feat: Implement human event handling in copy and duplication controls
- Added support for handling "Human" type events in the copy and duplication controls. - Created a new HumanEventSchema to manage human-related events, including position, rotation, and action details. - Updated the HumanAnimator to improve rotation handling using quaternions for smoother transitions. - Enhanced the HumanInstance to ensure proper synchronization of human positions and rotations. - Integrated human event handling in the trigger handler for various interactions, including vehicle and machine actions. - Introduced material drop functionality from vehicles to humans, allowing for dynamic interactions in the simulation.
This commit is contained in:
@@ -152,23 +152,51 @@ export function useTriggerHandler() {
|
||||
const model = getEventByModelUuid(selectedProduct.productUuid, action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
|
||||
if (model?.type === 'vehicle') {
|
||||
const vehicle = getVehicleById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (vehicle) {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
const armBot = getArmBotById(trigger.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (armBot) {
|
||||
if (armBot.isActive === false && armBot.state === 'idle') {
|
||||
const vehicle = getVehicleById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (vehicle) {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
)
|
||||
}
|
||||
} else {
|
||||
setIsPaused(materialId, true);
|
||||
addArmBotToMonitor(armBot.modelUuid, () => {
|
||||
const vehicle = getVehicleById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (vehicle) {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
} else if (model?.type === 'machine') {
|
||||
@@ -194,26 +222,25 @@ export function useTriggerHandler() {
|
||||
}
|
||||
} else {
|
||||
setIsPaused(materialId, true);
|
||||
addArmBotToMonitor(armBot.modelUuid,
|
||||
() => {
|
||||
const machine = getMachineById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (machine) {
|
||||
if (machine.isActive === false && machine.state === 'idle' && !machine.currentAction) {
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
} else {
|
||||
addArmBotToMonitor(armBot.modelUuid, () => {
|
||||
const machine = getMachineById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (machine) {
|
||||
if (machine.isActive === false && machine.state === 'idle' && !machine.currentAction) {
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addMachineToMonitor(machine.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
addMachineToMonitor(machine.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -289,23 +316,206 @@ export function useTriggerHandler() {
|
||||
if (action) {
|
||||
|
||||
if (human) {
|
||||
if (action && action.triggers.length > 0 &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredAction?.actionUuid &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid) {
|
||||
const model = getEventByModelUuid(selectedProduct.productUuid, action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
|
||||
if (human.isActive === false && human.state === 'idle' && human.isPicking && human.currentLoad < human.point.action.loadCapacity) {
|
||||
if (model?.type === 'vehicle') {
|
||||
const human = getHumanById(trigger.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (human) {
|
||||
if (human.isActive === false && human.state === 'idle') {
|
||||
const vehicle = getVehicleById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (vehicle) {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsVisible(materialId, false);
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
setIsVisible(materialId, false);
|
||||
} else {
|
||||
|
||||
// Handle current action from vehicle
|
||||
handleAction(action, materialId);
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
setIsPaused(materialId, true);
|
||||
addHumanToMonitor(human.modelUuid, () => {
|
||||
const vehicle = getVehicleById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (vehicle) {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsVisible(materialId, false);
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
} else if (model?.type === 'transfer') {
|
||||
const human = getHumanById(trigger.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (human) {
|
||||
if (human.isActive === false && human.state === 'idle') {
|
||||
const conveyor = getConveyorById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (conveyor) {
|
||||
if (!conveyor.isPaused) {
|
||||
// Handle current action from vehicle
|
||||
setIsVisible(materialId, false);
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addConveyorToMonitor(conveyor.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
setIsPaused(materialId, true);
|
||||
addHumanToMonitor(human.modelUuid, () => {
|
||||
const conveyor = getConveyorById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (conveyor) {
|
||||
if (!conveyor.isPaused) {
|
||||
// Handle current action from vehicle
|
||||
setIsVisible(materialId, false);
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addConveyorToMonitor(conveyor.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
} else if (model?.type === 'machine') {
|
||||
const human = getHumanById(trigger.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (human) {
|
||||
if (human.isActive === false && human.state === 'idle') {
|
||||
const machine = getMachineById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (machine) {
|
||||
if (machine.isActive === false && machine.state === 'idle' && !machine.currentAction) {
|
||||
setIsPaused(materialId, true);
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addMachineToMonitor(machine.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
setIsPaused(materialId, true);
|
||||
addHumanToMonitor(human.modelUuid, () => {
|
||||
const machine = getMachineById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (machine) {
|
||||
if (machine.isActive === false && machine.state === 'idle' && !machine.currentAction) {
|
||||
setIsPaused(materialId, true);
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addMachineToMonitor(machine.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (human.isActive === false && human.state === 'idle') {
|
||||
|
||||
// Handle current action from arm bot
|
||||
setIsPaused(materialId, true);
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
addHumanToMonitor(human.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
);
|
||||
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (human.isActive === false && human.state === 'idle') {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
addHumanToMonitor(human.modelUuid, () => {
|
||||
|
||||
// Handle current action from arm bot
|
||||
setIsPaused(materialId, true);
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
handleAction(action, materialId);
|
||||
})
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
addHumanToMonitor(human.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -378,18 +588,25 @@ export function useTriggerHandler() {
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
if (action && armBot) {
|
||||
|
||||
if (armBot.isActive === false && armBot.state === 'idle') {
|
||||
|
||||
// Handle current action from arm bot
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Event Manager Needed
|
||||
addArmBotToMonitor(armBot.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
|
||||
}
|
||||
}
|
||||
@@ -438,6 +655,49 @@ export function useTriggerHandler() {
|
||||
} else if (toEvent?.type === 'human') {
|
||||
// Vehicle to Human
|
||||
|
||||
if (materialId && trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint && trigger.triggeredAsset.triggeredAction) {
|
||||
const material = getMaterialById(materialId);
|
||||
if (material) {
|
||||
const action = getActionByUuid(selectedProduct.productUuid, trigger.triggeredAsset.triggeredAction.actionUuid);
|
||||
const human = getHumanById(trigger.triggeredAsset?.triggeredModel.modelUuid);
|
||||
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: material.current.pointUuid,
|
||||
actionUuid: material.current.actionUuid,
|
||||
})
|
||||
|
||||
setCurrentLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset.triggeredModel.modelUuid,
|
||||
pointUuid: trigger.triggeredAsset.triggeredPoint.pointUuid,
|
||||
actionUuid: trigger.triggeredAsset?.triggeredAction?.actionUuid,
|
||||
});
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
|
||||
if (action && human) {
|
||||
|
||||
if (human.isActive === false && human.state === 'idle') {
|
||||
|
||||
// Handle current action from arm bot
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
addHumanToMonitor(human.modelUuid,
|
||||
() => {
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (fromEvent?.type === 'machine') {
|
||||
if (toEvent?.type === 'transfer') {
|
||||
@@ -546,7 +806,133 @@ export function useTriggerHandler() {
|
||||
|
||||
} else if (toEvent?.type === 'human') {
|
||||
// Machine to Human
|
||||
if (materialId && trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint && trigger.triggeredAsset.triggeredAction) {
|
||||
const material = getMaterialById(materialId);
|
||||
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
if (material) {
|
||||
const action = getActionByUuid(selectedProduct.productUuid, trigger.triggeredAsset.triggeredAction.actionUuid);
|
||||
const human = getHumanById(trigger.triggeredAsset?.triggeredModel.modelUuid);
|
||||
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: material.current.pointUuid,
|
||||
actionUuid: material.current.actionUuid,
|
||||
})
|
||||
|
||||
setCurrentLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: trigger.triggeredAsset.triggeredPoint.pointUuid,
|
||||
actionUuid: trigger.triggeredAsset?.triggeredAction?.actionUuid,
|
||||
});
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
if (action && human) {
|
||||
|
||||
if (human.isActive === false && human.state === 'idle') {
|
||||
|
||||
// Handle current action from arm bot
|
||||
const model = getEventByModelUuid(selectedProduct.productUuid, action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (model?.type === 'transfer') {
|
||||
const conveyor = getConveyorById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (conveyor) {
|
||||
const previousModel = getEventByModelUuid(selectedProduct.productUuid, material.previous?.modelUuid || '');
|
||||
if (previousModel) {
|
||||
if (previousModel.type === 'transfer' && previousModel.modelUuid === model.modelUuid) {
|
||||
handleAction(action, materialId)
|
||||
} else {
|
||||
addConveyorToMonitor(conveyor.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
)
|
||||
}
|
||||
} else {
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
// handleAction(action, materialId)
|
||||
}
|
||||
} else if (model?.type === 'vehicle') {
|
||||
const vehicle = getVehicleById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (vehicle) {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
|
||||
addHumanToMonitor(human.modelUuid, () => {
|
||||
const model = getEventByModelUuid(selectedProduct.productUuid, action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (model?.type === 'transfer') {
|
||||
const conveyor = getConveyorById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (conveyor) {
|
||||
const previousModel = getEventByModelUuid(selectedProduct.productUuid, material.previous?.modelUuid || '');
|
||||
if (previousModel) {
|
||||
if (previousModel.type === 'transfer' && previousModel.modelUuid === model.modelUuid) {
|
||||
handleAction(action, materialId)
|
||||
} else {
|
||||
addConveyorToMonitor(conveyor.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
)
|
||||
}
|
||||
} else {
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
}
|
||||
} else if (model?.type === 'vehicle') {
|
||||
const vehicle = getVehicleById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '');
|
||||
if (vehicle) {
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
// Handle current action from vehicle
|
||||
setIsPaused(materialId, true);
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
handleAction(action, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
handleAction(action, materialId)
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (fromEvent?.type === 'roboticArm') {
|
||||
if (toEvent?.type === 'transfer') {
|
||||
@@ -821,7 +1207,7 @@ export function useTriggerHandler() {
|
||||
}
|
||||
}
|
||||
} else if (toEvent?.type === 'human') {
|
||||
// Robotic Arm to Vehicle
|
||||
// Robotic Arm to Human
|
||||
if (materialId && trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint && trigger.triggeredAsset.triggeredAction) {
|
||||
const material = getMaterialById(materialId);
|
||||
if (material) {
|
||||
@@ -895,7 +1281,6 @@ export function useTriggerHandler() {
|
||||
if (materialId && trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint && trigger.triggeredAsset.triggeredAction) {
|
||||
const material = getMaterialById(materialId);
|
||||
if (material) {
|
||||
const action = getActionByUuid(selectedProduct.productUuid, trigger.triggeredAsset.triggeredAction.actionUuid);
|
||||
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
@@ -909,18 +1294,120 @@ export function useTriggerHandler() {
|
||||
actionUuid: trigger.triggeredAsset?.triggeredAction?.actionUuid,
|
||||
});
|
||||
|
||||
setIsVisible(materialId, true);
|
||||
const action = getActionByUuid(selectedProduct.productUuid, trigger.triggeredAsset.triggeredAction.actionUuid);
|
||||
|
||||
if (action &&
|
||||
if (action && action.triggers.length > 0 &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid
|
||||
) {
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid,
|
||||
pointUuid: action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid,
|
||||
});
|
||||
action.triggers[0]?.triggeredAsset?.triggeredAction?.actionUuid &&
|
||||
action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid) {
|
||||
const model = getEventByModelUuid(selectedProduct.productUuid, action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
|
||||
handleAction(action, materialId);
|
||||
if (model?.type === 'roboticArm') {
|
||||
|
||||
handleAction(action, material.materialId);
|
||||
|
||||
} else if (model?.type === 'vehicle') {
|
||||
const nextAction = getActionByUuid(selectedProduct.productUuid, action.triggers[0]?.triggeredAsset?.triggeredAction.actionUuid);
|
||||
|
||||
if (action) {
|
||||
handleAction(action, material.materialId);
|
||||
|
||||
const vehicle = getVehicleById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: material.current.pointUuid,
|
||||
actionUuid: material.current.actionUuid,
|
||||
})
|
||||
|
||||
setCurrentLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset?.triggeredModel.modelUuid,
|
||||
pointUuid: trigger.triggeredAsset?.triggeredPoint?.pointUuid,
|
||||
actionUuid: trigger.triggeredAsset?.triggeredAction?.actionUuid,
|
||||
});
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
if (nextAction) {
|
||||
|
||||
if (vehicle) {
|
||||
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: material.current.pointUuid,
|
||||
actionUuid: material.current.actionUuid,
|
||||
})
|
||||
|
||||
setCurrentLocation(material.materialId, {
|
||||
modelUuid: action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '',
|
||||
pointUuid: action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid || '',
|
||||
actionUuid: action.triggers[0]?.triggeredAsset?.triggeredAction?.actionUuid || '',
|
||||
});
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
setIsVisible(materialId, false);
|
||||
setIsPaused(materialId, false);
|
||||
|
||||
// Handle current action from vehicle
|
||||
handleAction(nextAction, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Handle current action using Event Manager
|
||||
setIsPaused(materialId, true);
|
||||
|
||||
addVehicleToMonitor(vehicle.modelUuid,
|
||||
() => {
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: material.current.pointUuid,
|
||||
actionUuid: material.current.actionUuid,
|
||||
})
|
||||
|
||||
setCurrentLocation(material.materialId, {
|
||||
modelUuid: action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid || '',
|
||||
pointUuid: action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid || '',
|
||||
actionUuid: action.triggers[0]?.triggeredAsset?.triggeredAction?.actionUuid || '',
|
||||
});
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
setIsPaused(materialId, false);
|
||||
setIsVisible(materialId, false);
|
||||
handleAction(nextAction, materialId);
|
||||
}
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} else if (model?.type === 'transfer') {
|
||||
const conveyor = getConveyorById(action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid);
|
||||
if (conveyor) {
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid,
|
||||
pointUuid: action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid,
|
||||
})
|
||||
setIsPaused(material.materialId, false);
|
||||
setIsVisible(material.materialId, true);
|
||||
handleAction(action, material.materialId);
|
||||
}
|
||||
} else {
|
||||
setNextLocation(material.materialId, {
|
||||
modelUuid: action.triggers[0]?.triggeredAsset?.triggeredModel.modelUuid,
|
||||
pointUuid: action.triggers[0]?.triggeredAsset?.triggeredPoint?.pointUuid,
|
||||
})
|
||||
|
||||
handleAction(action, material.materialId);
|
||||
}
|
||||
} else if (action) {
|
||||
setNextLocation(material.materialId, null)
|
||||
|
||||
handleAction(action, material.materialId);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -929,9 +1416,96 @@ export function useTriggerHandler() {
|
||||
} else if (toEvent?.type === 'vehicle') {
|
||||
// Human to Vehicle
|
||||
|
||||
if (materialId && trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint && trigger.triggeredAsset.triggeredAction) {
|
||||
const material = getMaterialById(materialId);
|
||||
if (material) {
|
||||
|
||||
setIsPaused(material.materialId, false);
|
||||
|
||||
const action = getActionByUuid(selectedProduct.productUuid, trigger.triggeredAsset.triggeredAction.actionUuid);
|
||||
const vehicle = getVehicleById(trigger.triggeredAsset?.triggeredModel.modelUuid);
|
||||
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
if (action) {
|
||||
|
||||
if (vehicle) {
|
||||
|
||||
if (vehicle.isActive === false && vehicle.state === 'idle' && vehicle.isPicking && vehicle.currentLoad < vehicle.point.action.loadCapacity) {
|
||||
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: material.current.pointUuid,
|
||||
actionUuid: material.current.actionUuid,
|
||||
})
|
||||
|
||||
setCurrentLocation(material.materialId, {
|
||||
modelUuid: trigger.triggeredAsset.triggeredModel.modelUuid,
|
||||
pointUuid: trigger.triggeredAsset.triggeredPoint.pointUuid,
|
||||
actionUuid: trigger.triggeredAsset?.triggeredAction?.actionUuid,
|
||||
});
|
||||
|
||||
// Handle current action from vehicle
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Event Manager Needed
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
} else if (toEvent?.type === 'machine') {
|
||||
// Human to Machine
|
||||
|
||||
if (materialId && trigger.triggeredAsset && trigger.triggeredAsset.triggeredPoint && trigger.triggeredAsset.triggeredAction) {
|
||||
const material = getMaterialById(materialId);
|
||||
if (material) {
|
||||
|
||||
// setIsPaused(material.materialId, false);
|
||||
|
||||
const action = getActionByUuid(selectedProduct.productUuid, trigger.triggeredAsset.triggeredAction.actionUuid);
|
||||
const machine = getMachineById(trigger.triggeredAsset?.triggeredModel.modelUuid);
|
||||
setNextLocation(material.materialId, null);
|
||||
|
||||
if (action) {
|
||||
|
||||
if (machine) {
|
||||
|
||||
if (machine.isActive === false && machine.state === 'idle') {
|
||||
|
||||
setIsVisible(materialId, false);
|
||||
|
||||
setPreviousLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: material.current.pointUuid,
|
||||
actionUuid: material.current.actionUuid,
|
||||
})
|
||||
|
||||
setCurrentLocation(material.materialId, {
|
||||
modelUuid: material.current.modelUuid,
|
||||
pointUuid: trigger.triggeredAsset.triggeredPoint.pointUuid,
|
||||
actionUuid: trigger.triggeredAsset?.triggeredAction?.actionUuid,
|
||||
});
|
||||
|
||||
// Handle current action from machine
|
||||
handleAction(action, materialId);
|
||||
|
||||
} else {
|
||||
|
||||
// Event Manager Needed
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (toEvent?.type === 'roboticArm') {
|
||||
// Human to Robotic Arm
|
||||
|
||||
@@ -1013,6 +1587,9 @@ export function useTriggerHandler() {
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (toEvent?.type === 'human') {
|
||||
// Human to Human
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user