feat: Enhance InputWithDropDown to support disabled state
fix: Update Model component to manage animation states and transitions more effectively feat: Implement worker action handling in useWorkerHandler for material management feat: Add MaterialAnimator to HumanInstance for dynamic material loading feat: Extend useTriggerHandler to support interactions between humans and various entities feat: Create WorkerAction component for managing load capacity and actions feat: Introduce MaterialAnimator for human instances to visualize material loads refactor: Update asset store to manage animation completion state fix: Ensure proper handling of human materials in useHumanStore
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@@ -35,7 +35,7 @@ const AssetProperties: React.FC = () => {
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const handleAnimationClick = (animation: string) => {
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if (selectedFloorItem) {
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setCurrentAnimation(selectedFloorItem.uuid, animation, true, loopAnimation);
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setCurrentAnimation(selectedFloorItem.uuid, animation, true, loopAnimation, true);
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}
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}
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