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import * as THREE from 'three';
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2025-06-12 09:31:51 +05:30
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import { useCallback, useEffect, useRef, useState } from 'react';
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2025-06-10 15:28:23 +05:30
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import { retrieveGLTF, storeGLTF } from '../../../../../utils/indexDB/idbUtils';
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import { GLTF, GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader';
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import { DRACOLoader } from 'three/examples/jsm/loaders/DRACOLoader';
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import { ThreeEvent, useFrame, useThree } from '@react-three/fiber';
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import { useActiveTool, useDeletableFloorItem, useRenderDistance, useSelectedFloorItem, useSocketStore, useToggleView, useToolMode } from '../../../../../store/builder/store';
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import { AssetBoundingBox } from '../../functions/assetBoundingBox';
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import { CameraControls } from '@react-three/drei';
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import useModuleStore, { useSubModuleStore } from '../../../../../store/useModuleStore';
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import { useLeftData, useTopData } from '../../../../../store/visualization/useZone3DWidgetStore';
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import { useSelectedAsset } from '../../../../../store/simulation/useSimulationStore';
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import { useProductContext } from '../../../../simulation/products/productContext';
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import { useParams } from 'react-router-dom';
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import { getUserData } from '../../../../../functions/getUserData';
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import { useSceneContext } from '../../../../scene/sceneContext';
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import { useVersionContext } from '../../../version/versionContext';
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2025-06-10 15:28:23 +05:30
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function Model({ asset }: { readonly asset: Asset }) {
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const { camera, controls, gl } = useThree();
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const { activeTool } = useActiveTool();
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const { toggleView } = useToggleView();
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const { subModule } = useSubModuleStore();
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const { activeModule } = useModuleStore();
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const { assetStore, eventStore, productStore } = useSceneContext();
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const { removeAsset } = assetStore();
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const { setTop } = useTopData();
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const { setLeft } = useLeftData();
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const { getIsEventInProduct } = productStore();
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const { getEventByModelUuid } = eventStore();
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const { selectedProductStore } = useProductContext();
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const { selectedProduct } = selectedProductStore();
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const { setSelectedAsset, clearSelectedAsset } = useSelectedAsset();
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const { socket } = useSocketStore();
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const { deletableFloorItem, setDeletableFloorItem } = useDeletableFloorItem();
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const { setSelectedFloorItem } = useSelectedFloorItem();
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const { renderDistance } = useRenderDistance();
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const [isRendered, setIsRendered] = useState(false);
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const url_Backend_dwinzo = `http://${process.env.REACT_APP_SERVER_MARKETPLACE_URL}`;
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const [gltfScene, setGltfScene] = useState<GLTF["scene"] | null>(null);
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const [boundingBox, setBoundingBox] = useState<THREE.Box3 | null>(null);
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const groupRef = useRef<THREE.Group>(null);
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const { toolMode } = useToolMode();
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const { selectedVersionStore } = useVersionContext();
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const { selectedVersion } = selectedVersionStore();
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const { projectId } = useParams();
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const { userId, organization } = getUserData();
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useEffect(() => {
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setDeletableFloorItem(null);
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}, [activeModule, toolMode])
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useEffect(() => {
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const loader = new GLTFLoader();
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const dracoLoader = new DRACOLoader();
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dracoLoader.setDecoderPath('https://cdn.jsdelivr.net/npm/three@0.160.0/examples/jsm/libs/draco/gltf/');
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loader.setDRACOLoader(dracoLoader);
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const loadModel = async () => {
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try {
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// Check Cache
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const assetId = asset.assetId;
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const cachedModel = THREE.Cache.get(assetId);
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if (cachedModel) {
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setGltfScene(cachedModel.scene.clone());
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calculateBoundingBox(cachedModel.scene);
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return;
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}
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// Check IndexedDB
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const indexedDBModel = await retrieveGLTF(assetId);
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if (indexedDBModel) {
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const blobUrl = URL.createObjectURL(indexedDBModel);
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loader.load(blobUrl, (gltf) => {
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URL.revokeObjectURL(blobUrl);
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THREE.Cache.remove(blobUrl);
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THREE.Cache.add(assetId, gltf);
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setGltfScene(gltf.scene.clone());
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calculateBoundingBox(gltf.scene);
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},
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undefined,
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(error) => {
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echo.error(`[IndexedDB] Error loading ${asset.modelName}:`);
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URL.revokeObjectURL(blobUrl);
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}
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);
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return;
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}
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// Fetch from Backend
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const modelUrl = `${url_Backend_dwinzo}/api/v2/AssetFile/${assetId}`;
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const handleBackendLoad = async (gltf: GLTF) => {
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try {
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const response = await fetch(modelUrl);
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const modelBlob = await response.blob();
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await storeGLTF(assetId, modelBlob);
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THREE.Cache.add(assetId, gltf);
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setGltfScene(gltf.scene.clone());
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calculateBoundingBox(gltf.scene);
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} catch (error) {
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console.error(`[Backend] Error storing/loading ${asset.modelName}:`, error);
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}
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};
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loader.load(
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modelUrl,
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handleBackendLoad,
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undefined,
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(error) => {
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echo.error(`[Backend] Error loading ${asset.modelName}:`);
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}
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);
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} catch (err) {
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console.error("Failed to load model:", asset.assetId, err);
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}
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};
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const calculateBoundingBox = (scene: THREE.Object3D) => {
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const box = new THREE.Box3().setFromObject(scene);
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setBoundingBox(box);
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};
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loadModel();
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}, []);
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useFrame(() => {
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const assetPosition = new THREE.Vector3(...asset.position);
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if (!isRendered && assetPosition.distanceTo(camera.position) <= renderDistance) {
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setIsRendered(true);
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} else if (isRendered && assetPosition.distanceTo(camera.position) > renderDistance) {
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setIsRendered(false);
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}
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})
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const handleDblClick = (asset: Asset) => {
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if (asset) {
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if (activeTool === "cursor" && boundingBox && groupRef.current && activeModule === 'builder') {
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const size = boundingBox.getSize(new THREE.Vector3());
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const center = boundingBox.getCenter(new THREE.Vector3());
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const front = new THREE.Vector3(0, 0, 1);
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groupRef.current.localToWorld(front);
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front.sub(groupRef.current.position).normalize();
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const distance = Math.max(size.x, size.y, size.z) * 2;
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const newPosition = center.clone().addScaledVector(front, distance);
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(controls as CameraControls).setPosition(
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newPosition.x,
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newPosition.y,
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newPosition.z,
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true
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);
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(controls as CameraControls).setTarget(center.x, center.y, center.z, true);
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(controls as CameraControls).fitToBox(groupRef.current, true, {
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cover: true,
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paddingTop: 5,
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paddingLeft: 5,
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paddingBottom: 5,
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paddingRight: 5,
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});
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setSelectedFloorItem(groupRef.current);
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}
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}
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};
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const handleClick = (asset: Asset) => {
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if (activeTool === 'delete' && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
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//REST
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// const response = await deleteFloorItem(organization, asset.modelUuid, asset.modelName);
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//SOCKET
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const data = {
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organization,
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modelUuid: asset.modelUuid,
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modelName: asset.modelName,
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socketId: socket.id,
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userId,
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versionId: selectedVersion?.versionId || '',
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projectId
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}
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const response = socket.emit('v1:model-asset:delete', data)
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eventStore.getState().removeEvent(asset.modelUuid);
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productStore.getState().deleteEvent(asset.modelUuid);
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if (response) {
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removeAsset(asset.modelUuid);
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echo.success("Model Removed!");
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}
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}
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}
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const handlePointerOver = useCallback((asset: Asset) => {
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if (activeTool === "delete" && activeModule === 'builder') {
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if (deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
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return;
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} else {
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setDeletableFloorItem(groupRef.current);
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}
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}
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}, [activeTool, activeModule, deletableFloorItem]);
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const handlePointerOut = useCallback((asset: Asset) => {
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if (activeTool === "delete" && deletableFloorItem && deletableFloorItem.uuid === asset.modelUuid) {
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setDeletableFloorItem(null);
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}
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}, [activeTool, deletableFloorItem]);
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const handleContextMenu = (asset: Asset, evt: ThreeEvent<MouseEvent>) => {
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if (activeTool === "cursor" && subModule === 'simulations') {
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if (asset.modelUuid) {
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const canvasElement = gl.domElement;
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const isInProduct = getIsEventInProduct(selectedProduct.productUuid, asset.modelUuid);
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if (isInProduct) {
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const event = getEventByModelUuid(asset.modelUuid);
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if (event) {
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setSelectedAsset(event);
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const canvasRect = canvasElement.getBoundingClientRect();
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const relativeX = evt.clientX - canvasRect.left;
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const relativeY = evt.clientY - canvasRect.top;
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setTop(relativeY);
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setLeft(relativeX);
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} else {
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clearSelectedAsset();
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}
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} else {
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const event = getEventByModelUuid(asset.modelUuid);
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if (event) {
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setSelectedAsset(event)
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const canvasRect = canvasElement.getBoundingClientRect();
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const relativeX = evt.clientX - canvasRect.left;
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const relativeY = evt.clientY - canvasRect.top;
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setTop(relativeY);
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setLeft(relativeX);
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} else {
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clearSelectedAsset()
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}
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}
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} else {
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clearSelectedAsset()
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}
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} else {
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clearSelectedAsset()
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}
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}
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return (
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<group
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key={asset.modelUuid}
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name='Asset Model'
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ref={groupRef}
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uuid={asset.modelUuid}
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position={asset.position}
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rotation={asset.rotation}
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visible={asset.isVisible}
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userData={asset}
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onDoubleClick={(e) => {
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if (!toggleView) {
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e.stopPropagation();
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handleDblClick(asset);
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}
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}}
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onClick={(e) => {
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if (!toggleView) {
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e.stopPropagation();
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handleClick(asset);
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}
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}}
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onPointerEnter={(e) => {
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if (!toggleView) {
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e.stopPropagation();
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handlePointerOver(asset);
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}
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}}
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onPointerOut={(e) => {
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if (!toggleView) {
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e.stopPropagation();
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handlePointerOut(asset);
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}
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}}
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onContextMenu={(e) => {
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e.stopPropagation();
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handleContextMenu(asset, e);
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}}
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>
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{gltfScene && (
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isRendered ? (
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<primitive object={gltfScene} />
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) : (
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<AssetBoundingBox boundingBox={boundingBox} />
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)
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)}
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</group>
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);
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}
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export default Model;
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