dwinzo-sdet/node_modules/playwright-core/lib/server/input.js

309 lines
10 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.keypadLocation = exports.Touchscreen = exports.Mouse = exports.Keyboard = void 0;
exports.resolveSmartModifier = resolveSmartModifier;
exports.resolveSmartModifierString = resolveSmartModifierString;
var _utils = require("../utils");
var keyboardLayout = _interopRequireWildcard(require("./usKeyboardLayout"));
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
const keypadLocation = exports.keypadLocation = keyboardLayout.keypadLocation;
const kModifiers = ['Alt', 'Control', 'Meta', 'Shift'];
class Keyboard {
constructor(raw) {
this._pressedModifiers = new Set();
this._pressedKeys = new Set();
this._raw = void 0;
this._raw = raw;
}
async down(key) {
const description = this._keyDescriptionForString(key);
const autoRepeat = this._pressedKeys.has(description.code);
this._pressedKeys.add(description.code);
if (kModifiers.includes(description.key)) this._pressedModifiers.add(description.key);
await this._raw.keydown(this._pressedModifiers, key, description, autoRepeat);
}
_keyDescriptionForString(str) {
const keyString = resolveSmartModifierString(str);
let description = usKeyboardLayout.get(keyString);
(0, _utils.assert)(description, `Unknown key: "${keyString}"`);
const shift = this._pressedModifiers.has('Shift');
description = shift && description.shifted ? description.shifted : description;
// if any modifiers besides shift are pressed, no text should be sent
if (this._pressedModifiers.size > 1 || !this._pressedModifiers.has('Shift') && this._pressedModifiers.size === 1) return {
...description,
text: ''
};
return description;
}
async up(key) {
const description = this._keyDescriptionForString(key);
if (kModifiers.includes(description.key)) this._pressedModifiers.delete(description.key);
this._pressedKeys.delete(description.code);
await this._raw.keyup(this._pressedModifiers, key, description);
}
async insertText(text) {
await this._raw.sendText(text);
}
async type(text, options) {
const delay = options && options.delay || undefined;
for (const char of text) {
if (usKeyboardLayout.has(char)) {
await this.press(char, {
delay
});
} else {
if (delay) await new Promise(f => setTimeout(f, delay));
await this.insertText(char);
}
}
}
async press(key, options = {}) {
function split(keyString) {
const keys = [];
let building = '';
for (const char of keyString) {
if (char === '+' && building) {
keys.push(building);
building = '';
} else {
building += char;
}
}
keys.push(building);
return keys;
}
const tokens = split(key);
key = tokens[tokens.length - 1];
for (let i = 0; i < tokens.length - 1; ++i) await this.down(tokens[i]);
await this.down(key);
if (options.delay) await new Promise(f => setTimeout(f, options.delay));
await this.up(key);
for (let i = tokens.length - 2; i >= 0; --i) await this.up(tokens[i]);
}
async ensureModifiers(mm) {
const modifiers = mm.map(resolveSmartModifier);
for (const modifier of modifiers) {
if (!kModifiers.includes(modifier)) throw new Error('Unknown modifier ' + modifier);
}
const restore = Array.from(this._pressedModifiers);
for (const key of kModifiers) {
const needDown = modifiers.includes(key);
const isDown = this._pressedModifiers.has(key);
if (needDown && !isDown) await this.down(key);else if (!needDown && isDown) await this.up(key);
}
return restore;
}
_modifiers() {
return this._pressedModifiers;
}
}
exports.Keyboard = Keyboard;
function resolveSmartModifierString(key) {
if (key === 'ControlOrMeta') return process.platform === 'darwin' ? 'Meta' : 'Control';
return key;
}
function resolveSmartModifier(m) {
return resolveSmartModifierString(m);
}
class Mouse {
constructor(raw, page) {
this._keyboard = void 0;
this._x = 0;
this._y = 0;
this._lastButton = 'none';
this._buttons = new Set();
this._raw = void 0;
this._page = void 0;
this._raw = raw;
this._page = page;
this._keyboard = this._page.keyboard;
}
async move(x, y, options = {}, metadata) {
if (metadata) metadata.point = {
x,
y
};
const {
steps = 1
} = options;
const fromX = this._x;
const fromY = this._y;
this._x = x;
this._y = y;
for (let i = 1; i <= steps; i++) {
const middleX = fromX + (x - fromX) * (i / steps);
const middleY = fromY + (y - fromY) * (i / steps);
await this._raw.move(middleX, middleY, this._lastButton, this._buttons, this._keyboard._modifiers(), !!options.forClick);
}
}
async down(options = {}, metadata) {
if (metadata) metadata.point = {
x: this._x,
y: this._y
};
const {
button = 'left',
clickCount = 1
} = options;
this._lastButton = button;
this._buttons.add(button);
await this._raw.down(this._x, this._y, this._lastButton, this._buttons, this._keyboard._modifiers(), clickCount);
}
async up(options = {}, metadata) {
if (metadata) metadata.point = {
x: this._x,
y: this._y
};
const {
button = 'left',
clickCount = 1
} = options;
this._lastButton = 'none';
this._buttons.delete(button);
await this._raw.up(this._x, this._y, button, this._buttons, this._keyboard._modifiers(), clickCount);
}
async click(x, y, options = {}, metadata) {
if (metadata) metadata.point = {
x,
y
};
const {
delay = null,
clickCount = 1
} = options;
if (delay) {
this.move(x, y, {
forClick: true
});
for (let cc = 1; cc <= clickCount; ++cc) {
await this.down({
...options,
clickCount: cc
});
await new Promise(f => setTimeout(f, delay));
await this.up({
...options,
clickCount: cc
});
if (cc < clickCount) await new Promise(f => setTimeout(f, delay));
}
} else {
const promises = [];
promises.push(this.move(x, y, {
forClick: true
}));
for (let cc = 1; cc <= clickCount; ++cc) {
promises.push(this.down({
...options,
clickCount: cc
}));
promises.push(this.up({
...options,
clickCount: cc
}));
}
await Promise.all(promises);
}
}
async dblclick(x, y, options = {}) {
await this.click(x, y, {
...options,
clickCount: 2
});
}
async wheel(deltaX, deltaY) {
await this._raw.wheel(this._x, this._y, this._buttons, this._keyboard._modifiers(), deltaX, deltaY);
}
}
exports.Mouse = Mouse;
const aliases = new Map([['ShiftLeft', ['Shift']], ['ControlLeft', ['Control']], ['AltLeft', ['Alt']], ['MetaLeft', ['Meta']], ['Enter', ['\n', '\r']]]);
const usKeyboardLayout = buildLayoutClosure(keyboardLayout.USKeyboardLayout);
function buildLayoutClosure(layout) {
const result = new Map();
for (const code in layout) {
const definition = layout[code];
const description = {
key: definition.key || '',
keyCode: definition.keyCode || 0,
keyCodeWithoutLocation: definition.keyCodeWithoutLocation || definition.keyCode || 0,
code,
text: definition.text || '',
location: definition.location || 0
};
if (definition.key.length === 1) description.text = description.key;
// Generate shifted definition.
let shiftedDescription;
if (definition.shiftKey) {
(0, _utils.assert)(definition.shiftKey.length === 1);
shiftedDescription = {
...description
};
shiftedDescription.key = definition.shiftKey;
shiftedDescription.text = definition.shiftKey;
if (definition.shiftKeyCode) shiftedDescription.keyCode = definition.shiftKeyCode;
}
// Map from code: Digit3 -> { ... description, shifted }
result.set(code, {
...description,
shifted: shiftedDescription
});
// Map from aliases: Shift -> non-shiftable definition
if (aliases.has(code)) {
for (const alias of aliases.get(code)) result.set(alias, description);
}
// Do not use numpad when converting keys to codes.
if (definition.location) continue;
// Map from key, no shifted
if (description.key.length === 1) result.set(description.key, description);
// Map from shiftKey, no shifted
if (shiftedDescription) result.set(shiftedDescription.key, {
...shiftedDescription,
shifted: undefined
});
}
return result;
}
class Touchscreen {
constructor(raw, page) {
this._raw = void 0;
this._page = void 0;
this._raw = raw;
this._page = page;
}
async tap(x, y, metadata) {
if (metadata) metadata.point = {
x,
y
};
if (!this._page._browserContext._options.hasTouch) throw new Error('hasTouch must be enabled on the browser context before using the touchscreen.');
await this._raw.tap(x, y, this._page.keyboard._modifiers());
}
}
exports.Touchscreen = Touchscreen;