refactor: Clean up MaterialSpawner component and improve drag handling logic
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@@ -6,16 +6,16 @@ function PhysicsSimulator() {
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return (
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<>
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{/* <MaterialSpawner
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position={[1, 3, 4]}
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spawnInterval={1000}
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spawnCount={50}
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/> */}
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<MaterialSpawner
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position={[3.8, 3, 3]}
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position={[1, 2, 4]}
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spawnInterval={1000}
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spawnCount={50}
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/>
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{/* <MaterialSpawner
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position={[3.8, 3, 3]}
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spawnInterval={1000}
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spawnCount={50}
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/> */}
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{/* <MaterialSpawner
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position={[6, 3, -6]}
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spawnInterval={1000}
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