Refactor 3D Widget Input Handling and Cleanup

- Removed commented-out code related to adding 3D widgets from BarChartInput, LineGrapInput, PieChartInput, Progress1Input, Progress2Input components.
- Updated widget input fetching logic in Widget2InputCard3D, Widget3InputCard3D, and Widget4InputCard3D to include projectId and versionId.
- Enhanced error handling and logging in add3dWidget and get3dWidgetInput services.
- Cleaned up console logs and unnecessary comments across various components for better readability.
- Ensured consistent handling of widget data structure in ProductionCapacity, ReturnOfInvestment, StateWorking, and Throughput components.
This commit is contained in:
2025-06-25 11:11:23 +05:30
parent 7dc7b832ea
commit 3ab5c6ee6a
19 changed files with 299 additions and 240 deletions

View File

@@ -6,8 +6,10 @@ export const adding3dWidgets = async (
widget: {},
projectId?: string,
versionId?: string
) => {
try {
const response = await fetch(`${url_Backend_dwinzo}/api/V1/widget3d/save`, {
method: "POST",
@@ -20,15 +22,16 @@ export const adding3dWidgets = async (
body: JSON.stringify({ organization, zoneUuid, widget, projectId, versionId }),
});
const newAccessToken = response.headers.get("x-access-token");
if (newAccessToken) {
//console.log("New token received:", newAccessToken);
//
localStorage.setItem("token", newAccessToken);
}
if (!response.ok) {
console.error("Failed to add 3dwidget in the zone");
}
const result = await response.json();
@@ -36,9 +39,9 @@ export const adding3dWidgets = async (
} catch (error) {
echo.error("Failed to add 3d widget");
if (error instanceof Error) {
console.log(error.message);
} else {
console.log("An unknown error occurred");
}
}
};