dwinzo-sdet/node_modules/playwright-core/lib/server/dom.js

899 lines
39 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.NonRecoverableDOMError = exports.FrameExecutionContext = exports.ElementHandle = void 0;
exports.assertDone = assertDone;
exports.isNonRecoverableDOMError = isNonRecoverableDOMError;
exports.kUnableToAdoptErrorMessage = void 0;
exports.throwElementIsNotAttached = throwElementIsNotAttached;
exports.throwRetargetableDOMError = throwRetargetableDOMError;
var _fs = _interopRequireDefault(require("fs"));
var js = _interopRequireWildcard(require("./javascript"));
var _progress = require("./progress");
var _utils = require("../utils");
var _fileUploadUtils = require("./fileUploadUtils");
var _protocolError = require("./protocolError");
var injectedScriptSource = _interopRequireWildcard(require("../generated/injectedScriptSource"));
function _getRequireWildcardCache(e) { if ("function" != typeof WeakMap) return null; var r = new WeakMap(), t = new WeakMap(); return (_getRequireWildcardCache = function (e) { return e ? t : r; })(e); }
function _interopRequireWildcard(e, r) { if (!r && e && e.__esModule) return e; if (null === e || "object" != typeof e && "function" != typeof e) return { default: e }; var t = _getRequireWildcardCache(r); if (t && t.has(e)) return t.get(e); var n = { __proto__: null }, a = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var u in e) if ("default" !== u && {}.hasOwnProperty.call(e, u)) { var i = a ? Object.getOwnPropertyDescriptor(e, u) : null; i && (i.get || i.set) ? Object.defineProperty(n, u, i) : n[u] = e[u]; } return n.default = e, t && t.set(e, n), n; }
function _interopRequireDefault(e) { return e && e.__esModule ? e : { default: e }; }
/**
* Copyright (c) Microsoft Corporation.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
class NonRecoverableDOMError extends Error {}
exports.NonRecoverableDOMError = NonRecoverableDOMError;
function isNonRecoverableDOMError(error) {
return error instanceof NonRecoverableDOMError;
}
class FrameExecutionContext extends js.ExecutionContext {
constructor(delegate, frame, world) {
super(frame, delegate, world || 'content-script');
this.frame = void 0;
this._injectedScriptPromise = void 0;
this.world = void 0;
this.frame = frame;
this.world = world;
}
adoptIfNeeded(handle) {
if (handle instanceof ElementHandle && handle._context !== this) return this.frame._page._delegate.adoptElementHandle(handle, this);
return null;
}
async evaluate(pageFunction, arg) {
return js.evaluate(this, true /* returnByValue */, pageFunction, arg);
}
async evaluateHandle(pageFunction, arg) {
return js.evaluate(this, false /* returnByValue */, pageFunction, arg);
}
async evaluateExpression(expression, options, arg) {
return js.evaluateExpression(this, expression, {
...options,
returnByValue: true
}, arg);
}
async evaluateExpressionHandle(expression, options, arg) {
return js.evaluateExpression(this, expression, {
...options,
returnByValue: false
}, arg);
}
injectedScript() {
if (!this._injectedScriptPromise) {
const custom = [];
const selectorsRegistry = this.frame._page.context().selectors();
for (const [name, {
source
}] of selectorsRegistry._engines) custom.push(`{ name: '${name}', engine: (${source}) }`);
const sdkLanguage = this.frame.attribution.playwright.options.sdkLanguage;
const source = `
(() => {
const module = {};
${injectedScriptSource.source}
return new (module.exports.InjectedScript())(
globalThis,
${(0, _utils.isUnderTest)()},
"${sdkLanguage}",
${JSON.stringify(selectorsRegistry.testIdAttributeName())},
${this.frame._page._delegate.rafCountForStablePosition()},
"${this.frame._page._browserContext._browser.options.name}",
[${custom.join(',\n')}]
);
})();
`;
this._injectedScriptPromise = this.rawEvaluateHandle(source).then(handle => {
handle._setPreview('InjectedScript');
return handle;
});
}
return this._injectedScriptPromise;
}
}
exports.FrameExecutionContext = FrameExecutionContext;
class ElementHandle extends js.JSHandle {
constructor(context, objectId) {
super(context, 'node', undefined, objectId);
this.__elementhandle = true;
this._page = void 0;
this._frame = void 0;
this._page = context.frame._page;
this._frame = context.frame;
this._initializePreview().catch(e => {});
}
async _initializePreview() {
const utility = await this._context.injectedScript();
this._setPreview(await utility.evaluate((injected, e) => 'JSHandle@' + injected.previewNode(e), this));
}
asElement() {
return this;
}
async evaluateInUtility(pageFunction, arg) {
try {
const utility = await this._frame._utilityContext();
return await utility.evaluate(pageFunction, [await utility.injectedScript(), this, arg]);
} catch (e) {
if (js.isJavaScriptErrorInEvaluate(e) || (0, _protocolError.isSessionClosedError)(e)) throw e;
return 'error:notconnected';
}
}
async evaluateHandleInUtility(pageFunction, arg) {
try {
const utility = await this._frame._utilityContext();
return await utility.evaluateHandle(pageFunction, [await utility.injectedScript(), this, arg]);
} catch (e) {
if (js.isJavaScriptErrorInEvaluate(e) || (0, _protocolError.isSessionClosedError)(e)) throw e;
return 'error:notconnected';
}
}
async ownerFrame() {
const frameId = await this._page._delegate.getOwnerFrame(this);
if (!frameId) return null;
const frame = this._page._frameManager.frame(frameId);
if (frame) return frame;
for (const page of this._page._browserContext.pages()) {
const frame = page._frameManager.frame(frameId);
if (frame) return frame;
}
return null;
}
async isIframeElement() {
return this.evaluateInUtility(([injected, node]) => node && (node.nodeName === 'IFRAME' || node.nodeName === 'FRAME'), {});
}
async contentFrame() {
const isFrameElement = throwRetargetableDOMError(await this.isIframeElement());
if (!isFrameElement) return null;
return this._page._delegate.getContentFrame(this);
}
async generateLocatorString() {
const selector = await this.evaluateInUtility(async ([injected, node]) => {
return injected.generateSelectorSimple(node);
}, {});
if (selector === 'error:notconnected') return;
return (0, _utils.asLocator)('javascript', selector);
}
async getAttribute(metadata, name) {
return this._frame.getAttribute(metadata, ':scope', name, {}, this);
}
async inputValue(metadata) {
return this._frame.inputValue(metadata, ':scope', {}, this);
}
async textContent(metadata) {
return this._frame.textContent(metadata, ':scope', {}, this);
}
async innerText(metadata) {
return this._frame.innerText(metadata, ':scope', {}, this);
}
async innerHTML(metadata) {
return this._frame.innerHTML(metadata, ':scope', {}, this);
}
async dispatchEvent(metadata, type, eventInit = {}) {
return this._frame.dispatchEvent(metadata, ':scope', type, eventInit, {}, this);
}
async _scrollRectIntoViewIfNeeded(rect) {
return await this._page._delegate.scrollRectIntoViewIfNeeded(this, rect);
}
async _waitAndScrollIntoViewIfNeeded(progress, waitForVisible) {
const result = await this._retryAction(progress, 'scroll into view', async () => {
progress.log(` waiting for element to be stable`);
const waitResult = await this.evaluateInUtility(async ([injected, node, {
waitForVisible
}]) => {
return await injected.checkElementStates(node, waitForVisible ? ['visible', 'stable'] : ['stable']);
}, {
waitForVisible
});
if (waitResult) return waitResult;
return await this._scrollRectIntoViewIfNeeded();
}, {});
assertDone(throwRetargetableDOMError(result));
}
async scrollIntoViewIfNeeded(metadata, options = {}) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(progress => this._waitAndScrollIntoViewIfNeeded(progress, false /* waitForVisible */), this._page._timeoutSettings.timeout(options));
}
async _clickablePoint() {
const intersectQuadWithViewport = quad => {
return quad.map(point => ({
x: Math.min(Math.max(point.x, 0), metrics.width),
y: Math.min(Math.max(point.y, 0), metrics.height)
}));
};
const computeQuadArea = quad => {
// Compute sum of all directed areas of adjacent triangles
// https://en.wikipedia.org/wiki/Polygon#Simple_polygons
let area = 0;
for (let i = 0; i < quad.length; ++i) {
const p1 = quad[i];
const p2 = quad[(i + 1) % quad.length];
area += (p1.x * p2.y - p2.x * p1.y) / 2;
}
return Math.abs(area);
};
const [quads, metrics] = await Promise.all([this._page._delegate.getContentQuads(this), this._page.mainFrame()._utilityContext().then(utility => utility.evaluate(() => ({
width: innerWidth,
height: innerHeight
})))]);
if (quads === 'error:notconnected') return quads;
if (!quads || !quads.length) return 'error:notvisible';
// Allow 1x1 elements. Compensate for rounding errors by comparing with 0.99 instead.
const filtered = quads.map(quad => intersectQuadWithViewport(quad)).filter(quad => computeQuadArea(quad) > 0.99);
if (!filtered.length) return 'error:notinviewport';
if (this._page._browserContext._browser.options.name === 'firefox') {
// Firefox internally uses integer coordinates, so 8.x is converted to 8 or 9 when clicking.
//
// This does not work nicely for small elements. For example, 1x1 square with corners
// (8;8) and (9;9) is targeted when clicking at (8;8) but not when clicking at (9;9).
// So, clicking at (8.x;8.y) will sometimes click at (9;9) and miss the target.
//
// Therefore, we try to find an integer point within a quad to make sure we click inside the element.
for (const quad of filtered) {
const integerPoint = findIntegerPointInsideQuad(quad);
if (integerPoint) return integerPoint;
}
}
// Return the middle point of the first quad.
return quadMiddlePoint(filtered[0]);
}
async _offsetPoint(offset) {
const [box, border] = await Promise.all([this.boundingBox(), this.evaluateInUtility(([injected, node]) => injected.getElementBorderWidth(node), {}).catch(e => {})]);
if (!box || !border) return 'error:notvisible';
if (border === 'error:notconnected') return border;
// Make point relative to the padding box to align with offsetX/offsetY.
return {
x: box.x + border.left + offset.x,
y: box.y + border.top + offset.y
};
}
async _retryAction(progress, actionName, action, options) {
let retry = 0;
// We progressively wait longer between retries, up to 500ms.
const waitTime = [0, 20, 100, 100, 500];
while (progress.isRunning()) {
if (retry) {
progress.log(`retrying ${actionName} action${options.trial ? ' (trial run)' : ''}`);
const timeout = waitTime[Math.min(retry - 1, waitTime.length - 1)];
if (timeout) {
progress.log(` waiting ${timeout}ms`);
const result = await this.evaluateInUtility(([injected, node, timeout]) => new Promise(f => setTimeout(f, timeout)), timeout);
if (result === 'error:notconnected') return result;
}
} else {
progress.log(`attempting ${actionName} action${options.trial ? ' (trial run)' : ''}`);
}
if (!options.skipActionPreChecks && !options.force) await this._frame._page.performActionPreChecks(progress);
const result = await action(retry);
++retry;
if (result === 'error:notvisible') {
if (options.force) throw new NonRecoverableDOMError('Element is not visible');
progress.log(' element is not visible');
continue;
}
if (result === 'error:notinviewport') {
if (options.force) throw new NonRecoverableDOMError('Element is outside of the viewport');
progress.log(' element is outside of the viewport');
continue;
}
if (result === 'error:optionsnotfound') {
progress.log(' did not find some options');
continue;
}
if (typeof result === 'object' && 'hitTargetDescription' in result) {
progress.log(` ${result.hitTargetDescription} intercepts pointer events`);
continue;
}
if (typeof result === 'object' && 'missingState' in result) {
progress.log(` element is not ${result.missingState}`);
continue;
}
return result;
}
return 'done';
}
async _retryPointerAction(progress, actionName, waitForEnabled, action, options) {
// Note: do not perform locator handlers checkpoint to avoid moving the mouse in the middle of a drag operation.
const skipActionPreChecks = actionName === 'move and up';
return await this._retryAction(progress, actionName, async retry => {
// By default, we scroll with protocol method to reveal the action point.
// However, that might not work to scroll from under position:sticky elements
// that overlay the target element. To fight this, we cycle through different
// scroll alignments. This works in most scenarios.
const scrollOptions = [undefined, {
block: 'end',
inline: 'end'
}, {
block: 'center',
inline: 'center'
}, {
block: 'start',
inline: 'start'
}];
const forceScrollOptions = scrollOptions[retry % scrollOptions.length];
return await this._performPointerAction(progress, actionName, waitForEnabled, action, forceScrollOptions, options);
}, {
...options,
skipActionPreChecks
});
}
async _performPointerAction(progress, actionName, waitForEnabled, action, forceScrollOptions, options) {
const {
force = false,
position
} = options;
const doScrollIntoView = async () => {
if (forceScrollOptions) {
return await this.evaluateInUtility(([injected, node, options]) => {
if (node.nodeType === 1 /* Node.ELEMENT_NODE */) node.scrollIntoView(options);
return 'done';
}, forceScrollOptions);
}
return await this._scrollRectIntoViewIfNeeded(position ? {
x: position.x,
y: position.y,
width: 0,
height: 0
} : undefined);
};
if (this._frame.parentFrame()) {
// Best-effort scroll to make sure any iframes containing this element are scrolled
// into view and visible, so they are not throttled.
// See https://github.com/microsoft/playwright/issues/27196 for an example.
progress.throwIfAborted(); // Avoid action that has side-effects.
await doScrollIntoView().catch(() => {});
}
if (options.__testHookBeforeStable) await options.__testHookBeforeStable();
if (!force) {
const elementStates = waitForEnabled ? ['visible', 'enabled', 'stable'] : ['visible', 'stable'];
progress.log(` waiting for element to be ${waitForEnabled ? 'visible, enabled and stable' : 'visible and stable'}`);
const result = await this.evaluateInUtility(async ([injected, node, {
elementStates
}]) => {
return await injected.checkElementStates(node, elementStates);
}, {
elementStates
});
if (result) return result;
progress.log(` element is ${waitForEnabled ? 'visible, enabled and stable' : 'visible and stable'}`);
}
if (options.__testHookAfterStable) await options.__testHookAfterStable();
progress.log(' scrolling into view if needed');
progress.throwIfAborted(); // Avoid action that has side-effects.
const scrolled = await doScrollIntoView();
if (scrolled !== 'done') return scrolled;
progress.log(' done scrolling');
const maybePoint = position ? await this._offsetPoint(position) : await this._clickablePoint();
if (typeof maybePoint === 'string') return maybePoint;
const point = roundPoint(maybePoint);
progress.metadata.point = point;
await this.instrumentation.onBeforeInputAction(this, progress.metadata);
let hitTargetInterceptionHandle;
if (force) {
progress.log(` forcing action`);
} else {
if (options.__testHookBeforeHitTarget) await options.__testHookBeforeHitTarget();
const frameCheckResult = await this._checkFrameIsHitTarget(point);
if (frameCheckResult === 'error:notconnected' || 'hitTargetDescription' in frameCheckResult) return frameCheckResult;
const hitPoint = frameCheckResult.framePoint;
const actionType = actionName === 'move and up' ? 'drag' : actionName === 'hover' || actionName === 'tap' ? actionName : 'mouse';
const handle = await this.evaluateHandleInUtility(([injected, node, {
actionType,
hitPoint,
trial
}]) => injected.setupHitTargetInterceptor(node, actionType, hitPoint, trial), {
actionType,
hitPoint,
trial: !!options.trial
});
if (handle === 'error:notconnected') return handle;
if (!handle._objectId) {
const error = handle.rawValue();
if (error === 'error:notconnected') return error;
return {
hitTargetDescription: error
};
}
hitTargetInterceptionHandle = handle;
progress.cleanupWhenAborted(() => {
// Do not await here, just in case the renderer is stuck (e.g. on alert)
// and we won't be able to cleanup.
hitTargetInterceptionHandle.evaluate(h => h.stop()).catch(e => {});
hitTargetInterceptionHandle.dispose();
});
}
const actionResult = await this._page._frameManager.waitForSignalsCreatedBy(progress, options.waitAfter === true, async () => {
if (options.__testHookBeforePointerAction) await options.__testHookBeforePointerAction();
progress.throwIfAborted(); // Avoid action that has side-effects.
let restoreModifiers;
if (options && options.modifiers) restoreModifiers = await this._page.keyboard.ensureModifiers(options.modifiers);
progress.log(` performing ${actionName} action`);
await action(point);
if (restoreModifiers) await this._page.keyboard.ensureModifiers(restoreModifiers);
if (hitTargetInterceptionHandle) {
const stopHitTargetInterception = this._frame.raceAgainstEvaluationStallingEvents(() => {
return hitTargetInterceptionHandle.evaluate(h => h.stop());
}).catch(e => 'done').finally(() => {
var _hitTargetInterceptio;
(_hitTargetInterceptio = hitTargetInterceptionHandle) === null || _hitTargetInterceptio === void 0 || _hitTargetInterceptio.dispose();
});
if (options.waitAfter !== false) {
// When noWaitAfter is passed, we do not want to accidentally stall on
// non-committed navigation blocking the evaluate.
const hitTargetResult = await stopHitTargetInterception;
if (hitTargetResult !== 'done') return hitTargetResult;
}
}
progress.log(` ${options.trial ? 'trial ' : ''}${actionName} action done`);
progress.log(' waiting for scheduled navigations to finish');
if (options.__testHookAfterPointerAction) await options.__testHookAfterPointerAction();
return 'done';
});
if (actionResult !== 'done') return actionResult;
progress.log(' navigations have finished');
return 'done';
}
async _markAsTargetElement(metadata) {
if (!metadata.id) return;
await this.evaluateInUtility(([injected, node, callId]) => {
if (node.nodeType === 1 /* Node.ELEMENT_NODE */) injected.markTargetElements(new Set([node]), callId);
}, metadata.id);
}
async hover(metadata, options) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._hover(progress, options);
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
_hover(progress, options) {
return this._retryPointerAction(progress, 'hover', false /* waitForEnabled */, point => this._page.mouse.move(point.x, point.y), {
...options,
waitAfter: 'disabled'
});
}
async click(metadata, options = {}) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._click(progress, {
...options,
waitAfter: !options.noWaitAfter
});
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
_click(progress, options) {
return this._retryPointerAction(progress, 'click', true /* waitForEnabled */, point => this._page.mouse.click(point.x, point.y, options), options);
}
async dblclick(metadata, options) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._dblclick(progress, options);
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
_dblclick(progress, options) {
return this._retryPointerAction(progress, 'dblclick', true /* waitForEnabled */, point => this._page.mouse.dblclick(point.x, point.y, options), {
...options,
waitAfter: 'disabled'
});
}
async tap(metadata, options = {}) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._tap(progress, options);
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
_tap(progress, options) {
return this._retryPointerAction(progress, 'tap', true /* waitForEnabled */, point => this._page.touchscreen.tap(point.x, point.y), {
...options,
waitAfter: 'disabled'
});
}
async selectOption(metadata, elements, values, options) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._selectOption(progress, elements, values, options);
return throwRetargetableDOMError(result);
}, this._page._timeoutSettings.timeout(options));
}
async _selectOption(progress, elements, values, options) {
let resultingOptions = [];
await this._retryAction(progress, 'select option', async () => {
await this.instrumentation.onBeforeInputAction(this, progress.metadata);
if (!options.force) progress.log(` waiting for element to be visible and enabled`);
const optionsToSelect = [...elements, ...values];
const result = await this.evaluateInUtility(async ([injected, node, {
optionsToSelect,
force
}]) => {
if (!force) {
const checkResult = await injected.checkElementStates(node, ['visible', 'enabled']);
if (checkResult) return checkResult;
}
return injected.selectOptions(node, optionsToSelect);
}, {
optionsToSelect,
force: options.force
});
if (Array.isArray(result)) {
progress.log(' selected specified option(s)');
resultingOptions = result;
return 'done';
}
return result;
}, options);
return resultingOptions;
}
async fill(metadata, value, options = {}) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._fill(progress, value, options);
assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
async _fill(progress, value, options) {
progress.log(` fill("${value}")`);
return await this._retryAction(progress, 'fill', async () => {
await this.instrumentation.onBeforeInputAction(this, progress.metadata);
if (!options.force) progress.log(' waiting for element to be visible, enabled and editable');
const result = await this.evaluateInUtility(async ([injected, node, {
value,
force
}]) => {
if (!force) {
const checkResult = await injected.checkElementStates(node, ['visible', 'enabled', 'editable']);
if (checkResult) return checkResult;
}
return injected.fill(node, value);
}, {
value,
force: options.force
});
progress.throwIfAborted(); // Avoid action that has side-effects.
if (result === 'needsinput') {
if (value) await this._page.keyboard.insertText(value);else await this._page.keyboard.press('Delete');
return 'done';
} else {
return result;
}
}, options);
}
async selectText(metadata, options = {}) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
const result = await this._retryAction(progress, 'selectText', async () => {
if (!options.force) progress.log(' waiting for element to be visible');
return await this.evaluateInUtility(async ([injected, node, {
force
}]) => {
if (!force) {
const checkResult = await injected.checkElementStates(node, ['visible']);
if (checkResult) return checkResult;
}
return injected.selectText(node);
}, {
force: options.force
});
}, options);
assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
async setInputFiles(metadata, params) {
const inputFileItems = await (0, _fileUploadUtils.prepareFilesForUpload)(this._frame, params);
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._setInputFiles(progress, inputFileItems);
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(params));
}
async _setInputFiles(progress, items) {
const {
filePayloads,
localPaths,
localDirectory
} = items;
const multiple = filePayloads && filePayloads.length > 1 || localPaths && localPaths.length > 1;
const result = await this.evaluateHandleInUtility(([injected, node, {
multiple,
directoryUpload
}]) => {
const element = injected.retarget(node, 'follow-label');
if (!element) return;
if (element.tagName !== 'INPUT') throw injected.createStacklessError('Node is not an HTMLInputElement');
const inputElement = element;
if (multiple && !inputElement.multiple && !inputElement.webkitdirectory) throw injected.createStacklessError('Non-multiple file input can only accept single file');
if (directoryUpload && !inputElement.webkitdirectory) throw injected.createStacklessError('File input does not support directories, pass individual files instead');
if (!directoryUpload && inputElement.webkitdirectory) throw injected.createStacklessError('[webkitdirectory] input requires passing a path to a directory');
return inputElement;
}, {
multiple,
directoryUpload: !!localDirectory
});
if (result === 'error:notconnected' || !result.asElement()) return 'error:notconnected';
const retargeted = result.asElement();
await this.instrumentation.onBeforeInputAction(this, progress.metadata);
progress.throwIfAborted(); // Avoid action that has side-effects.
if (localPaths || localDirectory) {
const localPathsOrDirectory = localDirectory ? [localDirectory] : localPaths;
await Promise.all(localPathsOrDirectory.map(localPath => _fs.default.promises.access(localPath, _fs.default.constants.F_OK)));
// Browsers traverse the given directory asynchronously and we want to ensure all files are uploaded.
const waitForInputEvent = localDirectory ? this.evaluate(node => new Promise(fulfill => {
node.addEventListener('input', fulfill, {
once: true
});
})).catch(() => {}) : Promise.resolve();
await this._page._delegate.setInputFilePaths(retargeted, localPathsOrDirectory);
await waitForInputEvent;
} else {
await retargeted.evaluateInUtility(([injected, node, files]) => injected.setInputFiles(node, files), filePayloads);
}
return 'done';
}
async focus(metadata) {
const controller = new _progress.ProgressController(metadata, this);
await controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._focus(progress);
return assertDone(throwRetargetableDOMError(result));
}, 0);
}
async _focus(progress, resetSelectionIfNotFocused) {
progress.throwIfAborted(); // Avoid action that has side-effects.
return await this.evaluateInUtility(([injected, node, resetSelectionIfNotFocused]) => injected.focusNode(node, resetSelectionIfNotFocused), resetSelectionIfNotFocused);
}
async _blur(progress) {
progress.throwIfAborted(); // Avoid action that has side-effects.
return await this.evaluateInUtility(([injected, node]) => injected.blurNode(node), {});
}
async type(metadata, text, options) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._type(progress, text, options);
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
async _type(progress, text, options) {
progress.log(`elementHandle.type("${text}")`);
await this.instrumentation.onBeforeInputAction(this, progress.metadata);
const result = await this._focus(progress, true /* resetSelectionIfNotFocused */);
if (result !== 'done') return result;
progress.throwIfAborted(); // Avoid action that has side-effects.
await this._page.keyboard.type(text, options);
return 'done';
}
async press(metadata, key, options) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
await this._markAsTargetElement(metadata);
const result = await this._press(progress, key, options);
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
async _press(progress, key, options) {
progress.log(`elementHandle.press("${key}")`);
await this.instrumentation.onBeforeInputAction(this, progress.metadata);
return this._page._frameManager.waitForSignalsCreatedBy(progress, !options.noWaitAfter, async () => {
const result = await this._focus(progress, true /* resetSelectionIfNotFocused */);
if (result !== 'done') return result;
progress.throwIfAborted(); // Avoid action that has side-effects.
await this._page.keyboard.press(key, options);
return 'done';
});
}
async check(metadata, options) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
const result = await this._setChecked(progress, true, options);
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
async uncheck(metadata, options) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
const result = await this._setChecked(progress, false, options);
return assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
async _setChecked(progress, state, options) {
const isChecked = async () => {
const result = await this.evaluateInUtility(([injected, node]) => injected.elementState(node, 'checked'), {});
if (result === 'error:notconnected' || result.received === 'error:notconnected') throwElementIsNotAttached();
return result.matches;
};
await this._markAsTargetElement(progress.metadata);
if ((await isChecked()) === state) return 'done';
const result = await this._click(progress, {
...options,
waitAfter: 'disabled'
});
if (result !== 'done') return result;
if (options.trial) return 'done';
if ((await isChecked()) !== state) throw new NonRecoverableDOMError('Clicking the checkbox did not change its state');
return 'done';
}
async boundingBox() {
return this._page._delegate.getBoundingBox(this);
}
async ariaSnapshot(options) {
return await this.evaluateInUtility(([injected, element, options]) => injected.ariaSnapshot(element, options), options);
}
async screenshot(metadata, options = {}) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(progress => this._page._screenshotter.screenshotElement(progress, this, options), this._page._timeoutSettings.timeout(options));
}
async querySelector(selector, options) {
return this._frame.selectors.query(selector, options, this);
}
async querySelectorAll(selector) {
return this._frame.selectors.queryAll(selector, this);
}
async evalOnSelector(selector, strict, expression, isFunction, arg) {
return this._frame.evalOnSelector(selector, strict, expression, isFunction, arg, this);
}
async evalOnSelectorAll(selector, expression, isFunction, arg) {
return this._frame.evalOnSelectorAll(selector, expression, isFunction, arg, this);
}
async isVisible(metadata) {
return this._frame.isVisible(metadata, ':scope', {}, this);
}
async isHidden(metadata) {
return this._frame.isHidden(metadata, ':scope', {}, this);
}
async isEnabled(metadata) {
return this._frame.isEnabled(metadata, ':scope', {}, this);
}
async isDisabled(metadata) {
return this._frame.isDisabled(metadata, ':scope', {}, this);
}
async isEditable(metadata) {
return this._frame.isEditable(metadata, ':scope', {}, this);
}
async isChecked(metadata) {
return this._frame.isChecked(metadata, ':scope', {}, this);
}
async waitForElementState(metadata, state, options = {}) {
const controller = new _progress.ProgressController(metadata, this);
return controller.run(async progress => {
const actionName = `wait for ${state}`;
const result = await this._retryAction(progress, actionName, async () => {
return await this.evaluateInUtility(async ([injected, node, state]) => {
return (await injected.checkElementStates(node, [state])) || 'done';
}, state);
}, {});
assertDone(throwRetargetableDOMError(result));
}, this._page._timeoutSettings.timeout(options));
}
async waitForSelector(metadata, selector, options = {}) {
return this._frame.waitForSelector(metadata, selector, options, this);
}
async _adoptTo(context) {
if (this._context !== context) {
const adopted = await this._page._delegate.adoptElementHandle(this, context);
this.dispose();
return adopted;
}
return this;
}
async _checkFrameIsHitTarget(point) {
let frame = this._frame;
const data = [];
while (frame.parentFrame()) {
const frameElement = await frame.frameElement();
const box = await frameElement.boundingBox();
const style = await frameElement.evaluateInUtility(([injected, iframe]) => injected.describeIFrameStyle(iframe), {}).catch(e => 'error:notconnected');
if (!box || style === 'error:notconnected') return 'error:notconnected';
if (style === 'transformed') {
// We cannot translate coordinates when iframe has any transform applied.
// The best we can do right now is to skip the hitPoint check,
// and solely rely on the event interceptor.
return {
framePoint: undefined
};
}
// Translate from viewport coordinates to frame coordinates.
const pointInFrame = {
x: point.x - box.x - style.left,
y: point.y - box.y - style.top
};
data.push({
frame,
frameElement,
pointInFrame
});
frame = frame.parentFrame();
}
// Add main frame.
data.push({
frame,
frameElement: null,
pointInFrame: point
});
for (let i = data.length - 1; i > 0; i--) {
const element = data[i - 1].frameElement;
const point = data[i].pointInFrame;
// Hit target in the parent frame should hit the child frame element.
const hitTargetResult = await element.evaluateInUtility(([injected, element, hitPoint]) => {
return injected.expectHitTarget(hitPoint, element);
}, point);
if (hitTargetResult !== 'done') return hitTargetResult;
}
return {
framePoint: data[0].pointInFrame
};
}
}
exports.ElementHandle = ElementHandle;
function throwRetargetableDOMError(result) {
if (result === 'error:notconnected') throwElementIsNotAttached();
return result;
}
function throwElementIsNotAttached() {
throw new Error('Element is not attached to the DOM');
}
function assertDone(result) {
// This function converts 'done' to void and ensures typescript catches unhandled errors.
}
function roundPoint(point) {
return {
x: (point.x * 100 | 0) / 100,
y: (point.y * 100 | 0) / 100
};
}
function quadMiddlePoint(quad) {
const result = {
x: 0,
y: 0
};
for (const point of quad) {
result.x += point.x / 4;
result.y += point.y / 4;
}
return result;
}
function triangleArea(p1, p2, p3) {
return Math.abs(p1.x * (p2.y - p3.y) + p2.x * (p3.y - p1.y) + p3.x * (p1.y - p2.y)) / 2;
}
function isPointInsideQuad(point, quad) {
const area1 = triangleArea(point, quad[0], quad[1]) + triangleArea(point, quad[1], quad[2]) + triangleArea(point, quad[2], quad[3]) + triangleArea(point, quad[3], quad[0]);
const area2 = triangleArea(quad[0], quad[1], quad[2]) + triangleArea(quad[1], quad[2], quad[3]);
// Check that point is inside the quad.
if (Math.abs(area1 - area2) > 0.1) return false;
// Check that point is not on the right/bottom edge, because clicking
// there does not actually click the element.
return point.x < Math.max(quad[0].x, quad[1].x, quad[2].x, quad[3].x) && point.y < Math.max(quad[0].y, quad[1].y, quad[2].y, quad[3].y);
}
function findIntegerPointInsideQuad(quad) {
// Try all four rounding directions of the middle point.
const point = quadMiddlePoint(quad);
point.x = Math.floor(point.x);
point.y = Math.floor(point.y);
if (isPointInsideQuad(point, quad)) return point;
point.x += 1;
if (isPointInsideQuad(point, quad)) return point;
point.y += 1;
if (isPointInsideQuad(point, quad)) return point;
point.x -= 1;
if (isPointInsideQuad(point, quad)) return point;
}
const kUnableToAdoptErrorMessage = exports.kUnableToAdoptErrorMessage = 'Unable to adopt element handle from a different document';