [],
|
||||
},
|
||||
},
|
||||
};
|
||||
addEvent(vehicleEvent);
|
||||
eventData.point = {
|
||||
uuid: vehicleEvent.point.uuid,
|
||||
position: vehicleEvent.point.position,
|
||||
rotation: vehicleEvent.point.rotation,
|
||||
};
|
||||
} else if (selectedItem.type === "ArmBot") {
|
||||
const roboticArmEvent: RoboticArmEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "roboticArm",
|
||||
speed: 1,
|
||||
point: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [data.points[0].x, data.points[0].y, data.points[0].z],
|
||||
rotation: [0, 0, 0],
|
||||
actions: [
|
||||
{
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: "Action 1",
|
||||
actionType: "pickAndPlace",
|
||||
process: {
|
||||
startPoint: null,
|
||||
endPoint: null,
|
||||
},
|
||||
triggers: [],
|
||||
},
|
||||
],
|
||||
},
|
||||
};
|
||||
addEvent(roboticArmEvent);
|
||||
eventData.point = {
|
||||
uuid: roboticArmEvent.point.uuid,
|
||||
position: roboticArmEvent.point.position,
|
||||
rotation: roboticArmEvent.point.rotation,
|
||||
};
|
||||
} else if (selectedItem.type === "StaticMachine") {
|
||||
const machineEvent: MachineEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "machine",
|
||||
point: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [data.points[0].x, data.points[0].y, data.points[0].z],
|
||||
rotation: [0, 0, 0],
|
||||
action: {
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: "Action 1",
|
||||
actionType: "process",
|
||||
processTime: 10,
|
||||
swapMaterial: "Default Material",
|
||||
triggers: [],
|
||||
},
|
||||
},
|
||||
};
|
||||
addEvent(machineEvent);
|
||||
eventData.point = {
|
||||
uuid: machineEvent.point.uuid,
|
||||
position: machineEvent.point.position,
|
||||
rotation: machineEvent.point.rotation,
|
||||
};
|
||||
} else if (selectedItem.type === "Storage") {
|
||||
const storageEvent: StorageEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "storageUnit",
|
||||
point: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [data.points[0].x, data.points[0].y, data.points[0].z],
|
||||
rotation: [0, 0, 0],
|
||||
action: {
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: "Action 1",
|
||||
actionType: "store",
|
||||
storageCapacity: 10,
|
||||
triggers: [],
|
||||
},
|
||||
},
|
||||
};
|
||||
addEvent(storageEvent);
|
||||
eventData.point = {
|
||||
uuid: storageEvent.point.uuid,
|
||||
position: storageEvent.point.position,
|
||||
rotation: storageEvent.point.rotation,
|
||||
};
|
||||
}
|
||||
|
||||
const completeData = {
|
||||
organization,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: {
|
||||
x: model.rotation.x,
|
||||
y: model.rotation.y,
|
||||
z: model.rotation.z,
|
||||
},
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
eventData: eventData,
|
||||
projectId: projectId,
|
||||
userId: userId,
|
||||
};
|
||||
|
||||
socket.emit("v1:model-asset:add", completeData);
|
||||
|
||||
const asset: Asset = {
|
||||
modelUuid: completeData.modelUuid,
|
||||
modelName: completeData.modelName,
|
||||
assetId: completeData.assetId,
|
||||
position: completeData.position,
|
||||
rotation: [
|
||||
completeData.rotation.x,
|
||||
completeData.rotation.y,
|
||||
completeData.rotation.z,
|
||||
] as [number, number, number],
|
||||
isLocked: completeData.isLocked,
|
||||
isCollidable: false,
|
||||
isVisible: completeData.isVisible,
|
||||
opacity: 1,
|
||||
eventData: completeData.eventData,
|
||||
};
|
||||
|
||||
addAsset(asset);
|
||||
} else {
|
||||
const data = {
|
||||
organization,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: {
|
||||
x: model.rotation.x,
|
||||
y: model.rotation.y,
|
||||
z: model.rotation.z,
|
||||
},
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
projectId: projectId,
|
||||
userId: userId,
|
||||
};
|
||||
|
||||
socket.emit("v1:model-asset:add", data);
|
||||
|
||||
const asset = {
|
||||
modelUuid: data.modelUuid,
|
||||
modelName: data.modelName,
|
||||
assetId: data.assetId,
|
||||
position: data.position,
|
||||
rotation: [data.rotation.x, data.rotation.y, data.rotation.z] as [number, number, number],
|
||||
isLocked: data.isLocked,
|
||||
isCollidable: false,
|
||||
isVisible: data.isVisible,
|
||||
opacity: 1,
|
||||
};
|
||||
|
||||
addAsset(asset);
|
||||
model.traverse((child: any) => {
|
||||
if (child) {
|
||||
child.castShadow = true;
|
||||
child.receiveShadow = true;
|
||||
}
|
||||
});
|
||||
|
||||
const newFloorItem: Asset = {
|
||||
modelUuid: model.uuid,
|
||||
modelName: selectedItem.name,
|
||||
assetId: selectedItem.id,
|
||||
position: [intersectPoint!.x, intersectPoint!.y, intersectPoint!.z],
|
||||
rotation: [0, 0, 0],
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
isCollidable: false,
|
||||
opacity: 1,
|
||||
};
|
||||
|
||||
|
||||
// API
|
||||
|
||||
// await setAssetsApi(
|
||||
// organization,
|
||||
// newFloorItem.modelUuid,
|
||||
// newFloorItem.modelName,
|
||||
// newFloorItem.assetId,
|
||||
// newFloorItem.position,
|
||||
// { x: 0, y: 0, z: 0 },
|
||||
// false,
|
||||
// true,
|
||||
// );
|
||||
|
||||
// SOCKET
|
||||
|
||||
if (selectedItem.type) {
|
||||
const data = PointsCalculator(
|
||||
selectedItem.type,
|
||||
gltf.scene.clone(),
|
||||
new THREE.Vector3(...model.rotation)
|
||||
);
|
||||
|
||||
if (!data || !data.points) return;
|
||||
|
||||
const eventData: any = {
|
||||
type: selectedItem.type,
|
||||
};
|
||||
|
||||
if (selectedItem.type === "Conveyor") {
|
||||
const ConveyorEvent: ConveyorEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "transfer",
|
||||
speed: 1,
|
||||
points: data.points.map((point: THREE.Vector3, index: number) => {
|
||||
const triggers: TriggerSchema[] = [];
|
||||
|
||||
if (data.points && index < data.points.length - 1) {
|
||||
triggers.push({
|
||||
triggerUuid: THREE.MathUtils.generateUUID(),
|
||||
triggerName: `Trigger 1`,
|
||||
triggerType: "onComplete",
|
||||
delay: 0,
|
||||
triggeredAsset: {
|
||||
triggeredModel: {
|
||||
modelName: newFloorItem.modelName,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
},
|
||||
triggeredPoint: {
|
||||
pointName: `Point`,
|
||||
pointUuid: "",
|
||||
},
|
||||
triggeredAction: {
|
||||
actionName: `Action 1`,
|
||||
actionUuid: "",
|
||||
},
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
return {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [point.x, point.y, point.z],
|
||||
rotation: [0, 0, 0],
|
||||
action: {
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: `Action 1`,
|
||||
actionType: "default",
|
||||
material: "Default Material",
|
||||
delay: 0,
|
||||
spawnInterval: 5,
|
||||
spawnCount: 1,
|
||||
triggers: triggers,
|
||||
},
|
||||
};
|
||||
}),
|
||||
};
|
||||
|
||||
for (let i = 0; i < ConveyorEvent.points.length - 1; i++) {
|
||||
const currentPoint = ConveyorEvent.points[i];
|
||||
const nextPoint = ConveyorEvent.points[i + 1];
|
||||
|
||||
if (currentPoint.action.triggers.length > 0) {
|
||||
currentPoint.action.triggers[0].triggeredAsset!.triggeredPoint!.pointUuid =
|
||||
nextPoint.uuid;
|
||||
currentPoint.action.triggers[0].triggeredAsset!.triggeredAction!.actionUuid =
|
||||
nextPoint.action.actionUuid;
|
||||
}
|
||||
}
|
||||
addEvent(ConveyorEvent);
|
||||
eventData.points = ConveyorEvent.points.map((point) => ({
|
||||
uuid: point.uuid,
|
||||
position: point.position,
|
||||
rotation: point.rotation,
|
||||
}));
|
||||
} else if (selectedItem.type === "Vehicle") {
|
||||
const vehicleEvent: VehicleEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "vehicle",
|
||||
speed: 1,
|
||||
point: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [data.points[0].x, data.points[0].y, data.points[0].z],
|
||||
rotation: [0, 0, 0],
|
||||
action: {
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: "Action 1",
|
||||
actionType: "travel",
|
||||
unLoadDuration: 5,
|
||||
loadCapacity: 1,
|
||||
steeringAngle: 0,
|
||||
pickUpPoint: null,
|
||||
unLoadPoint: null,
|
||||
triggers: [],
|
||||
},
|
||||
},
|
||||
};
|
||||
addEvent(vehicleEvent);
|
||||
eventData.point = {
|
||||
uuid: vehicleEvent.point.uuid,
|
||||
position: vehicleEvent.point.position,
|
||||
rotation: vehicleEvent.point.rotation,
|
||||
};
|
||||
} else if (selectedItem.type === "ArmBot") {
|
||||
const roboticArmEvent: RoboticArmEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "roboticArm",
|
||||
speed: 1,
|
||||
point: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [data.points[0].x, data.points[0].y, data.points[0].z],
|
||||
rotation: [0, 0, 0],
|
||||
actions: [
|
||||
{
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: "Action 1",
|
||||
actionType: "pickAndPlace",
|
||||
process: {
|
||||
startPoint: null,
|
||||
endPoint: null,
|
||||
},
|
||||
triggers: [],
|
||||
},
|
||||
],
|
||||
},
|
||||
};
|
||||
addEvent(roboticArmEvent);
|
||||
eventData.point = {
|
||||
uuid: roboticArmEvent.point.uuid,
|
||||
position: roboticArmEvent.point.position,
|
||||
rotation: roboticArmEvent.point.rotation,
|
||||
};
|
||||
} else if (selectedItem.type === "StaticMachine") {
|
||||
const machineEvent: MachineEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "machine",
|
||||
point: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [data.points[0].x, data.points[0].y, data.points[0].z],
|
||||
rotation: [0, 0, 0],
|
||||
action: {
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: "Action 1",
|
||||
actionType: "process",
|
||||
processTime: 10,
|
||||
swapMaterial: "Default Material",
|
||||
triggers: [],
|
||||
},
|
||||
},
|
||||
};
|
||||
addEvent(machineEvent);
|
||||
eventData.point = {
|
||||
uuid: machineEvent.point.uuid,
|
||||
position: machineEvent.point.position,
|
||||
rotation: machineEvent.point.rotation,
|
||||
};
|
||||
} else if (selectedItem.type === "Storage") {
|
||||
const storageEvent: StorageEventSchema = {
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
position: newFloorItem.position,
|
||||
rotation: newFloorItem.rotation,
|
||||
state: "idle",
|
||||
type: "storageUnit",
|
||||
point: {
|
||||
uuid: THREE.MathUtils.generateUUID(),
|
||||
position: [data.points[0].x, data.points[0].y, data.points[0].z],
|
||||
rotation: [0, 0, 0],
|
||||
action: {
|
||||
actionUuid: THREE.MathUtils.generateUUID(),
|
||||
actionName: "Action 1",
|
||||
actionType: "store",
|
||||
storageCapacity: 10,
|
||||
triggers: [],
|
||||
},
|
||||
},
|
||||
};
|
||||
addEvent(storageEvent);
|
||||
eventData.point = {
|
||||
uuid: storageEvent.point.uuid,
|
||||
position: storageEvent.point.position,
|
||||
rotation: storageEvent.point.rotation,
|
||||
};
|
||||
}
|
||||
|
||||
const completeData = {
|
||||
organization,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: {
|
||||
x: model.rotation.x,
|
||||
y: model.rotation.y,
|
||||
z: model.rotation.z,
|
||||
},
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
eventData: eventData,
|
||||
versionId: versionId,
|
||||
projectId: projectId,
|
||||
userId: userId,
|
||||
};
|
||||
|
||||
socket.emit("v1:model-asset:add", completeData);
|
||||
|
||||
const asset: Asset = {
|
||||
modelUuid: completeData.modelUuid,
|
||||
modelName: completeData.modelName,
|
||||
assetId: completeData.assetId,
|
||||
position: completeData.position,
|
||||
rotation: [
|
||||
completeData.rotation.x,
|
||||
completeData.rotation.y,
|
||||
completeData.rotation.z,
|
||||
] as [number, number, number],
|
||||
isLocked: completeData.isLocked,
|
||||
isCollidable: false,
|
||||
isVisible: completeData.isVisible,
|
||||
opacity: 1,
|
||||
eventData: completeData.eventData,
|
||||
};
|
||||
|
||||
addAsset(asset);
|
||||
} else {
|
||||
const data = {
|
||||
organization,
|
||||
modelUuid: newFloorItem.modelUuid,
|
||||
modelName: newFloorItem.modelName,
|
||||
assetId: newFloorItem.assetId,
|
||||
position: newFloorItem.position,
|
||||
rotation: {
|
||||
x: model.rotation.x,
|
||||
y: model.rotation.y,
|
||||
z: model.rotation.z,
|
||||
},
|
||||
isLocked: false,
|
||||
isVisible: true,
|
||||
socketId: socket.id,
|
||||
versionId: versionId,
|
||||
projectId: projectId,
|
||||
userId: userId,
|
||||
};
|
||||
|
||||
socket.emit("v1:model-asset:add", data);
|
||||
|
||||
const asset = {
|
||||
modelUuid: data.modelUuid,
|
||||
modelName: data.modelName,
|
||||
assetId: data.assetId,
|
||||
position: data.position,
|
||||
rotation: [data.rotation.x, data.rotation.y, data.rotation.z] as [
|
||||
number,
|
||||
number,
|
||||
number
|
||||
],
|
||||
isLocked: data.isLocked,
|
||||
isCollidable: false,
|
||||
isVisible: data.isVisible,
|
||||
opacity: 1,
|
||||
};
|
||||
|
||||
addAsset(asset);
|
||||
}
|
||||
}
|
||||
|
||||
export default addAssetModel;
|
||||
|
||||
@@ -7,14 +7,14 @@ import { ThreeEvent, useFrame, useThree } from '@react-three/fiber';
|
||||
import { useActiveTool, useDeletableFloorItem, useRenderDistance, useSelectedFloorItem, useSocketStore, useToggleView, useToolMode } from '../../../../../store/builder/store';
|
||||
import { AssetBoundingBox } from '../../functions/assetBoundingBox';
|
||||
import { CameraControls } from '@react-three/drei';
|
||||
import { useAssetsStore } from '../../../../../store/builder/useAssetStore';
|
||||
import { useEventsStore } from "../../../../../store/simulation/useEventsStore";
|
||||
import { useProductStore } from "../../../../../store/simulation/useProductStore";
|
||||
import useModuleStore, { useSubModuleStore } from '../../../../../store/useModuleStore';
|
||||
import { useLeftData, useTopData } from '../../../../../store/visualization/useZone3DWidgetStore';
|
||||
import { useSelectedAsset } from '../../../../../store/simulation/useSimulationStore';
|
||||
import { useProductContext } from '../../../../simulation/products/productContext';
|
||||
import { useParams } from 'react-router-dom';
|
||||
import { getUserData } from '../../../../../functions/getUserData';
|
||||
import { useSceneContext } from '../../../../scene/sceneContext';
|
||||
import { useVersionContext } from '../../../version/versionContext';
|
||||
|
||||
function Model({ asset }: { readonly asset: Asset }) {
|
||||
const { camera, controls, gl } = useThree();
|
||||
@@ -22,11 +22,12 @@ function Model({ asset }: { readonly asset: Asset }) {
|
||||
const { toggleView } = useToggleView();
|
||||
const { subModule } = useSubModuleStore();
|
||||
const { activeModule } = useModuleStore();
|
||||
const { removeAsset } = useAssetsStore();
|
||||
const { assetStore, eventStore, productStore } = useSceneContext();
|
||||
const { removeAsset } = assetStore();
|
||||
const { setTop } = useTopData();
|
||||
const { setLeft } = useLeftData();
|
||||
const { getIsEventInProduct } = useProductStore();
|
||||
const { getEventByModelUuid } = useEventsStore();
|
||||
const { getIsEventInProduct } = productStore();
|
||||
const { getEventByModelUuid } = eventStore();
|
||||
const { selectedProductStore } = useProductContext();
|
||||
const { selectedProduct } = selectedProductStore();
|
||||
const { setSelectedAsset, clearSelectedAsset } = useSelectedAsset();
|
||||
@@ -40,7 +41,10 @@ function Model({ asset }: { readonly asset: Asset }) {
|
||||
const [boundingBox, setBoundingBox] = useState<THREE.Box3 | null>(null);
|
||||
const groupRef = useRef<THREE.Group>(null);
|
||||
const { toolMode } = useToolMode();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { projectId } = useParams();
|
||||
const { userId, organization } = getUserData();
|
||||
|
||||
useEffect(() => {
|
||||
setDeletableFloorItem(null);
|
||||
@@ -162,9 +166,7 @@ function Model({ asset }: { readonly asset: Asset }) {
|
||||
|
||||
const handleClick = (asset: Asset) => {
|
||||
if (activeTool === 'delete' && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
|
||||
|
||||
//REST
|
||||
|
||||
@@ -173,18 +175,19 @@ function Model({ asset }: { readonly asset: Asset }) {
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
organization,
|
||||
modelUuid: asset.modelUuid,
|
||||
modelName: asset.modelName,
|
||||
socketId: socket.id,
|
||||
userId,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
projectId
|
||||
}
|
||||
|
||||
const response = socket.emit('v1:model-asset:delete', data)
|
||||
|
||||
useEventsStore.getState().removeEvent(asset.modelUuid);
|
||||
useProductStore.getState().deleteEvent(asset.modelUuid);
|
||||
eventStore.getState().removeEvent(asset.modelUuid);
|
||||
productStore.getState().deleteEvent(asset.modelUuid);
|
||||
|
||||
if (response) {
|
||||
|
||||
|
||||
@@ -1,14 +1,15 @@
|
||||
import { useAssetsStore } from '../../../../store/builder/useAssetStore';
|
||||
import Model from './model/model';
|
||||
import { useThree } from '@react-three/fiber';
|
||||
import { CameraControls } from '@react-three/drei';
|
||||
import { Vector3 } from 'three';
|
||||
import { useSelectedFloorItem } from '../../../../store/builder/store';
|
||||
import { useSelectedAsset } from '../../../../store/simulation/useSimulationStore';
|
||||
import { useSceneContext } from '../../../scene/sceneContext';
|
||||
|
||||
function Models() {
|
||||
const { controls } = useThree();
|
||||
const { assets } = useAssetsStore();
|
||||
const { assetStore } = useSceneContext();
|
||||
const { assets } = assetStore();
|
||||
const { selectedFloorItem, setSelectedFloorItem } = useSelectedFloorItem();
|
||||
const { selectedAsset, clearSelectedAsset } = useSelectedAsset();
|
||||
|
||||
|
||||
@@ -51,6 +51,7 @@ import { useParams } from "react-router-dom";
|
||||
import AislesGroup from "./aisle/aislesGroup";
|
||||
import WallGroup from "./wall/wallGroup";
|
||||
import { useBuilderStore } from "../../store/builder/useBuilderStore";
|
||||
import { getUserData } from "../../functions/getUserData";
|
||||
|
||||
export default function Builder() {
|
||||
const state = useThree<Types.ThreeState>(); // Importing the state from the useThree hook, which contains the scene, camera, and other Three.js elements.
|
||||
@@ -104,6 +105,7 @@ export default function Builder() {
|
||||
const { refTextupdate, setRefTextUpdate } = useRefTextUpdate();
|
||||
const { projectId } = useParams();
|
||||
const { setHoveredPoint } = useBuilderStore();
|
||||
const { userId, organization } = getUserData();
|
||||
|
||||
// const loader = new GLTFLoader();
|
||||
// const dracoLoader = new DRACOLoader();
|
||||
@@ -134,11 +136,9 @@ export default function Builder() {
|
||||
}, [toggleView]);
|
||||
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
async function fetchVisibility() {
|
||||
const data = await findEnvironment(organization, localStorage.getItem("userId")!, projectId);
|
||||
const data = await findEnvironment(organization, userId, projectId);
|
||||
if (data) {
|
||||
setRoofVisibility(data.roofVisibility);
|
||||
setWallVisibility(data.wallVisibility);
|
||||
@@ -255,8 +255,6 @@ export default function Builder() {
|
||||
plane={plane}
|
||||
/>
|
||||
|
||||
{/* <WallGroup /> */}
|
||||
|
||||
<AislesGroup />
|
||||
|
||||
<MeasurementTool />
|
||||
@@ -275,6 +273,8 @@ export default function Builder() {
|
||||
|
||||
<LayoutImage />
|
||||
</Bvh>
|
||||
|
||||
{/* <WallGroup /> */}
|
||||
</>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -8,6 +8,8 @@ import { getWallPointsFromBlueprint } from './functions/getWallPointsFromBluepri
|
||||
import * as Types from '../../../types/world/worldTypes';
|
||||
import arrayLineToObject from '../geomentries/lines/lineConvertions/arrayLineToObject';
|
||||
import { useParams } from 'react-router-dom';
|
||||
import { getUserData } from '../../../functions/getUserData';
|
||||
import { useVersionContext } from '../version/versionContext';
|
||||
|
||||
// Interface defining the props for the DxfFile component
|
||||
interface DxfFileProps {
|
||||
@@ -35,7 +37,10 @@ const DxfFile = ({
|
||||
const { setUpdateScene } = useUpdateScene();
|
||||
const { toggleView } = useToggleView();
|
||||
const { socket } = useSocketStore();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { projectId } = useParams();
|
||||
const { userId, organization } = getUserData();
|
||||
|
||||
// Refs for storing line objects
|
||||
const lineRefs = useRef<Line[]>([]);
|
||||
@@ -56,9 +61,6 @@ const DxfFile = ({
|
||||
lines.current.push(...dfxWallGenerate);
|
||||
dfxWallGenerate.map((line: any) => {
|
||||
const lineData = arrayLineToObject(line as Types.Line);
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
|
||||
//REST
|
||||
|
||||
@@ -67,11 +69,12 @@ const DxfFile = ({
|
||||
//SOCKET
|
||||
|
||||
const input = {
|
||||
organization: organization,
|
||||
organization,
|
||||
layer: lineData.layer,
|
||||
line: lineData.line,
|
||||
type: lineData.type,
|
||||
socketId: socket.id,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
|
||||
@@ -1,84 +1,100 @@
|
||||
import * as THREE from 'three';
|
||||
import { DragControls } from 'three/examples/jsm/controls/DragControls';
|
||||
import * as CONSTANTS from '../../../types/world/worldConstants';
|
||||
import DragPoint from '../geomentries/points/dragPoint';
|
||||
import * as THREE from "three";
|
||||
import { DragControls } from "three/examples/jsm/controls/DragControls";
|
||||
import * as CONSTANTS from "../../../types/world/worldConstants";
|
||||
import DragPoint from "../geomentries/points/dragPoint";
|
||||
|
||||
import * as Types from "../../../types/world/worldTypes";
|
||||
// import { updatePoint } from '../../../services/factoryBuilder/lines/updatePointApi';
|
||||
import { Socket } from 'socket.io-client';
|
||||
import { Socket } from "socket.io-client";
|
||||
import { getUserData } from "../../../functions/getUserData";
|
||||
|
||||
export default async function addDragControl(
|
||||
dragPointControls: Types.RefDragControl,
|
||||
currentLayerPoint: Types.RefMeshArray,
|
||||
state: Types.ThreeState,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
lines: Types.RefLines,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
socket: Socket<any>,
|
||||
projectId?:string
|
||||
dragPointControls: Types.RefDragControl,
|
||||
currentLayerPoint: Types.RefMeshArray,
|
||||
state: Types.ThreeState,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
lines: Types.RefLines,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
versionId?: string
|
||||
) {
|
||||
////////// Dragging Point and also change the size to indicate during hover //////////
|
||||
|
||||
////////// Dragging Point and also change the size to indicate during hover //////////
|
||||
dragPointControls.current = new DragControls(
|
||||
currentLayerPoint.current,
|
||||
state.camera,
|
||||
state.gl.domElement
|
||||
);
|
||||
dragPointControls.current.enabled = false;
|
||||
const { userId, organization, email } = getUserData();
|
||||
dragPointControls.current.addEventListener("drag", function (event) {
|
||||
const object = event.object;
|
||||
if (object.visible) {
|
||||
(state.controls as any).enabled = false;
|
||||
DragPoint(
|
||||
event as any,
|
||||
floorPlanGroupPoint,
|
||||
floorPlanGroupLine,
|
||||
state.scene,
|
||||
lines,
|
||||
onlyFloorlines
|
||||
);
|
||||
} else {
|
||||
(state.controls as any).enabled = true;
|
||||
}
|
||||
});
|
||||
|
||||
dragPointControls.current = new DragControls(currentLayerPoint.current, state.camera, state.gl.domElement);
|
||||
dragPointControls.current.enabled = false;
|
||||
dragPointControls.current.addEventListener("dragstart", function (event) { });
|
||||
|
||||
dragPointControls.current.addEventListener('drag', function (event) {
|
||||
const object = event.object;
|
||||
if (object.visible) {
|
||||
(state.controls as any).enabled = false;
|
||||
DragPoint(event as any, floorPlanGroupPoint, floorPlanGroupLine, state.scene, lines, onlyFloorlines)
|
||||
} else {
|
||||
(state.controls as any).enabled = true;
|
||||
}
|
||||
});
|
||||
dragPointControls.current.addEventListener("dragend", async function (event) {
|
||||
if (!dragPointControls.current) return;
|
||||
|
||||
dragPointControls.current.addEventListener('dragstart', function (event) {
|
||||
});
|
||||
//REST
|
||||
|
||||
dragPointControls.current.addEventListener('dragend', async function (event) {
|
||||
if (!dragPointControls.current) return;
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
// await updatePoint(
|
||||
// organization,
|
||||
// { "x": event.object.position.x, "y": 0.01, "z": event.object.position.z },
|
||||
// event.object.uuid,
|
||||
// )
|
||||
|
||||
//REST
|
||||
//SOCKET
|
||||
|
||||
// await updatePoint(
|
||||
// organization,
|
||||
// { "x": event.object.position.x, "y": 0.01, "z": event.object.position.z },
|
||||
// event.object.uuid,
|
||||
// )
|
||||
const data = {
|
||||
organization,
|
||||
position: {
|
||||
x: event.object.position.x,
|
||||
y: 0.01,
|
||||
z: event.object.position.z,
|
||||
},
|
||||
uuid: event.object.uuid,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
//SOCKET
|
||||
socket.emit("v1:Line:update", data);
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
position: { "x": event.object.position.x, "y": 0.01, "z": event.object.position.z },
|
||||
uuid: event.object.uuid,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
if (state.controls) {
|
||||
(state.controls as any).enabled = true;
|
||||
}
|
||||
});
|
||||
|
||||
socket.emit('v1:Line:update', data);
|
||||
dragPointControls.current.addEventListener("hoveron", function (event: any) {
|
||||
if ((event.object as Types.Mesh).name === "point") {
|
||||
event.object.material.uniforms.uInnerColor.value.set(
|
||||
event.object.userData.color
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
if (state.controls) {
|
||||
(state.controls as any).enabled = true;
|
||||
}
|
||||
});
|
||||
|
||||
dragPointControls.current.addEventListener('hoveron', function (event: any) {
|
||||
if ((event.object as Types.Mesh).name === "point") {
|
||||
event.object.material.uniforms.uInnerColor.value.set(event.object.userData.color)
|
||||
}
|
||||
});
|
||||
|
||||
dragPointControls.current.addEventListener('hoveroff', function (event: any) {
|
||||
if ((event.object as Types.Mesh).name === "point") {
|
||||
event.object.material.uniforms.uInnerColor.value.set(new THREE.Color(CONSTANTS.pointConfig.defaultInnerColor))
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
dragPointControls.current.addEventListener("hoveroff", function (event: any) {
|
||||
if ((event.object as Types.Mesh).name === "point") {
|
||||
event.object.material.uniforms.uInnerColor.value.set(
|
||||
new THREE.Color(CONSTANTS.pointConfig.defaultInnerColor)
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,157 +1,146 @@
|
||||
import * as THREE from 'three';
|
||||
import * as THREE from "three";
|
||||
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import * as CONSTANTS from '../../../../types/world/worldConstants';
|
||||
import * as CONSTANTS from "../../../../types/world/worldConstants";
|
||||
|
||||
import addPointToScene from '../points/addPointToScene';
|
||||
import addLineToScene from '../lines/addLineToScene';
|
||||
import splitLine from '../lines/splitLine';
|
||||
import removeReferenceLine from '../lines/removeReferenceLine';
|
||||
import getClosestIntersection from '../lines/getClosestIntersection';
|
||||
import arrayLineToObject from '../lines/lineConvertions/arrayLineToObject';
|
||||
import addPointToScene from "../points/addPointToScene";
|
||||
import addLineToScene from "../lines/addLineToScene";
|
||||
import splitLine from "../lines/splitLine";
|
||||
import removeReferenceLine from "../lines/removeReferenceLine";
|
||||
import getClosestIntersection from "../lines/getClosestIntersection";
|
||||
import arrayLineToObject from "../lines/lineConvertions/arrayLineToObject";
|
||||
// import { setLine } from '../../../../services/factoryBuilder/lines/setLineApi';
|
||||
import { Socket } from 'socket.io-client';
|
||||
import { Socket } from "socket.io-client";
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
|
||||
async function drawOnlyFloor(
|
||||
raycaster: THREE.Raycaster,
|
||||
state: Types.ThreeState,
|
||||
camera: THREE.Camera,
|
||||
plane: Types.RefMesh,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
snappedPoint: Types.RefVector3,
|
||||
isSnapped: Types.RefBoolean,
|
||||
isSnappedUUID: Types.RefString,
|
||||
line: Types.RefLine,
|
||||
ispreSnapped: Types.RefBoolean,
|
||||
anglesnappedPoint: Types.RefVector3,
|
||||
isAngleSnapped: Types.RefBoolean,
|
||||
onlyFloorline: Types.RefOnlyFloorLine,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
lines: Types.RefLines,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
floorPlanGroup: Types.RefGroup,
|
||||
ReferenceLineMesh: Types.RefMesh,
|
||||
LineCreated: Types.RefBoolean,
|
||||
currentLayerPoint: Types.RefMeshArray,
|
||||
dragPointControls: Types.RefDragControl,
|
||||
setNewLines: any,
|
||||
setDeletedLines: any,
|
||||
activeLayer: Types.Number,
|
||||
socket: Socket<any>,
|
||||
projectId?:string
|
||||
raycaster: THREE.Raycaster,
|
||||
state: Types.ThreeState,
|
||||
camera: THREE.Camera,
|
||||
plane: Types.RefMesh,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
snappedPoint: Types.RefVector3,
|
||||
isSnapped: Types.RefBoolean,
|
||||
isSnappedUUID: Types.RefString,
|
||||
line: Types.RefLine,
|
||||
ispreSnapped: Types.RefBoolean,
|
||||
anglesnappedPoint: Types.RefVector3,
|
||||
isAngleSnapped: Types.RefBoolean,
|
||||
onlyFloorline: Types.RefOnlyFloorLine,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
lines: Types.RefLines,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
floorPlanGroup: Types.RefGroup,
|
||||
ReferenceLineMesh: Types.RefMesh,
|
||||
LineCreated: Types.RefBoolean,
|
||||
currentLayerPoint: Types.RefMeshArray,
|
||||
dragPointControls: Types.RefDragControl,
|
||||
setNewLines: any,
|
||||
setDeletedLines: any,
|
||||
activeLayer: Types.Number,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
versionId?: string,
|
||||
): Promise<void> {
|
||||
////////// Creating lines Based on the positions clicked //////////
|
||||
|
||||
////////// Creating lines Based on the positions clicked //////////
|
||||
if (!plane.current) return;
|
||||
const { userId, organization, email } = getUserData();
|
||||
const intersects = raycaster.intersectObject(plane.current, true);
|
||||
const intersectsLines = raycaster.intersectObjects(
|
||||
floorPlanGroupLine.current.children,
|
||||
true
|
||||
);
|
||||
const intersectsPoint = raycaster.intersectObjects(
|
||||
floorPlanGroupPoint.current.children,
|
||||
true
|
||||
);
|
||||
const VisibleintersectsPoint = intersectsPoint.find(
|
||||
(intersect) => intersect.object.visible
|
||||
);
|
||||
const visibleIntersect = intersectsLines.find(
|
||||
(intersect) =>
|
||||
intersect.object.visible &&
|
||||
intersect.object.name !== CONSTANTS.lineConfig.referenceName
|
||||
);
|
||||
if (
|
||||
(intersectsPoint.length === 0 || VisibleintersectsPoint === undefined) &&
|
||||
intersectsLines.length > 0 &&
|
||||
!isSnapped.current &&
|
||||
!ispreSnapped.current
|
||||
) {
|
||||
////////// Clicked on a preexisting Line //////////
|
||||
|
||||
if (!plane.current) return
|
||||
const intersects = raycaster.intersectObject(plane.current, true);
|
||||
const intersectsLines = raycaster.intersectObjects(floorPlanGroupLine.current.children, true);
|
||||
const intersectsPoint = raycaster.intersectObjects(floorPlanGroupPoint.current.children, true);
|
||||
const VisibleintersectsPoint = intersectsPoint.find(intersect => intersect.object.visible);
|
||||
const visibleIntersect = intersectsLines.find(intersect => intersect.object.visible && intersect.object.name !== CONSTANTS.lineConfig.referenceName);
|
||||
if (
|
||||
visibleIntersect &&
|
||||
(intersectsLines[0].object.userData.linePoints[0][3] ===
|
||||
CONSTANTS.lineConfig.floorName ||
|
||||
intersectsLines[0].object.userData.linePoints[0][3] ===
|
||||
CONSTANTS.lineConfig.wallName)
|
||||
) {
|
||||
let pointColor, lineColor;
|
||||
if (
|
||||
intersectsLines[0].object.userData.linePoints[0][3] ===
|
||||
CONSTANTS.lineConfig.wallName
|
||||
) {
|
||||
pointColor = CONSTANTS.pointConfig.wallOuterColor;
|
||||
lineColor = CONSTANTS.lineConfig.wallColor;
|
||||
} else {
|
||||
pointColor = CONSTANTS.pointConfig.floorOuterColor;
|
||||
lineColor = CONSTANTS.lineConfig.floorColor;
|
||||
}
|
||||
let IntersectsPoint = new THREE.Vector3(
|
||||
intersects[0].point.x,
|
||||
0.01,
|
||||
intersects[0].point.z
|
||||
);
|
||||
if (
|
||||
isAngleSnapped.current &&
|
||||
line.current.length > 0 &&
|
||||
anglesnappedPoint.current
|
||||
) {
|
||||
IntersectsPoint = anglesnappedPoint.current;
|
||||
}
|
||||
if (visibleIntersect.object instanceof THREE.Mesh) {
|
||||
const ThroughPoint =
|
||||
visibleIntersect.object.geometry.parameters.path.getPoints(
|
||||
CONSTANTS.lineConfig.lineIntersectionPoints
|
||||
);
|
||||
let intersectionPoint = getClosestIntersection(
|
||||
ThroughPoint,
|
||||
IntersectsPoint
|
||||
);
|
||||
|
||||
if ((intersectsPoint.length === 0 || VisibleintersectsPoint === undefined) && intersectsLines.length > 0 && !isSnapped.current && !ispreSnapped.current) {
|
||||
if (intersectionPoint) {
|
||||
const newLines = splitLine(
|
||||
visibleIntersect,
|
||||
intersectionPoint,
|
||||
currentLayerPoint,
|
||||
floorPlanGroupPoint,
|
||||
dragPointControls,
|
||||
isSnappedUUID,
|
||||
lines,
|
||||
setDeletedLines,
|
||||
floorPlanGroupLine,
|
||||
socket,
|
||||
pointColor,
|
||||
lineColor,
|
||||
intersectsLines[0].object.userData.linePoints[0][3],
|
||||
projectId
|
||||
);
|
||||
setNewLines([newLines[0], newLines[1]]);
|
||||
|
||||
////////// Clicked on a preexisting Line //////////
|
||||
(line.current as Types.Line).push([
|
||||
new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z),
|
||||
isSnappedUUID.current!,
|
||||
activeLayer,
|
||||
CONSTANTS.lineConfig.floorName,
|
||||
]);
|
||||
|
||||
if (visibleIntersect && (intersectsLines[0].object.userData.linePoints[0][3] === CONSTANTS.lineConfig.floorName || intersectsLines[0].object.userData.linePoints[0][3] === CONSTANTS.lineConfig.wallName)) {
|
||||
let pointColor, lineColor;
|
||||
if (intersectsLines[0].object.userData.linePoints[0][3] === CONSTANTS.lineConfig.wallName) {
|
||||
pointColor = CONSTANTS.pointConfig.wallOuterColor;
|
||||
lineColor = CONSTANTS.lineConfig.wallColor;
|
||||
} else {
|
||||
pointColor = CONSTANTS.pointConfig.floorOuterColor;
|
||||
lineColor = CONSTANTS.lineConfig.floorColor;
|
||||
}
|
||||
let IntersectsPoint = new THREE.Vector3(intersects[0].point.x, 0.01, intersects[0].point.z);
|
||||
if (isAngleSnapped.current && line.current.length > 0 && anglesnappedPoint.current) {
|
||||
IntersectsPoint = anglesnappedPoint.current;
|
||||
}
|
||||
if (visibleIntersect.object instanceof THREE.Mesh) {
|
||||
const ThroughPoint = (visibleIntersect.object.geometry.parameters.path).getPoints(CONSTANTS.lineConfig.lineIntersectionPoints);
|
||||
let intersectionPoint = getClosestIntersection(ThroughPoint, IntersectsPoint);
|
||||
|
||||
if (intersectionPoint) {
|
||||
|
||||
const newLines = splitLine(visibleIntersect, intersectionPoint, currentLayerPoint, floorPlanGroupPoint, dragPointControls, isSnappedUUID, lines, setDeletedLines, floorPlanGroupLine, socket, pointColor, lineColor, intersectsLines[0].object.userData.linePoints[0][3],projectId);
|
||||
setNewLines([newLines[0], newLines[1]]);
|
||||
|
||||
(line.current as Types.Line).push([new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z), isSnappedUUID.current!, activeLayer, CONSTANTS.lineConfig.floorName]);
|
||||
|
||||
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
|
||||
lines.current.push(line.current as Types.Line);
|
||||
const data = arrayLineToObject(line.current as Types.Line);
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
|
||||
//REST
|
||||
|
||||
// setLine(organization, data.layer!, data.line!, data.type!);
|
||||
|
||||
//SOCKET
|
||||
|
||||
const input = {
|
||||
organization: organization,
|
||||
layer: data.layer,
|
||||
line: data.line,
|
||||
type: data.type,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
|
||||
socket.emit('v1:Line:create', input);
|
||||
|
||||
setNewLines([newLines[0], newLines[1], line.current]);
|
||||
onlyFloorline.current.push(line.current as Types.Line);
|
||||
onlyFloorlines.current.push(onlyFloorline.current);
|
||||
onlyFloorline.current = [];
|
||||
|
||||
addLineToScene(line.current[0][0], line.current[1][0], CONSTANTS.lineConfig.floorColor, line.current, floorPlanGroupLine);
|
||||
|
||||
removeReferenceLine(floorPlanGroup, ReferenceLineMesh, LineCreated, line);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (intersects.length > 0 && intersectsLines.length === 0) {
|
||||
|
||||
////////// Clicked on an empty place or a point //////////
|
||||
|
||||
let intersectionPoint = intersects[0].point;
|
||||
|
||||
if (isAngleSnapped.current && line.current.length > 0 && anglesnappedPoint.current) {
|
||||
intersectionPoint = anglesnappedPoint.current;
|
||||
}
|
||||
if (isSnapped.current && line.current.length > 0 && snappedPoint.current) {
|
||||
intersectionPoint = snappedPoint.current;
|
||||
}
|
||||
if (ispreSnapped.current && snappedPoint.current) {
|
||||
intersectionPoint = snappedPoint.current;
|
||||
}
|
||||
|
||||
if (!isSnapped.current && !ispreSnapped.current) {
|
||||
addPointToScene(intersectionPoint, CONSTANTS.pointConfig.floorOuterColor, currentLayerPoint, floorPlanGroupPoint, dragPointControls, isSnappedUUID, CONSTANTS.lineConfig.floorName);
|
||||
} else {
|
||||
ispreSnapped.current = false;
|
||||
isSnapped.current = false;
|
||||
}
|
||||
|
||||
(line.current as Types.Line).push([new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z), isSnappedUUID.current!, activeLayer, CONSTANTS.lineConfig.floorName]);
|
||||
|
||||
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
|
||||
onlyFloorline.current.push(line.current as Types.Line);
|
||||
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
|
||||
lines.current.push(line.current as Types.Line);
|
||||
const data = arrayLineToObject(line.current as Types.Line);
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
|
||||
//REST
|
||||
|
||||
// setLine(organization, data.layer!, data.line!, data.type!);
|
||||
@@ -159,28 +148,126 @@ async function drawOnlyFloor(
|
||||
//SOCKET
|
||||
|
||||
const input = {
|
||||
organization: organization,
|
||||
layer: data.layer,
|
||||
line: data.line,
|
||||
type: data.type,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
organization,
|
||||
layer: data.layer,
|
||||
line: data.line,
|
||||
type: data.type,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
versionId,
|
||||
userId,
|
||||
};
|
||||
|
||||
socket.emit('v1:Line:create', input);
|
||||
socket.emit("v1:Line:create", input);
|
||||
|
||||
setNewLines([line.current]);
|
||||
addLineToScene(line.current[0][0], line.current[1][0], CONSTANTS.lineConfig.floorColor, line.current, floorPlanGroupLine);
|
||||
const lastPoint = line.current[line.current.length - 1];
|
||||
line.current = [lastPoint];
|
||||
}
|
||||
if (isSnapped.current) { ////////// Add this to stop the drawing mode after snapping //////////
|
||||
removeReferenceLine(floorPlanGroup, ReferenceLineMesh, LineCreated, line);
|
||||
setNewLines([newLines[0], newLines[1], line.current]);
|
||||
onlyFloorline.current.push(line.current as Types.Line);
|
||||
onlyFloorlines.current.push(onlyFloorline.current);
|
||||
onlyFloorline.current = [];
|
||||
|
||||
addLineToScene(
|
||||
line.current[0][0],
|
||||
line.current[1][0],
|
||||
CONSTANTS.lineConfig.floorColor,
|
||||
line.current,
|
||||
floorPlanGroupLine
|
||||
);
|
||||
|
||||
removeReferenceLine(
|
||||
floorPlanGroup,
|
||||
ReferenceLineMesh,
|
||||
LineCreated,
|
||||
line
|
||||
);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (intersects.length > 0 && intersectsLines.length === 0) {
|
||||
////////// Clicked on an empty place or a point //////////
|
||||
|
||||
let intersectionPoint = intersects[0].point;
|
||||
|
||||
if (
|
||||
isAngleSnapped.current &&
|
||||
line.current.length > 0 &&
|
||||
anglesnappedPoint.current
|
||||
) {
|
||||
intersectionPoint = anglesnappedPoint.current;
|
||||
}
|
||||
if (isSnapped.current && line.current.length > 0 && snappedPoint.current) {
|
||||
intersectionPoint = snappedPoint.current;
|
||||
}
|
||||
if (ispreSnapped.current && snappedPoint.current) {
|
||||
intersectionPoint = snappedPoint.current;
|
||||
}
|
||||
|
||||
if (!isSnapped.current && !ispreSnapped.current) {
|
||||
addPointToScene(
|
||||
intersectionPoint,
|
||||
CONSTANTS.pointConfig.floorOuterColor,
|
||||
currentLayerPoint,
|
||||
floorPlanGroupPoint,
|
||||
dragPointControls,
|
||||
isSnappedUUID,
|
||||
CONSTANTS.lineConfig.floorName
|
||||
);
|
||||
} else {
|
||||
ispreSnapped.current = false;
|
||||
isSnapped.current = false;
|
||||
}
|
||||
|
||||
(line.current as Types.Line).push([
|
||||
new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z),
|
||||
isSnappedUUID.current!,
|
||||
activeLayer,
|
||||
CONSTANTS.lineConfig.floorName,
|
||||
]);
|
||||
|
||||
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
|
||||
onlyFloorline.current.push(line.current as Types.Line);
|
||||
lines.current.push(line.current as Types.Line);
|
||||
const data = arrayLineToObject(line.current as Types.Line);
|
||||
|
||||
//REST
|
||||
|
||||
// setLine(organization, data.layer!, data.line!, data.type!);
|
||||
|
||||
//SOCKET
|
||||
|
||||
const input = {
|
||||
organization,
|
||||
layer: data.layer,
|
||||
line: data.line,
|
||||
type: data.type,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
socket.emit("v1:Line:create", input);
|
||||
|
||||
setNewLines([line.current]);
|
||||
addLineToScene(
|
||||
line.current[0][0],
|
||||
line.current[1][0],
|
||||
CONSTANTS.lineConfig.floorColor,
|
||||
line.current,
|
||||
floorPlanGroupLine
|
||||
);
|
||||
const lastPoint = line.current[line.current.length - 1];
|
||||
line.current = [lastPoint];
|
||||
}
|
||||
if (isSnapped.current) {
|
||||
////////// Add this to stop the drawing mode after snapping //////////
|
||||
removeReferenceLine(floorPlanGroup, ReferenceLineMesh, LineCreated, line);
|
||||
onlyFloorlines.current.push(onlyFloorline.current);
|
||||
onlyFloorline.current = [];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default drawOnlyFloor;
|
||||
export default drawOnlyFloor;
|
||||
|
||||
@@ -1,93 +1,104 @@
|
||||
import { toast } from 'react-toastify';
|
||||
import RemoveConnectedLines from '../lines/removeConnectedLines';
|
||||
import { toast } from "react-toastify";
|
||||
import RemoveConnectedLines from "../lines/removeConnectedLines";
|
||||
|
||||
import * as Types from '../../../../types/world/worldTypes';
|
||||
import { Socket } from 'socket.io-client';
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import { Socket } from "socket.io-client";
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
// import { deleteLayer } from '../../../../services/factoryBuilder/lines/deleteLayerApi';
|
||||
|
||||
async function DeleteLayer(
|
||||
removedLayer: Types.Number,
|
||||
lines: Types.RefLines,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
floorGroup: Types.RefGroup,
|
||||
setDeletedLines: any,
|
||||
setRemovedLayer: Types.setRemoveLayerSetState,
|
||||
socket: Socket<any>,
|
||||
projectId?:string
|
||||
removedLayer: Types.Number,
|
||||
lines: Types.RefLines,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
floorGroup: Types.RefGroup,
|
||||
setDeletedLines: any,
|
||||
setRemovedLayer: Types.setRemoveLayerSetState,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
versionId?: string,
|
||||
): Promise<void> {
|
||||
////////// Remove the Lines from the lines.current based on the removed layer and rearrange the layer number that are higher than the removed layer //////////
|
||||
|
||||
////////// Remove the Lines from the lines.current based on the removed layer and rearrange the layer number that are higher than the removed layer //////////
|
||||
const removedLines: Types.Lines = lines.current.filter(
|
||||
(line) => line[0][2] === removedLayer
|
||||
);
|
||||
const { userId, organization } = getUserData();
|
||||
|
||||
const removedLines: Types.Lines = lines.current.filter(line => line[0][2] === removedLayer);
|
||||
//REST
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
// await deleteLayer(organization, removedLayer);
|
||||
|
||||
//REST
|
||||
//SOCKET
|
||||
|
||||
// await deleteLayer(organization, removedLayer);
|
||||
const data = {
|
||||
organization,
|
||||
layer: removedLayer,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
//SOCKET
|
||||
socket.emit("v1:Line:delete:layer", data);
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
layer: removedLayer,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
////////// Remove Points and lines from the removed layer //////////
|
||||
|
||||
removedLines.forEach((line) => {
|
||||
line.forEach((removedPoint) => {
|
||||
RemoveConnectedLines(
|
||||
removedPoint[1],
|
||||
floorPlanGroupLine,
|
||||
floorPlanGroupPoint,
|
||||
setDeletedLines,
|
||||
lines
|
||||
);
|
||||
});
|
||||
});
|
||||
|
||||
////////// Update the remaining lines layer values in the userData and in lines.current //////////
|
||||
|
||||
let remaining = lines.current.filter((line) => line[0][2] !== removedLayer);
|
||||
let updatedLines: Types.Lines = [];
|
||||
remaining.forEach((line) => {
|
||||
let newLines: Types.Line = [...line];
|
||||
if (newLines[0][2] > removedLayer) {
|
||||
newLines[0][2] -= 1;
|
||||
newLines[1][2] -= 1;
|
||||
}
|
||||
|
||||
socket.emit('v1:Line:delete:layer', data);
|
||||
|
||||
////////// Remove Points and lines from the removed layer //////////
|
||||
|
||||
removedLines.forEach((line) => {
|
||||
line.forEach((removedPoint) => {
|
||||
RemoveConnectedLines(removedPoint[1], floorPlanGroupLine, floorPlanGroupPoint, setDeletedLines, lines);
|
||||
});
|
||||
});
|
||||
|
||||
////////// Update the remaining lines layer values in the userData and in lines.current //////////
|
||||
|
||||
let remaining = lines.current.filter(line => line[0][2] !== removedLayer);
|
||||
let updatedLines: Types.Lines = [];
|
||||
remaining.forEach(line => {
|
||||
let newLines: Types.Line = [...line];
|
||||
if (newLines[0][2] > removedLayer) {
|
||||
newLines[0][2] -= 1;
|
||||
newLines[1][2] -= 1;
|
||||
}
|
||||
|
||||
const matchingLine = floorPlanGroupLine.current.children.find(l => l.userData.linePoints[0][1] === line[0][1] && l.userData.linePoints[1][1] === line[1][1]);
|
||||
if (matchingLine) {
|
||||
const updatedUserData = matchingLine.userData;
|
||||
updatedUserData.linePoints[0][2] = newLines[0][2];
|
||||
updatedUserData.linePoints[1][2] = newLines[1][2];
|
||||
}
|
||||
updatedLines.push(newLines);
|
||||
});
|
||||
|
||||
lines.current = updatedLines;
|
||||
localStorage.setItem("Lines", JSON.stringify(lines.current));
|
||||
|
||||
////////// Also remove OnlyFloorLines and update it in localstorage //////////
|
||||
|
||||
onlyFloorlines.current = onlyFloorlines.current.filter((floor) => {
|
||||
return floor[0][0][2] !== removedLayer;
|
||||
});
|
||||
const meshToRemove: any = floorGroup.current?.children.find((mesh) =>
|
||||
mesh.name === `Only_Floor_Line_${removedLayer}`
|
||||
const matchingLine = floorPlanGroupLine.current.children.find(
|
||||
(l) =>
|
||||
l.userData.linePoints[0][1] === line[0][1] &&
|
||||
l.userData.linePoints[1][1] === line[1][1]
|
||||
);
|
||||
if (meshToRemove) {
|
||||
(<any>meshToRemove.material).dispose();
|
||||
(<any>meshToRemove.geometry).dispose();
|
||||
floorGroup.current?.remove(meshToRemove);
|
||||
if (matchingLine) {
|
||||
const updatedUserData = matchingLine.userData;
|
||||
updatedUserData.linePoints[0][2] = newLines[0][2];
|
||||
updatedUserData.linePoints[1][2] = newLines[1][2];
|
||||
}
|
||||
updatedLines.push(newLines);
|
||||
});
|
||||
|
||||
echo.success("Layer Removed!");
|
||||
setRemovedLayer(null);
|
||||
lines.current = updatedLines;
|
||||
localStorage.setItem("Lines", JSON.stringify(lines.current));
|
||||
|
||||
////////// Also remove OnlyFloorLines and update it in localstorage //////////
|
||||
|
||||
onlyFloorlines.current = onlyFloorlines.current.filter((floor) => {
|
||||
return floor[0][0][2] !== removedLayer;
|
||||
});
|
||||
const meshToRemove: any = floorGroup.current?.children.find(
|
||||
(mesh) => mesh.name === `Only_Floor_Line_${removedLayer}`
|
||||
);
|
||||
if (meshToRemove) {
|
||||
(<any>meshToRemove.material).dispose();
|
||||
(<any>meshToRemove.geometry).dispose();
|
||||
floorGroup.current?.remove(meshToRemove);
|
||||
}
|
||||
|
||||
echo.success("Layer Removed!");
|
||||
setRemovedLayer(null);
|
||||
}
|
||||
export default DeleteLayer;
|
||||
|
||||
@@ -2,91 +2,91 @@ import { Socket } from "socket.io-client";
|
||||
// import { deleteLineApi } from "../../../../services/factoryBuilder/lines/deleteLineApi";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
||||
import { toast } from 'react-toastify';
|
||||
import { toast } from "react-toastify";
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
|
||||
function deleteLine(
|
||||
hoveredDeletableLine: Types.RefMesh,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
lines: Types.RefLines,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
setDeletedLines: any,
|
||||
socket: Socket<any>,
|
||||
projectId?: string
|
||||
hoveredDeletableLine: Types.RefMesh,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
lines: Types.RefLines,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
setDeletedLines: any,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
versionId?: string,
|
||||
): void {
|
||||
const { userId, organization, email } = getUserData();
|
||||
////////// Deleting a line and the points if they are not connected to any other line //////////
|
||||
|
||||
////////// Deleting a line and the points if they are not connected to any other line //////////
|
||||
if (!hoveredDeletableLine.current) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!hoveredDeletableLine.current) {
|
||||
return;
|
||||
}
|
||||
const linePoints = hoveredDeletableLine.current.userData.linePoints;
|
||||
const connectedpoints = [linePoints[0][1], linePoints[1][1]];
|
||||
|
||||
const linePoints = hoveredDeletableLine.current.userData.linePoints;
|
||||
const connectedpoints = [linePoints[0][1], linePoints[1][1]];
|
||||
//REST
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
// deleteLineApi(
|
||||
// organization,
|
||||
// [
|
||||
// { "uuid": linePoints[0][1] },
|
||||
// { "uuid": linePoints[1][1] }
|
||||
// ]
|
||||
// )
|
||||
|
||||
//REST
|
||||
//SOCKET
|
||||
|
||||
// deleteLineApi(
|
||||
// organization,
|
||||
// [
|
||||
// { "uuid": linePoints[0][1] },
|
||||
// { "uuid": linePoints[1][1] }
|
||||
// ]
|
||||
// )
|
||||
const data = {
|
||||
organization,
|
||||
line: [{ uuid: linePoints[0][1] }, { uuid: linePoints[1][1] }],
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
//SOCKET
|
||||
socket.emit("v1:Line:delete", data);
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
line: [
|
||||
{ "uuid": linePoints[0][1] },
|
||||
{ "uuid": linePoints[1][1] }
|
||||
],
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
onlyFloorlines.current = onlyFloorlines.current
|
||||
.map((floorline) =>
|
||||
floorline.filter(
|
||||
(line) =>
|
||||
line[0][1] !== connectedpoints[0] && line[1][1] !== connectedpoints[1]
|
||||
)
|
||||
)
|
||||
.filter((floorline) => floorline.length > 0);
|
||||
|
||||
socket.emit('v1:Line:delete', data);
|
||||
lines.current = lines.current.filter((item) => item !== linePoints);
|
||||
(<any>hoveredDeletableLine.current.material).dispose();
|
||||
(<any>hoveredDeletableLine.current.geometry).dispose();
|
||||
floorPlanGroupLine.current.remove(hoveredDeletableLine.current);
|
||||
setDeletedLines([linePoints]);
|
||||
|
||||
|
||||
onlyFloorlines.current = onlyFloorlines.current.map(floorline =>
|
||||
floorline.filter(line => line[0][1] !== connectedpoints[0] && line[1][1] !== connectedpoints[1])
|
||||
).filter(floorline => floorline.length > 0);
|
||||
|
||||
lines.current = lines.current.filter(item => item !== linePoints);
|
||||
(<any>hoveredDeletableLine.current.material).dispose();
|
||||
(<any>hoveredDeletableLine.current.geometry).dispose();
|
||||
floorPlanGroupLine.current.remove(hoveredDeletableLine.current);
|
||||
setDeletedLines([linePoints]);
|
||||
|
||||
connectedpoints.forEach((pointUUID) => {
|
||||
let isConnected = false;
|
||||
floorPlanGroupLine.current.children.forEach((line) => {
|
||||
const linePoints = line.userData.linePoints;
|
||||
const uuid1 = linePoints[0][1];
|
||||
const uuid2 = linePoints[1][1];
|
||||
if (uuid1 === pointUUID || uuid2 === pointUUID) {
|
||||
isConnected = true;
|
||||
}
|
||||
});
|
||||
|
||||
if (!isConnected) {
|
||||
floorPlanGroupPoint.current.children.forEach((point: any) => {
|
||||
if (point.uuid === pointUUID) {
|
||||
(<any>point.material).dispose();
|
||||
(<any>point.geometry).dispose();
|
||||
floorPlanGroupPoint.current.remove(point);
|
||||
}
|
||||
});
|
||||
}
|
||||
connectedpoints.forEach((pointUUID) => {
|
||||
let isConnected = false;
|
||||
floorPlanGroupLine.current.children.forEach((line) => {
|
||||
const linePoints = line.userData.linePoints;
|
||||
const uuid1 = linePoints[0][1];
|
||||
const uuid2 = linePoints[1][1];
|
||||
if (uuid1 === pointUUID || uuid2 === pointUUID) {
|
||||
isConnected = true;
|
||||
}
|
||||
});
|
||||
|
||||
echo.success("Line Removed!");
|
||||
if (!isConnected) {
|
||||
floorPlanGroupPoint.current.children.forEach((point: any) => {
|
||||
if (point.uuid === pointUUID) {
|
||||
(<any>point.material).dispose();
|
||||
(<any>point.geometry).dispose();
|
||||
floorPlanGroupPoint.current.remove(point);
|
||||
}
|
||||
});
|
||||
}
|
||||
});
|
||||
|
||||
echo.success("Line Removed!");
|
||||
}
|
||||
|
||||
export default deleteLine;
|
||||
|
||||
@@ -15,6 +15,8 @@ import * as Types from "../../../../../types/world/worldTypes";
|
||||
import getRoomsFromLines from "../getRoomsFromLines";
|
||||
import * as turf from '@turf/turf';
|
||||
import { useParams } from "react-router-dom";
|
||||
import { getUserData } from "../../../../../functions/getUserData";
|
||||
import { useVersionContext } from "../../../version/versionContext";
|
||||
|
||||
const DistanceText = () => {
|
||||
const [lines, setLines] = useState<
|
||||
@@ -31,7 +33,10 @@ const DistanceText = () => {
|
||||
const { deletedLines, setDeletedLines } = useDeletedLines();
|
||||
const [linesState, setLinesState] = useState<Types.Lines>([]);
|
||||
const { roomsState, setRoomsState } = useRoomsState();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { projectId } = useParams();
|
||||
const { organization, email } = getUserData();
|
||||
|
||||
useEffect(() => {
|
||||
|
||||
@@ -93,11 +98,9 @@ const DistanceText = () => {
|
||||
|
||||
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem("email");
|
||||
if (!email) return;
|
||||
const organization = email.split("@")[1].split(".")[0];
|
||||
|
||||
getLines(organization,projectId).then((data) => {
|
||||
getLines(organization, projectId, selectedVersion?.versionId || '').then((data) => {
|
||||
data = objectLinesToArray(data);
|
||||
setLinesState(data);
|
||||
|
||||
@@ -127,7 +130,7 @@ const DistanceText = () => {
|
||||
});
|
||||
setLines(lines);
|
||||
});
|
||||
}, [activeLayer]);
|
||||
}, [activeLayer, selectedVersion?.versionId]);
|
||||
|
||||
useEffect(() => {
|
||||
if (newLines.length > 0) {
|
||||
|
||||
@@ -1,146 +1,129 @@
|
||||
import * as THREE from 'three';
|
||||
import * as CONSTANTS from '../../../../types/world/worldConstants';
|
||||
import * as THREE from "three";
|
||||
import * as CONSTANTS from "../../../../types/world/worldConstants";
|
||||
|
||||
import addPointToScene from '../points/addPointToScene';
|
||||
import addLineToScene from './addLineToScene';
|
||||
import splitLine from './splitLine';
|
||||
import removeReferenceLine from './removeReferenceLine';
|
||||
import getClosestIntersection from './getClosestIntersection';
|
||||
import addPointToScene from "../points/addPointToScene";
|
||||
import addLineToScene from "./addLineToScene";
|
||||
import splitLine from "./splitLine";
|
||||
import removeReferenceLine from "./removeReferenceLine";
|
||||
import getClosestIntersection from "./getClosestIntersection";
|
||||
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import arrayLineToObject from './lineConvertions/arrayLineToObject';
|
||||
import arrayLineToObject from "./lineConvertions/arrayLineToObject";
|
||||
// import { setLine } from '../../../../services/factoryBuilder/lines/setLineApi';
|
||||
import { Socket } from 'socket.io-client';
|
||||
import { Socket } from "socket.io-client";
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
|
||||
async function drawWall(
|
||||
raycaster: THREE.Raycaster,
|
||||
plane: Types.RefMesh,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
snappedPoint: Types.RefVector3,
|
||||
isSnapped: Types.RefBoolean,
|
||||
isSnappedUUID: Types.RefString,
|
||||
line: Types.RefLine,
|
||||
ispreSnapped: Types.RefBoolean,
|
||||
anglesnappedPoint: Types.RefVector3,
|
||||
isAngleSnapped: Types.RefBoolean,
|
||||
lines: Types.RefLines,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
floorPlanGroup: Types.RefGroup,
|
||||
ReferenceLineMesh: Types.RefMesh,
|
||||
LineCreated: Types.RefBoolean,
|
||||
currentLayerPoint: Types.RefMeshArray,
|
||||
dragPointControls: Types.RefDragControl,
|
||||
setNewLines: any,
|
||||
setDeletedLines: any,
|
||||
activeLayer: Types.Number,
|
||||
socket: Socket<any>,
|
||||
projectId?: string
|
||||
raycaster: THREE.Raycaster,
|
||||
plane: Types.RefMesh,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
snappedPoint: Types.RefVector3,
|
||||
isSnapped: Types.RefBoolean,
|
||||
isSnappedUUID: Types.RefString,
|
||||
line: Types.RefLine,
|
||||
ispreSnapped: Types.RefBoolean,
|
||||
anglesnappedPoint: Types.RefVector3,
|
||||
isAngleSnapped: Types.RefBoolean,
|
||||
lines: Types.RefLines,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
floorPlanGroup: Types.RefGroup,
|
||||
ReferenceLineMesh: Types.RefMesh,
|
||||
LineCreated: Types.RefBoolean,
|
||||
currentLayerPoint: Types.RefMeshArray,
|
||||
dragPointControls: Types.RefDragControl,
|
||||
setNewLines: any,
|
||||
setDeletedLines: any,
|
||||
activeLayer: Types.Number,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
versionId?: string,
|
||||
): Promise<void> {
|
||||
const { userId, organization, email } = getUserData();
|
||||
////////// Creating lines Based on the positions clicked //////////
|
||||
|
||||
////////// Creating lines Based on the positions clicked //////////
|
||||
////////// Allows the user lines that represents walls and roof, floor if forms a polygon //////////
|
||||
|
||||
////////// Allows the user lines that represents walls and roof, floor if forms a polygon //////////
|
||||
if (!plane.current) return;
|
||||
let intersects = raycaster.intersectObject(plane.current, true);
|
||||
|
||||
let intersectsLines = raycaster.intersectObjects(
|
||||
floorPlanGroupLine.current.children,
|
||||
true
|
||||
);
|
||||
let intersectsPoint = raycaster.intersectObjects(
|
||||
floorPlanGroupPoint.current.children,
|
||||
true
|
||||
);
|
||||
|
||||
if (!plane.current) return
|
||||
let intersects = raycaster.intersectObject(plane.current, true);
|
||||
const VisibleintersectsPoint = intersectsPoint.find(
|
||||
(intersect) => intersect.object.visible
|
||||
);
|
||||
const visibleIntersect = intersectsLines.find(
|
||||
(intersect) =>
|
||||
intersect.object.visible &&
|
||||
intersect.object.name !== CONSTANTS.lineConfig.referenceName &&
|
||||
intersect.object.userData.linePoints[0][3] ===
|
||||
CONSTANTS.lineConfig.wallName
|
||||
);
|
||||
|
||||
let intersectsLines = raycaster.intersectObjects(floorPlanGroupLine.current.children, true);
|
||||
let intersectsPoint = raycaster.intersectObjects(floorPlanGroupPoint.current.children, true);
|
||||
if (
|
||||
(intersectsPoint.length === 0 || VisibleintersectsPoint === undefined) &&
|
||||
intersectsLines.length > 0 &&
|
||||
!isSnapped.current &&
|
||||
!ispreSnapped.current
|
||||
) {
|
||||
////////// Clicked on a preexisting Line //////////
|
||||
|
||||
const VisibleintersectsPoint = intersectsPoint.find(intersect => intersect.object.visible);
|
||||
const visibleIntersect = intersectsLines.find(intersect => intersect.object.visible && intersect.object.name !== CONSTANTS.lineConfig.referenceName && intersect.object.userData.linePoints[0][3] === CONSTANTS.lineConfig.wallName);
|
||||
if (visibleIntersect && intersects) {
|
||||
let IntersectsPoint = new THREE.Vector3(
|
||||
intersects[0].point.x,
|
||||
0.01,
|
||||
intersects[0].point.z
|
||||
);
|
||||
|
||||
if ((intersectsPoint.length === 0 || VisibleintersectsPoint === undefined) && intersectsLines.length > 0 && !isSnapped.current && !ispreSnapped.current) {
|
||||
if (isAngleSnapped.current && anglesnappedPoint.current) {
|
||||
IntersectsPoint = anglesnappedPoint.current;
|
||||
}
|
||||
if (visibleIntersect.object instanceof THREE.Mesh) {
|
||||
const ThroughPoint =
|
||||
visibleIntersect.object.geometry.parameters.path.getPoints(
|
||||
CONSTANTS.lineConfig.lineIntersectionPoints
|
||||
);
|
||||
let intersectionPoint = getClosestIntersection(
|
||||
ThroughPoint,
|
||||
IntersectsPoint
|
||||
);
|
||||
|
||||
////////// Clicked on a preexisting Line //////////
|
||||
if (intersectionPoint) {
|
||||
const newLines = splitLine(
|
||||
visibleIntersect,
|
||||
intersectionPoint,
|
||||
currentLayerPoint,
|
||||
floorPlanGroupPoint,
|
||||
dragPointControls,
|
||||
isSnappedUUID,
|
||||
lines,
|
||||
setDeletedLines,
|
||||
floorPlanGroupLine,
|
||||
socket,
|
||||
CONSTANTS.pointConfig.wallOuterColor,
|
||||
CONSTANTS.lineConfig.wallColor,
|
||||
CONSTANTS.lineConfig.wallName,
|
||||
projectId,
|
||||
versionId
|
||||
);
|
||||
setNewLines([newLines[0], newLines[1]]);
|
||||
|
||||
if (visibleIntersect && intersects) {
|
||||
let IntersectsPoint = new THREE.Vector3(intersects[0].point.x, 0.01, intersects[0].point.z);
|
||||
(line.current as Types.Line).push([
|
||||
new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z),
|
||||
isSnappedUUID.current!,
|
||||
activeLayer,
|
||||
CONSTANTS.lineConfig.wallName,
|
||||
]);
|
||||
|
||||
if (isAngleSnapped.current && anglesnappedPoint.current) {
|
||||
IntersectsPoint = anglesnappedPoint.current;
|
||||
}
|
||||
if (visibleIntersect.object instanceof THREE.Mesh) {
|
||||
const ThroughPoint = (visibleIntersect.object.geometry.parameters.path).getPoints(CONSTANTS.lineConfig.lineIntersectionPoints);
|
||||
let intersectionPoint = getClosestIntersection(ThroughPoint, IntersectsPoint);
|
||||
|
||||
if (intersectionPoint) {
|
||||
|
||||
const newLines = splitLine(visibleIntersect, intersectionPoint, currentLayerPoint, floorPlanGroupPoint, dragPointControls, isSnappedUUID, lines, setDeletedLines, floorPlanGroupLine, socket, CONSTANTS.pointConfig.wallOuterColor, CONSTANTS.lineConfig.wallColor, CONSTANTS.lineConfig.wallName,projectId);
|
||||
setNewLines([newLines[0], newLines[1]]);
|
||||
|
||||
(line.current as Types.Line).push([new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z), isSnappedUUID.current!, activeLayer, CONSTANTS.lineConfig.wallName,]);
|
||||
|
||||
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
|
||||
const data = arrayLineToObject(line.current as Types.Line);
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
|
||||
//REST
|
||||
|
||||
// setLine(organization, data.layer!, data.line!, data.type!);
|
||||
|
||||
//SOCKET
|
||||
|
||||
const input = {
|
||||
organization: organization,
|
||||
layer: data.layer,
|
||||
line: data.line,
|
||||
type: data.type,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
|
||||
socket.emit('v1:Line:create', input);
|
||||
|
||||
setNewLines([newLines[0], newLines[1], line.current]);
|
||||
lines.current.push(line.current as Types.Line);
|
||||
addLineToScene(line.current[0][0], line.current[1][0], CONSTANTS.lineConfig.wallColor, line.current, floorPlanGroupLine);
|
||||
let lastPoint = line.current[line.current.length - 1];
|
||||
line.current = [lastPoint];
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (intersects && intersects.length > 0) {
|
||||
|
||||
////////// Clicked on a emply place or a point //////////
|
||||
|
||||
let intersectionPoint = intersects[0].point;
|
||||
|
||||
if (isAngleSnapped.current && line.current.length > 0 && anglesnappedPoint.current) {
|
||||
intersectionPoint = anglesnappedPoint.current;
|
||||
}
|
||||
if (isSnapped.current && line.current.length > 0 && snappedPoint.current) {
|
||||
intersectionPoint = snappedPoint.current;
|
||||
}
|
||||
if (ispreSnapped.current && snappedPoint.current) {
|
||||
intersectionPoint = snappedPoint.current;
|
||||
}
|
||||
|
||||
if (!isSnapped.current && !ispreSnapped.current) {
|
||||
addPointToScene(intersectionPoint, CONSTANTS.pointConfig.wallOuterColor, currentLayerPoint, floorPlanGroupPoint, dragPointControls, isSnappedUUID, CONSTANTS.lineConfig.wallName);
|
||||
} else {
|
||||
ispreSnapped.current = false;
|
||||
isSnapped.current = false;
|
||||
}
|
||||
|
||||
(line.current as Types.Line).push([new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z), isSnappedUUID.current!, activeLayer, CONSTANTS.lineConfig.wallName,]);
|
||||
|
||||
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
|
||||
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
|
||||
const data = arrayLineToObject(line.current as Types.Line);
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
|
||||
//REST
|
||||
|
||||
// setLine(organization, data.layer!, data.line!, data.type!);
|
||||
@@ -148,27 +131,115 @@ async function drawWall(
|
||||
//SOCKET
|
||||
|
||||
const input = {
|
||||
organization: organization,
|
||||
layer: data.layer,
|
||||
line: data.line,
|
||||
type: data.type,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
organization,
|
||||
layer: data.layer,
|
||||
line: data.line,
|
||||
type: data.type,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
socket.emit('v1:Line:create', input);
|
||||
socket.emit("v1:Line:create", input);
|
||||
|
||||
setNewLines([line.current])
|
||||
setNewLines([newLines[0], newLines[1], line.current]);
|
||||
lines.current.push(line.current as Types.Line);
|
||||
addLineToScene(line.current[0][0], line.current[1][0], CONSTANTS.lineConfig.wallColor, line.current, floorPlanGroupLine);
|
||||
addLineToScene(
|
||||
line.current[0][0],
|
||||
line.current[1][0],
|
||||
CONSTANTS.lineConfig.wallColor,
|
||||
line.current,
|
||||
floorPlanGroupLine
|
||||
);
|
||||
let lastPoint = line.current[line.current.length - 1];
|
||||
line.current = [lastPoint];
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (isSnapped.current) {
|
||||
removeReferenceLine(floorPlanGroup, ReferenceLineMesh, LineCreated, line);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (intersects && intersects.length > 0) {
|
||||
////////// Clicked on a emply place or a point //////////
|
||||
|
||||
let intersectionPoint = intersects[0].point;
|
||||
|
||||
if (
|
||||
isAngleSnapped.current &&
|
||||
line.current.length > 0 &&
|
||||
anglesnappedPoint.current
|
||||
) {
|
||||
intersectionPoint = anglesnappedPoint.current;
|
||||
}
|
||||
if (isSnapped.current && line.current.length > 0 && snappedPoint.current) {
|
||||
intersectionPoint = snappedPoint.current;
|
||||
}
|
||||
if (ispreSnapped.current && snappedPoint.current) {
|
||||
intersectionPoint = snappedPoint.current;
|
||||
}
|
||||
|
||||
if (!isSnapped.current && !ispreSnapped.current) {
|
||||
addPointToScene(
|
||||
intersectionPoint,
|
||||
CONSTANTS.pointConfig.wallOuterColor,
|
||||
currentLayerPoint,
|
||||
floorPlanGroupPoint,
|
||||
dragPointControls,
|
||||
isSnappedUUID,
|
||||
CONSTANTS.lineConfig.wallName
|
||||
);
|
||||
} else {
|
||||
ispreSnapped.current = false;
|
||||
isSnapped.current = false;
|
||||
}
|
||||
|
||||
(line.current as Types.Line).push([
|
||||
new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z),
|
||||
isSnappedUUID.current!,
|
||||
activeLayer,
|
||||
CONSTANTS.lineConfig.wallName,
|
||||
]);
|
||||
|
||||
if (line.current.length >= 2 && line.current[0] && line.current[1]) {
|
||||
const data = arrayLineToObject(line.current as Types.Line);
|
||||
|
||||
//REST
|
||||
|
||||
// setLine(organization, data.layer!, data.line!, data.type!);
|
||||
|
||||
//SOCKET
|
||||
|
||||
const input = {
|
||||
organization,
|
||||
layer: data.layer,
|
||||
line: data.line,
|
||||
type: data.type,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
socket.emit("v1:Line:create", input);
|
||||
|
||||
setNewLines([line.current]);
|
||||
lines.current.push(line.current as Types.Line);
|
||||
addLineToScene(
|
||||
line.current[0][0],
|
||||
line.current[1][0],
|
||||
CONSTANTS.lineConfig.wallColor,
|
||||
line.current,
|
||||
floorPlanGroupLine
|
||||
);
|
||||
let lastPoint = line.current[line.current.length - 1];
|
||||
line.current = [lastPoint];
|
||||
}
|
||||
if (isSnapped.current) {
|
||||
removeReferenceLine(floorPlanGroup, ReferenceLineMesh, LineCreated, line);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default drawWall;
|
||||
|
||||
@@ -5,11 +5,11 @@ import * as Types from "../../../../types/world/worldTypes";
|
||||
function getClosestIntersection(
|
||||
intersects: Types.Vector3Array,
|
||||
point: Types.Vector3
|
||||
): Types.Vector3 | null {
|
||||
): Types.Vector3 {
|
||||
|
||||
////////// A function that finds which point is closest from the intersects points that is given, Used in finding which point in a line is closest when clicked on a line during drawing //////////
|
||||
|
||||
let closestNewPoint: THREE.Vector3 | null = null;
|
||||
let closestNewPoint: THREE.Vector3 = point;
|
||||
let minDistance = Infinity;
|
||||
|
||||
for (const intersect of intersects) {
|
||||
|
||||
@@ -1,132 +1,151 @@
|
||||
import * as THREE from 'three';
|
||||
import * as THREE from "three";
|
||||
|
||||
import addLineToScene from './addLineToScene';
|
||||
import addPointToScene from '../points/addPointToScene';
|
||||
import addLineToScene from "./addLineToScene";
|
||||
import addPointToScene from "../points/addPointToScene";
|
||||
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import arrayLineToObject from '../lines/lineConvertions/arrayLineToObject';
|
||||
import { Socket } from 'socket.io-client';
|
||||
import arrayLineToObject from "../lines/lineConvertions/arrayLineToObject";
|
||||
import { Socket } from "socket.io-client";
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
// import { deleteLineApi } from '../../../../services/factoryBuilder/lines/deleteLineApi';
|
||||
// import { setLine } from '../../../../services/factoryBuilder/lines/setLineApi';
|
||||
|
||||
function splitLine(
|
||||
visibleIntersect: Types.IntersectionEvent,
|
||||
intersectionPoint: Types.Vector3,
|
||||
currentLayerPoint: Types.RefMeshArray,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
dragPointControls: Types.RefDragControl,
|
||||
isSnappedUUID: Types.RefString,
|
||||
lines: Types.RefLines,
|
||||
setDeletedLines: any,
|
||||
floorPlanGroupLine: { current: THREE.Group },
|
||||
socket: Socket<any>,
|
||||
pointColor: Types.String,
|
||||
lineColor: Types.String,
|
||||
lineType: Types.String,
|
||||
projectId?: string
|
||||
visibleIntersect: Types.IntersectionEvent,
|
||||
intersectionPoint: Types.Vector3,
|
||||
currentLayerPoint: Types.RefMeshArray,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
dragPointControls: Types.RefDragControl,
|
||||
isSnappedUUID: Types.RefString,
|
||||
lines: Types.RefLines,
|
||||
setDeletedLines: any,
|
||||
floorPlanGroupLine: { current: THREE.Group },
|
||||
socket: Socket<any>,
|
||||
pointColor: Types.String,
|
||||
lineColor: Types.String,
|
||||
lineType: Types.String,
|
||||
projectId?: string,
|
||||
versionId?: string,
|
||||
): [Types.Line, Types.Line] {
|
||||
////////// Removing the clicked line and splitting it with the clicked position adding a new point and two new lines //////////
|
||||
|
||||
////////// Removing the clicked line and splitting it with the clicked position adding a new point and two new lines //////////
|
||||
const { userId, organization, email } = getUserData();
|
||||
(visibleIntersect.object as any).material.dispose();
|
||||
(visibleIntersect.object as any).geometry.dispose();
|
||||
floorPlanGroupLine.current.remove(visibleIntersect.object);
|
||||
setDeletedLines([visibleIntersect.object.userData.linePoints]);
|
||||
|
||||
//REST
|
||||
|
||||
((visibleIntersect.object as any).material).dispose();
|
||||
((visibleIntersect.object as any).geometry).dispose();
|
||||
floorPlanGroupLine.current.remove(visibleIntersect.object);
|
||||
setDeletedLines([visibleIntersect.object.userData.linePoints]);
|
||||
// deleteLineApi(
|
||||
// organization,
|
||||
// [
|
||||
// { "uuid": visibleIntersect.object.userData.linePoints[0][1] },
|
||||
// { "uuid": visibleIntersect.object.userData.linePoints[1][1] }
|
||||
// ]
|
||||
// )
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
//SOCKET
|
||||
|
||||
//REST
|
||||
const data = {
|
||||
organization,
|
||||
line: [
|
||||
{ uuid: visibleIntersect.object.userData.linePoints[0][1] },
|
||||
{ uuid: visibleIntersect.object.userData.linePoints[1][1] },
|
||||
],
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
// deleteLineApi(
|
||||
// organization,
|
||||
// [
|
||||
// { "uuid": visibleIntersect.object.userData.linePoints[0][1] },
|
||||
// { "uuid": visibleIntersect.object.userData.linePoints[1][1] }
|
||||
// ]
|
||||
// )
|
||||
socket.emit("v1:Line:delete", data);
|
||||
|
||||
//SOCKET
|
||||
const point = addPointToScene(
|
||||
intersectionPoint,
|
||||
pointColor,
|
||||
currentLayerPoint,
|
||||
floorPlanGroupPoint,
|
||||
dragPointControls,
|
||||
isSnappedUUID,
|
||||
lineType
|
||||
);
|
||||
|
||||
const oldLinePoints = visibleIntersect.object.userData.linePoints;
|
||||
lines.current = lines.current.filter((item) => item !== oldLinePoints);
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
line: [
|
||||
{ "uuid": visibleIntersect.object.userData.linePoints[0][1] },
|
||||
{ "uuid": visibleIntersect.object.userData.linePoints[1][1] }
|
||||
],
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
const clickedPoint: Types.Point = [
|
||||
new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z),
|
||||
point.uuid,
|
||||
oldLinePoints[0][2],
|
||||
lineType,
|
||||
];
|
||||
|
||||
socket.emit('v1:Line:delete', data);
|
||||
const start = oldLinePoints[0];
|
||||
const end = oldLinePoints[1];
|
||||
|
||||
const point = addPointToScene(intersectionPoint, pointColor, currentLayerPoint, floorPlanGroupPoint, dragPointControls, isSnappedUUID, lineType);
|
||||
const newLine1: Types.Line = [start, clickedPoint];
|
||||
const newLine2: Types.Line = [clickedPoint, end];
|
||||
|
||||
const oldLinePoints = visibleIntersect.object.userData.linePoints;
|
||||
lines.current = lines.current.filter(item => item !== oldLinePoints);
|
||||
const line1 = arrayLineToObject(newLine1);
|
||||
const line2 = arrayLineToObject(newLine2);
|
||||
|
||||
const clickedPoint: Types.Point = [
|
||||
new THREE.Vector3(intersectionPoint.x, 0.01, intersectionPoint.z),
|
||||
point.uuid,
|
||||
oldLinePoints[0][2],
|
||||
lineType
|
||||
];
|
||||
//REST
|
||||
|
||||
const start = oldLinePoints[0];
|
||||
const end = oldLinePoints[1];
|
||||
// setLine(organization, line1.layer!, line1.line!, line1.type!);
|
||||
|
||||
const newLine1: Types.Line = [start, clickedPoint];
|
||||
const newLine2: Types.Line = [clickedPoint, end];
|
||||
//SOCKET
|
||||
|
||||
const line1 = arrayLineToObject(newLine1);
|
||||
const line2 = arrayLineToObject(newLine2);
|
||||
const input1 = {
|
||||
organization,
|
||||
layer: line1.layer,
|
||||
line: line1.line,
|
||||
type: line1.type,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
//REST
|
||||
socket.emit("v1:Line:create", input1);
|
||||
|
||||
// setLine(organization, line1.layer!, line1.line!, line1.type!);
|
||||
//REST
|
||||
|
||||
//SOCKET
|
||||
// setLine(organization, line2.layer!, line2.line!, line2.type!);
|
||||
|
||||
const input1 = {
|
||||
organization: organization,
|
||||
layer: line1.layer,
|
||||
line: line1.line,
|
||||
type: line1.type,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
//SOCKET
|
||||
|
||||
socket.emit('v1:Line:create', input1);
|
||||
const input2 = {
|
||||
organization,
|
||||
layer: line2.layer,
|
||||
line: line2.line,
|
||||
type: line2.type,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
//REST
|
||||
socket.emit("v1:Line:create", input2);
|
||||
|
||||
// setLine(organization, line2.layer!, line2.line!, line2.type!);
|
||||
lines.current.push(newLine1, newLine2);
|
||||
|
||||
//SOCKET
|
||||
addLineToScene(
|
||||
newLine1[0][0],
|
||||
newLine1[1][0],
|
||||
lineColor,
|
||||
newLine1,
|
||||
floorPlanGroupLine
|
||||
);
|
||||
addLineToScene(
|
||||
newLine2[0][0],
|
||||
newLine2[1][0],
|
||||
lineColor,
|
||||
newLine2,
|
||||
floorPlanGroupLine
|
||||
);
|
||||
|
||||
const input2 = {
|
||||
organization: organization,
|
||||
layer: line2.layer,
|
||||
line: line2.line,
|
||||
type: line2.type,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
|
||||
socket.emit('v1:Line:create', input2);
|
||||
|
||||
lines.current.push(newLine1, newLine2);
|
||||
|
||||
addLineToScene(newLine1[0][0], newLine1[1][0], lineColor, newLine1, floorPlanGroupLine);
|
||||
addLineToScene(newLine2[0][0], newLine2[1][0], lineColor, newLine2, floorPlanGroupLine);
|
||||
|
||||
return [newLine1, newLine2];
|
||||
return [newLine1, newLine2];
|
||||
}
|
||||
|
||||
export default splitLine;
|
||||
|
||||
@@ -1,62 +1,72 @@
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
|
||||
import { toast } from 'react-toastify';
|
||||
import { toast } from "react-toastify";
|
||||
|
||||
import RemoveConnectedLines from "../lines/removeConnectedLines";
|
||||
// import { deletePointApi } from "../../../../services/factoryBuilder/lines/deletePointApi";
|
||||
import { Socket } from "socket.io-client";
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
|
||||
function deletePoint(
|
||||
hoveredDeletablePoint: Types.RefMesh,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
lines: Types.RefLines,
|
||||
setDeletedLines: any,
|
||||
socket: Socket<any>,
|
||||
projectId?:string
|
||||
hoveredDeletablePoint: Types.RefMesh,
|
||||
onlyFloorlines: Types.RefOnlyFloorLines,
|
||||
floorPlanGroupPoint: Types.RefGroup,
|
||||
floorPlanGroupLine: Types.RefGroup,
|
||||
lines: Types.RefLines,
|
||||
setDeletedLines: any,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
versionId?: string,
|
||||
): void {
|
||||
////////// Deleting a Point and the lines that are connected to it //////////
|
||||
////////// Deleting a Point and the lines that are connected to it //////////
|
||||
|
||||
if (!hoveredDeletablePoint.current) {
|
||||
return;
|
||||
}
|
||||
if (!hoveredDeletablePoint.current) {
|
||||
return;
|
||||
}
|
||||
const { userId, organization, email } = getUserData();
|
||||
(<any>hoveredDeletablePoint.current.material).dispose();
|
||||
(<any>hoveredDeletablePoint.current.geometry).dispose();
|
||||
floorPlanGroupPoint.current.remove(hoveredDeletablePoint.current);
|
||||
const DeletedPointUUID = hoveredDeletablePoint.current.uuid;
|
||||
|
||||
(<any>hoveredDeletablePoint.current.material).dispose();
|
||||
(<any>hoveredDeletablePoint.current.geometry).dispose();
|
||||
floorPlanGroupPoint.current.remove(hoveredDeletablePoint.current);
|
||||
const DeletedPointUUID = hoveredDeletablePoint.current.uuid;
|
||||
//REST
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
// deletePointApi(organization, DeletedPointUUID);
|
||||
|
||||
//REST
|
||||
//SOCKET
|
||||
|
||||
// deletePointApi(organization, DeletedPointUUID);
|
||||
const data = {
|
||||
organization,
|
||||
uuid: DeletedPointUUID,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
//SOCKET
|
||||
// console.log('data: ', data);
|
||||
socket.emit("v1:Line:delete:point", data);
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
uuid: DeletedPointUUID,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
////////// Update onlyFloorlines.current to remove references to the deleted point //////////
|
||||
|
||||
// console.log('data: ', data);
|
||||
socket.emit('v1:Line:delete:point', data);
|
||||
onlyFloorlines.current = onlyFloorlines.current
|
||||
.map((floorline) =>
|
||||
floorline.filter(
|
||||
(line) =>
|
||||
line[0][1] !== DeletedPointUUID && line[1][1] !== DeletedPointUUID
|
||||
)
|
||||
)
|
||||
.filter((floorline) => floorline.length > 0);
|
||||
|
||||
////////// Update onlyFloorlines.current to remove references to the deleted point //////////
|
||||
RemoveConnectedLines(
|
||||
DeletedPointUUID,
|
||||
floorPlanGroupLine,
|
||||
floorPlanGroupPoint,
|
||||
setDeletedLines,
|
||||
lines
|
||||
);
|
||||
|
||||
onlyFloorlines.current = onlyFloorlines.current.map(floorline =>
|
||||
floorline.filter(line => line[0][1] !== DeletedPointUUID && line[1][1] !== DeletedPointUUID)
|
||||
).filter(floorline => floorline.length > 0);
|
||||
|
||||
RemoveConnectedLines(DeletedPointUUID, floorPlanGroupLine, floorPlanGroupPoint, setDeletedLines, lines);
|
||||
|
||||
echo.success("Point Removed!");
|
||||
echo.success("Point Removed!");
|
||||
}
|
||||
|
||||
export default deletePoint;
|
||||
|
||||
@@ -1,142 +1,164 @@
|
||||
import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
|
||||
import { toast } from 'react-toastify';
|
||||
import * as THREE from 'three';
|
||||
import { GLTF, GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader";
|
||||
import { toast } from "react-toastify";
|
||||
import * as THREE from "three";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
import * as CONSTANTS from '../../../../types/world/worldConstants';
|
||||
import { Socket } from 'socket.io-client';
|
||||
import { retrieveGLTF, storeGLTF } from '../../../../utils/indexDB/idbUtils';
|
||||
import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
|
||||
import * as CONSTANTS from "../../../../types/world/worldConstants";
|
||||
import { Socket } from "socket.io-client";
|
||||
import { retrieveGLTF, storeGLTF } from "../../../../utils/indexDB/idbUtils";
|
||||
import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader";
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
|
||||
async function AddWallItems(
|
||||
selected: any,
|
||||
raycaster: THREE.Raycaster,
|
||||
CSGGroup: Types.RefMesh,
|
||||
setWallItems: Types.setWallItemSetState,
|
||||
socket: Socket<any>,
|
||||
projectId?: string
|
||||
selected: any,
|
||||
raycaster: THREE.Raycaster,
|
||||
CSGGroup: Types.RefMesh,
|
||||
setWallItems: Types.setWallItemSetState,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
versionId?: string
|
||||
): Promise<void> {
|
||||
let intersects = raycaster?.intersectObject(CSGGroup.current!, true);
|
||||
const wallRaycastIntersection = intersects?.find((child) => child.object.name.includes("WallRaycastReference"));
|
||||
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
|
||||
|
||||
if (!wallRaycastIntersection) return;
|
||||
const { userId, organization } = getUserData();
|
||||
let intersects = raycaster?.intersectObject(CSGGroup.current!, true);
|
||||
const wallRaycastIntersection = intersects?.find((child) =>
|
||||
child.object.name.includes("WallRaycastReference")
|
||||
);
|
||||
let url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
|
||||
|
||||
const intersectionPoint = wallRaycastIntersection;
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
if (!wallRaycastIntersection) return;
|
||||
|
||||
dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/');
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
const intersectionPoint = wallRaycastIntersection;
|
||||
const loader = new GLTFLoader();
|
||||
const dracoLoader = new DRACOLoader();
|
||||
|
||||
// Check THREE.js cache first
|
||||
const cachedModel = THREE.Cache.get(selected.id);
|
||||
if (cachedModel) {
|
||||
handleModelLoad(cachedModel);
|
||||
return;
|
||||
dracoLoader.setDecoderPath(
|
||||
"https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/"
|
||||
);
|
||||
loader.setDRACOLoader(dracoLoader);
|
||||
|
||||
// Check THREE.js cache first
|
||||
const cachedModel = THREE.Cache.get(selected.id);
|
||||
if (cachedModel) {
|
||||
handleModelLoad(cachedModel);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check IndexedDB cache
|
||||
const cachedModelBlob = await retrieveGLTF(selected.id);
|
||||
if (cachedModelBlob) {
|
||||
const blobUrl = URL.createObjectURL(cachedModelBlob);
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(selected.id, gltf);
|
||||
handleModelLoad(gltf);
|
||||
});
|
||||
return;
|
||||
}
|
||||
|
||||
// Load from backend if not in any cache
|
||||
loader.load(
|
||||
`${url_Backend_dwinzo}/api/v2/AssetFile/${selected.id}`,
|
||||
async (gltf) => {
|
||||
try {
|
||||
const modelBlob = await fetch(
|
||||
`${url_Backend_dwinzo}/api/v2/AssetFile/${selected.id}`
|
||||
).then((res) => res.blob());
|
||||
await storeGLTF(selected.id, modelBlob);
|
||||
THREE.Cache.add(selected.id, gltf);
|
||||
await handleModelLoad(gltf);
|
||||
} catch (error) {
|
||||
console.error("Failed to cache model:", error);
|
||||
handleModelLoad(gltf);
|
||||
}
|
||||
}
|
||||
);
|
||||
|
||||
// Check IndexedDB cache
|
||||
const cachedModelBlob = await retrieveGLTF(selected.id);
|
||||
if (cachedModelBlob) {
|
||||
const blobUrl = URL.createObjectURL(cachedModelBlob);
|
||||
loader.load(blobUrl, (gltf) => {
|
||||
URL.revokeObjectURL(blobUrl);
|
||||
THREE.Cache.remove(blobUrl);
|
||||
THREE.Cache.add(selected.id, gltf);
|
||||
handleModelLoad(gltf);
|
||||
});
|
||||
return;
|
||||
}
|
||||
async function handleModelLoad(gltf: GLTF) {
|
||||
const model = gltf.scene.clone();
|
||||
model.userData = { wall: intersectionPoint.object.parent };
|
||||
|
||||
// Load from backend if not in any cache
|
||||
loader.load(`${url_Backend_dwinzo}/api/v2/AssetFile/${selected.id}`, async (gltf) => {
|
||||
try {
|
||||
const modelBlob = await fetch(`${url_Backend_dwinzo}/api/v2/AssetFile/${selected.id}`).then((res) => res.blob());
|
||||
await storeGLTF(selected.id, modelBlob);
|
||||
THREE.Cache.add(selected.id, gltf);
|
||||
await handleModelLoad(gltf);
|
||||
} catch (error) {
|
||||
console.error('Failed to cache model:', error);
|
||||
handleModelLoad(gltf);
|
||||
}
|
||||
model.children[0].children.forEach((child) => {
|
||||
if (child.name !== "CSG_REF") {
|
||||
child.castShadow = true;
|
||||
child.receiveShadow = true;
|
||||
}
|
||||
});
|
||||
|
||||
async function handleModelLoad(gltf: GLTF) {
|
||||
const model = gltf.scene.clone();
|
||||
model.userData = { wall: intersectionPoint.object.parent };
|
||||
const boundingBox = new THREE.Box3().setFromObject(model);
|
||||
const size = new THREE.Vector3();
|
||||
boundingBox.getSize(size);
|
||||
|
||||
model.children[0].children.forEach((child) => {
|
||||
if (child.name !== "CSG_REF") {
|
||||
child.castShadow = true;
|
||||
child.receiveShadow = true;
|
||||
}
|
||||
});
|
||||
const csgscale = [size.x, size.y, size.z] as [number, number, number];
|
||||
|
||||
const boundingBox = new THREE.Box3().setFromObject(model);
|
||||
const size = new THREE.Vector3();
|
||||
boundingBox.getSize(size);
|
||||
const center = new THREE.Vector3();
|
||||
boundingBox.getCenter(center);
|
||||
const csgposition = [center.x, center.y, center.z] as [
|
||||
number,
|
||||
number,
|
||||
number
|
||||
];
|
||||
|
||||
const csgscale = [size.x, size.y, size.z] as [number, number, number];
|
||||
|
||||
const center = new THREE.Vector3();
|
||||
boundingBox.getCenter(center);
|
||||
const csgposition = [center.x, center.y, center.z] as [number, number, number];
|
||||
|
||||
let positionY = selected.subCategory === 'fixed-move' ? 0 : intersectionPoint.point.y;
|
||||
if (positionY === 0) {
|
||||
positionY = Math.floor(intersectionPoint.point.y / CONSTANTS.wallConfig.height) * CONSTANTS.wallConfig.height;
|
||||
}
|
||||
|
||||
const newWallItem = {
|
||||
type: selected.subCategory,
|
||||
model: model,
|
||||
modelName: selected.name,
|
||||
assetId: selected.id,
|
||||
scale: [1, 1, 1] as [number, number, number],
|
||||
csgscale: csgscale,
|
||||
csgposition: csgposition,
|
||||
position: [intersectionPoint.point.x, positionY, intersectionPoint.point.z] as [number, number, number],
|
||||
quaternion: intersectionPoint.object.quaternion.clone() as Types.QuaternionType
|
||||
};
|
||||
|
||||
const email = localStorage.getItem('email');
|
||||
const organization = email ? (email.split("@")[1]).split(".")[0] : 'default';
|
||||
const userId = localStorage.getItem("userId");
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
modelUuid: model.uuid,
|
||||
modelName: newWallItem.modelName,
|
||||
assetId: selected.id,
|
||||
type: selected.subCategory,
|
||||
csgposition: newWallItem.csgposition,
|
||||
csgscale: newWallItem.csgscale,
|
||||
position: newWallItem.position,
|
||||
quaternion: newWallItem.quaternion,
|
||||
scale: newWallItem.scale,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
};
|
||||
|
||||
socket.emit('v1:wallItems:set', data);
|
||||
|
||||
setWallItems((prevItems) => {
|
||||
const updatedItems = [...prevItems, newWallItem];
|
||||
|
||||
const WallItemsForStorage = updatedItems.map(item => {
|
||||
const { model, ...rest } = item;
|
||||
return {
|
||||
...rest,
|
||||
modelUuid: model?.uuid,
|
||||
};
|
||||
});
|
||||
|
||||
localStorage.setItem("WallItems", JSON.stringify(WallItemsForStorage));
|
||||
echo.success("Model Added!");
|
||||
return updatedItems;
|
||||
});
|
||||
let positionY =
|
||||
selected.subCategory === "fixed-move" ? 0 : intersectionPoint.point.y;
|
||||
if (positionY === 0) {
|
||||
positionY =
|
||||
Math.floor(intersectionPoint.point.y / CONSTANTS.wallConfig.height) *
|
||||
CONSTANTS.wallConfig.height;
|
||||
}
|
||||
|
||||
const newWallItem = {
|
||||
type: selected.subCategory,
|
||||
model: model,
|
||||
modelName: selected.name,
|
||||
assetId: selected.id,
|
||||
scale: [1, 1, 1] as [number, number, number],
|
||||
csgscale: csgscale,
|
||||
csgposition: csgposition,
|
||||
position: [
|
||||
intersectionPoint.point.x,
|
||||
positionY,
|
||||
intersectionPoint.point.z,
|
||||
] as [number, number, number],
|
||||
quaternion:
|
||||
intersectionPoint.object.quaternion.clone() as Types.QuaternionType,
|
||||
};
|
||||
|
||||
const data = {
|
||||
organization,
|
||||
modelUuid: model.uuid,
|
||||
modelName: newWallItem.modelName,
|
||||
assetId: selected.id,
|
||||
type: selected.subCategory,
|
||||
csgposition: newWallItem.csgposition,
|
||||
csgscale: newWallItem.csgscale,
|
||||
position: newWallItem.position,
|
||||
quaternion: newWallItem.quaternion,
|
||||
scale: newWallItem.scale,
|
||||
socketId: socket.id,
|
||||
versionId,
|
||||
projectId,
|
||||
userId,
|
||||
};
|
||||
|
||||
socket.emit("v1:wallItems:set", data);
|
||||
|
||||
setWallItems((prevItems) => {
|
||||
const updatedItems = [...prevItems, newWallItem];
|
||||
|
||||
const WallItemsForStorage = updatedItems.map((item) => {
|
||||
const { model, ...rest } = item;
|
||||
return {
|
||||
...rest,
|
||||
modelUuid: model?.uuid,
|
||||
};
|
||||
});
|
||||
|
||||
localStorage.setItem("WallItems", JSON.stringify(WallItemsForStorage));
|
||||
echo.success("Model Added!");
|
||||
return updatedItems;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
export default AddWallItems;
|
||||
export default AddWallItems;
|
||||
|
||||
@@ -1,60 +1,62 @@
|
||||
import { getUserData } from "../../../../functions/getUserData";
|
||||
import * as Types from "../../../../types/world/worldTypes";
|
||||
// import { deleteWallItem } from '../../../../services/factoryBuilder/assest/wallAsset/deleteWallItemApi';
|
||||
import { Socket } from 'socket.io-client';
|
||||
import { Socket } from "socket.io-client";
|
||||
|
||||
function DeleteWallItems(
|
||||
hoveredDeletableWallItem: Types.RefMesh,
|
||||
setWallItems: Types.setWallItemSetState,
|
||||
wallItems: Types.wallItems,
|
||||
socket: Socket<any>,
|
||||
projectId?: string
|
||||
hoveredDeletableWallItem: Types.RefMesh,
|
||||
setWallItems: Types.setWallItemSetState,
|
||||
wallItems: Types.wallItems,
|
||||
socket: Socket<any>,
|
||||
projectId?: string,
|
||||
versionId? : string,
|
||||
): void {
|
||||
////////// Deleting the hovered Wall GLTF from thewallItems and also update it in the localstorage //////////
|
||||
const { userId, organization, email } = getUserData();
|
||||
if (hoveredDeletableWallItem.current && hoveredDeletableWallItem.current) {
|
||||
setWallItems([]);
|
||||
let WallItemsRef = wallItems;
|
||||
const removedItem = WallItemsRef.find(
|
||||
(item) => item.model?.uuid === hoveredDeletableWallItem.current?.uuid
|
||||
);
|
||||
const Items = WallItemsRef.filter(
|
||||
(item) => item.model?.uuid !== hoveredDeletableWallItem.current?.uuid
|
||||
);
|
||||
|
||||
////////// Deleting the hovered Wall GLTF from thewallItems and also update it in the localstorage //////////
|
||||
setTimeout(async () => {
|
||||
WallItemsRef = Items;
|
||||
setWallItems(WallItemsRef);
|
||||
|
||||
if (hoveredDeletableWallItem.current && hoveredDeletableWallItem.current) {
|
||||
setWallItems([]);
|
||||
let WallItemsRef = wallItems;
|
||||
const removedItem = WallItemsRef.find((item) => item.model?.uuid === hoveredDeletableWallItem.current?.uuid);
|
||||
const Items = WallItemsRef.filter((item) => item.model?.uuid !== hoveredDeletableWallItem.current?.uuid);
|
||||
//REST
|
||||
|
||||
setTimeout(async () => {
|
||||
WallItemsRef = Items;
|
||||
setWallItems(WallItemsRef);
|
||||
// await deleteWallItem(organization, removedItem?.model?.uuid!, removedItem?.modelName!)
|
||||
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
//SOCKET
|
||||
|
||||
//REST
|
||||
const data = {
|
||||
organization,
|
||||
modelUuid: removedItem?.model?.uuid!,
|
||||
modelName: removedItem?.modelName!,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
versionId,
|
||||
userId,
|
||||
};
|
||||
|
||||
// await deleteWallItem(organization, removedItem?.model?.uuid!, removedItem?.modelName!)
|
||||
socket.emit("v1:wallItems:delete", data);
|
||||
|
||||
//SOCKET
|
||||
const WallItemsForStorage = WallItemsRef.map((item) => {
|
||||
const { model, ...rest } = item;
|
||||
return {
|
||||
...rest,
|
||||
modelUuid: model?.uuid,
|
||||
};
|
||||
});
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
modelUuid: removedItem?.model?.uuid!,
|
||||
modelName: removedItem?.modelName!,
|
||||
socketId: socket.id,
|
||||
projectId,
|
||||
userId
|
||||
}
|
||||
|
||||
socket.emit('v1:wallItems:delete', data);
|
||||
|
||||
const WallItemsForStorage = WallItemsRef.map(item => {
|
||||
const { model, ...rest } = item;
|
||||
return {
|
||||
...rest,
|
||||
modelUuid: model?.uuid,
|
||||
};
|
||||
});
|
||||
|
||||
localStorage.setItem("WallItems", JSON.stringify(WallItemsForStorage));
|
||||
hoveredDeletableWallItem.current = null;
|
||||
}, 50);
|
||||
}
|
||||
localStorage.setItem("WallItems", JSON.stringify(WallItemsForStorage));
|
||||
hoveredDeletableWallItem.current = null;
|
||||
}, 50);
|
||||
}
|
||||
}
|
||||
|
||||
export default DeleteWallItems;
|
||||
|
||||
@@ -17,6 +17,8 @@ import drawWall from "../geomentries/lines/drawWall";
|
||||
import drawOnlyFloor from "../geomentries/floors/drawOnlyFloor";
|
||||
import addDragControl from "../eventDeclaration/dragControlDeclaration";
|
||||
import { useParams } from "react-router-dom";
|
||||
import { getUserData } from "../../../functions/getUserData";
|
||||
import { useVersionContext } from "../version/versionContext";
|
||||
|
||||
const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoint, floorGroup, currentLayerPoint, dragPointControls, hoveredDeletablePoint, hoveredDeletableLine, plane, line, lines, onlyFloorline, onlyFloorlines, ReferenceLineMesh, LineCreated, isSnapped, ispreSnapped, snappedPoint, isSnappedUUID, isAngleSnapped, anglesnappedPoint }: any) => {
|
||||
const state = useThree();
|
||||
@@ -29,11 +31,14 @@ const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoin
|
||||
const { setNewLines } = useNewLines();
|
||||
const { setDeletedLines } = useDeletedLines();
|
||||
const { socket } = useSocketStore();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { projectId } = useParams();
|
||||
const { organization } = getUserData();
|
||||
|
||||
useEffect(() => {
|
||||
if (toolMode === 'move') {
|
||||
addDragControl(dragPointControls, currentLayerPoint, state, floorPlanGroupPoint, floorPlanGroupLine, lines, onlyFloorlines, socket, projectId);
|
||||
addDragControl(dragPointControls, currentLayerPoint, state, floorPlanGroupPoint, floorPlanGroupLine, lines, onlyFloorlines, socket, projectId, selectedVersion?.versionId || '',);
|
||||
}
|
||||
|
||||
return () => {
|
||||
@@ -44,17 +49,11 @@ const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoin
|
||||
}, [toolMode, state]);
|
||||
|
||||
useEffect(() => {
|
||||
const email = localStorage.getItem('email')
|
||||
const organization = (email!.split("@")[1]).split(".")[0];
|
||||
|
||||
// Load data from localStorage if available
|
||||
getLines(organization, projectId).then((data) => {
|
||||
// console.log('data: ', data);
|
||||
getLines(organization, projectId, selectedVersion?.versionId || '').then((data) => {
|
||||
|
||||
const Lines: Types.Lines = objectLinesToArray(data);
|
||||
|
||||
// const data = localStorage.getItem("Lines");
|
||||
|
||||
if (Lines) {
|
||||
lines.current = Lines;
|
||||
loadInitialPoint(lines, floorPlanGroupPoint, currentLayerPoint, dragPointControls);
|
||||
@@ -62,7 +61,7 @@ const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoin
|
||||
setUpdateScene(true);
|
||||
}
|
||||
})
|
||||
}, []);
|
||||
}, [selectedVersion?.versionId]);
|
||||
|
||||
useEffect(() => {
|
||||
if (!toggleView) {
|
||||
@@ -94,7 +93,7 @@ const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoin
|
||||
|
||||
useEffect(() => {
|
||||
if (removedLayer !== null) {
|
||||
DeleteLayer(removedLayer, lines, floorPlanGroupLine, floorPlanGroupPoint, onlyFloorlines, floorGroup, setDeletedLines, setRemovedLayer, socket, projectId);
|
||||
DeleteLayer(removedLayer, lines, floorPlanGroupLine, floorPlanGroupPoint, onlyFloorlines, floorGroup, setDeletedLines, setRemovedLayer, socket, projectId, selectedVersion?.versionId || '',);
|
||||
}
|
||||
}, [removedLayer]);
|
||||
|
||||
@@ -140,19 +139,19 @@ const FloorPlanGroup = ({ floorPlanGroup, floorPlanGroupLine, floorPlanGroupPoin
|
||||
|
||||
if (toolMode === "2D-Delete") {
|
||||
if (hoveredDeletablePoint.current !== null) {
|
||||
deletePoint(hoveredDeletablePoint, onlyFloorlines, floorPlanGroupPoint, floorPlanGroupLine, lines, setDeletedLines, socket, projectId);
|
||||
deletePoint(hoveredDeletablePoint, onlyFloorlines, floorPlanGroupPoint, floorPlanGroupLine, lines, setDeletedLines, socket, projectId, selectedVersion?.versionId || '',);
|
||||
}
|
||||
if (hoveredDeletableLine.current !== null) {
|
||||
deleteLine(hoveredDeletableLine, onlyFloorlines, lines, floorPlanGroupLine, floorPlanGroupPoint, setDeletedLines, socket, projectId);
|
||||
deleteLine(hoveredDeletableLine, onlyFloorlines, lines, floorPlanGroupLine, floorPlanGroupPoint, setDeletedLines, socket, projectId, selectedVersion?.versionId || '',);
|
||||
}
|
||||
}
|
||||
|
||||
if (toolMode === "Wall") {
|
||||
drawWall(raycaster, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId);
|
||||
drawWall(raycaster, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId, selectedVersion?.versionId || '',);
|
||||
}
|
||||
|
||||
if (toolMode === "Floor") {
|
||||
drawOnlyFloor(raycaster, state, camera, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, onlyFloorline, onlyFloorlines, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId);
|
||||
drawOnlyFloor(raycaster, state, camera, plane, floorPlanGroupPoint, snappedPoint, isSnapped, isSnappedUUID, line, ispreSnapped, anglesnappedPoint, isAngleSnapped, onlyFloorline, onlyFloorlines, lines, floorPlanGroupLine, floorPlanGroup, ReferenceLineMesh, LineCreated, currentLayerPoint, dragPointControls, setNewLines, setDeletedLines, activeLayer, socket, projectId, selectedVersion?.versionId || '',);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -19,6 +19,8 @@ import loadInitialWallItems from "../IntialLoad/loadInitialWallItems";
|
||||
import AddWallItems from "../geomentries/walls/addWallItems";
|
||||
import useModuleStore from "../../../store/useModuleStore";
|
||||
import { useParams } from "react-router-dom";
|
||||
import { getUserData } from "../../../functions/getUserData";
|
||||
import { useVersionContext } from "../version/versionContext";
|
||||
|
||||
const WallItemsGroup = ({
|
||||
currentWallItem,
|
||||
@@ -37,12 +39,16 @@ const WallItemsGroup = ({
|
||||
const { setSelectedWallItem } = useSelectedWallItem();
|
||||
const { activeModule } = useModuleStore();
|
||||
const { selectedItem } = useSelectedItem();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { projectId } = useParams();
|
||||
const { userId, organization } = getUserData();
|
||||
|
||||
useEffect(() => {
|
||||
// Load Wall Items from the backend
|
||||
loadInitialWallItems(setWallItems, projectId);
|
||||
}, []);
|
||||
if (!projectId || !selectedVersion) return;
|
||||
loadInitialWallItems(setWallItems, projectId, selectedVersion?.versionId);
|
||||
}, [selectedVersion?.versionId]);
|
||||
|
||||
////////// Update the Position value changes in the selected item //////////
|
||||
|
||||
@@ -120,9 +126,6 @@ const WallItemsGroup = ({
|
||||
});
|
||||
|
||||
setTimeout(async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
const userId = localStorage.getItem("userId");
|
||||
|
||||
//REST
|
||||
|
||||
@@ -142,7 +145,7 @@ const WallItemsGroup = ({
|
||||
//SOCKET
|
||||
|
||||
const data = {
|
||||
organization: organization,
|
||||
organization,
|
||||
modelUuid: currentItem.model?.uuid!,
|
||||
assetId: currentItem.assetId,
|
||||
modelName: currentItem.modelName!,
|
||||
@@ -153,6 +156,7 @@ const WallItemsGroup = ({
|
||||
quaternion: currentItem.quaternion,
|
||||
scale: currentItem.scale!,
|
||||
socketId: socket.id,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
userId
|
||||
};
|
||||
@@ -172,7 +176,7 @@ const WallItemsGroup = ({
|
||||
canvasElement.removeEventListener("pointermove", handlePointerMove);
|
||||
canvasElement.removeEventListener("pointerup", handlePointerUp);
|
||||
};
|
||||
}, [selectedItemsIndex]);
|
||||
}, [selectedItemsIndex, selectedVersion?.versionId]);
|
||||
|
||||
useEffect(() => {
|
||||
const canvasElement = state.gl.domElement;
|
||||
@@ -194,7 +198,9 @@ const WallItemsGroup = ({
|
||||
hoveredDeletableWallItem,
|
||||
setWallItems,
|
||||
wallItems,
|
||||
socket, projectId
|
||||
socket,
|
||||
projectId,
|
||||
selectedVersion?.versionId || '',
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -214,7 +220,7 @@ const WallItemsGroup = ({
|
||||
|
||||
raycaster.setFromCamera(pointer, camera);
|
||||
|
||||
if (selectedItem.id) {
|
||||
if (selectedItem.id && selectedVersion && projectId) {
|
||||
if (selectedItem.subCategory) {
|
||||
AddWallItems(
|
||||
selectedItem,
|
||||
@@ -222,7 +228,8 @@ const WallItemsGroup = ({
|
||||
CSGGroup,
|
||||
setWallItems,
|
||||
socket,
|
||||
projectId
|
||||
projectId,
|
||||
selectedVersion?.versionId || '',
|
||||
);
|
||||
}
|
||||
event.preventDefault();
|
||||
@@ -246,7 +253,7 @@ const WallItemsGroup = ({
|
||||
canvasElement.removeEventListener("drop", onDrop);
|
||||
canvasElement.removeEventListener("dragover", onDragOver);
|
||||
};
|
||||
}, [toolMode, wallItems, selectedItem, camera]);
|
||||
}, [toolMode, wallItems, selectedItem, camera, selectedVersion?.versionId]);
|
||||
|
||||
useEffect(() => {
|
||||
if (toolMode && activeModule === "builder") {
|
||||
|
||||
@@ -10,18 +10,20 @@ import objectLinesToArray from "../geomentries/lines/lineConvertions/objectLines
|
||||
import loadWalls from "../geomentries/walls/loadWalls";
|
||||
import texturePath from "../../../assets/textures/floor/wall-tex.png";
|
||||
import { useParams } from "react-router-dom";
|
||||
import { getUserData } from "../../../functions/getUserData";
|
||||
import { useVersionContext } from "../version/versionContext";
|
||||
|
||||
const WallsMeshComponent = ({ lines }: any) => {
|
||||
const { walls, setWalls } = useWalls();
|
||||
const { updateScene, setUpdateScene } = useUpdateScene();
|
||||
const { projectId } = useParams();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { organization } = getUserData();
|
||||
|
||||
useEffect(() => {
|
||||
if (updateScene) {
|
||||
const email = localStorage.getItem("email");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
getLines(organization,projectId).then((data) => {
|
||||
getLines(organization, projectId, selectedVersion?.versionId || '').then((data) => {
|
||||
const Lines: Types.Lines = objectLinesToArray(data);
|
||||
localStorage.setItem("Lines", JSON.stringify(Lines));
|
||||
|
||||
@@ -31,7 +33,7 @@ const WallsMeshComponent = ({ lines }: any) => {
|
||||
});
|
||||
setUpdateScene(false);
|
||||
}
|
||||
}, [updateScene]);
|
||||
}, [updateScene, selectedVersion?.versionId]);
|
||||
|
||||
const textureLoader = new THREE.TextureLoader();
|
||||
const wallTexture = textureLoader.load(texturePath);
|
||||
|
||||
@@ -18,6 +18,8 @@ import * as turf from "@turf/turf";
|
||||
import { computeArea } from "../functions/computeArea";
|
||||
import { useSelectedZoneStore } from "../../../store/visualization/useZoneStore";
|
||||
import { useParams } from "react-router-dom";
|
||||
import { getUserData } from "../../../functions/getUserData";
|
||||
import { useVersionContext } from "../version/versionContext";
|
||||
|
||||
const ZoneGroup: React.FC = () => {
|
||||
const { camera, pointer, gl, raycaster, scene, controls } = useThree();
|
||||
@@ -27,19 +29,17 @@ const ZoneGroup: React.FC = () => {
|
||||
const { zonePoints, setZonePoints } = useZonePoints();
|
||||
const [isDragging, setIsDragging] = useState(false);
|
||||
const { selectedZone } = useSelectedZoneStore();
|
||||
const [draggedSphere, setDraggedSphere] = useState<THREE.Vector3 | null>(
|
||||
null
|
||||
);
|
||||
const plane = useMemo(
|
||||
() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0),
|
||||
[]
|
||||
);
|
||||
const [draggedSphere, setDraggedSphere] = useState<THREE.Vector3 | null>(null);
|
||||
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
|
||||
const { toggleView } = useToggleView();
|
||||
const { removedLayer, setRemovedLayer } = useRemovedLayer();
|
||||
const { toolMode } = useToolMode();
|
||||
const { activeLayer } = useActiveLayer();
|
||||
const { socket } = useSocketStore();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { projectId } = useParams();
|
||||
const { userId, organization, email } = getUserData();
|
||||
|
||||
const groupsRef = useRef<any>();
|
||||
|
||||
@@ -72,15 +72,8 @@ const ZoneGroup: React.FC = () => {
|
||||
);
|
||||
|
||||
useEffect(() => {
|
||||
const fetchZones = async () => {
|
||||
const email = localStorage.getItem("email");
|
||||
if (!email) return;
|
||||
|
||||
const organization = email.split("@")[1].split(".")[0];
|
||||
const data = await getZonesApi(organization, projectId);
|
||||
// console.log('data: ', data);
|
||||
|
||||
if (data.length > 0) {
|
||||
getZonesApi(organization, projectId, selectedVersion?.versionId || '').then((data) => {
|
||||
if (data && data.length > 0) {
|
||||
const fetchedZones = data.map((zone: any) => ({
|
||||
zoneUuid: zone.zoneUuid,
|
||||
zoneName: zone.zoneName,
|
||||
@@ -97,11 +90,13 @@ const ZoneGroup: React.FC = () => {
|
||||
);
|
||||
|
||||
setZonePoints(fetchedPoints);
|
||||
}else{
|
||||
setZones([]);
|
||||
}
|
||||
};
|
||||
|
||||
fetchZones();
|
||||
}, []);
|
||||
}).catch((err)=>{
|
||||
console.error(err);
|
||||
})
|
||||
}, [selectedVersion?.versionId]);
|
||||
|
||||
useEffect(() => {
|
||||
localStorage.setItem("zones", JSON.stringify(zones));
|
||||
@@ -142,9 +137,6 @@ const ZoneGroup: React.FC = () => {
|
||||
points: [number, number, number][];
|
||||
layer: string;
|
||||
}) => {
|
||||
const email = localStorage.getItem("email");
|
||||
const userId = localStorage.getItem("userId");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
const calculateCenter = (points: number[][]) => {
|
||||
if (!points || points.length === 0) return null;
|
||||
@@ -171,8 +163,9 @@ const ZoneGroup: React.FC = () => {
|
||||
|
||||
const input = {
|
||||
userId: userId,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
organization: organization,
|
||||
organization,
|
||||
zoneData: {
|
||||
zoneName: zone.zoneName,
|
||||
zoneUuid: zone.zoneUuid,
|
||||
@@ -193,9 +186,6 @@ const ZoneGroup: React.FC = () => {
|
||||
points: [number, number, number][];
|
||||
layer: string;
|
||||
}) => {
|
||||
const email = localStorage.getItem("email");
|
||||
const userId = localStorage.getItem("userId");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
const calculateCenter = (points: number[][]) => {
|
||||
if (!points || points.length === 0) return null;
|
||||
@@ -222,8 +212,9 @@ const ZoneGroup: React.FC = () => {
|
||||
|
||||
const input = {
|
||||
userId: userId,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
organization: organization,
|
||||
organization,
|
||||
zoneData: {
|
||||
zoneName: zone.zoneName,
|
||||
zoneUuid: zone.zoneUuid,
|
||||
@@ -238,14 +229,12 @@ const ZoneGroup: React.FC = () => {
|
||||
};
|
||||
|
||||
const deleteZoneFromBackend = async (zoneUuid: string) => {
|
||||
const email = localStorage.getItem("email");
|
||||
const userId = localStorage.getItem("userId");
|
||||
const organization = email!.split("@")[1].split(".")[0];
|
||||
|
||||
const input = {
|
||||
userId: userId,
|
||||
versionId: selectedVersion?.versionId || '',
|
||||
projectId,
|
||||
organization: organization,
|
||||
organization,
|
||||
zoneUuid: zoneUuid,
|
||||
};
|
||||
|
||||
@@ -447,7 +436,7 @@ const ZoneGroup: React.FC = () => {
|
||||
canvasElement.removeEventListener("mousemove", onMouseMove);
|
||||
canvasElement.removeEventListener("contextmenu", onContext);
|
||||
};
|
||||
}, [gl, camera, startPoint, toggleView, scene, toolMode, zones, isDragging, zonePoints, draggedSphere, activeLayer, raycaster, pointer, controls, plane, setZones, setZonePoints, addZoneToBackend, handleDeleteZone, updateZoneToBackend,]);
|
||||
}, [gl, camera, startPoint, toggleView, scene, toolMode, zones, isDragging, zonePoints, draggedSphere, activeLayer, raycaster, pointer, controls, plane, setZones, setZonePoints, addZoneToBackend, handleDeleteZone, updateZoneToBackend, selectedVersion?.versionId]);
|
||||
|
||||
useFrame(() => {
|
||||
if (!startPoint) return;
|
||||
|
||||
@@ -46,9 +46,10 @@ function Line({ points }: Readonly<LineProps>) {
|
||||
|
||||
return (
|
||||
<Tube
|
||||
name={`${points[0].pointType}-Line`}
|
||||
key={`${points[0].pointUuid}-${points[1].pointUuid}`}
|
||||
uuid={`${points[0].pointUuid}-${points[1].pointUuid}`}
|
||||
userData={points}
|
||||
userData={{ points, path }}
|
||||
args={[path, Constants.lineConfig.tubularSegments, Constants.lineConfig.radius, Constants.lineConfig.radialSegments, false]}
|
||||
>
|
||||
<meshStandardMaterial color={colors.defaultLineColor} />
|
||||
|
||||
@@ -1,74 +0,0 @@
|
||||
import { useCallback } from 'react';
|
||||
import * as THREE from 'three';
|
||||
import { useAisleStore } from '../../../../store/builder/useAisleStore';
|
||||
|
||||
const SNAP_DISTANCE_THRESHOLD = 0.5; // Distance threshold for snapping in meters
|
||||
|
||||
const CAN_SNAP = true; // Whether snapping is enabled or not
|
||||
|
||||
export function useAislePointSnapping(point: Point) {
|
||||
const { getConnectedPoints } = useAisleStore();
|
||||
|
||||
const snapPosition = useCallback((newPosition: [number, number, number]): {
|
||||
position: [number, number, number],
|
||||
isSnapped: boolean,
|
||||
snapSources: THREE.Vector3[]
|
||||
} => {
|
||||
if (!CAN_SNAP) return { position: newPosition, isSnapped: false, snapSources: [] };
|
||||
|
||||
const connectedPoints = getConnectedPoints(point.pointUuid);
|
||||
if (connectedPoints.length === 0) {
|
||||
return {
|
||||
position: newPosition,
|
||||
isSnapped: false,
|
||||
snapSources: []
|
||||
};
|
||||
}
|
||||
|
||||
const newPos = new THREE.Vector3(...newPosition);
|
||||
let closestX: { pos: THREE.Vector3, dist: number } | null = null;
|
||||
let closestZ: { pos: THREE.Vector3, dist: number } | null = null;
|
||||
|
||||
for (const connectedPoint of connectedPoints) {
|
||||
const cPos = new THREE.Vector3(...connectedPoint.position);
|
||||
|
||||
const xDist = Math.abs(newPos.x - cPos.x);
|
||||
const zDist = Math.abs(newPos.z - cPos.z);
|
||||
|
||||
if (xDist < SNAP_DISTANCE_THRESHOLD) {
|
||||
if (!closestX || xDist < closestX.dist) {
|
||||
closestX = { pos: cPos, dist: xDist };
|
||||
}
|
||||
}
|
||||
|
||||
if (zDist < SNAP_DISTANCE_THRESHOLD) {
|
||||
if (!closestZ || zDist < closestZ.dist) {
|
||||
closestZ = { pos: cPos, dist: zDist };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const snappedPos = newPos.clone();
|
||||
const snapSources: THREE.Vector3[] = [];
|
||||
|
||||
if (closestX) {
|
||||
snappedPos.x = closestX.pos.x;
|
||||
snapSources.push(closestX.pos.clone());
|
||||
}
|
||||
|
||||
if (closestZ) {
|
||||
snappedPos.z = closestZ.pos.z;
|
||||
snapSources.push(closestZ.pos.clone());
|
||||
}
|
||||
|
||||
const isSnapped = snapSources.length > 0;
|
||||
|
||||
return {
|
||||
position: [snappedPos.x, snappedPos.y, snappedPos.z],
|
||||
isSnapped,
|
||||
snapSources
|
||||
};
|
||||
}, [point.pointUuid, getConnectedPoints]);
|
||||
|
||||
return { snapPosition };
|
||||
}
|
||||
@@ -1,15 +1,107 @@
|
||||
import { useCallback } from 'react';
|
||||
import { useAisleStore } from '../../../../store/builder/useAisleStore';
|
||||
import * as THREE from 'three';
|
||||
import { useCallback } from 'react';
|
||||
import { useWallStore } from '../../../../store/builder/useWallStore';
|
||||
import { useSceneContext } from '../../../scene/sceneContext';
|
||||
|
||||
const SNAP_THRESHOLD = 0.5; // Distance threshold for snapping in meters
|
||||
const POINT_SNAP_THRESHOLD = 0.5; // Distance threshold for snapping in meters
|
||||
|
||||
const CAN_SNAP = true; // Whether snapping is enabled or not
|
||||
const CAN_POINT_SNAP = true; // Whether snapping is enabled or not
|
||||
|
||||
const ANGLE_SNAP_DISTANCE_THRESHOLD = 0.5; // Distance threshold for snapping in meters
|
||||
|
||||
const CAN_ANGLE_SNAP = true; // Whether snapping is enabled or not
|
||||
|
||||
export const usePointSnapping = (currentPoint: { uuid: string, pointType: string, position: [number, number, number] } | null) => {
|
||||
const { aisles } = useAisleStore();
|
||||
const { walls } = useWallStore();
|
||||
const { aisleStore } = useSceneContext();
|
||||
const { aisles, getConnectedPoints: getConnectedAislePoints } = aisleStore();
|
||||
const { walls, getConnectedPoints: getConnectedWallPoints } = useWallStore();
|
||||
|
||||
// Wall Snapping
|
||||
|
||||
const getAllOtherWallPoints = useCallback(() => {
|
||||
if (!currentPoint) return [];
|
||||
return walls.flatMap(wall =>
|
||||
wall.points.filter(point => point.pointUuid !== currentPoint.uuid)
|
||||
);
|
||||
}, [walls, currentPoint]);
|
||||
|
||||
const snapWallPoint = useCallback((position: [number, number, number]) => {
|
||||
if (!currentPoint || !CAN_POINT_SNAP) return { position: position, isSnapped: false, snappedPoint: null };
|
||||
|
||||
const otherPoints = getAllOtherWallPoints();
|
||||
const currentVec = new THREE.Vector3(...position);
|
||||
for (const point of otherPoints) {
|
||||
const pointVec = new THREE.Vector3(...point.position);
|
||||
const distance = currentVec.distanceTo(pointVec);
|
||||
if (distance <= POINT_SNAP_THRESHOLD && currentPoint.pointType === 'Wall') {
|
||||
return { position: point.position, isSnapped: true, snappedPoint: point };
|
||||
}
|
||||
}
|
||||
return { position: position, isSnapped: false, snappedPoint: null };
|
||||
}, [currentPoint, getAllOtherWallPoints]);
|
||||
|
||||
const snapWallAngle = useCallback((newPosition: [number, number, number]): {
|
||||
position: [number, number, number],
|
||||
isSnapped: boolean,
|
||||
snapSources: THREE.Vector3[]
|
||||
} => {
|
||||
if (!currentPoint || !CAN_ANGLE_SNAP) return { position: newPosition, isSnapped: false, snapSources: [] };
|
||||
|
||||
const connectedPoints = getConnectedWallPoints(currentPoint.uuid);
|
||||
if (connectedPoints.length === 0) {
|
||||
return {
|
||||
position: newPosition,
|
||||
isSnapped: false,
|
||||
snapSources: []
|
||||
};
|
||||
}
|
||||
|
||||
const newPos = new THREE.Vector3(...newPosition);
|
||||
let closestX: { pos: THREE.Vector3, dist: number } | null = null;
|
||||
let closestZ: { pos: THREE.Vector3, dist: number } | null = null;
|
||||
|
||||
for (const connectedPoint of connectedPoints) {
|
||||
const cPos = new THREE.Vector3(...connectedPoint.position);
|
||||
|
||||
const xDist = Math.abs(newPos.x - cPos.x);
|
||||
const zDist = Math.abs(newPos.z - cPos.z);
|
||||
|
||||
if (xDist < ANGLE_SNAP_DISTANCE_THRESHOLD) {
|
||||
if (!closestX || xDist < closestX.dist) {
|
||||
closestX = { pos: cPos, dist: xDist };
|
||||
}
|
||||
}
|
||||
|
||||
if (zDist < ANGLE_SNAP_DISTANCE_THRESHOLD) {
|
||||
if (!closestZ || zDist < closestZ.dist) {
|
||||
closestZ = { pos: cPos, dist: zDist };
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const snappedPos = newPos.clone();
|
||||
const snapSources: THREE.Vector3[] = [];
|
||||
|
||||
if (closestX) {
|
||||
snappedPos.x = closestX.pos.x;
|
||||
snapSources.push(closestX.pos.clone());
|
||||
}
|
||||
|
||||
if (closestZ) {
|
||||
snappedPos.z = closestZ.pos.z;
|
||||
snapSources.push(closestZ.pos.clone());
|
||||
}
|
||||
|
||||
const isSnapped = snapSources.length > 0;
|
||||
|
||||
return {
|
||||
position: [snappedPos.x, snappedPos.y, snappedPos.z],
|
||||
isSnapped,
|
||||
snapSources
|
||||
};
|
||||
}, [currentPoint, getConnectedAislePoints]);
|
||||
|
||||
// Aisle Snapping
|
||||
|
||||
const getAllOtherAislePoints = useCallback(() => {
|
||||
if (!currentPoint) return [];
|
||||
@@ -19,24 +111,15 @@ export const usePointSnapping = (currentPoint: { uuid: string, pointType: string
|
||||
);
|
||||
}, [aisles, currentPoint]);
|
||||
|
||||
const getAllOtherWallPoints = useCallback(() => {
|
||||
if (!currentPoint) return [];
|
||||
return walls.flatMap(wall =>
|
||||
wall.points.filter(point => point.pointUuid !== currentPoint.uuid)
|
||||
);
|
||||
}, [walls, currentPoint]);
|
||||
|
||||
const checkSnapForAisle = useCallback((position: [number, number, number]) => {
|
||||
if (!currentPoint || !CAN_SNAP) return { position: position, isSnapped: false, snappedPoint: null };
|
||||
const snapAislePoint = useCallback((position: [number, number, number]) => {
|
||||
if (!currentPoint || !CAN_POINT_SNAP) return { position: position, isSnapped: false, snappedPoint: null };
|
||||
|
||||
const otherPoints = getAllOtherAislePoints();
|
||||
const currentVec = new THREE.Vector3(...position);
|
||||
|
||||
for (const point of otherPoints) {
|
||||
const pointVec = new THREE.Vector3(...point.position);
|
||||
const distance = currentVec.distanceTo(pointVec);
|
||||
|
||||
if (distance <= SNAP_THRESHOLD && currentPoint.pointType === 'Aisle') {
|
||||
if (distance <= POINT_SNAP_THRESHOLD && currentPoint.pointType === 'Aisle') {
|
||||
return { position: point.position, isSnapped: true, snappedPoint: point };
|
||||
}
|
||||
}
|
||||
@@ -44,23 +127,71 @@ export const usePointSnapping = (currentPoint: { uuid: string, pointType: string
|
||||
return { position: position, isSnapped: false, snappedPoint: null };
|
||||
}, [currentPoint, getAllOtherAislePoints]);
|
||||
|
||||
const checkSnapForWall = useCallback((position: [number, number, number]) => {
|
||||
if (!currentPoint || !CAN_SNAP) return { position: position, isSnapped: false, snappedPoint: null };
|
||||
const snapAisleAngle = useCallback((newPosition: [number, number, number]): {
|
||||
position: [number, number, number],
|
||||
isSnapped: boolean,
|
||||
snapSources: THREE.Vector3[]
|
||||
} => {
|
||||
if (!currentPoint || !CAN_ANGLE_SNAP) return { position: newPosition, isSnapped: false, snapSources: [] };
|
||||
|
||||
const otherPoints = getAllOtherWallPoints();
|
||||
const currentVec = new THREE.Vector3(...position);
|
||||
for (const point of otherPoints) {
|
||||
const pointVec = new THREE.Vector3(...point.position);
|
||||
const distance = currentVec.distanceTo(pointVec);
|
||||
if (distance <= SNAP_THRESHOLD && currentPoint.pointType === 'Wall') {
|
||||
return { position: point.position, isSnapped: true, snappedPoint: point };
|
||||
const connectedPoints = getConnectedAislePoints(currentPoint.uuid);
|
||||
if (connectedPoints.length === 0) {
|
||||
return {
|
||||
position: newPosition,
|
||||
isSnapped: false,
|
||||
snapSources: []
|
||||
};
|
||||
}
|
||||
|
||||
const newPos = new THREE.Vector3(...newPosition);
|
||||
let closestX: { pos: THREE.Vector3, dist: number } | null = null;
|
||||
let closestZ: { pos: THREE.Vector3, dist: number } | null = null;
|
||||
|
||||
for (const connectedPoint of connectedPoints) {
|
||||
const cPos = new THREE.Vector3(...connectedPoint.position);
|
||||
|
||||
const xDist = Math.abs(newPos.x - cPos.x);
|
||||
const zDist = Math.abs(newPos.z - cPos.z);
|
||||
|
||||
if (xDist < ANGLE_SNAP_DISTANCE_THRESHOLD) {
|
||||
if (!closestX || xDist < closestX.dist) {
|
||||
closestX = { pos: cPos, dist: xDist };
|
||||
}
|
||||
}
|
||||
|
||||
if (zDist < ANGLE_SNAP_DISTANCE_THRESHOLD) {
|
||||
if (!closestZ || zDist < closestZ.dist) {
|
||||
closestZ = { pos: cPos, dist: zDist };
|
||||
}
|
||||
}
|
||||
}
|
||||
return { position: position, isSnapped: false, snappedPoint: null };
|
||||
}, [currentPoint, getAllOtherWallPoints]);
|
||||
|
||||
const snappedPos = newPos.clone();
|
||||
const snapSources: THREE.Vector3[] = [];
|
||||
|
||||
if (closestX) {
|
||||
snappedPos.x = closestX.pos.x;
|
||||
snapSources.push(closestX.pos.clone());
|
||||
}
|
||||
|
||||
if (closestZ) {
|
||||
snappedPos.z = closestZ.pos.z;
|
||||
snapSources.push(closestZ.pos.clone());
|
||||
}
|
||||
|
||||
const isSnapped = snapSources.length > 0;
|
||||
|
||||
return {
|
||||
position: [snappedPos.x, snappedPos.y, snappedPos.z],
|
||||
isSnapped,
|
||||
snapSources
|
||||
};
|
||||
}, [currentPoint, getConnectedAislePoints]);
|
||||
|
||||
return {
|
||||
checkSnapForAisle,
|
||||
checkSnapForWall,
|
||||
snapAislePoint,
|
||||
snapAisleAngle,
|
||||
snapWallPoint,
|
||||
snapWallAngle,
|
||||
};
|
||||
};
|
||||
@@ -3,15 +3,15 @@ import * as Constants from '../../../types/world/worldConstants';
|
||||
import { useRef, useState, useEffect, useMemo } from 'react';
|
||||
import { useToolMode } from '../../../store/builder/store';
|
||||
import { DragControls } from '@react-three/drei';
|
||||
import { useAisleStore } from '../../../store/builder/useAisleStore';
|
||||
import { useThree } from '@react-three/fiber';
|
||||
import { useBuilderStore } from '../../../store/builder/useBuilderStore';
|
||||
import { usePointSnapping } from './helpers/usePointSnapping';
|
||||
import { useAislePointSnapping } from './helpers/useAisleDragSnap';
|
||||
import { useWallStore } from '../../../store/builder/useWallStore';
|
||||
import { deleteAisleApi } from '../../../services/factoryBuilder/aisle/deleteAisleApi';
|
||||
import { useParams } from 'react-router-dom';
|
||||
import { createAisleApi } from '../../../services/factoryBuilder/aisle/createAisleApi';
|
||||
import { useVersionContext } from '../version/versionContext';
|
||||
import { useSceneContext } from '../../scene/sceneContext';
|
||||
|
||||
function Point({ point }: { readonly point: Point }) {
|
||||
const materialRef = useRef<THREE.ShaderMaterial>(null);
|
||||
@@ -19,11 +19,13 @@ function Point({ point }: { readonly point: Point }) {
|
||||
const plane = useMemo(() => new THREE.Plane(new THREE.Vector3(0, 1, 0), 0), []);
|
||||
const [isHovered, setIsHovered] = useState(false);
|
||||
const { toolMode } = useToolMode();
|
||||
const { setPosition: setAislePosition, removePoint: removeAislePoint, getAislesByPointId } = useAisleStore();
|
||||
const { aisleStore } = useSceneContext();
|
||||
const { setPosition: setAislePosition, removePoint: removeAislePoint, getAislesByPointId } = aisleStore();
|
||||
const { setPosition: setWallPosition, removePoint: removeWallPoint } = useWallStore();
|
||||
const { snapPosition } = useAislePointSnapping(point);
|
||||
const { checkSnapForAisle } = usePointSnapping({ uuid: point.pointUuid, pointType: point.pointType, position: point.position });
|
||||
const { snapAislePoint, snapAisleAngle, snapWallPoint, snapWallAngle } = usePointSnapping({ uuid: point.pointUuid, pointType: point.pointType, position: point.position });
|
||||
const { hoveredPoint, setHoveredPoint } = useBuilderStore();
|
||||
const { selectedVersionStore } = useVersionContext();
|
||||
const { selectedVersion } = selectedVersionStore();
|
||||
const { projectId } = useParams();
|
||||
const boxScale: [number, number, number] = Constants.pointConfig.boxScale;
|
||||
const colors = getColor(point);
|
||||
@@ -96,8 +98,8 @@ function Point({ point }: { readonly point: Point }) {
|
||||
if (point.pointType === 'Aisle') {
|
||||
if (position) {
|
||||
const newPosition: [number, number, number] = [position.x, position.y, position.z];
|
||||
const aisleSnappedPosition = snapPosition(newPosition);
|
||||
const finalSnappedPosition = checkSnapForAisle(aisleSnappedPosition.position);
|
||||
const aisleSnappedPosition = snapAisleAngle(newPosition);
|
||||
const finalSnappedPosition = snapAislePoint(aisleSnappedPosition.position);
|
||||
|
||||
setAislePosition(point.pointUuid, finalSnappedPosition.position);
|
||||
|
||||
@@ -105,8 +107,10 @@ function Point({ point }: { readonly point: Point }) {
|
||||
} else if (point.pointType === 'Wall') {
|
||||
if (position) {
|
||||
const newPosition: [number, number, number] = [position.x, position.y, position.z];
|
||||
const wallSnappedPosition = snapWallAngle(newPosition);
|
||||
const finalSnappedPosition = snapWallPoint(wallSnappedPosition.position);
|
||||
|
||||
setWallPosition(point.pointUuid, newPosition);
|
||||
setWallPosition(point.pointUuid, finalSnappedPosition.position);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -118,7 +122,7 @@ function Point({ point }: { readonly point: Point }) {
|
||||
const updatedAisles = getAislesByPointId(point.pointUuid);
|
||||
if (updatedAisles.length > 0 && projectId) {
|
||||
updatedAisles.forEach((updatedAisle) => {
|
||||
createAisleApi(updatedAisle.aisleUuid, updatedAisle.points, updatedAisle.type, projectId)
|
||||
createAisleApi(updatedAisle.aisleUuid, updatedAisle.points, updatedAisle.type, projectId, selectedVersion?.versionId || '')
|
||||
})
|
||||
}
|
||||
} else if (point.pointType === 'Wall') {
|
||||
@@ -133,7 +137,7 @@ function Point({ point }: { readonly point: Point }) {
|
||||
if (removedAisles.length > 0) {
|
||||
removedAisles.forEach(aisle => {
|
||||
if (projectId)
|
||||
deleteAisleApi(aisle.aisleUuid, projectId)
|
||||
deleteAisleApi(aisle.aisleUuid, projectId, selectedVersion?.versionId || '')
|
||||
});
|
||||
setHoveredPoint(null);
|
||||
}
|
||||
@@ -179,7 +183,7 @@ function Point({ point }: { readonly point: Point }) {
|
||||
}
|
||||
}}
|
||||
onPointerOut={() => {
|
||||
if (hoveredPoint && hoveredPoint.pointUuid === point.pointUuid) {
|
||||
if (hoveredPoint) {
|
||||
setHoveredPoint(null);
|
||||
}
|
||||
setIsHovered(false)
|
||||
|
||||
37
app/src/modules/builder/version/versionContext.tsx
Normal file
37
app/src/modules/builder/version/versionContext.tsx
Normal file
@@ -0,0 +1,37 @@
|
||||
import { createContext, useContext, useMemo } from 'react';
|
||||
import { createSelectedVersionStore, SelectedVersionType } from '../../../store/simulation/useSimulationStore';
|
||||
|
||||
type VersionContextValue = {
|
||||
selectedVersionStore: SelectedVersionType,
|
||||
};
|
||||
|
||||
const VersionContext = createContext<VersionContextValue | null>(null);
|
||||
|
||||
export function VersionProvider({
|
||||
children,
|
||||
}: {
|
||||
readonly children: React.ReactNode;
|
||||
}) {
|
||||
const selectedVersionStore = useMemo(() => createSelectedVersionStore(), []);
|
||||
|
||||
const contextValue = useMemo(() => (
|
||||
{
|
||||
selectedVersionStore
|
||||
}
|
||||
), [selectedVersionStore]);
|
||||
|
||||
return (
|
||||
<VersionContext.Provider value={contextValue}>
|
||||
{children}
|
||||
</VersionContext.Provider>
|
||||
);
|
||||
}
|
||||
|
||||
// Base hook to get the context
|
||||
export function useVersionContext() {
|
||||
const context = useContext(VersionContext);
|
||||
if (!context) {
|
||||
throw new Error('useVersionContext must be used within a VersionProvider');
|
||||
}
|
||||
return context;
|
||||
}
|
||||
@@ -2,218 +2,131 @@ import { useMemo } from 'react';
|
||||
import * as turf from '@turf/turf';
|
||||
|
||||
export function useWallClassification(walls: Walls) {
|
||||
// Find all minimal rooms from the given walls
|
||||
|
||||
const findRooms = () => {
|
||||
if (walls.length < 3) return [];
|
||||
|
||||
// Build a graph of point connections
|
||||
const graph = new Map<string, string[]>();
|
||||
const pointMap = new Map<string, Point>();
|
||||
// Map pointUuid to list of connected line segments
|
||||
const pointMap = new Map<string, Wall[]>();
|
||||
|
||||
walls.forEach(wall => {
|
||||
const [p1, p2] = wall.points;
|
||||
pointMap.set(p1.pointUuid, p1);
|
||||
pointMap.set(p2.pointUuid, p2);
|
||||
for (const wall of walls) {
|
||||
for (const point of wall.points) {
|
||||
const list = pointMap.get(point.pointUuid) || [];
|
||||
list.push(wall);
|
||||
pointMap.set(point.pointUuid, list);
|
||||
}
|
||||
}
|
||||
|
||||
// Add connection from p1 to p2
|
||||
if (!graph.has(p1.pointUuid)) graph.set(p1.pointUuid, []);
|
||||
graph.get(p1.pointUuid)?.push(p2.pointUuid);
|
||||
// Create graph of connected walls using pointUuid
|
||||
const visited = new Set<string>();
|
||||
const mergedLineStrings = [];
|
||||
|
||||
// Add connection from p2 to p1
|
||||
if (!graph.has(p2.pointUuid)) graph.set(p2.pointUuid, []);
|
||||
graph.get(p2.pointUuid)?.push(p1.pointUuid);
|
||||
const wallKey = (p1: Point, p2: Point) => `${p1.pointUuid}-${p2.pointUuid}`;
|
||||
|
||||
for (const wall of walls) {
|
||||
const key = wallKey(wall.points[0], wall.points[1]);
|
||||
if (visited.has(key) || visited.has(wallKey(wall.points[1], wall.points[0]))) continue;
|
||||
|
||||
let line: Point[] = [...wall.points];
|
||||
visited.add(key);
|
||||
|
||||
// Try to extend the line forward and backward by matching endpoints
|
||||
let extended = true;
|
||||
while (extended) {
|
||||
extended = false;
|
||||
|
||||
const last = line[line.length - 1];
|
||||
const nextWalls = pointMap.get(last.pointUuid) || [];
|
||||
|
||||
for (const next of nextWalls) {
|
||||
const [n1, n2] = next.points;
|
||||
const nextKey = wallKey(n1, n2);
|
||||
if (visited.has(nextKey) || visited.has(wallKey(n2, n1))) continue;
|
||||
|
||||
if (n1.pointUuid === last.pointUuid && n2.pointUuid !== line[line.length - 2]?.pointUuid) {
|
||||
line.push(n2);
|
||||
visited.add(nextKey);
|
||||
extended = true;
|
||||
break;
|
||||
} else if (n2.pointUuid === last.pointUuid && n1.pointUuid !== line[line.length - 2]?.pointUuid) {
|
||||
line.push(n1);
|
||||
visited.add(nextKey);
|
||||
extended = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
const first = line[0];
|
||||
const prevWalls = pointMap.get(first.pointUuid) || [];
|
||||
|
||||
for (const prev of prevWalls) {
|
||||
const [p1, p2] = prev.points;
|
||||
const prevKey = wallKey(p1, p2);
|
||||
if (visited.has(prevKey) || visited.has(wallKey(p2, p1))) continue;
|
||||
|
||||
if (p1.pointUuid === first.pointUuid && p2.pointUuid !== line[1]?.pointUuid) {
|
||||
line.unshift(p2);
|
||||
visited.add(prevKey);
|
||||
extended = true;
|
||||
break;
|
||||
} else if (p2.pointUuid === first.pointUuid && p1.pointUuid !== line[1]?.pointUuid) {
|
||||
line.unshift(p1);
|
||||
visited.add(prevKey);
|
||||
extended = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Create merged LineString
|
||||
const coords = line.map(p => [p.position[0], p.position[2]]);
|
||||
mergedLineStrings.push(turf.lineString(coords, {
|
||||
pointUuids: line.map(p => p.pointUuid)
|
||||
}));
|
||||
}
|
||||
|
||||
const lineStrings = turf.featureCollection(mergedLineStrings);
|
||||
|
||||
// Now polygonize merged line strings
|
||||
const polygons = turf.polygonize(lineStrings);
|
||||
|
||||
const rooms: Point[][] = [];
|
||||
|
||||
polygons.features.forEach(feature => {
|
||||
if (feature.geometry.type === 'Polygon') {
|
||||
const coordinates = feature.geometry.coordinates[0];
|
||||
const roomPoints: Point[] = [];
|
||||
|
||||
for (const [x, z] of coordinates) {
|
||||
const matchingPoint = walls.flatMap(wall => wall.points)
|
||||
.find(p =>
|
||||
p.position[0].toFixed(10) === x.toFixed(10) &&
|
||||
p.position[2].toFixed(10) === z.toFixed(10)
|
||||
);
|
||||
|
||||
if (matchingPoint) {
|
||||
roomPoints.push(matchingPoint);
|
||||
}
|
||||
}
|
||||
|
||||
if (roomPoints.length > 0 &&
|
||||
roomPoints[0].pointUuid !== roomPoints[roomPoints.length - 1].pointUuid) {
|
||||
roomPoints.push(roomPoints[0]);
|
||||
}
|
||||
|
||||
if (roomPoints.length >= 4) {
|
||||
rooms.push(roomPoints);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Find all minimal cycles (rooms) in the graph
|
||||
const allCycles: string[][] = [];
|
||||
|
||||
const findCycles = (startNode: string, currentNode: string, path: string[], depth = 0) => {
|
||||
if (depth > 20) return; // Prevent infinite recursion
|
||||
|
||||
path.push(currentNode);
|
||||
|
||||
const neighbors = graph.get(currentNode) || [];
|
||||
|
||||
for (const neighbor of neighbors) {
|
||||
if (path.length > 2 && neighbor === startNode) {
|
||||
// Found a cycle that returns to start
|
||||
const cycle = [...path, neighbor];
|
||||
|
||||
// Check if this is a new unique cycle
|
||||
if (!cycleExists(allCycles, cycle)) {
|
||||
allCycles.push(cycle);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!path.includes(neighbor)) {
|
||||
findCycles(startNode, neighbor, [...path], depth + 1);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Start cycle detection from each node
|
||||
for (const [pointUuid] of graph) {
|
||||
findCycles(pointUuid, pointUuid, []);
|
||||
}
|
||||
|
||||
// Convert cycles to Point arrays and validate them
|
||||
const potentialRooms = allCycles
|
||||
.map(cycle => cycle.map(uuid => pointMap.get(uuid)!))
|
||||
.filter(room => isValidRoom(room));
|
||||
|
||||
const uniqueRooms = removeDuplicateRooms(potentialRooms);
|
||||
|
||||
// ✅ New logic that only removes redundant supersets
|
||||
const filteredRooms = removeSupersetLikeRooms(uniqueRooms, walls);
|
||||
|
||||
return filteredRooms;
|
||||
|
||||
console.log('rooms: ', rooms);
|
||||
return rooms;
|
||||
};
|
||||
|
||||
const removeSupersetLikeRooms = (rooms: Point[][], walls: Wall[]): Point[][] => {
|
||||
const toRemove = new Set<number>();
|
||||
|
||||
const getPolygon = (points: Point[]) =>
|
||||
turf.polygon([points.map(p => [p.position[0], p.position[2]])]);
|
||||
|
||||
const getWallSet = (room: Point[]) => {
|
||||
const set = new Set<string>();
|
||||
for (let i = 0; i < room.length - 1; i++) {
|
||||
const p1 = room[i].pointUuid;
|
||||
const p2 = room[i + 1].pointUuid;
|
||||
|
||||
const wall = walls.find(w =>
|
||||
(w.points[0].pointUuid === p1 && w.points[1].pointUuid === p2) ||
|
||||
(w.points[0].pointUuid === p2 && w.points[1].pointUuid === p1)
|
||||
);
|
||||
|
||||
if (wall) {
|
||||
set.add(wall.wallUuid);
|
||||
}
|
||||
}
|
||||
return set;
|
||||
};
|
||||
|
||||
const roomPolygons = rooms.map(getPolygon);
|
||||
const roomAreas = roomPolygons.map(poly => turf.area(poly));
|
||||
const wallSets = rooms.map(getWallSet);
|
||||
|
||||
// First, identify all rooms that are completely contained within others
|
||||
for (let i = 0; i < rooms.length; i++) {
|
||||
for (let j = 0; j < rooms.length; j++) {
|
||||
if (i === j) continue;
|
||||
|
||||
// If room i completely contains room j
|
||||
if (turf.booleanContains(roomPolygons[i], roomPolygons[j])) {
|
||||
// Check if the contained room shares most of its walls with the containing room
|
||||
const sharedWalls = [...wallSets[j]].filter(w => wallSets[i].has(w));
|
||||
const shareRatio = sharedWalls.length / wallSets[j].size;
|
||||
|
||||
// If they share more than 50% of walls, mark the larger one for removal
|
||||
// UNLESS the smaller one is significantly smaller (likely a real room)
|
||||
if (shareRatio > 0.5 && (roomAreas[i] / roomAreas[j] > 2)) {
|
||||
toRemove.add(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Second pass: handle cases where a room is divided by segmented walls
|
||||
for (let i = 0; i < rooms.length; i++) {
|
||||
if (toRemove.has(i)) continue;
|
||||
|
||||
for (let j = 0; j < rooms.length; j++) {
|
||||
if (i === j || toRemove.has(j)) continue;
|
||||
|
||||
// Check if these rooms share a significant portion of walls
|
||||
const sharedWalls = [...wallSets[i]].filter(w => wallSets[j].has(w));
|
||||
const shareRatio = Math.max(
|
||||
sharedWalls.length / wallSets[i].size,
|
||||
sharedWalls.length / wallSets[j].size
|
||||
);
|
||||
|
||||
// If they share more than 30% of walls and one is much larger
|
||||
if (shareRatio > 0.3) {
|
||||
const areaRatio = roomAreas[i] / roomAreas[j];
|
||||
if (areaRatio > 2) {
|
||||
// The larger room is likely the undivided version
|
||||
toRemove.add(i);
|
||||
} else if (areaRatio < 0.5) {
|
||||
// The smaller room might be an artifact
|
||||
toRemove.add(j);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return rooms.filter((_, idx) => !toRemove.has(idx));
|
||||
};
|
||||
|
||||
// Check if a cycle already exists in our list (considering different orders)
|
||||
const cycleExists = (allCycles: string[][], newCycle: string[]) => {
|
||||
const newSet = new Set(newCycle);
|
||||
|
||||
return allCycles.some(existingCycle => {
|
||||
if (existingCycle.length !== newCycle.length) return false;
|
||||
const existingSet = new Set(existingCycle);
|
||||
return setsEqual(newSet, existingSet);
|
||||
});
|
||||
};
|
||||
|
||||
// Check if two sets are equal
|
||||
const setsEqual = <T,>(a: Set<T>, b: Set<T>) => {
|
||||
if (a.size !== b.size) return false;
|
||||
for (const item of a) if (!b.has(item)) return false;
|
||||
return true;
|
||||
};
|
||||
|
||||
// Remove duplicate rooms (same set of points in different orders)
|
||||
const removeDuplicateRooms = (rooms: Point[][]) => {
|
||||
const uniqueRooms: Point[][] = [];
|
||||
const roomHashes = new Set<string>();
|
||||
|
||||
for (const room of rooms) {
|
||||
// Create a consistent hash for the room regardless of point order
|
||||
const hash = room
|
||||
.map(p => p.pointUuid)
|
||||
.sort()
|
||||
.join('-');
|
||||
|
||||
if (!roomHashes.has(hash)) {
|
||||
roomHashes.add(hash);
|
||||
uniqueRooms.push(room);
|
||||
}
|
||||
}
|
||||
|
||||
return uniqueRooms;
|
||||
};
|
||||
|
||||
// Check if a room is valid (closed, non-self-intersecting polygon)
|
||||
const isValidRoom = (points: Point[]): boolean => {
|
||||
// Must have at least 4 points (first and last are same)
|
||||
if (points.length < 4) return false;
|
||||
|
||||
// Must be a closed loop
|
||||
if (points[0].pointUuid !== points[points.length - 1].pointUuid) {
|
||||
return false;
|
||||
}
|
||||
|
||||
try {
|
||||
const coordinates = points.map(p => [p.position[0], p.position[2]]);
|
||||
const polygon = turf.polygon([coordinates]);
|
||||
return turf.booleanValid(polygon);
|
||||
} catch (e) {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
// Rest of the implementation remains the same...
|
||||
const rooms = useMemo(() => findRooms(), [walls]);
|
||||
|
||||
// Determine wall orientation relative to room
|
||||
const findWallType = (wall: Wall) => {
|
||||
// Find all rooms that contain this wall
|
||||
const containingRooms = rooms.filter(room => {
|
||||
for (let i = 0; i < room.length - 1; i++) {
|
||||
const p1 = room[i];
|
||||
@@ -244,11 +157,7 @@ export function useWallClassification(walls: Walls) {
|
||||
}
|
||||
};
|
||||
|
||||
// Update the other functions to use the new return type
|
||||
const getWallType = (wall: Wall): {
|
||||
type: string;
|
||||
rooms: Point[][];
|
||||
} => {
|
||||
const getWallType = (wall: Wall) => {
|
||||
return findWallType(wall);
|
||||
};
|
||||
|
||||
@@ -261,11 +170,32 @@ export function useWallClassification(walls: Walls) {
|
||||
return findWallType(wall).type === 'segment';
|
||||
};
|
||||
|
||||
const isWallFlipped = (wall: Wall): boolean => {
|
||||
const wallType = findWallType(wall);
|
||||
if (wallType.type === 'segment') return false;
|
||||
|
||||
for (const room of wallType.rooms) {
|
||||
for (let i = 0; i < room.length - 1; i++) {
|
||||
const p1 = room[i];
|
||||
const p2 = room[i + 1];
|
||||
if (wall.points[0].pointUuid === p1.pointUuid && wall.points[1].pointUuid === p2.pointUuid) {
|
||||
return false;
|
||||
}
|
||||
if (wall.points[0].pointUuid === p2.pointUuid && wall.points[1].pointUuid === p1.pointUuid) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
};
|
||||
|
||||
|
||||
return {
|
||||
rooms,
|
||||
getWallType,
|
||||
isRoomWall,
|
||||
isSegmentWall,
|
||||
findRooms,
|
||||
isWallFlipped
|
||||
};
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
import * as THREE from 'three';
|
||||
import { useMemo } from 'react';
|
||||
|
||||
function useWallGeometry(wallLength: number, wallHeight: number, wallThickness: number) {
|
||||
return useMemo(() => {
|
||||
const geometry = new THREE.BufferGeometry();
|
||||
|
||||
const halfLength = wallLength / 2;
|
||||
const halfThickness = wallThickness / 2;
|
||||
const height = wallHeight;
|
||||
|
||||
const vertices = [
|
||||
-halfLength, -height / 2, halfThickness,
|
||||
-halfLength, height / 2, halfThickness,
|
||||
halfLength, height / 2, halfThickness,
|
||||
halfLength, -height / 2, halfThickness,
|
||||
-halfLength, -height / 2, -halfThickness,
|
||||
-halfLength, height / 2, -halfThickness,
|
||||
halfLength, height / 2, -halfThickness,
|
||||
halfLength, -height / 2, -halfThickness,
|
||||
-halfLength, height / 2, halfThickness,
|
||||
-halfLength, height / 2, -halfThickness,
|
||||
halfLength, height / 2, -halfThickness,
|
||||
halfLength, height / 2, halfThickness,
|
||||
-halfLength, -height / 2, halfThickness,
|
||||
-halfLength, -height / 2, -halfThickness,
|
||||
halfLength, -height / 2, -halfThickness,
|
||||
halfLength, -height / 2, halfThickness,
|
||||
];
|
||||
|
||||
const indices = [
|
||||
0, 1, 2, 0, 2, 3,
|
||||
4, 6, 5, 4, 7, 6,
|
||||
0, 4, 5, 0, 5, 1,
|
||||
3, 2, 6, 3, 6, 7,
|
||||
8, 9, 10, 8, 10, 11,
|
||||
12, 14, 13, 12, 15, 14
|
||||
];
|
||||
|
||||
geometry.setIndex(indices);
|
||||
geometry.setAttribute('position', new THREE.Float32BufferAttribute(vertices, 3));
|
||||
geometry.setAttribute('uv', new THREE.Float32BufferAttribute([
|
||||
0, 0, 0, 1, 1, 1, 1, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 0,
|
||||
0, 0, 0, 1, 1, 1, 1, 0
|
||||
], 2));
|
||||
|
||||
geometry.computeVertexNormals();
|
||||
|
||||
geometry.addGroup(0, 6, 0); // Front
|
||||
geometry.addGroup(6, 6, 1); // Back
|
||||
geometry.addGroup(12, 6, 2); // Left
|
||||
geometry.addGroup(18, 6, 3); // Right
|
||||
geometry.addGroup(24, 6, 4); // Top
|
||||
geometry.addGroup(30, 6, 5); // Bottom
|
||||
|
||||
return geometry;
|
||||
}, [wallLength, wallHeight, wallThickness]);
|
||||
}
|
||||
|
||||
export default useWallGeometry;
|
||||
@@ -2,26 +2,29 @@ import * as THREE from 'three';
|
||||
import { useMemo, useRef, useState } from 'react';
|
||||
import * as Constants from '../../../../../types/world/worldConstants';
|
||||
|
||||
import insideMaterial from '../../../../../assets/textures/floor/wall-tex.png';
|
||||
import outsideMaterial from '../../../../../assets/textures/floor/factory wall texture.jpg';
|
||||
import useWallGeometry from './helpers/useWallGeometry';
|
||||
import defaultMaterial from '../../../../../assets/textures/floor/wall-tex.png';
|
||||
import material1 from '../../../../../assets/textures/floor/factory wall texture.jpg';
|
||||
import { useWallStore } from '../../../../../store/builder/useWallStore';
|
||||
import { useWallClassification } from './helpers/useWallClassification';
|
||||
import { useFrame, useThree } from '@react-three/fiber';
|
||||
import { useWallVisibility } from '../../../../../store/builder/store';
|
||||
import { Decal } from '@react-three/drei';
|
||||
import { Base } from '@react-three/csg';
|
||||
import { Decal, PivotControls } from '@react-three/drei';
|
||||
import { Base, Geometry, Subtraction } from '@react-three/csg';
|
||||
|
||||
function Wall({ wall }: { readonly wall: Wall }) {
|
||||
const { walls } = useWallStore();
|
||||
const { getWallType } = useWallClassification(walls);
|
||||
const { getWallType, isWallFlipped } = useWallClassification(walls);
|
||||
const wallType = getWallType(wall);
|
||||
const [startPoint, endPoint] = wall.points;
|
||||
const [visible, setVisible] = useState(true);
|
||||
const { wallVisibility } = useWallVisibility();
|
||||
const meshRef = useRef<any>();
|
||||
const { camera } = useThree();
|
||||
|
||||
const wallFlipped = isWallFlipped(wall);
|
||||
|
||||
const [rawStart, rawEnd] = wall.points;
|
||||
const [startPoint, endPoint] = wallFlipped ? [rawStart, rawEnd] : [rawEnd, rawStart];
|
||||
|
||||
const startX = startPoint.position[0];
|
||||
const startZ = startPoint.position[2];
|
||||
const endX = endPoint.position[0];
|
||||
@@ -36,13 +39,13 @@ function Wall({ wall }: { readonly wall: Wall }) {
|
||||
|
||||
const textureLoader = new THREE.TextureLoader();
|
||||
|
||||
const [insideWallTexture, outsideWallTexture] = useMemo(() => {
|
||||
const inside = textureLoader.load(insideMaterial);
|
||||
const [defaultWallTexture, material1WallTexture] = useMemo(() => {
|
||||
const inside = textureLoader.load(defaultMaterial);
|
||||
inside.wrapS = inside.wrapT = THREE.RepeatWrapping;
|
||||
inside.repeat.set(wallLength / 10, wall.wallHeight / 10);
|
||||
inside.colorSpace = THREE.SRGBColorSpace;
|
||||
|
||||
const outside = textureLoader.load(outsideMaterial);
|
||||
const outside = textureLoader.load(material1);
|
||||
outside.wrapS = outside.wrapT = THREE.RepeatWrapping;
|
||||
outside.repeat.set(wallLength / 10, wall.wallHeight / 10);
|
||||
outside.colorSpace = THREE.SRGBColorSpace;
|
||||
@@ -51,29 +54,25 @@ function Wall({ wall }: { readonly wall: Wall }) {
|
||||
}, [wallLength, wall.wallHeight]);
|
||||
|
||||
const materials = useMemo(() => {
|
||||
const frontMaterial = insideWallTexture;
|
||||
|
||||
const backMaterial = outsideWallTexture;
|
||||
|
||||
return [
|
||||
new THREE.MeshStandardMaterial({ color: Constants.wallConfig.defaultColor, side: THREE.DoubleSide, visible: visible }), // Left
|
||||
new THREE.MeshStandardMaterial({ color: Constants.wallConfig.defaultColor, side: THREE.DoubleSide, visible: visible }), // Right
|
||||
new THREE.MeshStandardMaterial({ color: Constants.wallConfig.defaultColor, side: THREE.DoubleSide, visible: visible }), // Top
|
||||
new THREE.MeshStandardMaterial({ color: Constants.wallConfig.defaultColor, side: THREE.DoubleSide, visible: visible }), // Bottom
|
||||
new THREE.MeshStandardMaterial({
|
||||
color: Constants.wallConfig.defaultColor,
|
||||
side: THREE.DoubleSide,
|
||||
map: frontMaterial
|
||||
map: wall.insideMaterial === 'Default Material' ? defaultWallTexture : material1WallTexture,
|
||||
}),
|
||||
new THREE.MeshStandardMaterial({
|
||||
color: Constants.wallConfig.defaultColor,
|
||||
side: THREE.DoubleSide,
|
||||
map: backMaterial
|
||||
map: wall.outsideMaterial === 'Default Material`' ? defaultWallTexture : material1WallTexture,
|
||||
}),
|
||||
new THREE.MeshStandardMaterial({ color: Constants.wallConfig.defaultColor, side: THREE.DoubleSide }), // Left
|
||||
new THREE.MeshStandardMaterial({ color: Constants.wallConfig.defaultColor, side: THREE.DoubleSide }), // Right
|
||||
new THREE.MeshStandardMaterial({ color: Constants.wallConfig.defaultColor, side: THREE.DoubleSide }), // Top
|
||||
new THREE.MeshStandardMaterial({ color: Constants.wallConfig.defaultColor, side: THREE.DoubleSide }) // Bottom
|
||||
];
|
||||
}, [insideWallTexture, outsideWallTexture, wall]);
|
||||
}, [defaultWallTexture, material1WallTexture, wall]);
|
||||
|
||||
const geometry = useWallGeometry(wallLength, wall.wallHeight, wall.wallThickness);
|
||||
const geometry = useMemo(() => new THREE.BoxGeometry(wallLength, wall.wallHeight, wall.wallThickness), [wallLength, wall.wallHeight, wall.wallThickness]);
|
||||
|
||||
useFrame(() => {
|
||||
if (!meshRef.current) return;
|
||||
@@ -83,6 +82,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
|
||||
if (!wallVisibility && wallType.type === 'room') {
|
||||
meshRef.current.getWorldDirection(v);
|
||||
camera.getWorldDirection(u);
|
||||
if (!u || !v) return;
|
||||
setVisible((2 * v.dot(u)) <= 0.1);
|
||||
|
||||
} else {
|
||||
@@ -91,16 +91,19 @@ function Wall({ wall }: { readonly wall: Wall }) {
|
||||
})
|
||||
|
||||
return (
|
||||
<group
|
||||
<mesh
|
||||
name={`Wall-${wall.wallUuid}`}
|
||||
key={wall.wallUuid}
|
||||
userData={wall}
|
||||
position={[centerX, centerY, centerZ]}
|
||||
rotation={[0, -angle, 0]}
|
||||
visible={visible}
|
||||
>
|
||||
<Base ref={meshRef} geometry={geometry} visible>
|
||||
<Base
|
||||
ref={meshRef}
|
||||
geometry={geometry}
|
||||
position={[centerX, centerY, centerZ]}
|
||||
rotation={[0, -angle, 0]}
|
||||
>
|
||||
{materials.map((material, index) => (
|
||||
<primitive key={index} object={material} attach={`material-${index}`} />
|
||||
<primitive key={index} visible={visible} object={material} attach={`material-${index}`} />
|
||||
))}
|
||||
|
||||
{wall.decals.map((decal) => {
|
||||
@@ -112,7 +115,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
|
||||
scale={[decal.decalScale, decal.decalScale, 0.001]}
|
||||
>
|
||||
<meshBasicMaterial
|
||||
map={outsideWallTexture}
|
||||
map={material1WallTexture}
|
||||
side={THREE.DoubleSide}
|
||||
polygonOffset
|
||||
polygonOffsetFactor={-1}
|
||||
@@ -121,7 +124,7 @@ function Wall({ wall }: { readonly wall: Wall }) {
|
||||
)
|
||||
})}
|
||||
</Base>
|
||||
</group>
|
||||
</mesh>
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@@ -4,13 +4,11 @@ import WallInstance from './instance/wallInstance';
|
||||
import Line from '../../line/line';
|
||||
import Point from '../../point/point';
|
||||
import { useToggleView } from '../../../../store/builder/store';
|
||||
import { Base, Geometry, Subtraction } from '@react-three/csg';
|
||||
import { BoxGeometry } from 'three';
|
||||
import { Geometry } from '@react-three/csg';
|
||||
|
||||
function WallInstances() {
|
||||
const { walls } = useWallStore();
|
||||
const { toggleView } = useToggleView();
|
||||
const ref = useRef<any>();
|
||||
|
||||
useEffect(() => {
|
||||
// console.log('walls: ', walls);
|
||||
@@ -34,26 +32,25 @@ function WallInstances() {
|
||||
|
||||
return (
|
||||
<>
|
||||
<group name='Walls-Group' ref={ref}>
|
||||
<Geometry computeVertexNormals>
|
||||
|
||||
{walls.map((wall) => (
|
||||
<WallInstance key={wall.wallUuid} wall={wall} />
|
||||
))}
|
||||
{!toggleView && (
|
||||
|
||||
{/* <Base geometry={new BoxGeometry()} >
|
||||
<meshStandardMaterial />
|
||||
</Base>
|
||||
<mesh name='Walls-Group'>
|
||||
{/* <Base name="base" geometry={box} scale={[3, 3, 3]} /> */}
|
||||
|
||||
<Geometry>
|
||||
<Subtraction scale={[5, 11, 5]} >
|
||||
<Geometry>
|
||||
<Base geometry={new BoxGeometry()} />
|
||||
</Geometry>
|
||||
</Subtraction>
|
||||
</Geometry> */}
|
||||
</Geometry>
|
||||
</group>
|
||||
<Geometry useGroups>
|
||||
{walls.map((wall) => (
|
||||
<WallInstance key={wall.wallUuid} wall={wall} />
|
||||
))}
|
||||
</Geometry>
|
||||
|
||||
{/* <Subtraction rotation={[0, Math.PI / 2, 0]} position={[-1.425, -0.45, 0]} scale={[1, 3, 1]}>
|
||||
<Geometry>
|
||||
<Base geometry={box} />
|
||||
</Geometry>
|
||||
</Subtraction> */}
|
||||
</mesh>
|
||||
)}
|
||||
|
||||
{toggleView && (
|
||||
<>
|
||||
@@ -76,4 +73,4 @@ function WallInstances() {
|
||||
)
|
||||
}
|
||||
|
||||
export default WallInstances
|
||||
export default WallInstances
|
||||
|
||||
@@ -26,7 +26,7 @@ function ReferenceWall({ tempPoints }: Readonly<ReferenceWallProps>) {
|
||||
const [currentPosition, setCurrentPosition] = useState<[number, number, number]>(tempPoints[0]?.position);
|
||||
|
||||
const directionalSnap = useDirectionalSnapping(currentPosition, tempPoints[0]?.position || null);
|
||||
const { checkSnapForWall } = usePointSnapping({ uuid: 'temp-wall', pointType: 'Wall', position: directionalSnap.position || [0, 0, 0] });
|
||||
const { snapWallPoint } = usePointSnapping({ uuid: 'temp-wall', pointType: 'Wall', position: directionalSnap.position || [0, 0, 0] });
|
||||
|
||||
useFrame(() => {
|
||||
if (toolMode === 'Wall' && toggleView && tempPoints.length === 1) {
|
||||
@@ -37,7 +37,7 @@ function ReferenceWall({ tempPoints }: Readonly<ReferenceWallProps>) {
|
||||
setCurrentPosition([intersectionPoint.x, intersectionPoint.y, intersectionPoint.z]);
|
||||
|
||||
if (intersectionPoint) {
|
||||
const snapped = checkSnapForWall([intersectionPoint.x, intersectionPoint.y, intersectionPoint.z]);
|
||||
const snapped = snapWallPoint([intersectionPoint.x, intersectionPoint.y, intersectionPoint.z]);
|
||||
|
||||
if (snapped.isSnapped && snapped.snappedPoint) {
|
||||
finalPosition.current = snapped.position;
|
||||
@@ -68,8 +68,8 @@ function ReferenceWall({ tempPoints }: Readonly<ReferenceWallProps>) {
|
||||
setTempWall({
|
||||
wallUuid: 'temp-wall',
|
||||
points: wallPoints,
|
||||
outSideMaterial: 'default',
|
||||
inSideMaterial: 'default',
|
||||
outsideMaterial: 'default',
|
||||
insideMaterial: 'default',
|
||||
wallThickness: wallThickness,
|
||||
wallHeight: wallHeight,
|
||||
decals: []
|
||||
|
||||
@@ -2,10 +2,12 @@ import * as THREE from 'three'
|
||||
import { useEffect, useMemo, useRef, useState } from 'react'
|
||||
import { useThree } from '@react-three/fiber';
|
||||
import { useActiveLayer, useSocketStore, useToggleView, useToolMode } from '../../../../store/builder/store';
|
||||
import * as Constants from '../../../../types/world/worldConstants';
|
||||
import { useWallStore } from '../../../../store/builder/useWallStore';
|
||||
import { useBuilderStore } from '../../../../store/builder/useBuilderStore';
|
||||
import ReferencePoint from '../../point/reference/referencePoint';
|
||||
import ReferenceWall from './referenceWall';
|
||||
import getClosestIntersection from '../../geomentries/lines/getClosestIntersection';
|
||||
|
||||
function WallCreator() {
|
||||
const { scene, camera, raycaster, gl, pointer } = useThree();
|
||||
@@ -14,10 +16,10 @@ function WallCreator() {
|
||||
const { toolMode } = useToolMode();
|
||||
const { activeLayer } = useActiveLayer();
|
||||
const { socket } = useSocketStore();
|
||||
const { addWall, getWallPointById } = useWallStore();
|
||||
const { addWall, getWallPointById, removeWall, getWallByPoints } = useWallStore();
|
||||
const drag = useRef(false);
|
||||
const isLeftMouseDown = useRef(false);
|
||||
const { wallThickness, wallHeight, snappedPosition, snappedPoint } = useBuilderStore();
|
||||
const { wallThickness, wallHeight, insideMaterial, outsideMaterial, snappedPosition, snappedPoint } = useBuilderStore();
|
||||
|
||||
const [tempPoints, setTempPoints] = useState<Point[]>([]);
|
||||
const [isCreating, setIsCreating] = useState(false);
|
||||
@@ -52,7 +54,118 @@ function WallCreator() {
|
||||
let position = raycaster.ray.intersectPlane(plane, intersectionPoint);
|
||||
if (!position) return;
|
||||
|
||||
const intersects = raycaster.intersectObjects(scene.children).find((intersect) => intersect.object.name === 'Wall-Point');
|
||||
const pointIntersects = raycaster.intersectObjects(scene.children).find((intersect) => intersect.object.name === 'Wall-Point');
|
||||
|
||||
const wallIntersect = raycaster.intersectObjects(scene.children).find((intersect) => intersect.object.name === 'Wall-Line');
|
||||
if (wallIntersect && !pointIntersects) {
|
||||
const wall = getWallByPoints(wallIntersect.object.userData.points);
|
||||
if (wall) {
|
||||
const ThroughPoint = wallIntersect.object.userData.path.getPoints(Constants.lineConfig.lineIntersectionPoints);
|
||||
let intersectionPoint = getClosestIntersection(ThroughPoint, wallIntersect.point);
|
||||
const point1Vec = new THREE.Vector3(...wall.points[0].position);
|
||||
const point2Vec = new THREE.Vector3(...wall.points[1].position);
|
||||
|
||||
const lineDir = new THREE.Vector3().subVectors(point2Vec, point1Vec).normalize();
|
||||
|
||||
const point1ToIntersect = new THREE.Vector3().subVectors(intersectionPoint, point1Vec);
|
||||
|
||||
const dotProduct = point1ToIntersect.dot(lineDir);
|
||||
const projection = new THREE.Vector3().copy(lineDir).multiplyScalar(dotProduct).add(point1Vec);
|
||||
|
||||
const lineLength = point1Vec.distanceTo(point2Vec);
|
||||
let t = point1Vec.distanceTo(projection) / lineLength;
|
||||
t = Math.max(0, Math.min(1, t));
|
||||
|
||||
const closestPoint = new THREE.Vector3().lerpVectors(point1Vec, point2Vec, t);
|
||||
|
||||
removeWall(wall.wallUuid);
|
||||
|
||||
const point1: Point = {
|
||||
pointUuid: wall.points[0].pointUuid,
|
||||
pointType: 'Wall',
|
||||
position: wall.points[0].position,
|
||||
layer: wall.points[0].layer
|
||||
};
|
||||
|
||||
const point2: Point = {
|
||||
pointUuid: wall.points[1].pointUuid,
|
||||
pointType: 'Wall',
|
||||
position: wall.points[1].position,
|
||||
layer: wall.points[1].layer
|
||||
};
|
||||
|
||||
const newPoint: Point = {
|
||||
pointUuid: THREE.MathUtils.generateUUID(),
|
||||
pointType: 'Wall',
|
||||
position: closestPoint.toArray(),
|
||||
layer: activeLayer
|
||||
};
|
||||
|
||||
if (tempPoints.length === 0) {
|
||||
const wall2: Wall = {
|
||||
wallUuid: THREE.MathUtils.generateUUID(),
|
||||
points: [point1, newPoint],
|
||||
outsideMaterial: insideMaterial,
|
||||
insideMaterial: outsideMaterial,
|
||||
wallThickness: wallThickness,
|
||||
wallHeight: wallHeight,
|
||||
decals: []
|
||||
}
|
||||
addWall(wall2);
|
||||
|
||||
const wall3: Wall = {
|
||||
wallUuid: THREE.MathUtils.generateUUID(),
|
||||
points: [point2, newPoint],
|
||||
outsideMaterial: insideMaterial,
|
||||
insideMaterial: outsideMaterial,
|
||||
wallThickness: wallThickness,
|
||||
wallHeight: wallHeight,
|
||||
decals: []
|
||||
}
|
||||
addWall(wall3);
|
||||
|
||||
setTempPoints([newPoint]);
|
||||
setIsCreating(true);
|
||||
} else {
|
||||
const wall1: Wall = {
|
||||
wallUuid: THREE.MathUtils.generateUUID(),
|
||||
points: [tempPoints[0], newPoint],
|
||||
outsideMaterial: insideMaterial,
|
||||
insideMaterial: outsideMaterial,
|
||||
wallThickness: wallThickness,
|
||||
wallHeight: wallHeight,
|
||||
decals: []
|
||||
};
|
||||
addWall(wall1);
|
||||
|
||||
const wall2: Wall = {
|
||||
wallUuid: THREE.MathUtils.generateUUID(),
|
||||
points: [point1, newPoint],
|
||||
outsideMaterial: insideMaterial,
|
||||
insideMaterial: outsideMaterial,
|
||||
wallThickness: wallThickness,
|
||||
wallHeight: wallHeight,
|
||||
decals: []
|
||||
}
|
||||
addWall(wall2);
|
||||
|
||||
const wall3: Wall = {
|
||||
wallUuid: THREE.MathUtils.generateUUID(),
|
||||
points: [point2, newPoint],
|
||||
outsideMaterial: insideMaterial,
|
||||
insideMaterial: outsideMaterial,
|
||||
wallThickness: wallThickness,
|
||||
wallHeight: wallHeight,
|
||||
decals: []
|
||||
}
|
||||
addWall(wall3);
|
||||
|
||||
setTempPoints([newPoint]);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const newPoint: Point = {
|
||||
pointUuid: THREE.MathUtils.generateUUID(),
|
||||
@@ -71,8 +184,8 @@ function WallCreator() {
|
||||
newPoint.position = snappedPosition;
|
||||
}
|
||||
|
||||
if (intersects && !snappedPoint) {
|
||||
const point = getWallPointById(intersects.object.uuid);
|
||||
if (pointIntersects && !snappedPoint) {
|
||||
const point = getWallPointById(pointIntersects.object.uuid);
|
||||
if (point) {
|
||||
newPoint.pointUuid = point.pointUuid;
|
||||
newPoint.position = point.position;
|
||||
@@ -87,8 +200,8 @@ function WallCreator() {
|
||||
const wall: Wall = {
|
||||
wallUuid: THREE.MathUtils.generateUUID(),
|
||||
points: [tempPoints[0], newPoint],
|
||||
outSideMaterial: 'default',
|
||||
inSideMaterial: 'default',
|
||||
outsideMaterial: insideMaterial,
|
||||
insideMaterial: outsideMaterial,
|
||||
wallThickness: wallThickness,
|
||||
wallHeight: wallHeight,
|
||||
decals: []
|
||||
@@ -114,10 +227,8 @@ function WallCreator() {
|
||||
canvasElement.addEventListener("click", onMouseClick);
|
||||
canvasElement.addEventListener("contextmenu", onContext);
|
||||
} else {
|
||||
if (tempPoints.length > 0 || isCreating) {
|
||||
setTempPoints([]);
|
||||
setIsCreating(false);
|
||||
}
|
||||
setTempPoints([]);
|
||||
setIsCreating(false);
|
||||
canvasElement.removeEventListener("mousedown", onMouseDown);
|
||||
canvasElement.removeEventListener("mouseup", onMouseUp);
|
||||
canvasElement.removeEventListener("mousemove", onMouseMove);
|
||||
|
||||
Reference in New Issue
Block a user