added predined path
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@@ -1,3 +1,90 @@
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// import { Line } from "@react-three/drei";
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// import { useThree } from "@react-three/fiber";
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// import { useEffect, useMemo, useRef } from "react";
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// import { CubicBezierCurve3, LineCurve3, Plane, Vector3 } from "three";
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// export default function LineSegment({
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// index,
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// createdPoints,
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// updatePoints,
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// insertPoint,
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// }: {
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// index: number;
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// createdPoints: any[]; // Array of points with position, isCurved, handleA, handleB
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// updatePoints: (i0: number, p0: Vector3, i1: number, p1: Vector3) => void;
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// insertPoint?: (index: number, point: Vector3) => void;
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// }) {
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// const { gl, raycaster, camera, controls } = useThree();
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// const plane = new Plane(new Vector3(0, 1, 0), 0);
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// const dragStart = useRef<Vector3 | null>(null);
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// // ======== Curve or Line Points ========
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// const curvePoints = useMemo(() => {
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// if (!createdPoints || index + 1 >= createdPoints.length) return [];
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// const current = createdPoints[index];
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// const next = createdPoints[index + 1];
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// const starts = new Vector3(...current.position);
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// const ends = new Vector3(...next.position);
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// const useCurve =
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// (current.isCurved && current.handleB) || (next.isCurved && next.handleA);
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// const hB = current.handleB ? new Vector3(...current.handleB) : starts;
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// const hA = next.handleA ? new Vector3(...next.handleA) : ends;
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// const curve = useCurve
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// ? new CubicBezierCurve3(starts, hB, hA, ends)
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// : new LineCurve3(starts, ends);
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// return curve.getPoints(useCurve ? 100 : 2);
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// }, [createdPoints, index]);
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// // ======== Events ========
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// const onPointerUp = () => {
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// dragStart.current = null;
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// gl.domElement.style.cursor = "default";
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// if (controls) (controls as any).enabled = true;
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// };
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// const onClickLine = () => {
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// const intersection = new Vector3();
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// if (raycaster.ray.intersectPlane(plane, intersection)) {
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// const start = new Vector3(...createdPoints[index].position);
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// const end = new Vector3(...createdPoints[index + 1].position);
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// const segLen = start.distanceTo(end);
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// const distToStart = start.distanceTo(intersection);
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// const distToEnd = end.distanceTo(intersection);
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// if (
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// distToStart > 0.01 &&
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// distToEnd > 0.01 &&
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// distToStart + distToEnd <= segLen + 0.01
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// ) {
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// insertPoint?.(index + 1, intersection);
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// }
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// }
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// };
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// useEffect(() => {
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// gl.domElement.addEventListener("pointerup", onPointerUp);
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// return () => {
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// gl.domElement.removeEventListener("pointerup", onPointerUp);
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// };
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// }, []);
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// // ======== Render ========
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// return (
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// <Line
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// points={curvePoints}
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// color="purple"
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// lineWidth={2}
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// onPointerDown={onClickLine}
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// onPointerUp={onPointerUp}
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// />
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// );
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// }
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import { Line } from "@react-three/drei";
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import { useThree } from "@react-three/fiber";
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import { useEffect, useMemo, useRef } from "react";
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@@ -10,7 +97,7 @@ export default function LineSegment({
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insertPoint,
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}: {
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index: number;
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createdPoints: any[]; // Array of points with position, isCurved, handleA, handleB
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createdPoints: any[];
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updatePoints: (i0: number, p0: Vector3, i1: number, p1: Vector3) => void;
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insertPoint?: (index: number, point: Vector3) => void;
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}) {
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@@ -18,21 +105,25 @@ export default function LineSegment({
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const plane = new Plane(new Vector3(0, 1, 0), 0);
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const dragStart = useRef<Vector3 | null>(null);
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// ======== Curve or Line Points ========
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const curvePoints = useMemo(() => {
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if (!createdPoints || index + 1 >= createdPoints.length) return [];
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const current = createdPoints[index];
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const next = createdPoints[index + 1];
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const starts = new Vector3(...current.position);
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const ends = new Vector3(...next.position);
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// Force y = 0
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const starts = new Vector3(current.position[0], 0, current.position[2]);
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const ends = new Vector3(next.position[0], 0, next.position[2]);
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const useCurve =
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(current.isCurved && current.handleB) || (next.isCurved && next.handleA);
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const hB = current.handleB ? new Vector3(...current.handleB) : starts;
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const hA = next.handleA ? new Vector3(...next.handleA) : ends;
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const hB = current.handleB
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? new Vector3(current.handleB[0], 0, current.handleB[2])
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: starts;
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const hA = next.handleA
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? new Vector3(next.handleA[0], 0, next.handleA[2])
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: ends;
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const curve = useCurve
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? new CubicBezierCurve3(starts, hB, hA, ends)
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@@ -41,7 +132,6 @@ export default function LineSegment({
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return curve.getPoints(useCurve ? 100 : 2);
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}, [createdPoints, index]);
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// ======== Events ========
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const onPointerUp = () => {
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dragStart.current = null;
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gl.domElement.style.cursor = "default";
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@@ -51,8 +141,17 @@ export default function LineSegment({
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const onClickLine = () => {
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const intersection = new Vector3();
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if (raycaster.ray.intersectPlane(plane, intersection)) {
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const start = new Vector3(...createdPoints[index].position);
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const end = new Vector3(...createdPoints[index + 1].position);
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const start = new Vector3(
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createdPoints[index].position[0],
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0,
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createdPoints[index].position[2]
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);
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const end = new Vector3(
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createdPoints[index + 1].position[0],
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0,
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createdPoints[index + 1].position[2]
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);
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const segLen = start.distanceTo(end);
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const distToStart = start.distanceTo(intersection);
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const distToEnd = end.distanceTo(intersection);
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@@ -74,7 +173,6 @@ export default function LineSegment({
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};
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}, []);
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// ======== Render ========
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return (
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<Line
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points={curvePoints}
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