feat: Enhance asset and human event handling with animation and loop capabilities

This commit is contained in:
2025-07-02 17:31:17 +05:30
parent 2f0acbda3c
commit 424df54ff7
8 changed files with 192 additions and 170 deletions

View File

@@ -15,6 +15,7 @@ interface BuilderState {
// Floor Asset
selectedFloorAsset: Object3D | null;
loopAnimation: boolean;
// Wall Settings
selectedWall: Object3D | null;
@@ -64,6 +65,7 @@ interface BuilderState {
// Setters - Floor Asset
setSelectedFloorAsset: (asset: Object3D | null) => void;
setLoopAnimation: (loop: boolean) => void;
// Setters - Wall
setSelectedWall: (wall: Object3D | null) => void;
@@ -118,6 +120,7 @@ export const useBuilderStore = create<BuilderState>()(
deletableWallAsset: null,
selectedFloorAsset: null,
loopAnimation: true,
selectedWall: null,
wallThickness: 0.5,
@@ -197,6 +200,12 @@ export const useBuilderStore = create<BuilderState>()(
});
},
setLoopAnimation(loopAnimation: boolean) {
set((state) => {
state.loopAnimation = loopAnimation;
});
},
// === Setters: Wall ===
setSelectedWall: (wall: Object3D | null) => {