dwinzo-sdet/node_modules/playwright-core/lib/generated/clockSource.js

7 lines
19 KiB
JavaScript

"use strict";
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.source = void 0;
const source = exports.source = "\nvar __commonJS = obj => {\n let required = false;\n let result;\n return function __require() {\n if (!required) {\n required = true;\n let fn;\n for (const name in obj) { fn = obj[name]; break; }\n const module = { exports: {} };\n fn(module.exports, module);\n result = module.exports;\n }\n return result;\n }\n};\nvar __export = (target, all) => {for (var name in all) target[name] = all[name];};\nvar __toESM = mod => ({ ...mod, 'default': mod });\nvar __toCommonJS = mod => ({ ...mod, __esModule: true });\n\n\n// packages/playwright-core/src/server/injected/clock.ts\nvar clock_exports = {};\n__export(clock_exports, {\n ClockController: () => ClockController,\n createClock: () => createClock,\n inject: () => inject,\n install: () => install\n});\nmodule.exports = __toCommonJS(clock_exports);\nvar ClockController = class {\n constructor(embedder) {\n this._duringTick = false;\n this._timers = /* @__PURE__ */ new Map();\n this._uniqueTimerId = idCounterStart;\n this.disposables = [];\n this._log = [];\n this._now = { time: asWallTime(0), isFixedTime: false, ticks: 0, origin: asWallTime(-1) };\n this._embedder = embedder;\n }\n uninstall() {\n this.disposables.forEach((dispose) => dispose());\n this.disposables.length = 0;\n }\n now() {\n this._replayLogOnce();\n return this._now.time;\n }\n install(time) {\n this._replayLogOnce();\n this._innerSetTime(asWallTime(time));\n }\n setSystemTime(time) {\n this._replayLogOnce();\n this._innerSetTime(asWallTime(time));\n }\n setFixedTime(time) {\n this._replayLogOnce();\n this._innerSetFixedTime(asWallTime(time));\n }\n performanceNow() {\n this._replayLogOnce();\n return this._now.ticks;\n }\n _innerSetTime(time) {\n this._now.time = time;\n this._now.isFixedTime = false;\n if (this._now.origin < 0)\n this._now.origin = this._now.time;\n }\n _innerSetFixedTime(time) {\n this._innerSetTime(time);\n this._now.isFixedTime = true;\n }\n _advanceNow(to) {\n if (!this._now.isFixedTime)\n this._now.time = asWallTime(this._now.time + to - this._now.ticks);\n this._now.ticks = to;\n }\n async log(type, time, param) {\n this._log.push({ type, time, param });\n }\n async runFor(ticks) {\n this._replayLogOnce();\n if (ticks < 0)\n throw new TypeError(\"Negative ticks are not supported\");\n await this._runTo(shiftTicks(this._now.ticks, ticks));\n }\n async _runTo(to) {\n to = Math.ceil(to);\n if (this._now.ticks > to)\n return;\n let firstException;\n while (true) {\n const result = await this._callFirstTimer(to);\n if (!result.timerFound)\n break;\n firstException = firstException || result.error;\n }\n this._advanceNow(to);\n if (firstException)\n throw firstException;\n }\n async pauseAt(time) {\n this._replayLogOnce();\n this._innerPause();\n const toConsume = time - this._now.time;\n await this._innerFastForwardTo(shiftTicks(this._now.ticks, toConsume));\n return toConsume;\n }\n _innerPause() {\n this._realTime = void 0;\n this._updateRealTimeTimer();\n }\n resume() {\n this._replayLogOnce();\n this._innerResume();\n }\n _innerResume() {\n const now = this._embedder.performanceNow();\n this._realTime = { startTicks: now, lastSyncTicks: now };\n this._updateRealTimeTimer();\n }\n _updateRealTimeTimer() {\n var _a;\n if (!this._realTime) {\n (_a = this._currentRealTimeTimer) == null ? void 0 : _a.dispose();\n this._currentRealTimeTimer = void 0;\n return;\n }\n const firstTimer = this._firstTimer();\n const callAt = Math.min(firstTimer ? firstTimer.callAt : this._now.ticks + maxTimeout, this._now.ticks + 100);\n if (this._currentRealTimeTimer && this._currentRealTimeTimer.callAt < callAt)\n return;\n if (this._currentRealTimeTimer) {\n this._currentRealTimeTimer.dispose();\n this._currentRealTimeTimer = void 0;\n }\n this._currentRealTimeTimer = {\n callAt,\n dispose: this._embedder.setTimeout(() => {\n const now = this._embedder.performanceNow();\n this._currentRealTimeTimer = void 0;\n const sinceLastSync = now - this._realTime.lastSyncTicks;\n this._realTime.lastSyncTicks = now;\n void this._runTo(shiftTicks(this._now.ticks, sinceLastSync)).catch((e) => console.error(e)).then(() => this._updateRealTimeTimer());\n }, callAt - this._now.ticks)\n };\n }\n async fastForward(ticks) {\n this._replayLogOnce();\n await this._innerFastForwardTo(shiftTicks(this._now.ticks, ticks | 0));\n }\n async _innerFastForwardTo(to) {\n if (to < this._now.ticks)\n throw new Error(\"Cannot fast-forward to the past\");\n for (const timer of this._timers.values()) {\n if (to > timer.callAt)\n timer.callAt = to;\n }\n await this._runTo(to);\n }\n addTimer(options) {\n this._replayLogOnce();\n if (options.type === \"AnimationFrame\" /* AnimationFrame */ && !options.func)\n throw new Error(\"Callback must be provided to requestAnimationFrame calls\");\n if (options.type === \"IdleCallback\" /* IdleCallback */ && !options.func)\n throw new Error(\"Callback must be provided to requestIdleCallback calls\");\n if ([\"Timeout\" /* Timeout */, \"Interval\" /* Interval */].includes(options.type) && !options.func && options.delay === void 0)\n throw new Error(\"Callback must be provided to timer calls\");\n let delay = options.delay ? +options.delay : 0;\n if (!Number.isFinite(delay))\n delay = 0;\n delay = delay > maxTimeout ? 1 : delay;\n delay = Math.max(0, delay);\n const timer = {\n type: options.type,\n func: options.func,\n args: options.args || [],\n delay,\n callAt: shiftTicks(this._now.ticks, delay || (this._duringTick ? 1 : 0)),\n createdAt: this._now.ticks,\n id: this._uniqueTimerId++,\n error: new Error()\n };\n this._timers.set(timer.id, timer);\n if (this._realTime)\n this._updateRealTimeTimer();\n return timer.id;\n }\n countTimers() {\n return this._timers.size;\n }\n _firstTimer(beforeTick) {\n let firstTimer = null;\n for (const timer of this._timers.values()) {\n const isInRange = beforeTick === void 0 || timer.callAt <= beforeTick;\n if (isInRange && (!firstTimer || compareTimers(firstTimer, timer) === 1))\n firstTimer = timer;\n }\n return firstTimer;\n }\n _takeFirstTimer(beforeTick) {\n const timer = this._firstTimer(beforeTick);\n if (!timer)\n return null;\n this._advanceNow(timer.callAt);\n if (timer.type === \"Interval\" /* Interval */)\n timer.callAt = shiftTicks(timer.callAt, timer.delay);\n else\n this._timers.delete(timer.id);\n return timer;\n }\n async _callFirstTimer(beforeTick) {\n const timer = this._takeFirstTimer(beforeTick);\n if (!timer)\n return { timerFound: false };\n this._duringTick = true;\n try {\n if (typeof timer.func !== \"function\") {\n let error2;\n try {\n (() => {\n globalThis.eval(timer.func);\n })();\n } catch (e) {\n error2 = e;\n }\n await new Promise((f) => this._embedder.setTimeout(f));\n return { timerFound: true, error: error2 };\n }\n let args = timer.args;\n if (timer.type === \"AnimationFrame\" /* AnimationFrame */)\n args = [this._now.ticks];\n else if (timer.type === \"IdleCallback\" /* IdleCallback */)\n args = [{ didTimeout: false, timeRemaining: () => 0 }];\n let error;\n try {\n timer.func.apply(null, args);\n } catch (e) {\n error = e;\n }\n await new Promise((f) => this._embedder.setTimeout(f));\n return { timerFound: true, error };\n } finally {\n this._duringTick = false;\n }\n }\n getTimeToNextFrame() {\n return 16 - this._now.ticks % 16;\n }\n clearTimer(timerId, type) {\n this._replayLogOnce();\n if (!timerId) {\n return;\n }\n const id = Number(timerId);\n if (Number.isNaN(id) || id < idCounterStart) {\n const handlerName = getClearHandler(type);\n new Error(`Clock: ${handlerName} was invoked to clear a native timer instead of one created by the clock library.`);\n }\n const timer = this._timers.get(id);\n if (timer) {\n if (timer.type === type || timer.type === \"Timeout\" && type === \"Interval\" || timer.type === \"Interval\" && type === \"Timeout\") {\n this._timers.delete(id);\n } else {\n const clear = getClearHandler(type);\n const schedule = getScheduleHandler(timer.type);\n throw new Error(\n `Cannot clear timer: timer created with ${schedule}() but cleared with ${clear}()`\n );\n }\n }\n }\n _replayLogOnce() {\n if (!this._log.length)\n return;\n let lastLogTime = -1;\n let isPaused = false;\n for (const { type, time, param } of this._log) {\n if (!isPaused && lastLogTime !== -1)\n this._advanceNow(shiftTicks(this._now.ticks, time - lastLogTime));\n lastLogTime = time;\n if (type === \"install\") {\n this._innerSetTime(asWallTime(param));\n } else if (type === \"fastForward\" || type === \"runFor\") {\n this._advanceNow(shiftTicks(this._now.ticks, param));\n } else if (type === \"pauseAt\") {\n isPaused = true;\n this._innerPause();\n this._innerSetTime(asWallTime(param));\n } else if (type === \"resume\") {\n this._innerResume();\n isPaused = false;\n } else if (type === \"setFixedTime\") {\n this._innerSetFixedTime(asWallTime(param));\n } else if (type === \"setSystemTime\") {\n this._innerSetTime(asWallTime(param));\n }\n }\n if (!isPaused && lastLogTime > 0)\n this._advanceNow(shiftTicks(this._now.ticks, this._embedder.dateNow() - lastLogTime));\n this._log.length = 0;\n }\n};\nfunction mirrorDateProperties(target, source) {\n for (const prop in source) {\n if (source.hasOwnProperty(prop))\n target[prop] = source[prop];\n }\n target.toString = () => source.toString();\n target.prototype = source.prototype;\n target.parse = source.parse;\n target.UTC = source.UTC;\n target.prototype.toUTCString = source.prototype.toUTCString;\n target.isFake = true;\n return target;\n}\nfunction createDate(clock, NativeDate) {\n function ClockDate(year, month, date, hour, minute, second, ms) {\n if (!(this instanceof ClockDate))\n return new NativeDate(clock.now()).toString();\n switch (arguments.length) {\n case 0:\n return new NativeDate(clock.now());\n case 1:\n return new NativeDate(year);\n case 2:\n return new NativeDate(year, month);\n case 3:\n return new NativeDate(year, month, date);\n case 4:\n return new NativeDate(year, month, date, hour);\n case 5:\n return new NativeDate(year, month, date, hour, minute);\n case 6:\n return new NativeDate(\n year,\n month,\n date,\n hour,\n minute,\n second\n );\n default:\n return new NativeDate(\n year,\n month,\n date,\n hour,\n minute,\n second,\n ms\n );\n }\n }\n ClockDate.now = () => clock.now();\n return mirrorDateProperties(ClockDate, NativeDate);\n}\nfunction createIntl(clock, NativeIntl) {\n const ClockIntl = {};\n for (const key of Object.getOwnPropertyNames(NativeIntl))\n ClockIntl[key] = NativeIntl[key];\n ClockIntl.DateTimeFormat = function(...args) {\n const realFormatter = new NativeIntl.DateTimeFormat(...args);\n const formatter = {\n formatRange: realFormatter.formatRange.bind(realFormatter),\n formatRangeToParts: realFormatter.formatRangeToParts.bind(realFormatter),\n resolvedOptions: realFormatter.resolvedOptions.bind(realFormatter),\n format: (date) => realFormatter.format(date || clock.now()),\n formatToParts: (date) => realFormatter.formatToParts(date || clock.now())\n };\n return formatter;\n };\n ClockIntl.DateTimeFormat.prototype = Object.create(\n NativeIntl.DateTimeFormat.prototype\n );\n ClockIntl.DateTimeFormat.supportedLocalesOf = NativeIntl.DateTimeFormat.supportedLocalesOf;\n return ClockIntl;\n}\nfunction compareTimers(a, b) {\n if (a.callAt < b.callAt)\n return -1;\n if (a.callAt > b.callAt)\n return 1;\n if (a.type === \"Immediate\" /* Immediate */ && b.type !== \"Immediate\" /* Immediate */)\n return -1;\n if (a.type !== \"Immediate\" /* Immediate */ && b.type === \"Immediate\" /* Immediate */)\n return 1;\n if (a.createdAt < b.createdAt)\n return -1;\n if (a.createdAt > b.createdAt)\n return 1;\n if (a.id < b.id)\n return -1;\n if (a.id > b.id)\n return 1;\n}\nvar maxTimeout = Math.pow(2, 31) - 1;\nvar idCounterStart = 1e12;\nfunction platformOriginals(globalObject) {\n const raw = {\n setTimeout: globalObject.setTimeout,\n clearTimeout: globalObject.clearTimeout,\n setInterval: globalObject.setInterval,\n clearInterval: globalObject.clearInterval,\n requestAnimationFrame: globalObject.requestAnimationFrame ? globalObject.requestAnimationFrame : void 0,\n cancelAnimationFrame: globalObject.cancelAnimationFrame ? globalObject.cancelAnimationFrame : void 0,\n requestIdleCallback: globalObject.requestIdleCallback ? globalObject.requestIdleCallback : void 0,\n cancelIdleCallback: globalObject.cancelIdleCallback ? globalObject.cancelIdleCallback : void 0,\n Date: globalObject.Date,\n performance: globalObject.performance,\n Intl: globalObject.Intl\n };\n const bound = { ...raw };\n for (const key of Object.keys(bound)) {\n if (key !== \"Date\" && typeof bound[key] === \"function\")\n bound[key] = bound[key].bind(globalObject);\n }\n return { raw, bound };\n}\nfunction getScheduleHandler(type) {\n if (type === \"IdleCallback\" || type === \"AnimationFrame\")\n return `request${type}`;\n return `set${type}`;\n}\nfunction createApi(clock, originals) {\n return {\n setTimeout: (func, timeout, ...args) => {\n const delay = timeout ? +timeout : timeout;\n return clock.addTimer({\n type: \"Timeout\" /* Timeout */,\n func,\n args,\n delay\n });\n },\n clearTimeout: (timerId) => {\n if (timerId)\n clock.clearTimer(timerId, \"Timeout\" /* Timeout */);\n },\n setInterval: (func, timeout, ...args) => {\n const delay = timeout ? +timeout : timeout;\n return clock.addTimer({\n type: \"Interval\" /* Interval */,\n func,\n args,\n delay\n });\n },\n clearInterval: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"Interval\" /* Interval */);\n },\n requestAnimationFrame: (callback) => {\n return clock.addTimer({\n type: \"AnimationFrame\" /* AnimationFrame */,\n func: callback,\n delay: clock.getTimeToNextFrame()\n });\n },\n cancelAnimationFrame: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"AnimationFrame\" /* AnimationFrame */);\n },\n requestIdleCallback: (callback, options) => {\n let timeToNextIdlePeriod = 0;\n if (clock.countTimers() > 0)\n timeToNextIdlePeriod = 50;\n return clock.addTimer({\n type: \"IdleCallback\" /* IdleCallback */,\n func: callback,\n delay: (options == null ? void 0 : options.timeout) ? Math.min(options == null ? void 0 : options.timeout, timeToNextIdlePeriod) : timeToNextIdlePeriod\n });\n },\n cancelIdleCallback: (timerId) => {\n if (timerId)\n return clock.clearTimer(timerId, \"IdleCallback\" /* IdleCallback */);\n },\n Intl: originals.Intl ? createIntl(clock, originals.Intl) : void 0,\n Date: createDate(clock, originals.Date),\n performance: originals.performance ? fakePerformance(clock, originals.performance) : void 0\n };\n}\nfunction getClearHandler(type) {\n if (type === \"IdleCallback\" || type === \"AnimationFrame\")\n return `cancel${type}`;\n return `clear${type}`;\n}\nfunction fakePerformance(clock, performance) {\n const result = {\n now: () => clock.performanceNow()\n };\n result.__defineGetter__(\"timeOrigin\", () => clock._now.origin || 0);\n for (const key of Object.keys(performance.__proto__)) {\n if (key === \"now\" || key === \"timeOrigin\")\n continue;\n if (key === \"getEntries\" || key === \"getEntriesByName\" || key === \"getEntriesByType\")\n result[key] = () => [];\n else\n result[key] = () => {\n };\n }\n return result;\n}\nfunction createClock(globalObject) {\n const originals = platformOriginals(globalObject);\n const embedder = {\n dateNow: () => originals.raw.Date.now(),\n performanceNow: () => Math.ceil(originals.raw.performance.now()),\n setTimeout: (task, timeout) => {\n const timerId = originals.bound.setTimeout(task, timeout);\n return () => originals.bound.clearTimeout(timerId);\n },\n setInterval: (task, delay) => {\n const intervalId = originals.bound.setInterval(task, delay);\n return () => originals.bound.clearInterval(intervalId);\n }\n };\n const clock = new ClockController(embedder);\n const api = createApi(clock, originals.bound);\n return { clock, api, originals: originals.raw };\n}\nfunction install(globalObject, config = {}) {\n var _a, _b;\n if ((_a = globalObject.Date) == null ? void 0 : _a.isFake) {\n throw new TypeError(`Can't install fake timers twice on the same global object.`);\n }\n const { clock, api, originals } = createClock(globalObject);\n const toFake = ((_b = config.toFake) == null ? void 0 : _b.length) ? config.toFake : Object.keys(originals);\n for (const method of toFake) {\n if (method === \"Date\") {\n globalObject.Date = mirrorDateProperties(api.Date, globalObject.Date);\n } else if (method === \"Intl\") {\n globalObject.Intl = api[method];\n } else if (method === \"performance\") {\n globalObject.performance = api[method];\n const kEventTimeStamp = Symbol(\"playwrightEventTimeStamp\");\n Object.defineProperty(Event.prototype, \"timeStamp\", {\n get() {\n var _a2;\n if (!this[kEventTimeStamp])\n this[kEventTimeStamp] = (_a2 = api.performance) == null ? void 0 : _a2.now();\n return this[kEventTimeStamp];\n }\n });\n } else {\n globalObject[method] = (...args) => {\n return api[method].apply(api, args);\n };\n }\n clock.disposables.push(() => {\n globalObject[method] = originals[method];\n });\n }\n return { clock, api, originals };\n}\nfunction inject(globalObject) {\n const builtin = platformOriginals(globalObject).bound;\n const { clock: controller } = install(globalObject);\n controller.resume();\n return {\n controller,\n builtin\n };\n}\nfunction asWallTime(n) {\n return n;\n}\nfunction shiftTicks(ticks, ms) {\n return ticks + ms;\n}\n";