Refactor 3D Widget Input Handling and Cleanup
- Removed commented-out code related to adding 3D widgets from BarChartInput, LineGrapInput, PieChartInput, Progress1Input, Progress2Input components. - Updated widget input fetching logic in Widget2InputCard3D, Widget3InputCard3D, and Widget4InputCard3D to include projectId and versionId. - Enhanced error handling and logging in add3dWidget and get3dWidgetInput services. - Cleaned up console logs and unnecessary comments across various components for better readability. - Ensured consistent handling of widget data structure in ProductionCapacity, ReturnOfInvestment, StateWorking, and Throughput components.
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@@ -91,16 +91,7 @@ const BarChartInput = (props: Props) => {
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duration: inputDuration,
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}
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}
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// const adding3dWidget = {
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// organization: organization,
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// widget: newWidget,
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// zoneUuid: selectedZone.zoneUuid,
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// projectId, userId
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// };
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// if (visualizationSocket) {
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// visualizationSocket.emit("v1:viz-3D-widget:add", adding3dWidget);
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// }
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let response = await addingWidgets(selectedZone.zoneUuid, organization, newWidget, projectId, selectedVersion?.versionId || "");
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